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f51d8fffa0ec3c7411cc6216dbfececdf7015e44
dolphin
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Source
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Core
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j4ck.fr0st
d69abeac43
buildfix, plus some cleanup to make things a bit more readable
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5253
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-30 17:57:44 +00:00
..
AudioCommon
XK patch for adding jit config to audiocommon/c16 function to x64emitter
2010-03-24 11:22:33 +00:00
Common
DSPLLE: Opcode LUT Cleanup
2010-03-29 01:18:05 +00:00
Core
buildfix, plus some cleanup to make things a bit more readable
2010-03-30 17:57:44 +00:00
DebuggerUICommon
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DebuggerWX
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DiscIO
Several little fixes.
2010-03-17 01:54:40 +00:00
DolphinWX
buildfix, plus some cleanup to make things a bit more readable
2010-03-30 17:57:44 +00:00
DSPCore
DSPLLE: Opcode LUT Cleanup
2010-03-29 01:18:05 +00:00
InputCommon
Added several XKeyToString translations.
2010-03-17 18:58:19 +00:00
VideoCommon
Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet.
2010-03-10 06:45:13 +00:00