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f5a28aecb7edf3182e02c51f75c1c3a20d55e774
dolphin
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Source
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Marcos Vitali
f5a28aecb7
Rodolfo and Me fixed ProcessFifoWaitEvents() in CoreTiming, now process the all events and not only the first :P
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6513
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-03 23:12:27 +00:00
..
Core
Rodolfo and Me fixed ProcessFifoWaitEvents() in CoreTiming, now process the all events and not only the first :P
2010-12-03 23:12:27 +00:00
DSPSpy
fixes for my previous commits
2010-08-14 09:07:28 +00:00
DSPTool
Build but don't install the dsptool/tester/MemcardManager tools
2010-07-22 03:38:32 +00:00
Plugins
Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper.
2010-12-02 05:38:48 +00:00
PluginSpecs
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
StringUtil cleanup. Nothing seems broken.
2010-11-10 04:12:31 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00
Dolphin.sln
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
2010-11-18 02:21:26 +00:00