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fffc2b6a7713785ba48b1391baaf53bf9fa5200b
dolphin
/
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Sonicadvance1
15d58692fd
Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@883
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:19:24 +00:00
..
Core
Flips the XFB around and some other things
2008-10-15 21:12:43 +00:00
Plugins
Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
2008-10-15 21:19:24 +00:00
PluginSpecs
added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
2008-10-15 14:07:03 +00:00
Dolphin.sln
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00