AGL: Don't depend on VideoCommon
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@@ -3,10 +3,7 @@
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// Refer to the license.txt file included.
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#include "Common/GL/GLInterface/AGL.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VertexShaderManager.h"
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#include "VideoCommon/VideoConfig.h"
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#include "Common/Logging/Log.h"
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void cInterfaceAGL::Swap()
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{
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