Added game INIs for Pokémon Mystery Dungeon games

This commit is contained in:
JosJuice committed 2016-04-30 12:37:05 +02:00
1 parent ec5f5b7600
commit 6da87ef9dd
3 files changed
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# WPAJ01 - Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Boukendan
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId =
EmulationIssues = Minimap requires safe texture cache
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
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# WPFJ01 - Pokémon Fushigi no Dungeon: Susume! Honoo no Boukendan
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId =
EmulationIssues = Minimap requires safe texture cache
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
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# WPHJ01 - Pokémon Fushigi no Dungeon: Mezase! Hikari no Boukendan
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId =
EmulationIssues = Minimap requires safe texture cache
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0