Translation resources sync with Transifex

This commit is contained in:
JosJuice
2020-05-31 21:08:33 +02:00
parent b3c705fa96
commit b805c3511d
29 changed files with 2569 additions and 2491 deletions
+123 -112
View File
@@ -9,9 +9,9 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-05-21 18:39+0200\n"
"PO-Revision-Date: 2020-05-21 16:39+0000\n"
"Last-Translator: JosJuice\n"
"POT-Creation-Date: 2020-05-31 21:07+0200\n"
"PO-Revision-Date: 2020-05-24 19:47+0000\n"
"Last-Translator: Mewster <[email protected]>\n"
"Language-Team: Italian (http://www.transifex.com/delroth/dolphin-emu/"
"language/it/)\n"
"Language: it\n"
@@ -141,7 +141,7 @@ msgstr ""
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr "%1 Blocchi Liberi; %2 Voci Directory Libere"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:103
msgid "%1 Graphics Configuration"
msgstr "Configurazione Video %1"
@@ -149,7 +149,7 @@ msgstr "Configurazione Video %1"
msgid "%1 Match(es)"
msgstr "%1 Occorrenza/e"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135
msgid "%1 doesn't support this feature on your system."
msgstr "%1 non supporta questa funzionalità sul tuo sistema."
@@ -520,7 +520,7 @@ msgstr "&Tema:"
#: Source/Core/DolphinQt/MenuBar.cpp:449
msgid "&Threads"
msgstr ""
msgstr "&Thread"
#: Source/Core/DolphinQt/MenuBar.cpp:223
msgid "&Tools"
@@ -772,6 +772,7 @@ msgstr "Un disco è già in inserimento."
#: Source/Core/DolphinQt/Main.cpp:196
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr ""
"Uno stato salvato non può essere caricato senza indicare quale gioco avviare."
#: Source/Core/DolphinQt/MainWindow.cpp:826
msgid ""
@@ -844,7 +845,7 @@ msgstr "A proposito di Dolphin"
msgid "Accelerometer"
msgstr "Accelerometro"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
msgid "Accuracy:"
msgstr "Precisione:"
@@ -953,11 +954,11 @@ msgstr "Attivo"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:162
msgid "Active thread queue"
msgstr ""
msgstr "Cosa thread attivo"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:177
msgid "Active threads"
msgstr ""
msgstr "Thread attivi"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
@@ -974,7 +975,7 @@ msgstr "Aggiungi"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123
msgid "Add &breakpoint"
msgstr ""
msgstr "Aggiungi &punto di interruzione"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
@@ -990,7 +991,7 @@ msgstr "Aggiungi Punto di Interruzione dei Dati"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124
msgid "Add memory breakpoint"
msgstr ""
msgstr "Aggiungi punto di interruzione dei dati"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
@@ -1032,7 +1033,7 @@ msgstr "Spazio degli Indirizzi"
msgid "Address:"
msgstr "Indirizzo:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM.\n"
"\n"
@@ -1093,8 +1094,8 @@ msgstr ""
msgid "Advance Game Port"
msgstr "Porta Gioco Advance"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:87
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:116
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
msgid "Advanced"
msgstr "Avanzate"
@@ -1411,7 +1412,7 @@ msgstr "Registro BP"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:234
msgid "Back Chain"
msgstr ""
msgstr "Back Chain"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122
msgid "Backend Multithreading"
@@ -1422,7 +1423,7 @@ msgid "Backend Settings"
msgstr "Impostazioni Motore"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:50
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51
msgid "Backend:"
msgstr "Motore:"
@@ -1469,7 +1470,7 @@ msgstr "Leva"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "Base priority"
msgstr ""
msgstr "Priorità base"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
msgid "Basic"
@@ -1803,6 +1804,16 @@ msgid ""
"Orbital: Rotates the free camera around the original camera. Has no lateral "
"movement, only rotation and you may zoom up to the camera's origin point."
msgstr ""
"Cambia la camera in-game durante la visualizzazione a telecamera libera.\n"
"\n"
"Six Axis: Concede il completo controllo della telecamera su tutti gli assi, "
"come se muovessi una navicella spaziale a gravità zero. È lo strumento più "
"potente ma più difficile da usare.\n"
"Prima Persona: Controlla la camera libera come se fossi in un gioco in prima "
"persona. La camera può ruotare e spostarsi, ma non può inclinarsi. Facile da "
"usare, ma limitata.\n"
"Orbita: Ruota la telecamera attorno il punto originale. Non ha movimento "
"laterale, ma solo rotazione e zoom fino al punto di origine della telecamera."
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
msgid "Changing cheats will only take effect when the game is restarted."
@@ -1933,7 +1944,7 @@ msgstr "Condiviso"
msgid "Compile Shaders Before Starting"
msgstr "Compila gli Shader Prima dell'Avvio"
#: Source/Core/VideoCommon/ShaderCache.cpp:163
#: Source/Core/VideoCommon/ShaderCache.cpp:168
msgid "Compiling Shaders"
msgstr "Compilazione degli Shader"
@@ -2065,7 +2076,7 @@ msgstr "Control Stick"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
msgid "Control Type:"
msgstr ""
msgstr "Tipo di Controllo:"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:389
msgid "Controller Profile"
@@ -2451,7 +2462,7 @@ msgstr "Regione Corrente"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:147
msgid "Current context"
msgstr ""
msgstr "Contesto corrente"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153
msgid "Current game"
@@ -2459,7 +2470,7 @@ msgstr "Gioco corrente"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:150
msgid "Current thread"
msgstr ""
msgstr "Thread corrente"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:137
msgid "Custom RTC Options"
@@ -2490,7 +2501,7 @@ msgstr "DSP Emulation Engine"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:51
msgid "DSP HLE (fast)"
msgstr ""
msgstr "DSP HLE (veloce)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
msgid "DSP LLE Interpreter (slow)"
@@ -2554,7 +2565,7 @@ msgstr "Zona Morta"
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73
msgid "Debug Only"
msgstr "Solo Debug"
@@ -2612,13 +2623,13 @@ msgstr "ISO Predefinita:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:153
msgid "Default thread"
msgstr ""
msgstr "Thread predefinito"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140
msgid "Defer EFB Cache Invalidation"
msgstr "Posponi Invalidazione Cache EFB"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51
msgid "Defer EFB Copies to RAM"
msgstr "Posponi Copie EFB su RAM"
@@ -2669,7 +2680,7 @@ msgstr "Percentuale Profondità:"
msgid "Depth:"
msgstr "Profondità:"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:43
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:234
#: Source/Core/DolphinQt/GameList/GameList.cpp:776
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:196
@@ -2685,7 +2696,7 @@ msgstr "Descrizione:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Detached"
msgstr ""
msgstr "Scollegato"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:232
msgid "Detect"
@@ -2749,7 +2760,7 @@ msgstr ""
"\n"
"Vuoi davvero passare a Direct3D 11? Nel dubbio, seleziona 'No'."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
msgid "Disable Bounding Box"
msgstr "Disabilita Bounding Box"
@@ -2773,7 +2784,7 @@ msgstr "Disabilita Nebbia"
msgid "Disable JIT Cache"
msgstr "Disabilita Cache JIT"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:260
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:261
msgid ""
"Disables bounding box emulation.\n"
"\n"
@@ -2826,7 +2837,7 @@ msgstr "Disco"
msgid "Disc Read Error"
msgstr "Errore Lettura Disco"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.\n"
@@ -2993,7 +3004,7 @@ msgstr "Download completato"
msgid "Downloaded %1 codes. (added %2)"
msgstr "Scaricati %1 codici. (aggiunti %2)"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:87
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88
msgid "Drawn Object Range"
msgstr "Distanza Disegno Oggetti"
@@ -3045,7 +3056,7 @@ msgstr "Dump del Target EFB"
msgid "Dump Frames"
msgstr "Dump dei Frame"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67
msgid "Dump Objects"
msgstr "Dump degli Oggetti"
@@ -3061,11 +3072,11 @@ msgstr "Dump lettura SSL"
msgid "Dump SSL write"
msgstr "Dump scrittura SSL"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:74
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75
msgid "Dump TEV Stages"
msgstr "Dump Stage TEV"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:176
msgid ""
"Dump TEV Stages to User/Dump/Objects/.\n"
"\n"
@@ -3075,11 +3086,11 @@ msgstr ""
"\n"
"Nel dubbio, lascia deselezionato."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:76
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77
msgid "Dump Texture Fetches"
msgstr "Dump Fetch delle Texture"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:177
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:180
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.\n"
"\n"
@@ -3090,7 +3101,7 @@ msgstr ""
"Nel dubbio, lascia deselezionato."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
msgid "Dump Textures"
msgstr "Dump delle Texture"
@@ -3098,7 +3109,7 @@ msgstr "Dump delle Texture"
msgid "Dump at Internal Resolution"
msgstr "Dump a Risoluzione Interna"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
@@ -3108,7 +3119,7 @@ msgstr ""
"\n"
"Nel dubbio, lascia deselezionato."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172
msgid ""
"Dump objects to User/Dump/Objects/.\n"
"\n"
@@ -3208,7 +3219,7 @@ msgstr "Effettivo"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "Effective priority"
msgstr ""
msgstr "Priorità effettiva"
#: Source/Core/UICommon/UICommon.cpp:460
msgid "EiB"
@@ -3218,7 +3229,7 @@ msgstr "EiB"
msgid "Eject Disc"
msgstr "Espelli Disco"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41
msgid "Embedded Frame Buffer (EFB)"
msgstr "Embedded Frame Buffer (EFB)"
@@ -3420,7 +3431,7 @@ msgstr ""
"Attiva lo stretching dell'audio affinché corrisponda alla velocità "
"d'emulazione"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252
msgid ""
"Enables texture decoding using the GPU instead of the CPU.\n"
"\n"
@@ -3482,8 +3493,8 @@ msgid "English"
msgstr "Inglese"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:49
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
msgid "Enhancements"
msgstr "Miglioramenti"
@@ -3738,7 +3749,7 @@ msgstr "Estensione Simulazione di Movimento"
msgid "External"
msgstr "Esterno"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
msgid "External Frame Buffer (XFB)"
msgstr "External Frame Buffer (XFB)"
@@ -3816,8 +3827,8 @@ msgstr "Impossibile connettersi al server: %1"
msgid "Failed to copy file"
msgstr "Copia del file non riuscita"
#: Source/Core/VideoBackends/D3D/main.cpp:145
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
#: Source/Core/VideoBackends/D3D/main.cpp:146
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:121
msgid "Failed to create D3D swap chain"
msgstr "Impossibile creare la swap chain D3D"
@@ -4111,11 +4122,11 @@ msgid "Fair Input Delay"
msgstr "Ritardo Input Imparziale"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
msgid "Fast"
msgstr "Rapida"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
msgid "Fast Depth Calculation"
msgstr "Calcolo Rapido della Profondità"
@@ -4243,7 +4254,7 @@ msgstr "Primo Blocco"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "First Person"
msgstr ""
msgstr "Prima Persona"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:87
msgid "Fix Checksums"
@@ -4530,7 +4541,7 @@ msgstr ""
"Ulteriori errori saranno indicati nel log del Backend Video.\n"
"Probabilmente Dolphin ora crasherà o si bloccherà. Auguri."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
msgid "GPU Texture Decoding"
msgstr "Decodificatore Texture GPU"
@@ -4641,8 +4652,8 @@ msgstr "Codici Gecko"
#: Source/Core/Core/HotkeyManager.cpp:322
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381
@@ -4692,7 +4703,7 @@ msgstr "Modalità Golf"
msgid "Good dump"
msgstr "Buon dump"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:390
#: Source/Core/DolphinQt/ToolBar.cpp:131
msgid "Graphics"
@@ -4751,14 +4762,14 @@ msgstr "Giroscopio"
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:115
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:165
msgid "Head"
msgstr ""
msgstr "Testa"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109
msgid "Hex"
@@ -4968,7 +4979,7 @@ msgstr ""
msgid "Ignore"
msgstr "Ignora"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
msgid "Ignore Format Changes"
msgstr "Ignora Cambiamenti di Formato"
@@ -4976,7 +4987,7 @@ msgstr "Ignora Cambiamenti di Formato"
msgid "Ignore for this session"
msgstr "Ignora per questa sessione"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216
msgid ""
"Ignores any changes to the EFB format.\n"
"\n"
@@ -4992,7 +5003,7 @@ msgstr ""
"\n"
"Nel dubbio, lascia selezionato."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:210
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. \n"
"\n"
@@ -5009,7 +5020,7 @@ msgstr ""
"\n"
"Nel dubbio, lascia deselezionato."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
msgid "Immediately Present XFB"
msgstr "XFB Immediatamente Presente"
@@ -5062,7 +5073,7 @@ msgstr ""
msgid "In-Game?"
msgstr "In gioco?"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:263
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:264
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
@@ -5437,7 +5448,7 @@ msgstr "L-Analogico"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:234
msgid "LR Save"
msgstr ""
msgstr "Salva LR"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141
msgid "Label"
@@ -5791,7 +5802,7 @@ msgstr "MMU"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:290
msgid "MORIBUND"
msgstr ""
msgstr "MORIBUND"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:325
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
@@ -6016,8 +6027,8 @@ msgstr "Simulazione di Movimento"
msgid "Motor"
msgstr "Motore"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:147
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
@@ -6304,7 +6315,7 @@ msgid "Notice"
msgstr "Avviso/i"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:105
#: Source/Core/VideoBackends/Null/NullBackend.cpp:106
msgid "Null"
msgstr "Nessuno"
@@ -6432,11 +6443,11 @@ msgstr "OpenAL: impossibile trovare la periferica audio"
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: impossibile aprire il dispositivo %s"
#: Source/Core/VideoBackends/OGL/main.cpp:72
#: Source/Core/VideoBackends/OGL/main.cpp:73
msgid "OpenGL"
msgstr "OpenGL"
#: Source/Core/VideoBackends/OGL/main.cpp:70
#: Source/Core/VideoBackends/OGL/main.cpp:71
msgid "OpenGL ES"
msgstr "OpenGL ES"
@@ -6459,10 +6470,10 @@ msgstr "Arancione"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Orbital"
msgstr ""
msgstr "Orbita"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:97
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:166
msgid "Other"
msgstr "Altro"
@@ -6480,7 +6491,7 @@ msgstr "Gestione Altri Stati di Gioco"
msgid "Other game..."
msgstr "Altro gioco..."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:56
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57
msgid "Overlay Information"
msgstr "Informazioni in sovraimpressione"
@@ -6854,7 +6865,7 @@ msgstr "R-Analogico"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:281
msgid "READY"
msgstr ""
msgstr "PRONTO"
#: Source/Core/DolphinQt/MenuBar.cpp:938
msgid "RSO Modules"
@@ -6866,7 +6877,7 @@ msgstr "Auto-rilevamento RSO"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:284
msgid "RUNNING"
msgstr ""
msgstr "IN ESECUZIONE"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
@@ -7074,7 +7085,7 @@ msgstr "Finestra di Render"
msgid "Render to Main Window"
msgstr "Renderizza nella Finestra Principale"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:45
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
msgid "Rendering"
msgstr "Rendering"
@@ -7207,7 +7218,7 @@ msgstr "ID Stanza"
msgid "Rotation applied at extremities of swing."
msgstr "Rotazione applicata agli estremi dell'oscillazione"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:267
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:268
msgid ""
"Rounds 2D vertices to whole pixels.\n"
"\n"
@@ -7281,7 +7292,7 @@ msgid "Sa&ve State"
msgstr "Sal&va Stato di Gioco"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71
msgid "Safe"
msgstr "Sicura"
@@ -7381,7 +7392,7 @@ msgstr "Salva Stato su Slot"
msgid "Save Symbol Map &As..."
msgstr "Salva Mappa dei Simboli &Come..."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108
msgid "Save Texture Cache to State"
msgstr "Salva Cache Texture su Stato"
@@ -7650,11 +7661,11 @@ msgstr "Il gioco selezionato non esiste nella lista dei giochi!"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:229
msgid "Selected thread callstack"
msgstr ""
msgstr "Callstack thread selezionato"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:207
msgid "Selected thread context"
msgstr ""
msgstr "Contesto thread selezionato"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:210
msgid ""
@@ -7692,7 +7703,7 @@ msgstr ""
"\n"
"Nel dubbio, seleziona Off."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:155
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
@@ -8009,7 +8020,7 @@ msgid "Show Spain"
msgstr "Mostra Spagna"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60
msgid "Show Statistics"
msgstr "Mostra Informazioni"
@@ -8053,7 +8064,7 @@ msgstr "Mostra nel codice"
msgid "Show in server browser"
msgstr "Mostra nel server browser"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:162
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Show various rendering statistics.\n"
"\n"
@@ -8142,7 +8153,7 @@ msgstr "Simula i Bongo DK"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Six Axis"
msgstr ""
msgstr "Six Axis"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:204
@@ -8161,7 +8172,7 @@ msgstr ""
msgid "Skip"
msgstr "Salta"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Skip EFB Access from CPU"
msgstr "Salta Accesso della CPU all'EFB"
@@ -8169,11 +8180,11 @@ msgstr "Salta Accesso della CPU all'EFB"
msgid "Skip Main Menu"
msgstr "Salta Main Menu"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90
msgid "Skip Presenting Duplicate Frames"
msgstr "Salta Frame Duplicati"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
@@ -8217,8 +8228,8 @@ msgstr "Slot B:"
msgid "Socket table"
msgstr "Tabella Socket"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:91
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:107
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Software Renderer"
@@ -8272,7 +8283,7 @@ msgstr "Volume Altoparlante:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
msgid "Specific"
msgstr ""
msgstr "Specifico"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43
msgid "Speed"
@@ -8288,11 +8299,11 @@ msgstr "Stabile (una volta all'anno)"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "Stack end"
msgstr ""
msgstr "Fine stack"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "Stack start"
msgstr ""
msgstr "Inizio stack"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "Standard Controller"
@@ -8409,16 +8420,16 @@ msgid "Stopped game"
msgstr "Gioco fermato"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
msgid "Store EFB Copies to Texture Only"
msgstr "Salva le copie dell'EFB solo su texture"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
msgid "Store XFB Copies to Texture Only"
msgstr "Salva le copie dell'XFB solo su texture"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
@@ -8436,7 +8447,7 @@ msgstr ""
"\n"
"Nel dubbio, lascia deselezionato."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
@@ -8569,7 +8580,7 @@ msgstr "Supporta SD e SDHC. La dimensione standard è 128 MB."
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Suspended"
msgstr ""
msgstr "Sospeso"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
msgid "Swap Eyes"
@@ -8701,7 +8712,7 @@ msgstr "Taiko Drum"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:168
msgid "Tail"
msgstr ""
msgstr "Coda"
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
@@ -8716,7 +8727,7 @@ msgid "Test"
msgstr "Prova"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59
msgid "Texture Cache"
msgstr "Cache Texture"
@@ -9119,11 +9130,11 @@ msgstr ""
msgid "This USB device is already whitelisted."
msgstr "Questo dispositivo USB è già stato accettato."
#: Source/Core/Core/ConfigManager.cpp:876
#: Source/Core/Core/ConfigManager.cpp:874
msgid "This WAD is not bootable."
msgstr "Questo WAD non è avviabile."
#: Source/Core/Core/ConfigManager.cpp:871
#: Source/Core/Core/ConfigManager.cpp:869
msgid "This WAD is not valid."
msgstr "Questo WAD non è valido."
@@ -9204,7 +9215,7 @@ msgstr ""
"gioco saranno compromesse. Questo problema esiste di solito solo in copie "
"illegali."
#: Source/Core/VideoCommon/VideoBackendBase.cpp:177
#: Source/Core/VideoCommon/VideoBackendBase.cpp:179
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
@@ -9260,7 +9271,7 @@ msgstr ""
"Questo software non dovrebbe essere utilizzato per la riproduzione di giochi "
"di cui non sei legalmente in possesso."
#: Source/Core/Core/ConfigManager.cpp:893
#: Source/Core/Core/ConfigManager.cpp:891
msgid "This title cannot be booted."
msgstr "Impossibile avviare questo titolo."
@@ -9340,11 +9351,11 @@ msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:144
msgid "Thread context"
msgstr ""
msgstr "Contesto Thread"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:25
msgid "Threads"
msgstr ""
msgstr "Thread"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
msgid "Threshold"
@@ -9569,7 +9580,7 @@ msgstr "U&8"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:293
msgid "UNKNOWN"
msgstr ""
msgstr "SCONOSCIUTO"
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
@@ -9883,7 +9894,7 @@ msgstr "Interfaccia Utente"
msgid "User Style:"
msgstr "Stile Utente:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:256
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
msgid ""
"Uses a less accurate algorithm to calculate depth values.\n"
"\n"
@@ -9931,7 +9942,7 @@ msgid "Using Qt %1"
msgstr "Qt %1 in uso"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:63
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64
msgid "Utility"
msgstr "Utilità"
@@ -9979,7 +9990,7 @@ msgstr "Verifica in corso"
msgid "Version"
msgstr "Versione"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
msgid "Vertex Rounding"
msgstr "Vertex Rounding"
@@ -10054,7 +10065,7 @@ msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:287
msgid "WAITING"
msgstr ""
msgstr "ATTESA"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
msgid ""
@@ -10116,7 +10127,7 @@ msgstr ""
"\n"
"Nel dubbio, lascia deselezionato."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.\n"
@@ -10528,7 +10539,7 @@ msgstr "disconnesso"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
msgid "errno"
msgstr ""
msgstr "errno"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "fake-completion"