Translation resources sync with Transifex

This commit is contained in:
JosJuice
2020-05-31 21:08:33 +02:00
parent b3c705fa96
commit b805c3511d
29 changed files with 2569 additions and 2491 deletions
+126 -114
View File
@@ -21,9 +21,9 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-05-21 18:39+0200\n"
"PO-Revision-Date: 2020-05-21 16:39+0000\n"
"Last-Translator: JosJuice\n"
"POT-Creation-Date: 2020-05-31 21:07+0200\n"
"PO-Revision-Date: 2020-05-22 16:34+0000\n"
"Last-Translator: Mike Kuijl <[email protected]>\n"
"Language-Team: Dutch (http://www.transifex.com/delroth/dolphin-emu/language/"
"nl/)\n"
"Language: nl\n"
@@ -153,7 +153,7 @@ msgstr ""
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr "%1 Vrije Blokken; %2 Vrije Mapinvoer"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:103
msgid "%1 Graphics Configuration"
msgstr "%1 Grafische Configuratie"
@@ -161,7 +161,7 @@ msgstr "%1 Grafische Configuratie"
msgid "%1 Match(es)"
msgstr "%1 Overeenkomst(en)"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135
msgid "%1 doesn't support this feature on your system."
msgstr "%1 ondersteunt deze functie niet op uw systeem."
@@ -532,7 +532,7 @@ msgstr "&Thema:"
#: Source/Core/DolphinQt/MenuBar.cpp:449
msgid "&Threads"
msgstr ""
msgstr "&Threads"
#: Source/Core/DolphinQt/MenuBar.cpp:223
msgid "&Tools"
@@ -783,6 +783,7 @@ msgstr "Er ligt al een schijf in de lade."
#: Source/Core/DolphinQt/Main.cpp:196
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr ""
"Een save state kan niet worden gebruikt zonder een spel te specificeren. "
#: Source/Core/DolphinQt/MainWindow.cpp:826
msgid ""
@@ -854,7 +855,7 @@ msgstr "Over Dolphin"
msgid "Accelerometer"
msgstr "Versnellingsmeter"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
msgid "Accuracy:"
msgstr "Nauwkeurigheid:"
@@ -962,11 +963,11 @@ msgstr "Actief"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:162
msgid "Active thread queue"
msgstr ""
msgstr "Actieve thread rij"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:177
msgid "Active threads"
msgstr ""
msgstr "Actieve threads"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
@@ -983,7 +984,7 @@ msgstr "Toevoegen"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123
msgid "Add &breakpoint"
msgstr ""
msgstr "Plaats &breakpoint"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
@@ -999,7 +1000,7 @@ msgstr "Voeg Een Geheugen Breakpoint Toe"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124
msgid "Add memory breakpoint"
msgstr ""
msgstr "Plaats geheugen breakpoint"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
@@ -1041,7 +1042,7 @@ msgstr "Adres Ruimte"
msgid "Address:"
msgstr "Adres:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM.\n"
"\n"
@@ -1102,8 +1103,8 @@ msgstr ""
msgid "Advance Game Port"
msgstr "Advance Game Port"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:87
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:116
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
msgid "Advanced"
msgstr "Geavanceerd"
@@ -1421,7 +1422,7 @@ msgstr "BP register "
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:234
msgid "Back Chain"
msgstr ""
msgstr "Back Chain"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122
msgid "Backend Multithreading"
@@ -1432,7 +1433,7 @@ msgid "Backend Settings"
msgstr "Backendinstellingen"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:50
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51
msgid "Backend:"
msgstr "Backend:"
@@ -1479,7 +1480,7 @@ msgstr "Balk"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "Base priority"
msgstr ""
msgstr "Base prioriteit"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
msgid "Basic"
@@ -1575,7 +1576,7 @@ msgstr "Afbreken"
#: Source/Core/Core/HotkeyManager.cpp:329
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27
msgid "Breakpoint"
msgstr "Breekpunt"
msgstr "Breakpoint"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484
msgid "Breakpoint encountered! Step out aborted."
@@ -1810,6 +1811,17 @@ msgid ""
"Orbital: Rotates the free camera around the original camera. Has no lateral "
"movement, only rotation and you may zoom up to the camera's origin point."
msgstr ""
"Verandert de in-game camera methode tijdens vrije kijk.\n"
"\n"
"Zes Assen: Biedt volledige camerabesturing op alle assen, vergelijkbaar met "
"het verplaatsen van een ruimtevaartuig zonder zwaartekracht. Dit is de "
"krachtigste vrije kijk methode maar is het meest uitdagend om te gebruiken.\n"
"First Person: Bedient de vrije camera vergelijkbaar aan een first-person "
"videospel. De camera kan draaien en rond bewegen maar rollen is onmogelijk. "
"Makkelijk te gebruiken, maar beperkend.\n"
"Orbitaal: Draait de vrije camera rond de originele camera. Heeft geen "
"zijwaartse beweging, alleen rotatie. U kunt inzoomen tot het oorsprongspunt "
"van de camera."
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
msgid "Changing cheats will only take effect when the game is restarted."
@@ -1942,7 +1954,7 @@ msgstr "Gemeenschappelijk"
msgid "Compile Shaders Before Starting"
msgstr "Compileer Shaders Voor Starten"
#: Source/Core/VideoCommon/ShaderCache.cpp:163
#: Source/Core/VideoCommon/ShaderCache.cpp:168
msgid "Compiling Shaders"
msgstr "Shaders Compileren"
@@ -2074,7 +2086,7 @@ msgstr "Control Stick"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
msgid "Control Type:"
msgstr ""
msgstr "Bestuur Methode:"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:389
msgid "Controller Profile"
@@ -2458,7 +2470,7 @@ msgstr "Huidige Regio"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:147
msgid "Current context"
msgstr ""
msgstr "Huidige context"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153
msgid "Current game"
@@ -2466,7 +2478,7 @@ msgstr "Huidig spel"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:150
msgid "Current thread"
msgstr ""
msgstr "Huidige thread"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:137
msgid "Custom RTC Options"
@@ -2497,7 +2509,7 @@ msgstr "DSP Emulatie Engine"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:51
msgid "DSP HLE (fast)"
msgstr ""
msgstr "DSP HLE (snel)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
msgid "DSP LLE Interpreter (slow)"
@@ -2562,7 +2574,7 @@ msgstr "Dead Zone"
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73
msgid "Debug Only"
msgstr "Alleen debug"
@@ -2620,13 +2632,13 @@ msgstr "Standaard ISO:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:153
msgid "Default thread"
msgstr ""
msgstr "Standaard thread"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140
msgid "Defer EFB Cache Invalidation"
msgstr "Stel EFB Cache Invalidatie uit"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51
msgid "Defer EFB Copies to RAM"
msgstr "Stel EFB Kopieën naar RAM uit"
@@ -2676,7 +2688,7 @@ msgstr "Dieptepercentage:"
msgid "Depth:"
msgstr "Diepte:"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:43
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:234
#: Source/Core/DolphinQt/GameList/GameList.cpp:776
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:196
@@ -2692,7 +2704,7 @@ msgstr "Beschrijving:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Detached"
msgstr ""
msgstr "Ontkoppeld"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:232
msgid "Detect"
@@ -2756,7 +2768,7 @@ msgstr ""
"\n"
"Wilt u echt Direct3D 11 gebruiken? In geval van twijfel 'Nee' selecteren."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
msgid "Disable Bounding Box"
msgstr "Schakel Bounding Box uit"
@@ -2780,7 +2792,7 @@ msgstr "Schakel Mist uit"
msgid "Disable JIT Cache"
msgstr "JIT Cache uitschakelen"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:260
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:261
msgid ""
"Disables bounding box emulation.\n"
"\n"
@@ -2830,7 +2842,7 @@ msgstr "Schijf"
msgid "Disc Read Error"
msgstr "Schijf Leesfout"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.\n"
@@ -2997,7 +3009,7 @@ msgstr "Download voltooid"
msgid "Downloaded %1 codes. (added %2)"
msgstr "%1 codes gedownload. (%2 toegevoegd)"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:87
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88
msgid "Drawn Object Range"
msgstr "Getekend Object Bereik"
@@ -3049,7 +3061,7 @@ msgstr "Dump EFB Doel"
msgid "Dump Frames"
msgstr "Dump Frames"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67
msgid "Dump Objects"
msgstr "Dump Objecten"
@@ -3065,11 +3077,11 @@ msgstr "Dump SSL read"
msgid "Dump SSL write"
msgstr "Dump SSL write"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:74
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:176
msgid ""
"Dump TEV Stages to User/Dump/Objects/.\n"
"\n"
@@ -3079,11 +3091,11 @@ msgstr ""
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:76
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77
msgid "Dump Texture Fetches"
msgstr "Dump Opgehaalde Textures"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:177
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:180
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.\n"
"\n"
@@ -3094,7 +3106,7 @@ msgstr ""
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
msgid "Dump Textures"
msgstr "Dump Texturen"
@@ -3102,7 +3114,7 @@ msgstr "Dump Texturen"
msgid "Dump at Internal Resolution"
msgstr "Dump in Interne Resolutie"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
@@ -3112,7 +3124,7 @@ msgstr ""
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172
msgid ""
"Dump objects to User/Dump/Objects/.\n"
"\n"
@@ -3211,7 +3223,7 @@ msgstr "Effectief"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "Effective priority"
msgstr ""
msgstr "Effectieve prioriteit"
#: Source/Core/UICommon/UICommon.cpp:460
msgid "EiB"
@@ -3221,7 +3233,7 @@ msgstr "EiB"
msgid "Eject Disc"
msgstr "Schijf Uitwerpen"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41
msgid "Embedded Frame Buffer (EFB)"
msgstr "Embedded Frame Buffer (EFB)"
@@ -3424,7 +3436,7 @@ msgstr ""
"Maakt uitrekking van audio mogelijk, zodat de audio gelijk blijft aan de "
"emulatiesnelheid."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252
msgid ""
"Enables texture decoding using the GPU instead of the CPU.\n"
"\n"
@@ -3486,8 +3498,8 @@ msgid "English"
msgstr "Engels"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:49
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
msgid "Enhancements"
msgstr "Verbeteringen"
@@ -3742,7 +3754,7 @@ msgstr "Extensie Beweging-simulatie"
msgid "External"
msgstr "Extern"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
msgid "External Frame Buffer (XFB)"
msgstr "Externe Frame Buffer (XFB)"
@@ -3821,8 +3833,8 @@ msgstr "Kon geen verbinding maken met server: %1"
msgid "Failed to copy file"
msgstr "Kon bestand niet kopiëren"
#: Source/Core/VideoBackends/D3D/main.cpp:145
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
#: Source/Core/VideoBackends/D3D/main.cpp:146
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:121
msgid "Failed to create D3D swap chain"
msgstr "Kon D3D swap chain niet maken"
@@ -4109,11 +4121,11 @@ msgid "Fair Input Delay"
msgstr "Redelijke Invoer Vertraging"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
msgid "Fast"
msgstr "Snel"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
msgid "Fast Depth Calculation"
msgstr "Snelle Diepteberekening"
@@ -4241,7 +4253,7 @@ msgstr "Eerste Blok"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "First Person"
msgstr ""
msgstr "First Person"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:87
msgid "Fix Checksums"
@@ -4530,7 +4542,7 @@ msgstr ""
"Opkomende foutmeldingen zullen worden gelogd. Dolphin zal nu waarschijnlijk "
"vastlopen of crashen."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
msgid "GPU Texture Decoding"
msgstr "GPU Texture Decodering"
@@ -4639,8 +4651,8 @@ msgstr "Gecko Codes"
#: Source/Core/Core/HotkeyManager.cpp:322
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381
@@ -4690,7 +4702,7 @@ msgstr "Golf Modus"
msgid "Good dump"
msgstr "Goede dump"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:390
#: Source/Core/DolphinQt/ToolBar.cpp:131
msgid "Graphics"
@@ -4750,14 +4762,14 @@ msgstr "Gyroscoop"
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:115
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:165
msgid "Head"
msgstr ""
msgstr "Hoofd"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109
msgid "Hex"
@@ -4965,7 +4977,7 @@ msgstr ""
msgid "Ignore"
msgstr "Negeren"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
msgid "Ignore Format Changes"
msgstr "Negeer Formaat Veranderingen"
@@ -4973,7 +4985,7 @@ msgstr "Negeer Formaat Veranderingen"
msgid "Ignore for this session"
msgstr "Negeer voor deze sessie"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216
msgid ""
"Ignores any changes to the EFB format.\n"
"\n"
@@ -4989,7 +5001,7 @@ msgstr ""
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:210
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. \n"
"\n"
@@ -5004,7 +5016,7 @@ msgstr ""
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
msgid "Immediately Present XFB"
msgstr "Presenteer XFB Onmiddellijk"
@@ -5057,7 +5069,7 @@ msgstr ""
msgid "In-Game?"
msgstr "In het spel?"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:263
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:264
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
@@ -5431,7 +5443,7 @@ msgstr "L-Analoog"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:234
msgid "LR Save"
msgstr ""
msgstr "LR Save"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141
msgid "Label"
@@ -5784,7 +5796,7 @@ msgstr "MMU"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:290
msgid "MORIBUND"
msgstr ""
msgstr "MORIBUND"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:325
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
@@ -6006,8 +6018,8 @@ msgstr "Bewegings-simulatie"
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:147
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
@@ -6291,7 +6303,7 @@ msgid "Notice"
msgstr "Opmerkingen"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:105
#: Source/Core/VideoBackends/Null/NullBackend.cpp:106
msgid "Null"
msgstr "Null"
@@ -6419,11 +6431,11 @@ msgstr "OpenAL: Kan geen geluidsapparaten vinden"
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kan apparaat %s niet openen"
#: Source/Core/VideoBackends/OGL/main.cpp:72
#: Source/Core/VideoBackends/OGL/main.cpp:73
msgid "OpenGL"
msgstr "OpenGL"
#: Source/Core/VideoBackends/OGL/main.cpp:70
#: Source/Core/VideoBackends/OGL/main.cpp:71
msgid "OpenGL ES"
msgstr "OpenGL ES"
@@ -6446,10 +6458,10 @@ msgstr "Oranje"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Orbital"
msgstr ""
msgstr "Orbitaal"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:97
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:166
msgid "Other"
msgstr "Overige"
@@ -6467,7 +6479,7 @@ msgstr "Overige State Beheer"
msgid "Other game..."
msgstr "Ander spel..."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:56
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57
msgid "Overlay Information"
msgstr "Overlay Informatie"
@@ -6844,7 +6856,7 @@ msgstr "R-Analoog"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:281
msgid "READY"
msgstr ""
msgstr "GEREED"
#: Source/Core/DolphinQt/MenuBar.cpp:938
msgid "RSO Modules"
@@ -6856,7 +6868,7 @@ msgstr "RSO autodetectie"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:284
msgid "RUNNING"
msgstr ""
msgstr "LOPEND"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
@@ -7064,7 +7076,7 @@ msgstr "Render Scherm"
msgid "Render to Main Window"
msgstr "Geef weer op hoofdvenster"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:45
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
msgid "Rendering"
msgstr "Rendering"
@@ -7197,7 +7209,7 @@ msgstr "Kamer ID"
msgid "Rotation applied at extremities of swing."
msgstr "Rotatie toegepast aan de uiteinden van de zwaai."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:267
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:268
msgid ""
"Rounds 2D vertices to whole pixels.\n"
"\n"
@@ -7271,7 +7283,7 @@ msgid "Sa&ve State"
msgstr "S&la State Op"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71
msgid "Safe"
msgstr "Veilig"
@@ -7371,7 +7383,7 @@ msgstr "Save State naar Slot"
msgid "Save Symbol Map &As..."
msgstr "Sla Symbol Map Op &Als..."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108
msgid "Save Texture Cache to State"
msgstr "Sla Texture Cache in Save State op"
@@ -7639,11 +7651,11 @@ msgstr "Het geselecteerde spel bestaat niet in de spellijst!"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:229
msgid "Selected thread callstack"
msgstr ""
msgstr "Geselecteerde thread callstack"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:207
msgid "Selected thread context"
msgstr ""
msgstr "Geselecteerde thread context"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:210
msgid ""
@@ -7680,7 +7692,7 @@ msgstr ""
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:155
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
@@ -7995,7 +8007,7 @@ msgid "Show Spain"
msgstr "Toon Spanje"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60
msgid "Show Statistics"
msgstr "Toon Statistieken"
@@ -8039,7 +8051,7 @@ msgstr "In code tonen"
msgid "Show in server browser"
msgstr "Weergeef in server browser"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:162
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Show various rendering statistics.\n"
"\n"
@@ -8128,7 +8140,7 @@ msgstr "Simuleer DK Bongos"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Six Axis"
msgstr ""
msgstr "Zes Assen"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:204
@@ -8147,7 +8159,7 @@ msgstr ""
msgid "Skip"
msgstr "Overslaan"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Skip EFB Access from CPU"
msgstr "Sla EFB toegang van de CPU over"
@@ -8155,11 +8167,11 @@ msgstr "Sla EFB toegang van de CPU over"
msgid "Skip Main Menu"
msgstr "Hoofdmenu Overslaan"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90
msgid "Skip Presenting Duplicate Frames"
msgstr "Sla Weergave Dubbele Frames Over"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
@@ -8202,8 +8214,8 @@ msgstr "Slot B:"
msgid "Socket table"
msgstr "Socket table"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:91
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:107
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Software Renderer"
@@ -8257,7 +8269,7 @@ msgstr "Speaker Volume:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
msgid "Specific"
msgstr ""
msgstr "Specifiek"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43
msgid "Speed"
@@ -8273,11 +8285,11 @@ msgstr "Stabiel (één keer per jaar)"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "Stack end"
msgstr ""
msgstr "Stack eind"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "Stack start"
msgstr ""
msgstr "Stack begin"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "Standard Controller"
@@ -8308,7 +8320,7 @@ msgstr "Gestart spel"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:73
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
msgid "State"
msgstr "State"
msgstr "Staat"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "Steering Wheel"
@@ -8394,16 +8406,16 @@ msgid "Stopped game"
msgstr "Gestopt spel"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
msgid "Store EFB Copies to Texture Only"
msgstr "Bewaar EFB Kopieën alleen in Textures"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
msgid "Store XFB Copies to Texture Only"
msgstr "Bewaar XFB Kopieën alleen in Textures"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
@@ -8421,7 +8433,7 @@ msgstr ""
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
@@ -8554,7 +8566,7 @@ msgstr "Ondersteunt SD en SDHC. De standaardgrootte is 128 MB."
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Suspended"
msgstr ""
msgstr "Onderbroken"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
msgid "Swap Eyes"
@@ -8686,7 +8698,7 @@ msgstr "Taiko Drum"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:168
msgid "Tail"
msgstr ""
msgstr "Staart"
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
@@ -8701,7 +8713,7 @@ msgid "Test"
msgstr "Test"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59
msgid "Texture Cache"
msgstr "Texture Cache"
@@ -9105,11 +9117,11 @@ msgstr ""
msgid "This USB device is already whitelisted."
msgstr "Dit USB apparaat staat al op de witte lijst."
#: Source/Core/Core/ConfigManager.cpp:876
#: Source/Core/Core/ConfigManager.cpp:874
msgid "This WAD is not bootable."
msgstr "Deze WAD is niet opstartbaar."
#: Source/Core/Core/ConfigManager.cpp:871
#: Source/Core/Core/ConfigManager.cpp:869
msgid "This WAD is not valid."
msgstr "Deze WAD is niet geldig."
@@ -9192,7 +9204,7 @@ msgstr ""
"werken. Dit probleem komt over het algemeen alleen in illegale kopieën van "
"spellen voor."
#: Source/Core/VideoCommon/VideoBackendBase.cpp:177
#: Source/Core/VideoCommon/VideoBackendBase.cpp:179
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
@@ -9248,7 +9260,7 @@ msgstr ""
"Deze software moet niet worden gebruikt om spellen te spelen die u niet "
"legaal bezit."
#: Source/Core/Core/ConfigManager.cpp:893
#: Source/Core/Core/ConfigManager.cpp:891
msgid "This title cannot be booted."
msgstr "Deze titel kan niet worden opgestart."
@@ -9328,11 +9340,11 @@ msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:144
msgid "Thread context"
msgstr ""
msgstr "Thread context"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:25
msgid "Threads"
msgstr ""
msgstr "Threads"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
msgid "Threshold"
@@ -9556,7 +9568,7 @@ msgstr "U&8"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:293
msgid "UNKNOWN"
msgstr ""
msgstr "ONBEKEND"
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
@@ -9869,7 +9881,7 @@ msgstr "Gebruikersinterface"
msgid "User Style:"
msgstr "Gebruikersstijl:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:256
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
msgid ""
"Uses a less accurate algorithm to calculate depth values.\n"
"\n"
@@ -9916,7 +9928,7 @@ msgid "Using Qt %1"
msgstr "Gebruikt Qt %1"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:63
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64
msgid "Utility"
msgstr "Hulpprogramma"
@@ -9964,7 +9976,7 @@ msgstr "Verifiëren"
msgid "Version"
msgstr "Versie"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
msgid "Vertex Rounding"
msgstr "Vertex Afronding"
@@ -10034,7 +10046,7 @@ msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:287
msgid "WAITING"
msgstr ""
msgstr "WACHTEN"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
msgid ""
@@ -10098,7 +10110,7 @@ msgstr ""
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.\n"
@@ -10509,7 +10521,7 @@ msgstr "verbinding verbroken"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
msgid "errno"
msgstr ""
msgstr "errno"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "fake-completion"