Commit Graph
100 Commits
Author SHA1 Message Date
hrydgard c64bae837f Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:42:24 +00:00
hrydgard 80116f4966 Seems I screwed up the JIT cache clearing a while ago. This should fix it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 19:01:40 +00:00
hrydgard e49e301411 Disable "warnings as errors" in Plugin_nJoy_SDL_Test.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 16:04:25 +00:00
hrydgard 4916bf54b6 rollback 1829. Seriously, WTF?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 00:09:07 +00:00
hrydgard 3db9fb4fc1 More renaming.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1696 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:33:53 +00:00
hrydgard 8bf3d83107 rename some files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1695 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:26:18 +00:00
hrydgard 2a552421a5 moar cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1694 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:02:46 +00:00
hrydgard 95a341a4e9 GL Vertex loader moved to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1692 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:09:16 +00:00
hrydgard ab01e9e853 Prepare vertexloaders for the move...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1691 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:03:50 +00:00
hrydgard fe3cd168f0 Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1689 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:56:56 +00:00
hrydgard 2ec3cd6694 Move VertexShaderManager too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1688 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:47:32 +00:00
hrydgard d585d26393 Move PixelShaderManager, ImageWrite to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1686 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:27:58 +00:00
hrydgard afc87eb5ae cut dependencies, clean code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1685 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:24:15 +00:00
hrydgard 67634d5a45 Forgot these
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1682 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:33:15 +00:00
hrydgard 6c916151ab Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1681 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:23:59 +00:00
hrydgard fa9f5c44fb More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1677 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 10:43:18 +00:00
hrydgard 358333b94b and more boring moving and cleanup ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1661 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 21:44:56 +00:00
hrydgard 17a601958c OpcodeDecoding.cpp now shared.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1660 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 20:11:42 +00:00
hrydgard 65e702030a Some gfx code reorg, make the two OpcodeDecoding.cpp identical - next change will move them to videocommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1659 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 20:07:13 +00:00
hrydgard dcc48d6c41 just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 15:56:36 +00:00
hrydgard 1b0cb56d2b fix silly bug spotted by magumagu. the case is not likely to ever be used, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1621 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-21 17:12:48 +00:00
hrydgard ad44788b36 Remove the entire concept of CPU_RUNNING_DEBUG and move the responsibility for breakpoint handling into the CPU cores. Breakpoints still only work in interpreter, not in JIT.. but now it's closer to becoming possible.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1617 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-21 11:56:37 +00:00
hrydgard 7de995c00c Even more code reorganization + first step towards being able to single step directly in JIT mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1609 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 17:22:30 +00:00
hrydgard 01598750b9 Cleanup the breakpoint code a bit, fix updating the breakpoint window when clicking in the bp column in the code view.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1607 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 14:00:33 +00:00
hrydgard 66853d6f1b Fix 32-bit lmw/stmw (well, disable). Merge the two dispatchers.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1606 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 12:46:14 +00:00
hrydgard 614dc1069e More code reorganization.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1605 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 12:10:59 +00:00
hrydgard f0bb8f430a small build fix in debug mode, misc cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1604 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 11:20:47 +00:00
hrydgard 4f4edc05a0 stfsx is now implemented in 64-bit, too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1603 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 11:18:23 +00:00
hrydgard 7adccb616f Implement lmw, stmw in jit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 11:15:03 +00:00
hrydgard c4f27aaae1 Avoid GetCR/SetCR in the cr bitwise ops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1597 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 22:46:28 +00:00
hrydgard 347fc18542 misc cleanup, bugfix for x86 display in jit window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1596 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 22:21:29 +00:00
hrydgard cd62fc5c0c Some stats for the jit window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1595 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 21:35:57 +00:00
hrydgard 104acd5bc1 Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
There's some cleanup still to be done, but hey, it works. There shouldn't be a noticable speed difference.

I hope GCC doesn't have a problem with the "member function pointers" I used.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1594 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 21:24:52 +00:00
hrydgard b8f619550d add ppc disassembly to jit results viewer windowTurn the JIT into a class. Indentation cleanup will be in a separate CL, and the block cache will later be split out into its own class. Cannot detect any speed difference whatsoever - the games spend 99.9% of their time in already jitted code anyway. I have a good reason for doing this - see upcoming changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 13:21:02 +00:00
hrydgard 772a29df28 add ppc disassembly to jit results viewer window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1583 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 11:09:03 +00:00
hrydgard 8cba6d933c remove a useless #define
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1582 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 10:52:55 +00:00
hrydgard 50d72c1e59 Remove global state from PPCAnalyst.cpp. Little bit of cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1580 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 10:44:03 +00:00
hrydgard feb8dc7e6b fix 64-bit build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1579 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 10:42:37 +00:00
hrydgard af501556b3 Comment out slightly annoying error message - not even sure that creating a directory that exists should be called an error.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1558 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 00:57:55 +00:00
hrydgard 7b4f6ba255 remove annoying error message when state saving
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1554 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-16 00:44:50 +00:00
hrydgard b3fc3b16da small ps bugfix and another couple of instructions implemented
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1553 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-16 00:21:17 +00:00
hrydgard a4fc0da8cc activate code reordering for better branch merging... it seems to work :P let me know if this breaks something.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1552 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-15 23:11:42 +00:00
hrydgard 3de4df29a3 merge cmp/branch when possible. smaller than expected (nearly unnoticable) speedup :P slightly bigger if you enable line 291 in ppcanalyst.cpp, but that's not fully tested yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1551 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-15 22:57:11 +00:00
hrydgard 060523a805 Consolidate all jit integer compare ops into one function.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1550 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-15 21:05:37 +00:00
hrydgard a44c421d01 Somewhat faster CR flag storage. Doesn't really make that much of a difference - but opens a possibility to merge cmp instructions with their following conditional branches in an efficient way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1549 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-15 20:41:59 +00:00
hrydgard 5c831a934b More CR usage cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1548 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-15 19:40:12 +00:00
hrydgard 866d4e6bc8 Consolidate some compare instructions in JIT, preparations for separate CR flag storage, misc other cleanup in cpu core.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1547 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-15 19:22:34 +00:00
hrydgard 7790afb1f3 add (disabled) instruction reordering pass to PPCAnalyst. intent is to move cmp instructions towards their conditional branches, and merge them wherever possible.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1544 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 23:22:56 +00:00
hrydgard 31ef2be0e0 more ppcdisasm bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1543 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 23:15:57 +00:00
hrydgard a46392f243 linux build fix, hopefully
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1541 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 21:55:10 +00:00
hrydgard 1a8cbd7b95 Cleanup AOSoundStream, fix audio pitch in linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1536 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 20:18:21 +00:00
hrydgard 64a74c2ba4 Only initialize the Wiimote plugin if booting in Wii mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1535 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 20:01:01 +00:00
hrydgard 0412d0811a Fastmem for linux. Not yet activated, Cg goes nuts, for some reason.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1534 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 18:25:33 +00:00
hrydgard bddc78383e Fullscreen option temporarily removed from Linux build since it doesn't actually work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1533 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 17:37:59 +00:00
hrydgard 7eefb7743b Get the "MemTools" and backpatching code to build on linux. Not yet activated.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1532 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 17:29:13 +00:00
hrydgard f3eda7d85a GL: Don't create a new texture every time the contents of one is updated. Probably not a noticable speed boost, but still .. it's good to be nice to GL :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1531 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 14:28:41 +00:00
hrydgard 162351d832 Fix a number of bugs in the ppc disassembler, causing valid instructions to show up as (ill). Also fix some broken indentation. Plus a panicalert for illegal instructions in ppctables. Remove some deprecated compiler flags.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1528 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 11:57:35 +00:00
hrydgard f225f92f4d Tatsunoko has DVD trouble. This prevents it from corrupting RAM. This doesn't make the game work, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1523 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13 19:55:04 +00:00
hrydgard 522752c77d small speedup of logmanager, minor logging improvements, misc code standard improvements, replace a crash with an error message in ppcanalyst
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1521 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13 16:58:06 +00:00
hrydgard 4355c37397 make "illegal instructions" visible in disassembly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1520 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13 15:07:23 +00:00
hrydgard 0d424e109c might fix up nJoy, thanks sl1nk3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1516 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 20:35:46 +00:00
hrydgard 4e1e220e71 Cleanup, some BOOL removal. tested to work, unlike a certain other change :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1515 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 17:59:33 +00:00
hrydgard 537cf69cce Revert 1513
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1514 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 17:36:12 +00:00
hrydgard c26c92cffd Fix some silly BOOL confusion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1492 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 23:05:57 +00:00
hrydgard 0ad52a4fee Workaround for StringFromFormat-under-linux problem, random cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1491 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 22:36:26 +00:00
hrydgard 4d013ec5df Fix some sprintf warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 21:24:07 +00:00
hrydgard ff776ce7cf Some fixes to nJoy. No more trying to read non-existing buttons (dunno about axes, but i got warnings about the buttons),
Also some code standard cleanup.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1488 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 21:23:15 +00:00
hrydgard 6384f9b420 Remove unnecessary "something" from the SConstruct. Fixes build on Ubunto 8.10 for me.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1487 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 21:21:58 +00:00
hrydgard 7fd4a530ac Fire Emblem Wii speedhack.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1471 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:29:02 +00:00
hrydgard 0e47a7986d Fix filesize computation broken by XtraKrazzy in R1405
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1468 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 22:54:57 +00:00
hrydgard e450578710 TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 22:20:50 +00:00
hrydgard f51a08c604 fix nogui build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1466 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 22:08:40 +00:00
hrydgard d01e05b7b5 make all disassembler calls threadsafe .. hopefully.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1462 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 21:24:12 +00:00
hrydgard 6bf333c893 Remove WX stuff from core (boo!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1461 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 20:33:40 +00:00
hrydgard b3421467ad add support for all seek modes (wii nand file i/o)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1451 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 22:02:06 +00:00
hrydgard 356f57baec revert loop_counter to memory - might fix the 32-bit crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1363 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 08:20:34 +00:00
hrydgard 20b8277ee8 reorganize the vertex normal loader tables a little.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1353 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 00:02:36 +00:00
hrydgard df37685ffb some more control structure merging
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1352 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 22:57:55 +00:00
hrydgard dbc57ca08e make vertex format compiler less confusing (no more duplicated work).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1351 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 22:47:06 +00:00
hrydgard 47088d882e paper mario minor speedhack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1345 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:13:22 +00:00
hrydgard d2c2bd52ef forgot to update the SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1344 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:06:34 +00:00
hrydgard cb63a96dae Fire Emblem GC US speedhack, helps ~10-15%
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1343 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:59:35 +00:00
hrydgard bebd135b7d Show iso filename in title of properties window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1342 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:22:47 +00:00
hrydgard c541f3c335 Aniso filter setting working in GL, some code moving around, spelling fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1341 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:15:34 +00:00
hrydgard 9ed23af1c2 Tweak some strings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1340 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:11:16 +00:00
hrydgard 148aa7c326 warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1339 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:02:48 +00:00
hrydgard 278d54f0df forgot this one in 1275
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1338 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:02:07 +00:00
hrydgard 6ccf90bbba release mode build fix in wii_ipc_hle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1329 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 11:55:06 +00:00
hrydgard 494c859cbe Build fix. Please clarify what is going on, what was this code doing here?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1316 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 21:09:50 +00:00
hrydgard 5c49095069 Oops, broke the original texture cache :p fixed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1299 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 00:00:23 +00:00
hrydgard d0a48f654a Improve safe texture cache - now using sparse CRC to identify textures. Far less video glitches - metroid intro looks good.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1298 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 23:56:57 +00:00
hrydgard a95e804681 fix jit bug causing the "not so simple" error message
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1297 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 23:19:05 +00:00
hrydgard 72af432491 Put the vertex loop inside the JITted code in the vertex loader. Small (yeah, small) speedup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1296 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:57:02 +00:00
hrydgard 30a5c91c99 GL: Safer vertex loading (should fix the new zelda crash), added vertex format logging to "show some statistics"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1295 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:15:31 +00:00
hrydgard 06aeab0414 Added an option for "Safe texture cache". Prevents Metroid Prime 1 from caching but can cause texture glitches.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 20:04:51 +00:00
hrydgard b9c6f7cb89 Hacky fix for weird video hangs in Metroid Prime 1. May think of something better later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1290 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 19:31:49 +00:00
hrydgard b19859450e Vertexloader cleanup/fixing: Don't use floating point copies unless necessary, don't allow scale factors for floating point texture coordinates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1282 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 23:54:52 +00:00
hrydgard 5c58227702 Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:46:14 +00:00
hrydgard 464185a04e Make copy hex function in the debugger do so correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1275 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:44:06 +00:00
hrydgard ac970f100e Same hack for Metroid Prime 2 US
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1274 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 16:51:17 +00:00