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Yaya48/dolphin
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26,213 Commits 1 Branch 0 Tags
126b7ea01caa6fd4eb884cda053ebb938f156c7f
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Author SHA1 Message Date
iwubcode b201777b83 D3D Backend: Change encoding parameter types from DWORD to our platform agnostic types 2017-10-30 10:27:02 -05:00
iwubcode 1ccfccdcf0 D3D: Properly handle dual source blending 2017-09-05 23:51:31 -05:00
iwubcode bc3622c2a8 Fix the size of s_last_connect_request_counter to be 5 (wiimotes + balance board) 2017-08-04 00:32:20 -05:00
iwubcode e4896d39bd Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
iwubcode 2cdc93f4ab Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
iwubcode 1b685bcde9 Fix for loop in D3D Renderer ApplyState function 2017-05-29 23:32:32 -05:00
iwubcode a9d08a31a6 Add configurable toggle that rounds vertices to the nearest pixel when
w=1.  This fixes some games at higher IRs.
2017-04-04 09:52:18 -05:00
iwubcode a7a8e35823 Add support for specifying the GC/Wii system language per-game 2017-01-22 12:00:45 -06:00
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