Commit Graph
43 Commits
Author SHA1 Message Date
hyperiris 7eade75476 some fix of Chinese translation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7297 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 13:02:23 +00:00
hyperiris 619fee999a Setup: Due to the merge of IL, update install script.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4899 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-20 08:23:38 +00:00
hyperiris 99698baa27 Setup: fix license text.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4834 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-14 14:02:30 +00:00
hyperiris 82a35b651b Setup: more shortcut stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4833 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-14 13:38:45 +00:00
hyperiris 09d2468ee8 Append Dolphin IL, and shortcuts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4832 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-14 13:34:15 +00:00
hyperiris 57816683df Setup: Append missing files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4831 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-14 13:14:45 +00:00
hyperiris 63213dfb09 this should fix x64 debug build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4062 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 14:45:41 +00:00
hyperiris acdbc70fe9 a very tiny fix for display taiwan game notes correctly in main UI: GameListCtrl
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3916 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-31 15:57:27 +00:00
hyperiris ff0ec2b3f8 a NEED DEBUG version of openal sound system, nakee, try to FIX it! :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3409 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 14:40:50 +00:00
hyperiris 36143f98b7 OpenAL: YES! The first version of working OpenAL Backend!
I've only test in Ikaruga and Metroid Prime, at least they have sound.
Performance is ugly, :<, still need more work on it.
To enable oal in Dolphin, uncomment Source/Core/Common/Src/Common.h:
//#define HAVE_OPENAL 1



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2865 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 03:58:16 +00:00
hyperiris 5d72a992bf OpenAL: fix CreativeLab bug. This bug causes hang on my machine.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2864 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-04 03:48:15 +00:00
hyperiris 94ca9854b8 I wrote a tool to extract the dlls from oalinst.exe.
I hope this can resolve the dll hell problem.

someone help me test?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2835 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-02 14:25:18 +00:00
hyperiris 4de53b3c10 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2800 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-03-30 14:57:51 +00:00
hyperiris d9e0e89725 OpenAL: continue work on it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 14:22:31 +00:00
hyperiris b2ed842e03 append dependence setting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 14:05:30 +00:00
hyperiris e9232ecf95 LLE debugger work in progress: 1%, just a begin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2797 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 13:21:22 +00:00
hyperiris c4f7c95fec Audio: adjust UI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 15:33:35 +00:00
hyperiris 13ddd0648b yeah, start OpenAL sound output
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2764 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 15:24:22 +00:00
hyperiris a5db816490 prepare for OpenAL back end
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2763 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 15:11:14 +00:00
hyperiris 542bd73ba8 Well, it should fix audio, at least on my machine.
need test

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2761 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 14:12:59 +00:00
hyperiris 866deee7f1 try to fix resize the GameListControl after stop
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2588 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 05:32:16 +00:00
hyperiris 3d2ef57d7d suggested by sl1nk3, init all 6 languages.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2585 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 04:46:06 +00:00
hyperiris 281e6bc883 update glew to 1.5.1
if this commit breaks something, please revert.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2534 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 02:34:21 +00:00
hyperiris f242fbdc42 DX9 32bit build fix...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2498 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 04:52:37 +00:00
hyperiris 5a872dfcd9 UI: fix ISO property dialog for display Jap name / description.
a function duplicate from GameListCtrl, who can merge them and put them in a suitable place?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2497 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 04:16:15 +00:00
hyperiris 1922779b82 fix JAP Wii game name/description display
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2473 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 18:44:39 +00:00
hyperiris 42a7d2fc85 Fix of issue 408, the game still can't boot.
Implement DVDLowUnencryptedRead, Medal Of Honor Heroes 2 use it to get DVD PartitionsInfo (disk offset 0x40000).
and the game try to use IOCtlV, code 0x8b, bushing point out, IOCtlV 0x8b is DVDLowOpenPartition too, so I just return 0 for success.
need further work on this.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 13:59:06 +00:00
hyperiris cfd2a12857 some prepare / debugging of issue 408, can't work now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:54:53 +00:00
hyperiris 1bed914bf4 a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English was filled.
now, all 6 languages were filled when opening.bnr is BNR1 type.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:03:39 +00:00
hyperiris 0868770d24 fix again, JP please check it. don't forget clear your cache!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:41:28 +00:00
hyperiris 013e9bed93 optimize function call: point out by magumagu, GetVideo() is a kind of bottleneck, so move it out of loop;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 14:24:39 +00:00
hyperiris c450e44b08 optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetPointer, which is complex), and gain speed, may be 1 or more fps faster, I've tested on zelda tww,tp, starfox assault only.
Please review and may be the code need clean.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:08:58 +00:00
hyperiris c4ff501808 optimize memory access. Memory::GetPointer is a complex function, call it in loop will impact performance.
Test with MP1, Zelda TWW and Zelda TP, speed at least increased 2fps (for example, TP intro 14fps to 16fps)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 04:52:19 +00:00
hyperiris d5bcb81872 this should be OK: display some default info when no save exist
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 17:31:35 +00:00
hyperiris d4c9a8a5fc fix compile warning: 'unsigned char * GPFifo::m_gatherPipe' has different alignment in JitAsm.cpp and GPFifo.cpp: 1 and 32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 16:40:19 +00:00
hyperiris 825919aaf8 fix display wii game name and description (only WIN32 working).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2125 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 16:53:22 +00:00
hyperiris 4649416822 linux build fix.
thanks nakee points out that wxChar is not char under Linux,
and I guess wxString::FromAscii will cut off > 127 characters, so I change it to wxString::From8BitData.
I hop it works, please check it under other platform.

BTW: If dolphin can not run, plz clean up your cache directory, delete all cache file.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2091 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 16:04:23 +00:00
hyperiris 9e3fed40f2 game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
move some WIN32 code to CGameListCtrl.
nakee, please check linux build, sorry I've not enough time to setup a linux dev environment.
and, who can read German helps me to test game name and description display, thanks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 15:03:34 +00:00
hyperiris 189285f071 continue working on display gamecube game name and description.
now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 07:42:17 +00:00
hyperiris 1b12bc38ac Use wx style ListBox fast fill: Freeze and Thaw
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:08:12 +00:00
hyperiris cf8b3b2264 some small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:10:08 +00:00
hyperiris b71d92126d Debugger: add a tiny function, dump main memory to a file, mainram.dump in .\User\Cache\,
this is for ram data analysis, open the dump in hex/tile editor we can do something...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:02:01 +00:00
hyperiris 8f4d58e082 UI: makes dolphin displays japanese region games' names and their descriptions.
only work on windows and asian language support installed.
(without fonts and codepages, we can not display text, I'm sure).
BTW, I only test on GC games, I've no Wii games now, 
and .\User\Cache directory must be cleared to work (delete all cached files)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 16:31:44 +00:00