Ryan Houdek
217c2c9d6a
[AArch64] Add some more scalar VFP ops to the emitter.
2015-01-20 16:34:32 -06:00
Ryan Houdek
7f68a357ad
Merge pull request #1914 from Sonicadvance1/AArch64_minor_improvements
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[AArch64] Minor Improvements and bug fix.
2015-01-20 16:33:17 -06:00
Ryan Houdek
cb967a6ff2
Merge pull request #1911 from Sonicadvance1/AArch64_paired_loadstores
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[AArch64] Implements paired loadstores
2015-01-20 16:33:08 -06:00
Ryan Houdek
714697faaf
Merge pull request #1909 from Sonicadvance1/GLExtensions_additions
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Add support for two new OpenGL ES extensions.
2015-01-20 14:51:54 -06:00
Ryan Houdek
4262d2199a
[AArch64] Implements paired loadstores.
2015-01-20 13:57:14 -06:00
Ryan Houdek
bb042fe10f
Merge pull request #1908 from Sonicadvance1/Android_aspect_ratio
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[Android] Expose aspect ratio to the video settings.
2015-01-20 13:07:20 -06:00
Ryan Houdek
38cb9bbfae
Merge pull request #1889 from magumagu/remove-hle-end
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Remove HLE_HOOK_END.
2015-01-19 18:16:47 -06:00
Ryan Houdek
7376956c92
Merge pull request #1912 from Sonicadvance1/Android_remove_workaround
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[Android] Remove posix_memalign workaround.
2015-01-19 15:36:17 -06:00
Ryan Houdek
92189c03e9
Merge pull request #1921 from Sonicadvance1/loadstore_fix
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Minor fix with psq_st{u,}x disassembly.
2015-01-19 10:17:43 -06:00
Ryan Houdek
dc95ea2ce6
Minor fix with psq_st{u,}x disassembly.
2015-01-19 10:12:23 -06:00
Ryan Houdek
4551bb6ce6
Add support for two new OpenGL ES extensions.
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This adds support for OES_draw_elements_base_vertex and EXT_buffer_storage.
2015-01-18 23:01:43 -06:00
Ryan Houdek
7e64869185
Merge pull request #1887 from Tilka/vertex_loader_jit
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VertexLoader: rewrite x64 JIT
2015-01-18 19:48:14 -06:00
Ryan Houdek
98d99a9eef
[AArch64] Optimize loadstores address calculation.
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For offsets that fit in the instruction encoding then we should just put it in the instruction encoding.
Saves an instruction in a large amount of loadstores.
2015-01-18 16:45:42 -06:00
Ryan Houdek
cfd4348b7a
[AArch64] Fully implement cmpl and cmpli.
2015-01-18 16:45:00 -06:00
Ryan Houdek
4547b64959
[AArch64] Fixe a bug in constant propagated ComputeRC.
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Must not have been thinking, we do want to sign extend when the highest bit is set.
2015-01-18 16:44:33 -06:00
Ryan Houdek
596d3fd5f2
Fixes disassembly of paired store instructions.
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Someone thought it would be a good idea to have the location as the first argument on the instruction.
Changed it to how it is supposed to be disassembled.
2015-01-18 16:37:43 -06:00
Ryan Houdek
08e50ec6dd
[Android] Remove posix_memalign workaround.
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Google fixed the issue of posix_memalign not being available. It now works fine in r10d of the NDK.
2015-01-18 16:34:42 -06:00
Ryan Houdek
8d5947efac
[AArch64] Emitter improvements.
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Adds a bunch of new instructions to the emitter.
2015-01-18 16:25:40 -06:00
Ryan Houdek
44405e2ec2
Expose the JIT quantize and dequantize arrays to all the JITs.
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Removes the ARMv7 arrays that were being used, and lets it use the common one instead.
2015-01-18 16:20:26 -06:00
Ryan Houdek
864969f300
[Android] Expose aspect ratio to the video settings.
2015-01-18 15:21:40 -06:00
Ryan Houdek
8c42349287
Merge pull request #1886 from Tilka/psq_fix
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Jit64: fix psq_l/st regression
2015-01-14 17:13:46 -06:00
Ryan Houdek
fdce69473d
Merge pull request #1877 from jcowgill/free-fonts
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Replace gamecube fonts with free alternatives
2015-01-14 17:12:29 -06:00
Ryan Houdek
abb083169b
Merge pull request #1884 from Buddybenj/remove-DVDXDV
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Remove DVDXDV INI
2015-01-14 13:57:09 -06:00
Ryan Houdek
0a3cb35320
Merge pull request #1688 from waddlesplash/dolphin-qt
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DolphinQt: remove non-render-to-main and add fullscreen.
2015-01-14 13:56:37 -06:00
Ryan Houdek
11a36ca8e2
Merge pull request #1820 from Tilka/valgrind
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MemoryUtil: add comment for Valgrind
2015-01-11 19:27:29 -06:00
Ryan Houdek
b0d5c3cd99
Merge pull request #1719 from Tilka/mailmap
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Add a .mailmap file
2015-01-11 18:11:01 -06:00
Ryan Houdek
5c1caded4d
Merge pull request #1875 from sahchandler/master
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Reduce number of allocations in CFileSystemGCWii::BuildFilenames
2015-01-11 18:06:36 -06:00
Ryan Houdek
263a96fd9a
Merge pull request #1873 from FioraAeterna/fixnonfastmem
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JIT: fix regression in non-fastmem for psq_st
2015-01-11 17:21:53 -06:00
Ryan Houdek
074f246c69
Merge pull request #1868 from rohit-n/sign-compare
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Fix -Wsign-compare warnings.
2015-01-11 07:08:55 -06:00
Ryan Houdek
83a415198d
Merge pull request #1852 from Sonicadvance1/AArch64_Recompiler_Improvements
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Implements a large portion of the recompiler for AArch64
2015-01-11 07:08:16 -06:00
Ryan Houdek
ca3b3adb50
Merge pull request #1849 from Sonicadvance1/AArch64_Emitter_Improvements
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[AArch64] Emitter Improvements and additions.
2015-01-11 07:08:02 -06:00
Ryan Houdek
3caab54d91
Merge pull request #1864 from rmmh/master
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WiimoteReal/Linux: log connect failures at WARNING level
2015-01-10 00:54:26 -06:00
Ryan Houdek
9cada14ebc
Merge pull request #1859 from FioraAeterna/fixinterpreterslw
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Interpreter: fix slwx
2015-01-09 18:51:06 -06:00
Ryan Houdek
5a28883f9e
[AArch64] Implements 15 floating loadstores.
2015-01-08 19:56:47 -06:00
Ryan Houdek
7370473eb3
[AArch64] Implement 19 floating point instructions
2015-01-08 19:56:47 -06:00
Ryan Houdek
6dff4421d3
[AArch64] Implement 24 paired instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
602702fdcb
[AArch64] Implement three system register instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
0dd3804cf7
[AArch64] Implement 13 integer instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
be0d552d54
[AArch64] Enable the full range of integer loadstores.
2015-01-08 19:56:47 -06:00
Ryan Houdek
b1169a9773
[AArch64] Flush FPRs if they won't be used be used the rest of the block.
2015-01-08 19:56:47 -06:00
Ryan Houdek
3fe0b5b969
[AArch64] Add floating point backpatching support.
2015-01-08 19:56:47 -06:00
Ryan Houdek
f1443bec1e
[AArch64] Add a memory dump routine.
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Allows me to easily disassemble a block of code from the Nexus 9 by dumping it to logcat.
2015-01-08 19:56:47 -06:00
Ryan Houdek
b3201be95f
[AArch64] Add some static_asserts.
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Makes sure we have a few PPCState values within range of STRB's range.
2015-01-08 19:56:47 -06:00
Ryan Houdek
74de345b51
[AArch64] Fix loads with update.
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Update register wasn't being loaded in to the cache prior pushing the address in to it.
Adds float push and pop routines around the calls that need it as well.
2015-01-08 19:56:47 -06:00
Ryan Houdek
52a532370a
[AArch64] Implement FPR Cache.
2015-01-08 19:56:47 -06:00
Ryan Houdek
c511ee763a
[AArch64] Add the float emitter.
2015-01-08 19:55:31 -06:00
Ryan Houdek
6bc274a968
Merge pull request #1844 from Tilka/sse_mov
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x64Emitter: fix MOVLPD/MOVHPD
2015-01-08 19:04:14 -06:00
Ryan Houdek
5a0133c478
[AArch64] Add a few more VFP register helpers.
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Renames Is128Bit to IsQuad to line up more with the other helpers.
2015-01-07 13:05:55 -06:00
Ryan Houdek
2b4f1aed40
[AArch64] Minor shifted register adjustment.
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If we have a shift amount that is the full length of the source register then we have an invalid instruction.
This can happen when dealing with a couple of PowerPC instructions.
This same adjustment is already in the ARMv7 emitter.
2015-01-07 13:03:51 -06:00
Ryan Houdek
0a23ca9461
[AArch64] Add MUL/MNEG instruction aliases to the emitter.
2015-01-07 13:03:01 -06:00
Ryan Houdek
d2eaba5cb7
[AArch64] Minor MOVI2R improvement.
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Use the ZR for both input arguments in the case the immediate is the maximum immediate value.
This allows it to be aliased to MVN when disassembling.
2015-01-07 13:00:39 -06:00
Ryan Houdek
8dba84dd7c
[AArch64] Fix 8 & 16 bit loadstore indexes.
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I wasn't bit shifting correctly for 8 and 16bit loadstores.
2015-01-07 12:58:37 -06:00
Ryan Houdek
f4f59ea71e
[AArch64] Fix ADDS/SUBS emitter functions.
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These weren't emitting the flag bit. So they were regular ADD and SUB emitters.
2015-01-07 12:56:45 -06:00
Ryan Houdek
7033b371c2
Merge pull request #1784 from lioncash/android
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Android: Fix a few warnings. Misc other things.
2015-01-05 14:32:01 -06:00
Ryan Houdek
479d1e56c3
Merge pull request #1783 from degasus/disablelogs
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OGL: disable driver warnings fetch
2015-01-01 14:12:02 -06:00
Ryan Houdek
df44b67e64
Merge pull request #1786 from Armada651/stereo-fixes
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Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.
2014-12-29 06:19:46 -06:00
Ryan Houdek
a09d854636
Merge pull request #1760 from rohit-n/shadow
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DSPLLE: Silence -Wshadow warning and conform more to style.
2014-12-28 16:43:08 -06:00
Ryan Houdek
83d9942ca3
Merge pull request #1761 from Sonicadvance1/Android_stereoscopy
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Adds stereoscopy configuration support to Android.
2014-12-28 15:15:27 -06:00
Ryan Houdek
15f074dd21
Merge pull request #1766 from Armada651/enable-stereo
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Enable stereoscopy settings.
2014-12-28 15:14:53 -06:00
Ryan Houdek
1dbd8c0b96
Merge pull request #1745 from degasus/remove_gpu_sync
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VideoCommon: Make GPU syncing hack optional
2014-12-27 04:26:17 -06:00
Ryan Houdek
859e103ce6
[Android] Add support for sterescopy configuration.
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This menu allows us to configure the stereoscopy video settings if the device supports it.
This menu is only enabled if the hardware supports everything needed to use the feature.
2014-12-26 08:17:29 -06:00
Ryan Houdek
339383b8dd
Merge pull request #1756 from JosJuice/eslaunch-regression
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Fix 4.0-4724 ES_Launch and System Menu regressions
2014-12-26 08:02:39 -06:00
Ryan Houdek
97d6afdde9
[Android] Add a few helper functions to EGLHelper.
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Let's us check for extension support and OpenGL version.
2014-12-23 03:56:06 -06:00
Ryan Houdek
68821aea93
Merge pull request #1759 from degasus/master
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OGL: fix ssbo based bbox support
2014-12-22 16:45:24 -06:00
Ryan Houdek
5af426df33
Merge pull request #1713 from degasus/vertex-loader
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virtual vertex loader
2014-12-22 03:02:02 -06:00
Ryan Houdek
0d744cddf6
Merge pull request #1729 from Sonicadvance1/AArch64_compare_me
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[AArch64] Add partial support for cmp* instructions.
2014-12-21 20:56:49 -06:00
Ryan Houdek
d35f7231dc
Merge pull request #1727 from Sonicadvance1/AArch64_conditional_continue
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[AArch64] Adds support for conditional continue.
2014-12-21 20:56:36 -06:00
Ryan Houdek
47b67fe527
Merge pull request #1744 from Buddybenj/google-code
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Update Outdated Google Code References
2014-12-21 20:55:56 -06:00
Ryan Houdek
02aea1b4c5
[AArch64] Adds support for conditional continue.
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Requires PR #1723 prior to merging.
2014-12-21 20:48:40 -06:00
Ryan Houdek
1da6995d5b
Merge pull request #1728 from Sonicadvance1/AArch64_BindToRegister
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[AArch64] Adds support for BindToRegister to the integer instructions.
2014-12-21 20:48:24 -06:00
Ryan Houdek
bd4fa951a9
Merge pull request #1726 from Sonicadvance1/AArch64_flush_if_not_needed
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[AArch64] Flush registers from register cache if they won't be used again.
2014-12-21 20:46:38 -06:00
Ryan Houdek
4fad742da4
Merge pull request #1723 from Sonicadvance1/AArch64_loadstores
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[AArch64] Implements loadstores with AArch64
2014-12-21 20:46:23 -06:00
Ryan Houdek
5cf79fd3b1
Merge pull request #1724 from Sonicadvance1/AArch64_dispatcher_optimization
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[AArch64] Optimization in the dispatcher.
2014-12-21 20:08:40 -06:00
Ryan Houdek
e423939c9f
Merge pull request #1754 from FioraAeterna/mmulogspam
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Eliminate some spammy log messages in MMU mode
2014-12-21 20:05:07 -06:00
Ryan Houdek
9ec4a64c54
Merge pull request #1755 from Armada651/master
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Frame: Fix a crash-on-exit on Mac OS X.
2014-12-21 20:04:48 -06:00
Ryan Houdek
4247506c00
[AArch64] Implements loadstore instructions in the JIT recompiler.
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These instructions are all implemented with fastmem support.
Currently loads with update are disabled due to an issue that I've yet to figure out.
I'm sure I'll figure that out later.
2014-12-21 19:43:59 -06:00
Ryan Houdek
17a4208fe5
[AArch64] Adds backpatching routines.
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Currently supports only integer loadstores. Floating point loadstores will come later.
This system is semi based on the ARMv7 backpatching routine, where we need to initialize our backpatch routine sizes prior to actually using them so
we know we won't be overwriting any memory.
2014-12-21 19:40:29 -06:00
Ryan Houdek
9b2909357b
Merge pull request #1731 from Sonicadvance1/ARMv7-minor-optimization
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[ARMv7] Minor integer fastmem optimization.
2014-12-20 23:38:41 -06:00
Ryan Houdek
8ea6c62943
Merge pull request #1705 from Sonicadvance1/AArch64_emitter_fixes
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[AArch64] Improvements to the AArch64 emitter.
2014-12-20 23:27:59 -06:00
Ryan Houdek
59e1a8a1a0
Merge pull request #1736 from degasus/osd
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OSD
2014-12-20 23:21:24 -06:00
Ryan Houdek
ab2b499fa6
[ARMv7] Minor integer fastmem optimization.
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This is a one instruction optimization for integer loadstores.
Makes sure to enable nop padding in some cases where a fault can still happen and cause us to overwrite other instructions that aren't meant to be.
2014-12-20 19:41:33 -06:00
Ryan Houdek
c22e750f74
[AArch64] Add partial support for cmp* instructions.
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This support is as far as ARMv7's support for these instructions.
Requires PR #1728 prior to merging.
2014-12-20 19:41:04 -06:00
Ryan Houdek
6f0fbac68f
[AArch64] Adds support for BindToRegister to the integer instructions.
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This requires PR #1723 prior to merging.
2014-12-20 19:40:14 -06:00
Ryan Houdek
73542ce93e
[AArch64] Flush registers from register cache if they won't be used again.
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This requires PR #1705 and #1723 prior to merging.
2014-12-20 19:38:34 -06:00
Ryan Houdek
360cf761d2
[AArch64] Optimization in the dispatcher.
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Align our dispatcher to a page so we can jump to it with a ADRP+BR pair instead of ADRP+ADD+BR.
Also make sure to save /all/ of our callee saved registers that we are supposed to save.
Requires PR #1705 prior to merging.
2014-12-20 19:37:45 -06:00
Ryan Houdek
13b70c2fbd
[AArch64] Add an exception exit function with the exit location already in PC.
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This will be used with idle skipping later.
2014-12-20 19:36:48 -06:00
Ryan Houdek
32eb0a9d68
[AArch64] Removes CODE_SIZE variable.
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This is in a global location now which conflicts with this one.
2014-12-20 19:36:48 -06:00
Ryan Houdek
edfbb6ab9a
[ARM] Adds a ArmCommon folder.
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Moves the backpatch flags and struct to a common location for ARM.
I'm sure there will be more things that use this common ARM location in the future.
2014-12-20 19:36:48 -06:00
Ryan Houdek
eaf17b7d7b
[AArch64] Register cache improvements.
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Adds the ability to flush the cache and maintain state.
Adds the BindToRegister ability.
Sorts register usage as callee saved used first, reduces dumping pressure when jumping to external routines/interpreter.
Adds a function to store a register, for use when flushing a register that won't be used during the rest of a block.
2014-12-20 19:36:48 -06:00
Ryan Houdek
5eb8876bac
[AArch64] Removes ARMv8 as a generic target.
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Generic flag disables the ability to have backpatching supporting.
Also compiles Dolphin with CRC instructions enabled.
2014-12-20 19:36:48 -06:00
Ryan Houdek
d3c2e8fb0a
[AArch64] Improvements to the AArch64 emitter.
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Fixes issues with negative offsets in loadstore instructions.
Adds ADRP/ADR instructions.
Optimizes MOVI2R function to take advantage of ADRP on pointers, can change a 3 instruction operation down to one.
Adds GPR push/pop operations for ABI related things.
2014-12-20 19:35:52 -06:00
Ryan Houdek
b47cf7e70e
Updates the gradle build file to the latest needed for Android Studio.
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This may require the buildbot to be updated.
2014-12-20 19:01:40 -06:00
Ryan Houdek
3b332f7270
[Android] Raise requirements to Android 4.3 and OpenGL ES 3.0
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We need to stop pretending that we "support" GLES 2.0 devices.
We are a high performance application that requires GLES 3.0, which was officially supported in Android 4.3.
The few Android phones that released with Android 4.2 and supported OpenGL ES 3.0 have already been updated to a later Android version.
2014-12-20 15:43:51 -06:00
Ryan Houdek
829132d465
Merge pull request #1732 from Sonicadvance1/stupid_android_garbage
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Work around broken Android garbage.
2014-12-20 15:29:38 -06:00
Ryan Houdek
f2d998c938
Work around broken Android garbage.
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This fixes running Dolphin on the Nexus 9.
Android's EGL stack has internal arrays that they use for tracking OpenGL function usage. Probably has something to do with their OpenGL profiling
garbage that used to be in ADT.
Android has three of these arrays, each statically allocated.
One array is for all GLES 1.x functions
One array is for all GLES 2.0/3.0/3.1 and a couple of extensions they deem worthy of being in this array.
The last array is for all function pointers grabbed via eglGetProcAddress that isn't in the other two arrays.
The last array is the issue that we are having problems with. This array is 256 members in length.
So if you are pulling more than 256 function pointers that Google doesn't track in their internal array, the function will return NULL and yell at you
in logcat.
The Nvidia Shield Tablet gets around this by replacing part of the EGL stack with their own implementation that doesn't have this garbage.
The Nexus 9 on the other hand doesn't get away with this. So we pull >100 more function pointers than the array can handle, and some of those we need
to use.
The workaround for this is to grab OpenGL 1.1 functions last because we won't actually be using those functions, so we get away with not grabbing the
function pointers.
2014-12-20 15:15:57 -06:00
Ryan Houdek
d7d1d11286
Merge pull request #1722 from Armada651/intel-interface
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OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks.
2014-12-19 17:09:01 -06:00
Ryan Houdek
b30802e2f0
Merge pull request #1721 from Sonicadvance1/fix_adreno_400
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Fixes Adreno 400 performance.
2014-12-19 15:55:50 -06:00
Ryan Houdek
2a95454c01
Merge pull request #1717 from Armada651/geom-shaderpack
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VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported.
2014-12-19 15:54:13 -06:00
Ryan Houdek
8c0e26d969
Minor changes to DriverDetails
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Fixes a typo where the official IMGTec drivers were said to be the OSS driver support.
Removes Mali GPU family detection just like I removed the Adreno family detection.
We don't support Mali Utgard anyway.
If we need family detection we can properly add it, right now it isn't needed.
2014-12-19 21:41:12 +00:00
Ryan Houdek
0fec69001b
Fixes Adreno 400 slow performance.
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Adreno 300 and 400 have the same video driver performance issues because they are very similar architectures which use basically the same thing with
everything.
There isn't any need to detect the family of the driver with Qualcomm anyway. If we ever need family specific bugs then we can implement real support
for that.
Performance issue on Adreno 400 series was due to us only detecting Adreno 300 series, and with Adreno 400 it wouldn't use the bugs, which would cause
it to use glBufferSubData, causing the huge performance hit.
2014-12-19 21:31:37 +00:00