daco65
6575f9d03a
error 003 fix when booting system menu 4.2. note that the 0x45 doesn't actually have a name tho
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4796 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-08 22:11:18 +00:00
daco65
70068a288a
small fix from chaos in event handling of real wiimote
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4577 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 23:54:30 +00:00
daco65
dd7eba0bb9
nothing special >_>
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4161 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 15:38:04 +00:00
daco65
81ee1d1b10
clean up. less memory usage! </claim that nobody will notice>
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 18:53:38 +00:00
daco65
3124aa803c
NETPLAY: just some minor clean up. also, apparently netplay already works to public(since 4003) ip's (internet) but not private or loopback (lan or 2 clients on 1 pc) .
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 14:13:25 +00:00
daco65
193a36b918
NETPLAY : yet some fixing. now connections work and chatting *should* work. still crashes when game starts (probably some wxString::format bug AGAIN >_> ) some bugs still remain but the bugs i know should now be noted with TODO or NOTE
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 11:36:31 +00:00
daco65
2060cae79b
oops, a leftover
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:37:56 +00:00
daco65
3311434d41
NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked
...
LLE: warning fix (would linux hate {} ? )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:34:52 +00:00
daco65
ea561430ff
auto frameskip by Iulius. the automatic should make it so that dolphin doesn't skip more then needed (example: you have frameskip 9 but only need 4.2, auto will make it skip on 4.2)
...
framelimit should be on
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:42:51 +00:00
daco65
122d044404
set fpAccurateFcmp to false by default (again). if it kills anything kill chaoscode cause he made me do it :P (it looked pretty safe to me too btw)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:18:46 +00:00
daco65
d703b01f0c
do the rounding in the if, shouldn't cause trouble afaik. (pso kept spamming logs under, cause xfblines was 574.205566)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3851 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 11:03:31 +00:00
daco65
73516cc8e9
just some , useless for emulation , changes that might make it easier for us all :P
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:30:48 +00:00
daco65
b92be31df0
an attempt to move docs to trunk. god tortoisesvn was an ass to do this with tortoisesvn and google code (core pdf was refused multiple times) NOTE: docs/WiiMote/Core V2.1 + EDR.pdf is still missing deu to googlecode hating me
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3491 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 16:07:45 +00:00
daco65
9bd36858c6
forgot something. moved fullscreen to display options cause hey, ITS AN DISPLAY OPTION :o :o
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 14:50:16 +00:00
daco65
3b5118f385
i STILL dont like the new gui jp made it but its somewhat better and render to main is false by default again. almost wanted to kill auto scale (and always do it) but there are some bugs there sooo
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 13:50:57 +00:00
daco65
35b99a80ed
XFB in Single Core thx to Luigi___ on the forum
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 16:31:55 +00:00
daco65
fb1ed107cf
im guessing ector uses 64bit tortoisesvn. replaced with the latest 32bit SubWCrev.exe
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2727 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 12:00:58 +00:00
daco65
68ca9b87f9
added the gbapipe.cpp & header to the core project file
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2581 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 00:29:45 +00:00
daco65
f042f600d0
added PsoEp3(NTSC) and added some (useless) cheats for Pso1&2(NTSC)
2011-06-26 09:55:23 +00:00
daco65
afc4590c2f
forgot to commit one and comitted one to much(revert)
2011-06-20 21:01:54 +00:00
daco65
56def105fe
more useless changes :P
...
and yes, the fzero cheat makes it possible to copy saves, but the game doesn't accept them...yet
2011-06-20 20:58:10 +00:00
daco65
8d4e78a586
added cheats to phantasy star online ep1&2 and 3. one is a cheat that disables the nagging from pso that the save is corrupt cause it comes from a different memory card. the other cheat is a cheat needed by some (random?) copies of ep3 to go online on private servers (they use a different port)
2011-06-04 11:43:40 +00:00
daco65
5f2d4d2bc0
just inis from the issues
2010-08-22 07:09:04 +00:00
daco65
ad87c15d53
not sure how all these changes happend but they are there :/
...
also added pal Monster Hunter Tri
2010-05-29 14:06:02 +00:00
daco65
c369438565
shit i had around lol
2009-12-06 18:25:37 +00:00
daco65
d5d18fba41
sure did forgot something
2009-09-25 05:13:18 +00:00
daco65
eee8a4028e
homebrew channel (lolwut) & Dead Space extraction PAL (nosound, commit ntsc will ya?). also; lulz for us for having a ini of a game to be released tomorrow
2009-09-24 20:49:50 +00:00
daco65
00a8ee45eb
more lulz (+ added Contra rebirth pal )
2009-09-19 09:52:12 +00:00
daco65
84ef2130c5
lolidk
2009-09-09 19:20:50 +00:00
daco65
afa6127b6f
cleanup
2009-09-03 05:25:02 +00:00
daco65
c3327e2b82
big ass shit
2009-08-01 18:54:28 +00:00
daco65
838ee045b1
2009-07-23 05:32:00 +00:00
daco65
f3db3592cb
not sure who deleted it, and i know its pointless but i think we should keep it
2009-07-21 11:40:11 +00:00
daco65
7c9916253a
yup yup
2009-07-21 11:35:13 +00:00
daco65
26e8a6e32c
2 games added, 2 games added cheats thx to pelcearmihaiadalbert
2009-07-12 13:02:07 +00:00
daco65
b4ad00a817
attempt to make a speed hack for Pso Ep3 pal
2009-07-11 20:15:33 +00:00
daco65
c9e030f271
noted WaveRace Pal as not working (those patches fail before race) and just some wads
2009-06-07 20:38:16 +00:00
daco65
1af0e24c26
added a few ini's for a few wads (megaman, dr mario , world of goo)
2009-06-07 09:42:32 +00:00
daco65
87ef4000b1
changed id. still has alot of trouble
2009-06-06 14:33:14 +00:00
daco65
fad0281cb3
not sure what all these changes are and where they came from (some games i dont even have) but im guessing its good :P
2009-06-02 11:09:05 +00:00
daco65
2d020d79b9
reverted megamans collection (dont even know how those got changed) and fixed MP3 pal
2009-04-26 23:39:50 +00:00
daco65
fa7492fef3
2009-04-26 12:12:01 +00:00
daco65
fd6b44184d
.
2009-03-08 17:52:53 +00:00
daco65
575b493e2d
just some testing for the dolphin main svn
2009-03-06 02:53:34 +00:00
daco65
f900af01a8
a mistake i didn't notice till 5min ago
2009-03-04 02:05:43 +00:00
daco65
7274cb4dce
nakee reminded me i would merge the ini database with the main svn once in a while
...
so here you go :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2537 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 14:48:44 +00:00
daco65
f14ef6ef2b
added a few ini's and changed alot of ini states & issues
2009-03-03 14:32:39 +00:00
daco65
44ada0c514
i think i forgot something
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2528 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:21:42 +00:00
daco65
4cb7f2f490
lets retry that change from omega but this time keep the projection hacks >_>
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:17:16 +00:00
daco65
95e7b0cf90
updates & adding ini's thx to the ppl posting them on the issues page
...
i love you all :D
2009-02-27 16:31:50 +00:00
daco65
2d6a977dc5
made the menu display the drive path in a more common way instead of the NT device path
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2416 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 17:06:27 +00:00
daco65
6222414ba5
Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:40:34 +00:00
daco65
2ff2852771
Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
daco65
bb4cec5b45
this is just temp until i can talk to JP why added the 6000 in the first place. doesn't make sense to me
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:40:25 +00:00
daco65
128313cdea
fixed the analogue config bug ( at least for me o.o )
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2157 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:23:25 +00:00
daco65
8e937c669d
off road fix by chaos :')
2009-01-26 18:09:06 +00:00
daco65
d450e054a4
wrong project file >_>
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:48:13 +00:00
daco65
60de218281
changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1989 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:42:33 +00:00
daco65
be1e403435
JPeterson forgot a header of SDL 1.2
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1933 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 17:23:39 +00:00
daco65
2b63ab65ee
part one of a huge ini commit thx to MoRZiLLo
2009-01-18 02:30:48 +00:00
daco65
5c0fe68dc0
made stf(stretch to fit) enabled by default. in windows stf works fine but in linux it doesn't. please report anything that could help cause the plan is to remove this option and always do stf
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1907 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 00:02:31 +00:00
daco65
09c8bc33d3
Smash bros US :o
2009-01-14 18:47:34 +00:00
daco65
ffdfc86633
i euh...made another mistake :P
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1854 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:43:06 +00:00
daco65
394b040f61
placed the issues column to the back. i still got huge plans for the notes column but for now this will do.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1852 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 20:29:41 +00:00
daco65
526cfd3104
a few games uploaded
...
check issues to see which games :)
thx to zenmanorg
2009-01-10 17:29:52 +00:00
daco65
726fd4baf0
fixed thread.h building and moved the pluginmanager from windows as well
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 13:24:55 +00:00
daco65
ef53bfe3fc
nobody saw that silly typo! >_>
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1823 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 20:50:56 +00:00
daco65
8c8ec9d155
wiimote build fixing
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 20:45:43 +00:00
daco65
6359f53343
shuffle accidentally commited the vcproj :o bad bad shuffle :D
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1783 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 01:45:00 +00:00
daco65
fce24deca5
merging the ini database with dolphin svn.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1701 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 14:00:27 +00:00
daco65
cb19f02f0b
small update
2008-12-28 12:54:23 +00:00
daco65
d90d82fdba
minor edit
2008-12-22 13:41:18 +00:00
daco65
ad38602d35
added/changed some ini's and added some codes to the Smash ini
...
thx to Vaporizer8
2008-12-18 11:58:56 +00:00
daco65
607f5b289f
build fixings
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1500 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-11 15:12:17 +00:00
daco65
d9da0e458a
happy now omega? srry for the copy pasta (and replacing the address & value) >_>
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1474 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:58:01 +00:00
daco65
ee905d5fbd
Zelda TP(gc) Pal Speedhackzz
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:51:12 +00:00
daco65
ec7c4ad53f
ported the fire emblem speedhack to pal.
...
also added size 3 to some action reply stuff (im not sure it works, all my size 3 codes are special codes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1349 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 21:36:45 +00:00
daco65
d2b726da59
replaced the ugly wx window with PanicYesNo
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1305 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 18:20:28 +00:00
daco65
1580d6ecf1
Let the user decide to convert the txt to the masterkey.bin
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1302 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 15:17:25 +00:00
daco65
68a4c735a1
lolwhat
2008-11-24 23:21:40 +00:00
daco65
5672367b4c
just some deleted comments or stuff left behind of the about killing in r787
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1281 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 22:54:39 +00:00
daco65
e6645793e4
...
2008-11-23 11:23:36 +00:00
daco65
c0338e6026
my mistake >_>
2008-11-19 11:50:02 +00:00
daco65
d3abfc7c59
nothing special except i changed pso's no texture code specially for dolphin :P
2008-11-19 11:36:16 +00:00
daco65
85abf9d5f9
just a small building fix for the windows post-build process. should help ppl who's dolphin folder is in a directory with spaces like Documents and settings
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1150 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 13:07:25 +00:00
daco65
de170ee9fd
just some minor actionreplay fixing for codes that used 03 size
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1137 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 23:57:59 +00:00
daco65
256474bd0e
now AR only shows the names of active codes instead of all available codes in the ini...
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1087 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:05:55 +00:00
daco65
f9ea76451d
2008-11-06 11:18:29 +00:00
daco65
bcb0fa6178
just some gameini cleanup/code deactivation
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1077 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 19:16:52 +00:00
daco65
c50a200ae6
some minor fixing
2008-11-04 13:05:01 +00:00
daco65
18d1a2748a
added Harvest moon NTSC thx to zenmanorg
2008-11-04 11:10:10 +00:00
daco65
50e05669c3
ini's added thx to zenmanorg. these are mystic heroes(NTSC),animal crossing(NTSC), hot weels (ntsc) , P.N. 03 (PAL), Lost kingdoms (NTSC) and mario party 5 (ntsc)
2008-11-04 01:33:12 +00:00
daco65
5507cc7b95
fixed the iso list refreshing (no more 10 times battalion wars shuffle :P ) and did some cleanup of the option to cache the iso's or not (which is now automatically anyway) and i see no reason why it should ever be optional o.O
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1062 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 17:18:35 +00:00
daco65
22153edc59
no more Wx windows saying " could not find xxxxxx.png "
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1054 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:52:03 +00:00
daco65
43b302a000
Start of Iso list caching. its off on default but can be changed in the options/ini
...
also, the banners get saved as png's in the Gameini folder. they dont delete on their own you'll have to do that for now ;_;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1052 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 23:25:21 +00:00
daco65
f9eaa25cd0
ini updates : remove auto enabled codes. i dont see the point in that
2008-10-26 09:26:33 +00:00
daco65
fefc3296e5
FE:Por added (no cheats, just emulation state)
2008-10-19 19:20:48 +00:00
daco65
e26173e6fe
added support for all kind of raw memory card backups.
...
default dolphin mem cards still stay 251 blocks for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@863 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 14:36:22 +00:00
daco65
461633fabc
added support for raw memory card backups. for now only the 251 blocks and 59 blocks cards are supported.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@862 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 11:19:59 +00:00
daco65
47401e87ce
reverted last night's ini change since now cheats should work fully
2008-10-13 20:07:44 +00:00