Commit Graph
100 Commits
Author SHA1 Message Date
daco65 6575f9d03a error 003 fix when booting system menu 4.2. note that the 0x45 doesn't actually have a name tho
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4796 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-08 22:11:18 +00:00
daco65 70068a288a small fix from chaos in event handling of real wiimote
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4577 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 23:54:30 +00:00
daco65 dd7eba0bb9 nothing special >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4161 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 15:38:04 +00:00
daco65 81ee1d1b10 clean up. less memory usage! </claim that nobody will notice>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 18:53:38 +00:00
daco65 3124aa803c NETPLAY: just some minor clean up. also, apparently netplay already works to public(since 4003) ip's (internet) but not private or loopback (lan or 2 clients on 1 pc) .
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 14:13:25 +00:00
daco65 193a36b918 NETPLAY : yet some fixing. now connections work and chatting *should* work. still crashes when game starts (probably some wxString::format bug AGAIN >_> ) some bugs still remain but the bugs i know should now be noted with TODO or NOTE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 11:36:31 +00:00
daco65 2060cae79b oops, a leftover
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:37:56 +00:00
daco65 3311434d41 NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked
LLE: warning fix (would linux hate {} ? )

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:34:52 +00:00
daco65 ea561430ff auto frameskip by Iulius. the automatic should make it so that dolphin doesn't skip more then needed (example: you have frameskip 9 but only need 4.2, auto will make it skip on 4.2)
framelimit should be on

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:42:51 +00:00
daco65 122d044404 set fpAccurateFcmp to false by default (again). if it kills anything kill chaoscode cause he made me do it :P (it looked pretty safe to me too btw)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-12 16:18:46 +00:00
daco65 d703b01f0c do the rounding in the if, shouldn't cause trouble afaik. (pso kept spamming logs under, cause xfblines was 574.205566)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3851 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 11:03:31 +00:00
daco65 73516cc8e9 just some , useless for emulation , changes that might make it easier for us all :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:30:48 +00:00
daco65 b92be31df0 an attempt to move docs to trunk. god tortoisesvn was an ass to do this with tortoisesvn and google code (core pdf was refused multiple times) NOTE: docs/WiiMote/Core V2.1 + EDR.pdf is still missing deu to googlecode hating me
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3491 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 16:07:45 +00:00
daco65 9bd36858c6 forgot something. moved fullscreen to display options cause hey, ITS AN DISPLAY OPTION :o :o
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 14:50:16 +00:00
daco65 3b5118f385 i STILL dont like the new gui jp made it but its somewhat better and render to main is false by default again. almost wanted to kill auto scale (and always do it) but there are some bugs there sooo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 13:50:57 +00:00
daco65 35b99a80ed XFB in Single Core thx to Luigi___ on the forum
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 16:31:55 +00:00
daco65 fb1ed107cf im guessing ector uses 64bit tortoisesvn. replaced with the latest 32bit SubWCrev.exe
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2727 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 12:00:58 +00:00
daco65 68ca9b87f9 added the gbapipe.cpp & header to the core project file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2581 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 00:29:45 +00:00
daco65 f042f600d0 added PsoEp3(NTSC) and added some (useless) cheats for Pso1&2(NTSC) 2011-06-26 09:55:23 +00:00
daco65 afc4590c2f forgot to commit one and comitted one to much(revert) 2011-06-20 21:01:54 +00:00
daco65 56def105fe more useless changes :P
and yes, the fzero cheat makes it possible to copy saves, but the game doesn't accept them...yet
2011-06-20 20:58:10 +00:00
daco65 8d4e78a586 added cheats to phantasy star online ep1&2 and 3. one is a cheat that disables the nagging from pso that the save is corrupt cause it comes from a different memory card. the other cheat is a cheat needed by some (random?) copies of ep3 to go online on private servers (they use a different port) 2011-06-04 11:43:40 +00:00
daco65 5f2d4d2bc0 just inis from the issues 2010-08-22 07:09:04 +00:00
daco65 ad87c15d53 not sure how all these changes happend but they are there :/
also added pal Monster Hunter Tri
2010-05-29 14:06:02 +00:00
daco65 c369438565 shit i had around lol 2009-12-06 18:25:37 +00:00
daco65 d5d18fba41 sure did forgot something 2009-09-25 05:13:18 +00:00
daco65 eee8a4028e homebrew channel (lolwut) & Dead Space extraction PAL (nosound, commit ntsc will ya?). also; lulz for us for having a ini of a game to be released tomorrow 2009-09-24 20:49:50 +00:00
daco65 00a8ee45eb more lulz (+ added Contra rebirth pal ) 2009-09-19 09:52:12 +00:00
daco65 84ef2130c5 lolidk 2009-09-09 19:20:50 +00:00
daco65 afa6127b6f cleanup 2009-09-03 05:25:02 +00:00
daco65 c3327e2b82 big ass shit 2009-08-01 18:54:28 +00:00
daco65 838ee045b1 2009-07-23 05:32:00 +00:00
daco65 f3db3592cb not sure who deleted it, and i know its pointless but i think we should keep it 2009-07-21 11:40:11 +00:00
daco65 7c9916253a yup yup 2009-07-21 11:35:13 +00:00
daco65 26e8a6e32c 2 games added, 2 games added cheats thx to pelcearmihaiadalbert 2009-07-12 13:02:07 +00:00
daco65 b4ad00a817 attempt to make a speed hack for Pso Ep3 pal 2009-07-11 20:15:33 +00:00
daco65 c9e030f271 noted WaveRace Pal as not working (those patches fail before race) and just some wads 2009-06-07 20:38:16 +00:00
daco65 1af0e24c26 added a few ini's for a few wads (megaman, dr mario , world of goo) 2009-06-07 09:42:32 +00:00
daco65 87ef4000b1 changed id. still has alot of trouble 2009-06-06 14:33:14 +00:00
daco65 fad0281cb3 not sure what all these changes are and where they came from (some games i dont even have) but im guessing its good :P 2009-06-02 11:09:05 +00:00
daco65 2d020d79b9 reverted megamans collection (dont even know how those got changed) and fixed MP3 pal 2009-04-26 23:39:50 +00:00
daco65 fa7492fef3 2009-04-26 12:12:01 +00:00
daco65 fd6b44184d . 2009-03-08 17:52:53 +00:00
daco65 575b493e2d just some testing for the dolphin main svn 2009-03-06 02:53:34 +00:00
daco65 f900af01a8 a mistake i didn't notice till 5min ago 2009-03-04 02:05:43 +00:00
daco65 7274cb4dce nakee reminded me i would merge the ini database with the main svn once in a while
so here you go :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2537 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 14:48:44 +00:00
daco65 f14ef6ef2b added a few ini's and changed alot of ini states & issues 2009-03-03 14:32:39 +00:00
daco65 44ada0c514 i think i forgot something
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2528 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:21:42 +00:00
daco65 4cb7f2f490 lets retry that change from omega but this time keep the projection hacks >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:17:16 +00:00
daco65 95e7b0cf90 updates & adding ini's thx to the ppl posting them on the issues page
i love you all :D
2009-02-27 16:31:50 +00:00
daco65 2d6a977dc5 made the menu display the drive path in a more common way instead of the NT device path
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2416 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 17:06:27 +00:00
daco65 6222414ba5 Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:40:34 +00:00
daco65 2ff2852771 Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
daco65 bb4cec5b45 this is just temp until i can talk to JP why added the 6000 in the first place. doesn't make sense to me
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:40:25 +00:00
daco65 128313cdea fixed the analogue config bug ( at least for me o.o )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2157 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:23:25 +00:00
daco65 8e937c669d off road fix by chaos :') 2009-01-26 18:09:06 +00:00
daco65 d450e054a4 wrong project file >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:48:13 +00:00
daco65 60de218281 changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1989 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:42:33 +00:00
daco65 be1e403435 JPeterson forgot a header of SDL 1.2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1933 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 17:23:39 +00:00
daco65 2b63ab65ee part one of a huge ini commit thx to MoRZiLLo 2009-01-18 02:30:48 +00:00
daco65 5c0fe68dc0 made stf(stretch to fit) enabled by default. in windows stf works fine but in linux it doesn't. please report anything that could help cause the plan is to remove this option and always do stf
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1907 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 00:02:31 +00:00
daco65 09c8bc33d3 Smash bros US :o 2009-01-14 18:47:34 +00:00
daco65 ffdfc86633 i euh...made another mistake :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1854 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:43:06 +00:00
daco65 394b040f61 placed the issues column to the back. i still got huge plans for the notes column but for now this will do.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1852 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 20:29:41 +00:00
daco65 526cfd3104 a few games uploaded
check issues to see which games :)
thx to zenmanorg
2009-01-10 17:29:52 +00:00
daco65 726fd4baf0 fixed thread.h building and moved the pluginmanager from windows as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 13:24:55 +00:00
daco65 ef53bfe3fc nobody saw that silly typo! >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1823 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 20:50:56 +00:00
daco65 8c8ec9d155 wiimote build fixing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 20:45:43 +00:00
daco65 6359f53343 shuffle accidentally commited the vcproj :o bad bad shuffle :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1783 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 01:45:00 +00:00
daco65 fce24deca5 merging the ini database with dolphin svn.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1701 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 14:00:27 +00:00
daco65 cb19f02f0b small update 2008-12-28 12:54:23 +00:00
daco65 d90d82fdba minor edit 2008-12-22 13:41:18 +00:00
daco65 ad38602d35 added/changed some ini's and added some codes to the Smash ini
thx to Vaporizer8
2008-12-18 11:58:56 +00:00
daco65 607f5b289f build fixings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1500 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-11 15:12:17 +00:00
daco65 d9da0e458a happy now omega? srry for the copy pasta (and replacing the address & value) >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1474 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:58:01 +00:00
daco65 ee905d5fbd Zelda TP(gc) Pal Speedhackzz
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:51:12 +00:00
daco65 ec7c4ad53f ported the fire emblem speedhack to pal.
also added size 3 to some action reply stuff (im not sure it works, all my size 3 codes are special codes)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1349 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 21:36:45 +00:00
daco65 d2b726da59 replaced the ugly wx window with PanicYesNo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1305 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 18:20:28 +00:00
daco65 1580d6ecf1 Let the user decide to convert the txt to the masterkey.bin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1302 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 15:17:25 +00:00
daco65 68a4c735a1 lolwhat 2008-11-24 23:21:40 +00:00
daco65 5672367b4c just some deleted comments or stuff left behind of the about killing in r787
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1281 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 22:54:39 +00:00
daco65 e6645793e4 ... 2008-11-23 11:23:36 +00:00
daco65 c0338e6026 my mistake >_> 2008-11-19 11:50:02 +00:00
daco65 d3abfc7c59 nothing special except i changed pso's no texture code specially for dolphin :P 2008-11-19 11:36:16 +00:00
daco65 85abf9d5f9 just a small building fix for the windows post-build process. should help ppl who's dolphin folder is in a directory with spaces like Documents and settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1150 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 13:07:25 +00:00
daco65 de170ee9fd just some minor actionreplay fixing for codes that used 03 size
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1137 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 23:57:59 +00:00
daco65 256474bd0e now AR only shows the names of active codes instead of all available codes in the ini...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1087 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:05:55 +00:00
daco65 f9ea76451d 2008-11-06 11:18:29 +00:00
daco65 bcb0fa6178 just some gameini cleanup/code deactivation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1077 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 19:16:52 +00:00
daco65 c50a200ae6 some minor fixing 2008-11-04 13:05:01 +00:00
daco65 18d1a2748a added Harvest moon NTSC thx to zenmanorg 2008-11-04 11:10:10 +00:00
daco65 50e05669c3 ini's added thx to zenmanorg. these are mystic heroes(NTSC),animal crossing(NTSC), hot weels (ntsc) , P.N. 03 (PAL), Lost kingdoms (NTSC) and mario party 5 (ntsc) 2008-11-04 01:33:12 +00:00
daco65 5507cc7b95 fixed the iso list refreshing (no more 10 times battalion wars shuffle :P ) and did some cleanup of the option to cache the iso's or not (which is now automatically anyway) and i see no reason why it should ever be optional o.O
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1062 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 17:18:35 +00:00
daco65 22153edc59 no more Wx windows saying " could not find xxxxxx.png "
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1054 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:52:03 +00:00
daco65 43b302a000 Start of Iso list caching. its off on default but can be changed in the options/ini
also, the banners get saved as png's in the Gameini folder. they dont delete on their own you'll have to do that for now ;_;

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1052 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 23:25:21 +00:00
daco65 f9eaa25cd0 ini updates : remove auto enabled codes. i dont see the point in that 2008-10-26 09:26:33 +00:00
daco65 fefc3296e5 FE:Por added (no cheats, just emulation state) 2008-10-19 19:20:48 +00:00
daco65 e26173e6fe added support for all kind of raw memory card backups.
default dolphin mem cards still stay 251 blocks for now

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@863 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 14:36:22 +00:00
daco65 461633fabc added support for raw memory card backups. for now only the 251 blocks and 59 blocks cards are supported.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@862 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-14 11:19:59 +00:00
daco65 47401e87ce reverted last night's ini change since now cheats should work fully 2008-10-13 20:07:44 +00:00