Sonicadvance1
|
3295ec38eb
|
Have to create a thread in Linux to receive packets. Socket Test does DMA reads, but still fails to get IP address from DHCP. PSO doesn't ever call startRecv function to start up the socket reading, Which is why PSO doesn't receive sockets in Windows either. Will have to look in to this more
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3446 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-15 04:14:34 +00:00 |
|
Sonicadvance1
|
4b5ab642cd
|
Finally got my subversion working again. Fixed a swap issue that I recently found, still not sure why I'm not receiving the packets, even though Wireshark shows the OS is returning DHCP packets
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3445 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-06-14 20:54:26 +00:00 |
|
Sonicadvance1
|
ffa759f28a
|
Removal of a unneeded header
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3296 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-29 14:48:06 +00:00 |
|
Sonicadvance1
|
b059284b55
|
Quick commit while I move over to windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3294 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-29 03:58:06 +00:00 |
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Sonicadvance1
|
9d97335721
|
Linux/OSX compile fix, tiny bit of work of BBA
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3291 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-29 01:54:24 +00:00 |
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Sonicadvance1
|
d195dbbe8d
|
OS X compile fix, My BBA broke it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3287 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-26 21:07:29 +00:00 |
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Sonicadvance1
|
005948e18e
|
Commit for Windows in BBA. A bunch of asserts fail, but I don't have time to tweak at the moment. Will fix them in a bit. Progress is progress though
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3286 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-25 14:31:01 +00:00 |
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Sonicadvance1
|
cf732972d9
|
Windows side compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3285 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-25 13:16:40 +00:00 |
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Sonicadvance1
|
cd03e98d3c
|
More work on BBA. Socket Test gets stuck in a loop, but now it's also receiving packets in that loop, Linux only. The device to set up in Linux is a bit of a pain as well. Breaks Windows compiling, but I will commit another with Windows fix in a moment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3284 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-25 13:07:42 +00:00 |
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Sonicadvance1
|
e72b77931c
|
Many Fixes. Commercial games refuse to write to the NWAYC register, so it never negotiates it's fake connection. The sockettest works fantastically though, and gets stuck in an infinite loop reading the BBA's interrupt registers, trying to see if it received a packet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3283 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-24 14:03:18 +00:00 |
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Sonicadvance1
|
674f963779
|
Quick commit so I can run to the Windows side. It's a slight bugfix and some comments. The first packet is still malformed, but now only in one place, which is great
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3282 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-24 12:43:54 +00:00 |
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Sonicadvance1
|
f5ee9ce852
|
Fix Windows compiling and some other slight things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3281 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-05-24 11:30:07 +00:00 |
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Sonicadvance1
|
57ae06fe66
|
Found out why I was getting unexpected IMM writes. I'm retarded, thank you very much
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3280 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-24 11:05:30 +00:00 |
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Sonicadvance1
|
cfb94849f9
|
More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3265 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-21 02:44:49 +00:00 |
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Sonicadvance1
|
c684a77394
|
Very slight cleanup in BBA. BBA is getting asked it's device ID twice instead of once, which is throwing everything off, dunno why this is happening at all. Will slow down development a lot
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3240 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-15 10:50:49 +00:00 |
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Sonicadvance1
|
9331b644a3
|
Bunch of byteswapping fixes in BBA. It sent out it's incorrect packet in Linux and then set a interrupt. I'm getting erroneous data from the shoddy implementation currently in Dolphin. Time to redo the EXI structure >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3230 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-05-14 09:24:13 +00:00 |
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Sonicadvance1
|
9b7b44fff6
|
Slight cleanup in the main file. Win32 tries sending the packet, but fails with error 0x57 or 0x6 in WriteFile function, depending on how I have it set up. Linux sends out the packet, or at least it says it sends it out. Requires root priv in Linux and openVPN installed to use the /dev/net/tun device.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3217 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-13 15:34:38 +00:00 |
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Sonicadvance1
|
0f9214bce5
|
Dolphin connects to the virtual NIC device now, but for some reason it can't send out it's packet. 350 bytes, yet 0 get out >>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3214 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-13 03:49:13 +00:00 |
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Sonicadvance1
|
64f6f0299d
|
Forgot a file of previous commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3211 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-12 17:05:02 +00:00 |
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Sonicadvance1
|
7287ff9aa0
|
Commit my Windows work on the TAP side of BBA. Probably breaks Windows build until someone adds a file the the Windows project. Dunno how far it gets, someone will need to test. You need to install OpenVPN and it's TAP-Win32 driver. Need to figure out more how to do this on the Linux side now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3210 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-12 17:03:49 +00:00 |
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Sonicadvance1
|
ecfe86efe3
|
Quick commit while I look at the Windows side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3209 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-12 14:32:52 +00:00 |
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Sonicadvance1
|
f16d0d1998
|
Got the games to try and send out a packet. Probably something to do with DHCP. If I want to go any farther, I need to create the virtual network interface now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3207 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-11 22:37:53 +00:00 |
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Sonicadvance1
|
ad0db37fab
|
More work. Going to seperate the TAP interface from the actual BBA emulation just like in Whinecube. The Unix and Win32 code will most likely be different, so I've seperated the files in to two to make it easier. Someone will need to add TAP_Win32.cpp to the Windows build or you won't be able to compile in Windows anymore. Both Mario Kart: DD and PSO run with BBA enabled, but it does nothing yet due to no actual networking going anywhere.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3204 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-11 20:19:12 +00:00 |
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Sonicadvance1
|
683a042ebc
|
Make it so I can easily switch from crappy INFO_LOG to my crappy printf debugging. Added a few noticed notes in the code. Added tabs to the information so it cna be easier for me to debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3202 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-05-11 18:22:18 +00:00 |
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Sonicadvance1
|
c6a16ac3b6
|
Bit of BBA work, PSO asks for a mac address then fails at a unknown IMM write
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3147 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-05-04 07:39:44 +00:00 |
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Sonicadvance1
|
be61375c01
|
Fix compile in OSX by reverting my change, dunno why OpenAL is different on my machine. Bit of debug work in nJoy test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3100 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-28 20:05:00 +00:00 |
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Sonicadvance1
|
264737fede
|
A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3074 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-25 16:47:45 +00:00 |
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Sonicadvance1
|
c3926a35ae
|
Only have this in OSX since that is only where it compiles apparently?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3061 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-24 05:42:57 +00:00 |
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Sonicadvance1
|
599d9e9067
|
Fix OSX compiling. Still need to rollback nakee's revision 2566 if you want it to link in to a binary though. SMS under my unibody MBP looks like crap, dunno what's wrong
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3059 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-24 01:51:42 +00:00 |
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Sonicadvance1
|
41b02601d7
|
Make OSX running more stable with a single line change. You can't pass nil to makeKeyAndOrderFront and expect it to work well. Also the checking for GL version didn't work because the GL version is defined for all it supports, so first we check if we support GL version 1.3 and if we don't, check if we support 1.2 and set software rendering. Little bit of cleaning in the GL config as well, the checkboxes are default enabled and max aniso wasn't using it's own text ID
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3058 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-24 01:30:45 +00:00 |
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Sonicadvance1
|
ca7683a911
|
Fixed a bug in FillReport.cpp that caused the emulated Wiimote under Linux to case every button to be pressed(FillReport.cpp). Moving the read packet data one byte forward to match what is received under Windows. Don't know why the Wiimote doesn't work still
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2818 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-01 20:37:18 +00:00 |
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Sonicadvance1
|
d7038fea17
|
Made wiiuse_io_read work under Linux. still no Wiimote working under linux though, which Im not quite sure why. the mode seems to get set most of the time. Maybe mine is blocking?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2755 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-03-26 03:07:12 +00:00 |
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Sonicadvance1
|
d9d711d9d5
|
Code within #if 0 that if enabled, makes more mail come with zelda uCodes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2671 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-03-17 08:58:52 +00:00 |
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Sonicadvance1
|
604b340504
|
Woops, fix for GC Controller Test Demo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1648 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-24 10:57:44 +00:00 |
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Sonicadvance1
|
4486e3a49c
|
Some more Testsuite programs. The Time one is interesting because it shows that the time is off by around 3 minutes, Modified the sconstruct to remove the flag for stackrealign since it kills GCC 4.3.2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1647 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-24 09:46:50 +00:00 |
|
Sonicadvance1
|
2852d1b84f
|
Allow use of Logger window without entire debug suite via the -l command line option, make the options actually viewable in the logger and a very little bit of a cleanup in nJoy Test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1633 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-23 08:49:52 +00:00 |
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Sonicadvance1
|
8e127c38e2
|
Bit more BBA work. Still no idea what I'm doing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1569 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-17 22:55:03 +00:00 |
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Sonicadvance1
|
0944564cf0
|
Some more minor work on BBA, Seems I need a virtual network device sooner than I thought. Such a pain.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1561 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-17 09:11:03 +00:00 |
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Sonicadvance1
|
5241b51d5f
|
More work on BBA. Endianess problems are yes. I have no idea what I'm doing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1556 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-16 07:24:04 +00:00 |
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Sonicadvance1
|
f2686589e9
|
Just a few spelling mistakes in both the DX9 and GL shader, probably won't change anything for games, but it's best to be correct in the code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1555 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-16 03:34:06 +00:00 |
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Sonicadvance1
|
6b6aa1bb17
|
Adding Current BBA code. Very much thanks from Masken of Whinecube. Doesn't work yet, so it's disabled saying it's not present. Byte swap problems for it not working? Will continue working. Someone in Windows needs to add the files to the project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1480 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-10 09:46:44 +00:00 |
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Sonicadvance1
|
2cbef47d0e
|
Holy Crap Batman! nJoy Testing changes. Anyway, this makes axises actually work for buttons. It needs cleaned up still. Buttons dont work as axises yet, will work on that later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1477 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-10 03:49:17 +00:00 |
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Sonicadvance1
|
c889d03829
|
Use MIME type as backup to extension, just in case extension fails.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1470 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-09 23:27:08 +00:00 |
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Sonicadvance1
|
05d2e470bf
|
Made opening the ISO file more safe, so it doesn't seg fault when it can't find the filetype from extension and etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1469 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-09 23:19:44 +00:00 |
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Sonicadvance1
|
be3094b6b3
|
Hey Look, Register window in Linux works now! Maybe we should use the same method for Windows, instead of the OS specific one? Also, I will probably make a window similar to this for video registers, so I can debug them. Fun for all!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1403 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-05 06:01:53 +00:00 |
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Sonicadvance1
|
395129d2c4
|
More work. Must press calibrate to figure out the min and max first. Triggers are annoying in Linux, because each is treated as a different axis from 0 to 255. but Windows it's from -255 to 25. It keeps setting the pressed button to the l-Trigger in Linux because of this. Must do more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1381 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-03 02:33:02 +00:00 |
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Sonicadvance1
|
4df7675d19
|
Commiting a Linux fix, and along with it is my current work on the nJoy plugin to make it better and use axises as buttons, buttons as axises, and axises as the triggers.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1372 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-02 01:08:21 +00:00 |
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Sonicadvance1
|
32dc31f3da
|
Committing my current work on Anti-Aliasing for the GL plugin. It works, but it's slow, really slow. I got 1-2FPS in JIT with it enabled. Maybe Windows would be faster, I'm not sure. It's highly experimental and shouldn't be used yet, since some games don't work with it. Like Super Smash Brother's Melee in game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1320 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-28 13:23:29 +00:00 |
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Sonicadvance1
|
29faf7776b
|
stb and stbu do not work under 64bit Linux, re-disabling
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1293 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-11-25 10:48:07 +00:00 |
|
Sonicadvance1
|
2a4e584e02
|
Linux compiling fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1121 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-11-11 07:31:40 +00:00 |
|
Sonicadvance1
|
1473512180
|
Tons more Microphone work, due to me sucking, it doesn't work yet though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1066 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-11-04 09:05:10 +00:00 |
|
Sonicadvance1
|
ac3c29108c
|
Removed inverting the depth, still needs to be removed from config, and I also cleared up a line of code that was annoying to look at
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1065 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-11-04 05:49:48 +00:00 |
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Sonicadvance1
|
73b7b22214
|
Stabby Stabby old BBA code since I didn't even know wth was going on, and I still don't
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1064 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-11-04 03:03:32 +00:00 |
|
Sonicadvance1
|
712a391cb8
|
Removed the Projection Hacks since the Original Projection was correct, I never ment to commit those projection changes anyway ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1063 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-04 01:38:20 +00:00 |
|
Sonicadvance1
|
b7ec3a6691
|
Fix The About Window so it shows the text correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1026 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-31 16:48:25 +00:00 |
|
Sonicadvance1
|
0ab16c6af0
|
Added InterlockedExchange to Linux side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-30 19:48:26 +00:00 |
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Sonicadvance1
|
9692f3dd9e
|
This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@926 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 22:31:55 +00:00 |
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Sonicadvance1
|
3ae2d556ab
|
Beginning of Test suite, someone else adding CPU tests and others would be helpful!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@893 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-16 21:58:59 +00:00 |
|
Sonicadvance1
|
dfd332e149
|
Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@888 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-16 01:15:15 +00:00 |
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Sonicadvance1
|
15d58692fd
|
Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@883 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 21:19:24 +00:00 |
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Sonicadvance1
|
1972f9bf70
|
Flips the XFB around and some other things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@881 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 21:12:43 +00:00 |
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Sonicadvance1
|
f6f6ada9d5
|
Hah, forgot to add the files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@871 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 04:23:57 +00:00 |
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Sonicadvance1
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6fe6fd0b4c
|
Fix Linux Building, Add failsafe check in volume deleting. Also started work on Microphone emulation, base work from Mem card. Just enough to make Odama think I have a Microphone in currently. It must be waiting for me to press the button on the Mic to continue to start, although I can wait through the intro and then use controller, is a pain though. More to come
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@870 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 04:23:02 +00:00 |
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Sonicadvance1
|
d84fa6195c
|
Fixing stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@857 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 04:32:49 +00:00 |
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Sonicadvance1
|
41b72ffc8b
|
Fixes Wario World for using an Invalid Texture coordinate, Tell me if it breaks anything
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@852 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-13 21:59:51 +00:00 |
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Sonicadvance1
|
dec94518e7
|
Add CPUCompare variables to INI file and also make the gamelist look sexy on all platforms, not just Win32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@849 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-13 16:45:17 +00:00 |
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Sonicadvance1
|
92f661b390
|
Fix Linux compiling and Make Filesystemviewer show MakerID correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@831 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-10 16:20:13 +00:00 |
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Sonicadvance1
|
2df982a503
|
Yay, comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@818 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-09 21:26:21 +00:00 |
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Sonicadvance1
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f7fa972a50
|
Changed to checking for 32bit linux and I also missed a texture
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@816 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-09 21:18:27 +00:00 |
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Sonicadvance1
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e1eb51a010
|
Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@809 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-09 08:51:57 +00:00 |
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Sonicadvance1
|
5f0ea50453
|
Woops, committed my modified scons file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@794 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-08 16:45:09 +00:00 |
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Sonicadvance1
|
5c53460817
|
Made the SSE work with GCC 4.3 and above, may also work with 4.2 and above
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@793 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-08 16:43:40 +00:00 |
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Sonicadvance1
|
580193658a
|
Linux: Woops, SConscripts were broken, fixed. I think I broke using wx..maybe. Too tired to fix right now, must sleep
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@763 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-04 08:27:56 +00:00 |
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Sonicadvance1
|
9a3ebd0c3b
|
Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-04 07:57:28 +00:00 |
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Sonicadvance1
|
0100d74aa3
|
Woops, wasn't supposed to be changed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@734 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-30 01:49:06 +00:00 |
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Sonicadvance1
|
d98c60a0da
|
Fix compiling in Linux for the most part
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@732 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-29 21:22:44 +00:00 |
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Sonicadvance1
|
c1b340feb5
|
Projection Matrix fix, allows PSO to work. If it breaks any games, Tell me. I didn't see any broken ones though. Why was it doing this in the first place? DX does it this new way as well >>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@691 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-25 16:31:16 +00:00 |
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Sonicadvance1
|
015e43340a
|
A simple z-buffer fix for the GL plugin, we were setting the nearz as negative nearz, which messed up the fzero stage in Melee at a certain point. Also redundent code moved about
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@685 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-25 10:38:37 +00:00 |
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Sonicadvance1
|
b91a8ef455
|
Removed libcwiid from the WiiMote plugin. I will rewrite it later once Wii actually works using low level Bluetooth lib since Bluetooth has a STANDARD LIBRARY
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@655 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-24 06:31:03 +00:00 |
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Sonicadvance1
|
1a27044b0a
|
Added language select so it actually works. Games that don't have the available language falls back to English from what I see. The checksum isn't checked in the games? Also started added Wiimote usage in Linux, doesn't do anything since the plugin receives NOTHING in Linux for some reason. I blame Masken because I can
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@645 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-23 21:13:34 +00:00 |
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Sonicadvance1
|
d9e4b55f15
|
Might Fix the Viewer in Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@590 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-20 19:27:23 +00:00 |
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Sonicadvance1
|
720efb825d
|
Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@589 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-20 17:31:54 +00:00 |
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Sonicadvance1
|
1a7f5bb564
|
Fix since mth's version killed everything, even the baby sea lions
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@572 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-18 04:54:34 +00:00 |
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Sonicadvance1
|
28cd7e220c
|
Started Work on File System Viewer. It isn't very pretty yet
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@570 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-18 03:18:19 +00:00 |
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Sonicadvance1
|
bb248a43de
|
Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@564 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-17 21:21:24 +00:00 |
|
Sonicadvance1
|
bb685d4fb4
|
Fix padsimple to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@563 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-17 17:00:53 +00:00 |
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Sonicadvance1
|
39aed329f9
|
Fixes Sorting in Linux, already tested in Windows. and if logging isn't enabled when loading a dynamic library in Linux, it will print instead of log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@527 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-14 22:25:28 +00:00 |
|
Sonicadvance1
|
b0aaac3890
|
Should fix about box in Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@519 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-13 17:40:21 +00:00 |
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Sonicadvance1
|
2ab88e167e
|
Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@507 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-13 05:41:26 +00:00 |
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Sonicadvance1
|
eb150f3114
|
Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@506 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-13 04:32:28 +00:00 |
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Sonicadvance1
|
462b3184e2
|
Added some Fog functions to the GL plugin, doesn't effect games at all. Quick change to GLInit.cpp that doesn't do much as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@477 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-08 04:03:42 +00:00 |
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Sonicadvance1
|
d6ac59f1cc
|
Linux: Moved resize to the callback function, where the Xevents are being checked on, possibly fixing the random freezing bug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@468 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 18:09:38 +00:00 |
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Sonicadvance1
|
6d53aaed21
|
Linux: Made PadSimple actually work in Linux, removed the SDL dependency since Fires yelled at me (a long time ago).Tmator, you will have to use something else and Video Plugin Skips key events in Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@440 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-05 01:07:41 +00:00 |
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Sonicadvance1
|
6638ed20a6
|
Woops, my fault
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@420 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-01 08:50:16 +00:00 |
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Sonicadvance1
|
454cee4d1e
|
Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-01 08:32:33 +00:00 |
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Sonicadvance1
|
3e029639df
|
Removed jpeg dependency in GL plugin, added Rumble to Linux nJoy. and reverted my accidental Dolphin ini file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@379 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-29 09:55:17 +00:00 |
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Sonicadvance1
|
a5d51aa2ce
|
Linux Speed up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@362 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-27 12:47:57 +00:00 |
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Sonicadvance1
|
241896ee4c
|
Build fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@299 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-24 20:32:46 +00:00 |
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Sonicadvance1
|
18270f0904
|
Linux: When you resize Window, it now resizes video, if you go above start dimension, it goes weird. Gotta look in to it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@289 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-24 10:50:24 +00:00 |
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Sonicadvance1
|
5f925882d9
|
Windows Build Fix for GL plugin from my last rev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-24 10:24:17 +00:00 |
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