JosJuice
34c05e17dc
Show 1.0U instead of 1.0 for Wii Menu 1.0
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As suggested by https://github.com/dolphin-emu/dolphin/pull/7487#issuecomment-429528407
2018-10-14 09:47:47 +02:00
JosJuice
1fe40c59fa
Merge pull request #7490 from zackhow/fix-crash
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Android: fix crash on rotate
2018-10-13 13:51:01 +02:00
JosJuice
7643d6d2f9
Treat Wii Menu 1.0 as NTSC-U
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See the comments of https://github.com/dolphin-emu/dolphin/pull/7440 .
2018-10-12 17:13:40 +02:00
JosJuice
f834ef1dfe
DiscIO: Rename RegionSwitch/CountrySwitch
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Callers don't need to know that these functions are implemented
with a switch statement.
2018-10-12 12:32:22 +02:00
JosJuice
7fd1784b9a
DiscIO: Add more RegionSwitch/CountrySwitch comments
2018-10-12 12:32:22 +02:00
JosJuice
7607dc3573
DiscIO: Fix CountrySwitch's 'M' comment (and clarify other VC comments)
2018-10-12 12:31:52 +02:00
JosJuice
cab5e52d15
DiscIO: Fix the 'W', 'X', 'Y' and 'Z' country codes
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These country codes have the unfortunate property that they are used
by Wii disc games in two different regions. We already correct for this
in VolumeGC::GetCountry and VolumeWii::GetCountry, so this commit
shouldn't really have any effect on how the game list behaves,
but it will be useful if we in the future would want to call
CountrySwitch directly without having extra code in the caller for
handling region weirdness.
2018-10-08 13:57:31 +02:00
JosJuice
504024ab46
DiscIO: Add the missing 'V' country code
2018-10-08 13:57:31 +02:00
JosJuice
57d05293fd
DiscIO: Move the Korean GC mess out of VolumeGC
2018-10-08 13:56:13 +02:00
JosJuice
08d0b98988
DiscIO: Merge RegionSwitchGC and RegionSwitchWii
2018-10-05 17:54:29 +02:00
JosJuice
683eef3044
Merge pull request #7413 from zackhow/launcher-crash
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Android: Run Directory Initialization as a thread instead of service
2018-10-05 15:45:36 +02:00
JosJuice
cf1578c89d
Android: Fix blue guitar fret for emulated Wii Remotes
2018-10-02 23:02:46 +02:00
JosJuice
0bcb9923f8
Fix reading title IDs of Wii discs
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Partial revert of a1db82a .
Should fix https://bugs.dolphin-emu.org/issues/11404 .
2018-09-30 17:46:20 +02:00
JosJuice
4a7715927e
Merge pull request #7392 from weihuoya/android-menu-fx
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Menu show action fx for android
2018-09-26 19:54:36 +02:00
JosJuice
bcb5a6f0ed
Merge pull request #7429 from RolandMunsil/master
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Fix two bugs in Cheat Manager
2018-09-26 13:53:41 +02:00
JosJuice
97b1a9bb2a
Translation resources sync with Transifex
2018-09-24 18:45:44 +02:00
JosJuice
facaeb615e
Fix scrubbing unencrypted Wii disc images
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Untested with unencrypted Wii disc images, because I don't have any.
I tested that normal Wii disc images still work, though.
2018-09-20 23:23:10 +02:00
JosJuice
ce3e0fc091
Refactor DiscScrubber::MarkAsUsedE
2018-09-20 23:23:06 +02:00
JosJuice
5db27b8e7e
DolphinQt: Allow inserting/ejecting SD cards during emulation
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This is possible on real hardware and was possible in DolphinWX.
2018-09-20 18:41:37 +02:00
JosJuice
b5bb445f21
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:28:23 +02:00
JosJuice
cec601f1fb
Read Wii disc metadata from the unencrypted header
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The header of a Wii disc can be read from two places: The
unencrypted area at the beginning of the disc, or the beginning of
the game partition. The two copies are usually identical (except
for 0x60 and 0x61), but there are exceptions. For most of Dolphin's
history, we have been reading from the header inside the game
partition when getting metadata. This was however not the case
starting with 4.0-4901 and ending with 5.0-3762. This commit once
again makes Dolphin read metadata from the unencrypted header,
because of the following reasons that I recently was informed about:
- The "pink fish" disc has the game ID 410E01 in the unencrypted
header but the placeholder game ID RELSAB in the partition header.
- The revisions of some games differ between the two headers,
with the unencrypted one making more sense.
(See https://bugs.dolphin-emu.org/issues/11387 )
For better or worse, this also means that sloppily hacked games where
only the game ID in the unencrypted header has been changed now will
use that modified game ID. And unlike with the partition header,
there is no signing or hashing that can tell us whether the
unencrypted header has been modified by someone other than Nintendo.
2018-09-12 13:41:30 +02:00
JosJuice
0fbe1a2330
Translation resources sync with Transifex
2018-09-10 18:55:28 +02:00
JosJuice
fb6b31bba8
Re-add i18n comments that were lost in the DolphinWX removal
2018-09-08 15:58:15 +02:00
JosJuice
e0cb56edb9
Reword some translatable strings
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We've decided to use the term "Usage Statistics Reporting"
instead of "Analytics" in user-facing strings.
2018-09-08 15:19:01 +02:00
JosJuice
5f35edf505
Remove unused function and translatable strings
2018-09-08 15:18:31 +02:00
JosJuice
a4f950ee86
Fix a string not getting translated
2018-09-08 15:16:39 +02:00
JosJuice
215d99146d
Merge pull request #7384 from zackhow/analytics-fix
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Android: fix crash if user is offline
2018-08-29 22:53:43 +02:00
JosJuice
fbdc239199
Fix reducing log paths when building with MSVC
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The LogManager code had trouble detecting the "/Source/Core/" substring
for two reasons, neither of which seemed to happen a few years ago:
1. __FILE__ is in lowercase on MSVC
2. __FILE__ uses backslash as the directory separator on MSVC
Fixes https://bugs.dolphin-emu.org/issues/11366
2018-08-28 11:48:43 +02:00
JosJuice
762747f8c1
Merge pull request #7377 from Techjar/more-frameskip-junk
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Core/Core: Remove another leftover part of frameskip
2018-08-28 08:29:43 +02:00
JosJuice
c3b0208de6
Merge pull request #7340 from zackhow/enable-touch-con
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Android: Set GC controller 1 to enabled if settings don't exist
2018-08-19 20:32:21 +02:00
JosJuice
b2880d0330
Merge pull request #7336 from zackhow/extension-ui-bug
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Android: Fix wiimote extension from defaulting to none in UI
2018-08-19 20:31:21 +02:00
JosJuice
be890c56ac
Fix critital buffer overflow in LoadPNG
2018-08-19 17:35:15 +02:00
JosJuice
6a34210c2d
Merge pull request #7328 from zackhow/covers-nocrop
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Android: Don't crop covers
2018-08-14 11:45:14 +02:00
JosJuice
2a2a2cfc5e
DolphinQt: Don't call "frame advance" "frame skip"
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Just to avoid confusion.
2018-08-09 10:32:32 +02:00
JosJuice
2ee8a61148
ConfigManager: Remove m_FrameSkip
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This setting was removed some time ago but was apparently
still being read and written by ConfigManager.
2018-08-09 10:31:02 +02:00
JosJuice
1da910d984
Translation resources sync with Transifex
2018-08-04 18:13:18 +02:00
JosJuice
d425732837
Merge pull request #7297 from booto/no-dol
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ExportDOL: ActionReplay has a 0'd dol offset. Don't try to extract.
2018-08-03 16:19:18 +02:00
JosJuice
14e156c292
Merge pull request #7295 from zackhow/wiicontroller
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Android: Fix wiimote settings saving.
2018-07-31 11:00:44 +02:00
JosJuice
9545466a18
Merge pull request #7294 from JosJuice/android-gamefile-config
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Android: Don't crash when loading games into game list
2018-07-30 20:11:51 +02:00
JosJuice
db76994a9a
Android: Don't crash when loading games into game list
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Regression from PR #7285 / PR #7293 .
2018-07-30 18:08:53 +02:00
JosJuice
7c2d2548a8
Merge pull request #7284 from Techjar/netplay-fix-unknown-region-crash
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Fix segfault on NetPlay start with unknown region
2018-07-22 22:27:34 +02:00
JosJuice
448547c38f
Merge pull request #7250 from JosJuice/android-nonzero-axis
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Android controller mapping: Ignore axes with constant values
2018-07-21 14:23:49 +02:00
JosJuice
8d8707da2e
Merge pull request #7277 from cremno/fix-compilation-without-discord-presence
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fix compilation w/o Discord Rich Presence
2018-07-17 13:21:38 +02:00
JosJuice
c663dc9e00
Remove settings that only were used by DolphinWX
2018-07-16 21:21:42 +02:00
JosJuice
325f3c6ee5
Merge pull request #7254 from Techjar/dont-set-jitfollowbranch
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Core/ConfigManager: Don't set JITFollowBranch
2018-07-16 21:06:31 +02:00
JosJuice
7f6be99ad9
Android: Make ControllerMappingHelper methods static
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This class has no state.
2018-07-11 14:00:57 +02:00
JosJuice
78cb1c2914
Android: Remove controller-specific code that isn't needed anymore
2018-07-11 14:00:37 +02:00
JosJuice
d32c297c0d
Android controller mapping: Ignore axes with constant values
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Some controllers have axes that are stuck to values like 0.5 or 1.
Starting with PR #6123 , when you press a control to map, Dolphin will
immediately think that such an axis is the axis that you want to map.
This commit fixes that issue (https://bugs.dolphin-emu.org/issues/10909 )
2018-07-11 13:59:22 +02:00
JosJuice
1073aa4602
Merge pull request #7181 from Ebola16/R
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Android: Properly set default Internal Resolution
2018-06-29 09:40:09 +02:00
JosJuice
bdfb72cfdb
Merge pull request #7162 from lioncash/const
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BTEmu: Make WriteToEndpoint's reference parameter const
2018-06-23 09:11:42 +02:00
JosJuice
860a89b943
Only show savestate version mismatch OSD message when relevant
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We used to show it for all failed savestate loads, no matter what the
failure reason was. Fixes https://bugs.dolphin-emu.org/issues/9815
2018-06-19 16:15:18 +02:00
JosJuice
d1a82182ac
Android: Use case insensitive sorting in game list
2018-06-18 19:11:58 +02:00
JosJuice
091efcc41d
Merge pull request #7125 from lioncash/enum
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ConfigManager: Convert GPUDeterminismMode into an enum class
2018-06-18 18:22:31 +02:00
JosJuice
ca3d68cee5
Merge pull request #7076 from JosJuice/android-gamelist-uicommon
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Use UICommon's game list code on Android
2018-06-08 13:59:45 +02:00
JosJuice
af5d9f693a
Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc
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This fixes the The Last Story prototype that GerbilSoft was testing,
because the apploader is a bit more lenient with the max size of DOL
sections when it detects that you're using a devkit console.
2018-06-07 10:14:32 +02:00
JosJuice
f0f8ca2172
Android: Don't allow INI editing for DOL/ELF files
2018-06-06 17:34:08 +02:00
JosJuice
1c027bc148
Use UICommon's game list code on Android
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Deduplicates code, and gets rid of some problems the old code had
(such as: bad performance when calling native functions, only one
disc showing up for multi-disc games, Wii banners being low-res,
unnecessarily much effort being needed for adding more metadata).
2018-06-06 17:34:07 +02:00
JosJuice
daee5a4b43
Android: Store folders to scan in SharedPreferences instead of SQLite
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Needed in order for the next commit to get rid of the SQLite database.
2018-06-04 22:12:25 +02:00
JosJuice
5e0da225ee
Merge pull request #7068 from lioncash/const
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DSPAccelerator: const qualify pointer parameter for Read()
2018-06-04 22:05:26 +02:00
JosJuice
85e94cc510
Don't store custom names from TitleDatabase in GameFileCache
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This saves us from having to update the GameFileCache when the
TitleDatabase changes (for instance when the user changes language).
2018-06-04 07:45:22 +02:00
JosJuice
2062768bb2
Don't include the Themes directory in Android APKs
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We already exclude the Resources folder. Let's do the same with Themes.
2018-06-03 11:11:24 +02:00
JosJuice
1b127bdf33
Android: Refresh all fragments, not just the selected one
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This fixes the oddity of having to manually refresh after adding a
folder that contains games for a different tab than the one you're on.
2018-06-01 18:17:51 +02:00
JosJuice
533a49460a
GameFile: Include necessary DiscIO headers
2018-06-01 14:19:16 +02:00
JosJuice
816c80c992
Translation resources sync with Transifex
2018-06-01 09:39:48 +02:00
JosJuice
ae4aa0b25c
Merge pull request #7010 from leoetlino/can-of-worms
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Don't switch to blank NAND in the middle of emulation
2018-05-30 08:00:15 +02:00
JosJuice
243f353688
Merge pull request #7016 from lioncash/mem
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MemoryPatches: Minor changes
2018-05-30 07:45:34 +02:00
JosJuice
6cb81ca851
Merge pull request #7015 from lioncash/pcap
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PcapFile: Namespace code under the Common namespace
2018-05-30 07:45:09 +02:00
JosJuice
2f561dafd9
Merge pull request #7014 from lioncash/const
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DSPEmulator: Make the IsLLE() member function const-qualified
2018-05-30 07:40:44 +02:00
JosJuice
b2d8d2a398
Merge pull request #7004 from lioncash/bp
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BPMemory: Silence a -Wmissing-braces warning
2018-05-28 21:16:28 +02:00
JosJuice
ed8e400c35
Translation resources sync with Transifex
2018-05-28 11:36:34 +02:00
JosJuice
212d415c4b
Merge pull request #6996 from lioncash/color
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ColorUtil: Namespace code under the Common namespace
2018-05-28 07:26:29 +02:00
JosJuice
e8631dd68b
Sync wiitdb files with GameTDB
2018-05-27 22:26:02 +02:00
JosJuice
512c6fee51
Merge pull request #6986 from leoetlino/warnings
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Debug: Add missing override specifiers
2018-05-27 16:16:13 +02:00
JosJuice
a81a0d8c3e
GameListModel: Don't do a linear scan for each newly added game
2018-05-27 11:27:06 +02:00
JosJuice
c0553afff1
DolphinQt2: Fix a race condition in GameTracker
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We need to make sure that LoadCache finishes before Start begins
accessing m_cache. The old solution with mutexes didn't do this.
2018-05-27 07:38:33 +02:00
JosJuice
fd651cf5e6
GameFileCache: Fix a comment mistake
2018-05-26 20:21:22 +02:00
JosJuice
f2103c1b51
DolphinQt2: Avoid an unnecessary string conversion
2018-05-26 20:21:21 +02:00
JosJuice
68152faf43
DolphinQt2: Show cached games before checking whether they exist on disk
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DolphinWX already has this improvement in startup time, and it matters
a lot when you have a large game list.
2018-05-26 20:21:17 +02:00
JosJuice
17be4c69b9
DolphinQt2: Provide proper CPU core options for non-x64 systems
2018-05-26 15:16:08 +02:00
JosJuice
792446e1da
When CPU core is invalid, fall back to JIT instead of interpreter
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This might happen if someone moves settings between e.g. a PC and
an Android device, or if someone was using JITIL and updates Dolphin.
I also made the panic alert a bit more explanatory.
2018-05-26 14:19:53 +02:00
JosJuice
76c9eed848
InfoWidget: Use configured language by default
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Fixes the second half of https://bugs.dolphin-emu.org/issues/11085
2018-05-26 14:06:51 +02:00
JosJuice
e6ed919672
Remove enforced inaccurate settings from Lemony Snicket game INI
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I have no idea why these were here... And the SkipIdle setting
doesn't even exist anymore.
2018-05-23 19:45:20 +02:00
JosJuice
a9ffd13305
Game INI updates
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https://bugs.dolphin-emu.org/issues/7104
https://bugs.dolphin-emu.org/issues/8452
https://bugs.dolphin-emu.org/issues/9040
https://bugs.dolphin-emu.org/issues/10554
https://bugs.dolphin-emu.org/issues/10059
https://bugs.dolphin-emu.org/issues/10155
https://bugs.dolphin-emu.org/issues/10324
https://bugs.dolphin-emu.org/issues/10758
https://bugs.dolphin-emu.org/issues/10759
https://bugs.dolphin-emu.org/issues/10930
https://github.com/dolphin-emu/dolphin/pull/5702#issuecomment-318903278
https://github.com/dolphin-emu/dolphin/pull/5717
https://forums.dolphin-emu.org/Thread-big-brain-academy-problem
https://forums.dolphin-emu.org/Thread-netflix-instant-streaming-disc-testing
https://forums.dolphin-emu.org/Thread-wii-new-carnival-games?pid=469822#pid469822
2018-05-23 19:43:46 +02:00
JosJuice
517af3f044
Add vertex rounding to game INIs for certain titles
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https://bugs.dolphin-emu.org/issues/10186
2018-05-23 16:05:30 +02:00
JosJuice
8ff3124e5e
Remove remaining EmuState sections from game INIs
2018-05-23 15:58:07 +02:00
JosJuice
052ac16650
Merge pull request #6948 from leoetlino/testing
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Core: Only init Wii FS contents in Wii mode
2018-05-23 13:53:33 +02:00
JosJuice
58743416bb
Make the support for unencrypted Wii disc images less broken
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These disc images are only used on dev units and not retail units.
There are two important differences compared to normal Wii disc images:
- The data starts 0x8000 bytes into each partition instead of 0x20000
- The data of a partition is stored unencrypted and contains no hashes
Our old implementation was just guesswork and doesn't work at all.
According to testing by GerbilSoft, this commit's implementation
is able to read and extract files in the filesystem correctly,
but the tested game still isn't able to boot. (It's thanks to their
info about unencrypted disc images that I was able to make this commit.)
2018-05-23 08:40:37 +02:00
JosJuice
cc42b4354d
Reimplement custom PNG banners in game list
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Fixes https://bugs.dolphin-emu.org/issues/10938
and makes PNG banners available in DolphinQt2 for the first time.
2018-05-20 15:34:03 +02:00
JosJuice
10ff6d73c2
Fix compatibility with versions of libpng older than 1.5
2018-05-20 13:44:42 +02:00
JosJuice
74d561085c
Merge pull request #6848 from lioncash/guard
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DolphinQt2: Add missing header guards for CheatCodeEditor and MappingIndicator
2018-05-13 22:21:40 +02:00
JosJuice
965c423f1c
StringUtil.h: Move ThousandSeparate down
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It calls UTF16ToUTF8 on Windows, so it should come after UTF16ToUTF8.
2018-05-08 13:55:07 +02:00
JosJuice
743b0a9c7f
Translation resources sync with Transifex
2018-05-07 18:46:40 +02:00
JosJuice
ecb5c97b4d
Merge pull request #6771 from leoetlino/master
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Qt: Disable 'uninstall' action if title is not installed
2018-05-06 21:33:36 +02:00
JosJuice
33211d8690
DolphinQt2: Don't show pop-ups in the middle of extracting a whole disc
2018-05-05 18:31:46 +02:00
JosJuice
f48fac5b55
DolphinQt2: Allow picking "Extract Files..." on disc/partition
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DolphinWX already does this.
2018-05-05 18:31:44 +02:00
JosJuice
1a74de6462
DolphinQt2: Fix the file structure of extracted discs
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Now all the partitions won't be all jumbled up in one folder,
and the filesystem contents won't be mixed with system data.
2018-05-05 17:00:27 +02:00
JosJuice
91a447394b
Merge pull request #6752 from spycrab/qt_prog_scan
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Qt/AdvancedWidget: Fix progressive scan checkbox
2018-05-04 21:37:40 +02:00
JosJuice
1a2b6e2645
Merge pull request #6742 from stenzek/qt-borderless-fullscreen
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Qt/AdvancedWidget: Fix borderless fullscreen option not showing
2018-05-03 08:07:29 +02:00
JosJuice
16b805410f
DolphinQt2: Don't crash on invalid SI devices
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This is important if we ever add or delete SI devices.
2018-05-02 21:50:28 +02:00
JosJuice
6e96f62b41
Remove code related to UI.ini
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We don't use it for anything, we just create it and leave it empty.
2018-05-02 18:18:27 +02:00