Lioncash
45964e4b46
[Android] Initial implementation of the extended info menu.
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Most fragments are not implemented yet. This is just a working base framework for it.
2014-01-07 19:47:15 -05:00
Lioncash
e6497bca5a
[Android] Simplify instantiations of OverlayConfigButton.java. Also simplified resizeDrawable even more. We just acquire the resource instance and then get the display metrics directly.
2014-01-02 12:23:17 -05:00
Lioncash
5635c94a30
[Android] Simplify resizeDrawable in OverlayConfigButton.java.
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Also add a missing override to onRestart in DolphinEmulator.java.
2014-01-02 11:53:28 -05:00
Lioncash
e0aa674c72
Minor const-correctness for some functions in FifoPlayer and some AudioCommon headers.
2013-12-11 08:43:58 -05:00
Lioncash
55e8be595c
Fix "Entry Point Not Found crash on Windows Vista"
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Fixes issue 6805.
https://code.google.com/p/dolphin-emu/issues/detail?id=6805
2013-12-08 18:01:49 -05:00
Lioncash
f6e89356c7
[Android] Simplify some things in the overlay. Also Javadoc the new static function.
2013-11-29 20:06:39 -05:00
Lioncash
7f85c3215b
[Android] Add Javadoc to InputOverlayDrawableJoystick.
2013-11-25 17:18:31 -05:00
Lioncash
76843b450b
[Android] Build the configuration window for the overlay programmatically. Moved the overlay configuration classes into their own package. Also launch the overlay config activity through the preference XML via an embedded Intent. Lets us remove code explicitly handling this.
2013-11-25 14:23:28 -05:00
Lioncash
42f8562e5c
[Android] Basic Wiimote binding settings now implemented.
2013-11-19 19:28:10 -05:00
Lioncash
7e544d8996
[Android] Basic UI functionality for enabling/disabling aforementioned Gamecube controllers.
2013-11-19 16:14:40 -05:00
Lioncash
53ab104d5f
[Android] Expand the input binding UI in the settings to handle 4 Gamecube controllers in the future.
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Other changes:
- Broke out MotionAlertDialog into it's own separate class.
- Made a preference specifically for handling input bindings.
2013-11-19 15:53:30 -05:00
Lioncash
cce869ae01
[Core] Fix a mismatched dealloc in Render.cpp in the OGL backend. Should be delete[]
2013-11-16 17:05:51 -05:00
Lioncash
c46aabc853
Merge branch 'master' of https://code.google.com/p/dolphin-emu
2013-11-16 16:53:22 -05:00
Lioncash
ee32c8b4e9
[Android] Remove accidental fragment tag in GameListActivity (it was useless, since it's an empty string)
2013-11-16 15:17:37 -05:00
Lioncash
11a156615f
[Android] Like the previous commit (but for the GameListFragment), don't constantly create a new adapter when filling the game list.
2013-11-16 05:30:58 -05:00
Lioncash
d98664b053
[Android] Simplify the FolderBrowserAdapter a little, as well as the Fill method within FolderBrowser.java. Previously the fill method would create an entire new adapter and assign it to the backing ListView. This is pretty unnecessary, so what it now does is, when the function is called, it clears out the adapter, then simply fills it in again with the new directory's contents. Simple, and doesn't require a reference to the actual ListView to be used.
2013-11-16 04:36:22 -05:00
Lioncash
c8ddc70c97
[Android] Simplify the AboutFragment view inflating. Considering the backing layout is a direct ListView, the original rootView can just be casted to a ListView, no need for an intermediate.
2013-11-16 04:09:30 -05:00
Lioncash
94f8c68a35
[Android] Use the ViewHolder design pattern for the FolderBrowserAdapter. In directories with a lot of files, this should be noticeably smoother in terms of scrolling. Also fixed the case where the subtitle text might disappear.
2013-11-16 03:56:58 -05:00
Lioncash
c90ce1aad1
[Android] Change the name of the XML layout file gamelist_folderbrowser_list.xml to gamelist_folderbrowser_list_item.xml. More accurate name on what it is.
2013-11-16 03:31:02 -05:00
Lioncash
21a196f9af
[Android] Eliminate the need to hold a reference to the shown Fragment within GameListActivity. Now we only care about the numeric ID of the one being shown.
2013-11-16 03:09:07 -05:00
Lioncash
777b5a109b
[Android] Fix the handling of orientation changes for the Fragments related to the game list. Now screen orientation changes don't kick you back to the root view.
2013-11-16 01:48:17 -05:00
Lioncash
23c84c220f
[Android] Add ability to take screenshots into the emulation menu.
2013-11-15 22:21:50 -05:00
Lioncash
483a28f34a
[Android] Simplify the AboutFragmentAdapter a little bit.
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- Removes an unnecessary variable.
- Shortens the LayoutInflater usage.
- Gets rid of an unnecessary override of onAttach.
2013-11-15 17:19:09 -05:00
Lioncash
8c7d1afd5f
[Android] Externalize the device compatibility warning strings.
2013-11-15 17:05:56 -05:00
Lioncash
4bb22aa0ab
[Android] Indicate whether or not the device supports NEON within the About fragment.
2013-11-15 16:48:36 -05:00
Lioncash
d3731d0827
[Android] Get rid of some unnecessary variables in the getView() methods of some adapters.
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Directly referencing convertView is fine.
2013-11-15 16:32:52 -05:00
Lioncash
07765aa6f0
[Android] Documentation and some cleanup.
2013-11-15 12:26:17 -05:00
Lioncash
9d3d568ae4
[Android] Bump the targetSdkVersion in the AndroidManifest XML file to 19 (KitKat). Nothing we do would require compatibility behaviors to be enabled to maintain forward compatibility.
2013-11-14 11:01:44 -05:00
Lioncash
f15a0c17d0
[Android] Get rid of some unnecessary onAttach overrides in AboutFragment, VideoSettingsFragment, and FolderBrowser. These can just be replaced with calls to getActivity().
2013-11-14 10:45:45 -05:00
Lioncash
c33036aa01
Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
2013-11-07 01:33:32 -05:00
Lioncash
3c7613fc83
[Android] More cleanup. We don't need the preference to enable/disable the overlay in the video preferences anymore.
2013-10-28 16:36:26 -04:00
Lioncash
4e999fe0ee
[Android] General cleanup.
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We no longer need the buttons in Assets, considering they are now resources (ie. drawables).
Also remove (now) junk code from VideoSettingsFragment.java. We handle the input overlay within the InputSettingsFragment.
Also add a TODO detailing what needs to be refactored when axis support is finally added.
2013-10-27 22:15:49 -04:00
Lioncash
d1834b3058
[Android] Overlay now works during emulation.
2013-10-27 22:08:41 -04:00
Lioncash
c3e4aa1f35
[Android] Add the copyright header to some Java source files that were lacking them.
2013-10-26 01:06:00 -04:00
Lioncash
c78d5a9751
[Android] Improve an if statement check in InputConfigFragment.java. Also clarify it.
2013-10-26 00:59:53 -04:00
Lioncash
8d71a83ae5
[Android] Fix the super-mature string that was a placeholder for the title for the overlay configuration setting.
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Also fix a NullPointerException possibility. Fixed it by giving the PreferenceScreen a title.
2013-10-26 00:55:07 -04:00
Lioncash
77eb9ce725
[Android] Add the capability to dynamically enable and disable the input overlay during emulation.
2013-10-25 23:10:17 -04:00
Lioncash
d9be95ed9e
[Android] Fix alignment issues with the overlay config settings.
2013-10-25 21:29:06 -04:00
Lioncash
7c6caa388a
[Android] Prevent automatic alignments within the overlay configuration settings. Let the user do this on their own.
2013-10-25 21:14:11 -04:00
Lioncash
c1ed54832c
[Android] Maintain the chosen button layout when returning to the input overlay configuration menu.
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- Also make the overlay configuration screen fullscreen for the app.
- Also force the overlay activity to be landscape, since this is the only orientation the EmulationActivity supports.
2013-10-25 21:05:42 -04:00
Lioncash
c8cf71c913
[Android] The emulation overlay now sets the button positions based upon the locations chosen in the input overlay configuration settings. Documented the hell out of how the initialization of the Drawables works inside InputOverlay.java.
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Also made the use of InputOverlayItem.java obsolete. So this is now removed.
2013-10-25 20:34:38 -04:00
Lioncash
88c797a9c0
[Android] Slight cleanup for previous commit. Mostly UI adjustments.
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Makes the buttons appear uniformly on the overlay config activity.
2013-10-25 17:39:23 -04:00
Lioncash
9f36081a8f
[Android] Implement a very basic version of the input overlay configuration screen.
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Still a bit of a mess, but this will get cleaned up during finalizations.
2013-10-25 16:52:46 -04:00
Lioncash
1267877e80
[Android] Documentation typo cleanups from the last commit.
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Also cleaned up the Javadoc for the constructor of MotionAlertDialog.
2013-10-24 15:10:25 -04:00
Lioncash
079147ca07
[Android] Refactor InputConfigFragment a little bit in preparation for the implementation of the new input overlay.
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This moves all of the dialog handling into the actual MotionAlertDialog class itself. This is something I should have done a long time ago.
Also moved the Gamecube input binding preferences into their own PreferenceScreen.
2013-10-24 14:55:10 -04:00
Lioncash
4b774ef99a
Fix my fix.
2013-10-20 16:42:30 -04:00
Lioncash
448c19bce1
Fix an issue where my recent changes would cause compilation to fail on some distros of Linux.
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Note that before pushing those changes, they were initially tested in a branch, and passed the compilation testing. Sorry that I didn't catch this before.
2013-10-20 16:32:40 -04:00
Lioncash
b3da5c5d58
Really fix the Linux build this time.
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Dammit size_t :(
2013-10-19 19:59:05 -04:00
Lioncash
a5a21e7f44
Fix Linux build.
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Turns out Hash.h needs Common.h
2013-10-19 19:59:04 -04:00
Lioncash
8b10d5b481
Add header cstdint to CommonTypes.h
2013-10-19 19:59:03 -04:00
Lioncash
1f0710caf7
Remove some more includes.
2013-10-19 19:59:03 -04:00
Lioncash
207547b425
Clean up includes in DiscIO as much as possible.
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Also turned a long iterator declaration in VolumeDirectory.cpp to using auto in order to shorten it.
2013-10-19 19:59:02 -04:00
Lioncash
82fd579506
Remove unnecessary include of "../../Core/Src/ConfigManager.h" from BannerLoaderGC.cpp. In actuality, all that was needed here was an include of CommonTypes.h.
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Also change Common.h to CommonTypes in BannerLoaderWii.cpp.
2013-10-19 19:59:01 -04:00
Lioncash
6adf3e37e2
Clean out unnecessary includes from the DSP JIT.
2013-10-19 19:59:00 -04:00
Lioncash
af1b5fe767
Woops forgot to clean out some files in the Jit64IL. All clean now.
2013-10-19 19:58:59 -04:00
Lioncash
80b4cb6cf3
Clean out includes from regular JitCommon.
2013-10-19 19:58:59 -04:00
Lioncash
3360ec013f
Clean out includes in JitILCommon.
2013-10-19 19:58:58 -04:00
Lioncash
22cdc0f56e
Remove some more unnecessary includes, as well as organize a little more.
2013-10-19 19:58:57 -04:00
Lioncash
97cd42f5c3
Remove some unnecessary includes as well as simplifying exisiting ones if possible.
2013-10-19 19:58:56 -04:00
Lioncash
81964517d6
Remove a redundant assignment in Init() within PowerPC.cpp. We already assign zero to ppcState.dtlb_last.
2013-10-17 20:38:49 -04:00
Lioncash
b8a947ce0a
Fix a filter in the VS project file for JitILCommon-related files.
2013-10-17 06:36:32 -04:00
Lioncash
f3af8ee0f0
Revert "Remove some unnecessary includes."
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Turns out this explodes on Linux.
This reverts commit c4696568cc .
2013-10-14 04:05:38 -04:00
Lioncash
c4696568cc
Remove some unnecessary includes.
2013-10-14 04:01:57 -04:00
Lioncash
2015cd0928
[Android] Implement OnSharedPreferenceChangeListener within PrefsActivity.java. This allows us to immediately save to the ini config when a preference in the front-end is changed, rather than waiting for the settings window to close. This also allows us to remove handling for preferences from CPUSettingsFragment.java and VideoSettingsFragment.java.
2013-10-13 22:20:34 -04:00
lioncash
615bac7ebc
[Android] Replace the getter for the adapter backing the GameListFragment with a function that simply clears the array adapter. Maintains encapsulation this way. Simplified the actual setting of the backing ArrayAdapter for GameListFragment; this allows us to make a class variable a method variable now.
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Also fixed up the Javadoc for the OnGameListZeroListener.
2013-10-10 17:08:46 -04:00
Lioncash
511de71736
[Android] Actually show the currently selected CPU core and video backend within the settings screen.
2013-10-10 11:57:18 -04:00
Lioncash
8b6ff7a358
Revert "{Android] Eliminate need for even using a byte array when copying assets over."
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Turns out Android devs decided to opt for one of the most retarded ways of handling assets. Assets with some specific extensions are not compressed (png, jpeg, etc), and anything else is compressed. The AssetManager is so revolutionary, that you actually can't retrieve valid FileChannel descriptors from these compressed files! To add to this revolutionary system, they actually didn't give you a straightforward way of disabling this compression. Now using FileChannels are not possible, and thus we must use the much slower way of copying everything over. Thank you Android devs. Godforbid someone would like to use a non-array based way of copying things that's actually efficient, considering DMA access is possible with FileChannels.
This reverts commit 0dd32986b8 .
2013-10-10 00:11:33 -04:00
Lioncash
0dd32986b8
{Android] Eliminate need for even using a byte array when copying assets over.
2013-10-09 12:35:12 -04:00
Lioncash
a317391e3d
[Android] Change the names of the functions responsible for loading/saving config values in UserPreferences.java. Makes readability better, since they have names that actually go with each other now. LoadIniToPrefs() and SavePrefsToIni().
2013-10-08 19:08:06 -04:00
Lioncash
efac4bc608
[Android] Rephrase a comment in VideoSettingsFragment.java.
2013-10-08 18:45:10 -04:00
Lioncash
fb4cc76b11
[Android] Remove unnecessary equals comparison in VideoSettingsFragment.java in function SupportsGLES3(). contains() can handle this situation.
2013-10-07 19:50:50 -04:00
Lioncash
cf1b634c33
[Android] Remove unnecessary attributes from the ViewPager layout XML file.
2013-10-06 20:04:53 -04:00
Lioncash
5bee29c7c2
[Android] Reflect the string change in the Tegra 4 support commit with the JP strings as well.
2013-10-06 10:45:05 -04:00
Lioncash
0d4df39e1f
Remove D3D9 related files.
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Cf. issue 6167 for a list of shortcomings that made us decide on removing the backend.
2013-10-06 13:28:41 +02:00
Lioncash
a7d073b0da
[Core] Simplify a loop within function Run() in Interpreter.cpp. The increment variable for the for loop is never used at all, so it's sensible to replace it with a while loop.
2013-10-05 14:38:21 -04:00
Lioncash
da46da17dc
[Android] Make sure to change the title accordingly when coming back from the folder browser.
2013-10-02 22:55:16 -04:00
Lioncash
8dfc752780
[Android] Simplify LayoutInflater retrieval within GameListAdapter, FolderBrowserAdapter, and SideMenuAdapter.
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Also added Javadoc to SideMenuAdapter. Gave the context variables a full spelling as well.
2013-10-02 22:42:43 -04:00
Lioncash
4e08a6cc8d
[Android] Simplify a string retrieval in FolderBrowserAdapter.
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Also remove an unnecessary import from EmulationActivity.java. This should have been removed in the previous commit.
2013-10-02 22:31:17 -04:00
Lioncash
c517b7fe7e
[Android] Simplify call for getting the WindowManager instance within EmulationActivity.
2013-10-02 21:59:09 -04:00
Lioncash
1ec4894bc5
[Common] Abstract out the decode5A3Image and decodeCI8Image functions in BannerLoaderGC, BannerLoaderWii, and GCMemcard into ColorUtil.cpp. Makes for less copied code and remains functionally the same.
2013-10-02 18:18:54 -04:00
Lioncash
b1268bfcd2
[Android] General documentation cleanup and additions. Adjusts the documentation to conform to the multitude of changes that have been made over time.
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Very minor code changes were made as well (of which were mostly for formatting). Such as adding override annotations to methods from the Comparable interface, so that they are clearly marked as such.
2013-10-02 15:28:02 -04:00
Lioncash
cd6a863eec
[Android] Make the GameListFragment extend a ListFragment instead of a Fragment. This allows us to simplify behavior a little by eliminating the need for an AdapterView. Now we just override "onListClick" and achieve the same result.
2013-10-01 21:43:27 -04:00
lioncash
16fb0b04d8
[Android] Externalize how the formatting is used in the file size string, the file clicked string, and the current dir string.
2013-10-01 10:32:05 -04:00
lioncash
80a4cbdbb4
[Android] Add xxhdpi versions of the file icon and the folder icon used in the folder browser.
2013-10-01 10:05:17 -04:00
lioncash
ca177539b6
[Android] Add correct density-sized images of the navigation drawer icon. Now all icons are density-specific.
2013-10-01 09:53:47 -04:00
lioncash
c3c1afcc09
[Android] Explicitly specify the allowBackup attribute in the manifest.
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It's considered good practice to specify it, so why not?
Basically it allows the application to be backed up or restored via ADB.
2013-10-01 09:31:02 -04:00
lioncash
cb9ff3d9f8
[Android] Remove an unnecessary method override from GameListActivity.java. We don't actually do anything different from the default behavior of this method, so we don't need to explicitly define it.
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This method is intended to be used for modifying the contents of a menu before displaying it. We don't really have a need for this, since it doesn't need to be modified.
2013-10-01 09:18:17 -04:00
Lioncash
1c4c00d171
[Android] Return true upon displaying the exit confirmations dialog in EmulationActivity.java. Now multiple games can be launched like normal. Previously it was returning false.
2013-09-27 18:17:29 -04:00
Lioncash
69d2ecff52
Simplify SwitchPage() within GameListActivity.java. We no longer need the first switch statement, since case 0 will be hit when SwitchPage(0) is called from the folder browser. This means we can also get rid of recreateFragment(), since the only time this needs to be called is within the onCreate() function. When SwitchPage(0) is called, SwitchPage will perform basically the same actions as recreateFragment() would; thus the reason it can be removed.
2013-09-27 17:16:59 -04:00
Lioncash
689aca2788
[Android] Remove commented out code within EmulationActivity.java. Since the back button handling has a specific purpose, this is no longer needed.
2013-09-26 23:40:39 -04:00
Lioncash
f6a8733660
[Android] Tiny inline documentation cleanup.
2013-09-26 23:32:41 -04:00
Lioncash
8aba748735
[Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (in their infinite wisdom, they actually thought NOT throwing an exception was a cool way to handle this. How about that?). In the case of trying to access system directories as a normal user, an I/O error will occur due to permission access rights. This fixes that.
2013-09-26 23:06:10 -04:00
Lioncash
4542b9fcbb
[Core] Fix a memory leak in NetPlayServer.cpp in function OnData().
2013-09-26 15:42:22 -04:00
Lioncash
d903983564
[Android] Move EmulationActivity.java and NativeGLSurfaceView.java into a new sub-package called emulation. Now, all that's kept within the base package is the main class, the native calling class, etc.
2013-09-23 07:14:51 -04:00
Lioncash
af7ed820f5
[Android] Add a JP version of the string for FSAA. Also correct the English string too.
2013-09-22 19:16:32 -04:00
Lioncash
86d70cee15
Turns out CVTSD2SI in x64Emitter.cpp should actually use 64 bits instead of 32. Thanks for pointing that out hk.konpie.
2013-09-20 14:50:27 -04:00
Lioncash
49fff7979b
[Android] Make the FolderBrowser extend a ListFragment instead of a regular fragment. Lets us get rid of the need for an AdapterView.OnItemClickListener when handling list item clicks. Simplifies the implementation of the FolderBrowser a tiny bit.
2013-09-18 22:17:23 -04:00
Lioncash
af951f467e
[InputCommon] Fix a bug in ControllerInterface::UpdateOutput() in ControllerInterface.cpp. The variable ok_count was never incremented, which caused the function to always return false.
2013-09-18 10:09:32 -04:00
Lioncash
d03fb11188
Fix an incorrect opcode for an SSE instruction in x64Emitter.cpp. CVTSD2SI should write 0x2D, not 0xF2.
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Also format the NormalSSEOps enum.
2013-09-18 07:43:31 -04:00
Lioncash
db7f8697ba
[Android] Use a simpler "startActivity()" call in DolphinEmulator.java. Turns out the other one isn't 4.0 compatible, but actually only 4.1 and up. Also, in this case, we really don't actually care about the saved instance state bundle.
2013-09-18 01:57:01 -04:00