skidau
f8a4d4702c
Merge pull request #2252 from mathieui/traversal-timeout
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NetPlay: Don’t wait forever in the traversal client
2015-04-08 11:56:57 +10:00
skidau
ff891394e8
Merge pull request #2248 from mathieui/netplay-disable-ui
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NetPlay: Disable some UI elements when a game is running
2015-04-08 11:56:06 +10:00
skidau
5638ddaf6c
Merge pull request #2263 from JosJuice/sudtr-not-instant
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Make Speed Up Disc Transfer Rate not instant
2015-04-08 11:54:44 +10:00
skidau
717b326214
Merge pull request #2277 from lioncash/bool
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TASInputDlg: Remove unnecessary explicit bools
2015-04-08 11:53:09 +10:00
skidau
6b6b5ed37f
Merge pull request #2249 from SizzlingCalamari/DSPLLE-thread-fix
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Fixed dsp lle thread never starting
2015-03-31 12:25:59 +11:00
skidau
008200db4d
Merge pull request #2244 from lioncash/find
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DolphinWX/Common: Change some find_first_of usages to find
2015-03-30 21:07:42 +11:00
skidau
8c47c68a4f
Merge pull request #2232 from JosJuice/savestate-exact-version
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When loading incompatible savestate, display exact Dolphin version
2015-03-30 18:07:14 +11:00
skidau
5da3375bf1
Merge pull request #2245 from lioncash/tables
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DolphinWX: Get rid of wxGrid-based casts in the debugger.
2015-03-30 12:20:20 +11:00
skidau
731e4a3a65
Merge pull request #2250 from RachelBryk/tasinput-home
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Fix home button in tas input.
2015-03-29 16:40:57 +11:00
skidau
c45ffa937e
Merge pull request #2246 from skidau/sdl-init-crash
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Use WindowFromPoint to track the mouse in DInput
2015-03-28 22:55:39 +11:00
skidau
9947324296
Track the co-ordinates of the mouse relative to the pointed window instead of the original hwnd.
2015-03-28 11:38:14 +11:00
skidau
4f965da4f1
Revert the recent changes related to updating hwnd
2015-03-28 11:08:25 +11:00
skidau
74f25ad8ec
Merge pull request #2234 from lioncash/config
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DolphinWX: Break up ConfigMain into separate classes.
2015-03-28 10:11:29 +11:00
skidau
affa5c2e0b
Merge pull request #2228 from Stevoisiak/FixISOPaths
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Check for GCMPathes if ISOPaths is not found
2015-03-26 09:48:33 +11:00
skidau
01cb364c7a
Merge pull request #2243 from lioncash/osx-stuff
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DolphinWX: Fix a crash that occurs on OSX.
2015-03-24 11:58:11 +11:00
skidau
a0138e19cc
Merge pull request #2239 from mickdermack/pr-usbshu
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GCAdapter: Don't destroy the libusb context before freeing the device list.
2015-03-23 12:37:05 +11:00
skidau
cba34fa6f7
Merge pull request #2193 from magumagu/wii-disable-fakevmem
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Disable FakeVMem in Wii mode.
2015-03-23 12:36:24 +11:00
skidau
e08762dd36
Merge pull request #2241 from skidau/hwnd-hotkey
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Updated the hwnd for hotkeys.
2015-03-22 12:54:43 +11:00
skidau
d3ccad42c6
Merge pull request #2207 from JosJuice/zelda-tp-speedhack-versions
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Switch RZDE01r2.ini and RZDE01r0.ini
2015-03-22 12:54:05 +11:00
skidau
482ef964cf
Updated the hwnd for hotkeys.
2015-03-21 21:56:19 +11:00
skidau
39c41f5c70
Merge pull request #2192 from Tilka/sse2
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VertexLoaderX64: support SSE2 as a fallback
2015-03-21 12:58:24 +11:00
skidau
63c4bd665e
Merge pull request #2230 from skidau/Mouse-In-Separate-Window
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Updated the input plugins reference of hwnd on game start.
2015-03-21 12:46:37 +11:00
skidau
94e435afbc
Merge pull request #2201 from magumagu/ogl-clamp-origin
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OpenGL: use ClampUL instead of ClampLL where appropriate.
2015-03-21 12:45:46 +11:00
skidau
87bffb5972
Added event.Skip() to the OnFocusChange event. Fixes the pulldown menus.
2015-03-20 22:01:23 +11:00
skidau
9b1c2d3108
Merge pull request #2139 from skidau/gc-gba-link
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Update GameCube to GBA link cable emulation
2015-03-20 12:53:06 +11:00
skidau
c3344eaa88
Preliminary update to the GameCube to GBA link cable emulation. Fixes Zelda Wind Waker's Tingle Tuner connection, Pac-Man Vs, Final Fantasy: Crystal Chronicles multiplayer, and most other Gamecube to GBA link cable games.
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* Changed the SI buffer processing so that transfers do not have to be completed instantly
* Added a second socket at port 49420 (0xc10c) which sends clock information to the GBA slaves
* Handled disconnections from the GBA and GC
* Made the transfers asynchronous
* Blocks the socket before the connection times out
Requires VBA-M SVN 1235 or later.
2015-03-20 12:43:55 +11:00
skidau
98dce11f8c
Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window.
2015-03-19 21:31:05 +11:00
skidau
7d800b6180
Merge pull request #2224 from gerikkub/AutoFocus
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Pause the emulator based on mouse focus
2015-03-19 12:48:03 +11:00
skidau
4b11aeacb9
Merge pull request #2155 from mickdermack/pr-compress
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Improvements to DiscIO::CompressFileToBlob and DecompressBlobToFile
2015-03-19 12:45:57 +11:00
skidau
0ac8fd0214
Merge pull request #2183 from RachelBryk/netplay-time
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Use system time for start time in netplay.
2015-03-18 13:52:17 +11:00
skidau
b103aa7122
Merge pull request #2189 from magumagu/paired-loadstore-cleanup
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Fix paired loadstore to use correct load/store calls.
2015-03-17 11:26:01 +11:00
skidau
b170173aca
Merge pull request #2196 from magumagu/ipchle-gethostbyname
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Fix IPCHLE for gethostbyname.
2015-03-17 11:19:51 +11:00
skidau
7cda374910
Merge pull request #2202 from skidau/Popup-FIFO
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Show no more than one FIFO error per session.
2015-03-16 13:00:22 +11:00
skidau
cdff138c67
Show no more than one FIFO error per session.
2015-03-13 23:25:15 +11:00
skidau
2916aed1f9
Merge pull request #2195 from JosJuice/nandcontentloader-singletons
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Don't construct NANDContentLoader classes before Main.cpp runs
2015-03-13 12:20:43 +11:00
skidau
9063f0d16f
Merge pull request #2150 from Tilka/gamelist_searching
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DolphinWX: fix searching the game list in GTK
2015-03-12 13:32:50 +11:00
skidau
5dc23a93b6
Merge pull request #2169 from magumagu/rect-clamp
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Fix clamping for rectangles.
2015-03-12 13:31:51 +11:00
skidau
f3bb30f17f
Merge pull request #2180 from RachelBryk/netplay-quit
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Fix crash when server's client disconnects.
2015-03-12 13:28:38 +11:00
skidau
9ccc236b9c
Merge pull request #2179 from RachelBryk/sort
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Consistently sort games with the same name but different revision or reg...
2015-03-11 12:31:25 +11:00
skidau
2e7a832c4d
Merge pull request #2194 from skidau/GCPad-Recalibrate
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Calibrated the GCPad even if the game does not explicitly do so.
2015-03-10 11:42:38 +11:00
skidau
d7e54c36f1
Calibrated the GCPad even if the game does not explicitly do so.
2015-03-09 17:07:15 +11:00
skidau
d92efc4a3e
Merge pull request #2190 from skidau/wiimote-profiles
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Fixed the wiimote profiles not taking effect.
2015-03-09 11:30:33 +11:00
skidau
07251b7c57
Merge pull request #2177 from skidau/debugger-split-window
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Added the ability to split the Debugger window horizontally and vertically
2015-03-09 10:58:16 +11:00
skidau
b200e83b02
Fixed the wiimote profiles not taking effect.
2015-03-09 08:32:14 +11:00
skidau
61591db916
Merge pull request #2011 from skidau/hotkey-render-to-main
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Fixed the hotkeys so that they work with Render to Main
To set up a mix of keyboard and gamepad hotkeys, follow these steps:
1. In the Hotkey Settings, change the Device to Keyboard
2. Right click the hotkey button that you wish to map to your gamepad
3. In the window that pops up, change the Device to your gamepad
4. Press the Clear button
5. Press Detect and press the button on your gamepad that you want to map
6. Press Select
7. Press OK
To map a combo hotkey, e.g. Shift F5, follow these steps
1. Follow steps 1-4 above
2. Press Detect and the modifier button (e.g. Shift)
3. Press Select
4. Press Detect and the button which isn't the modifier (e.g. F5)
5. Press the "& AND" button
6. Press OK
This patch fixes these issues:
Issue 8307
Issue 8238
Issue 8217
Issue 8216
Issue 8214
Issue 8201
Issue 7652
2015-03-08 20:34:04 +11:00
skidau
3e12787cc8
Fixed a crash on launch which occurred if the hotkeys are not defined and the default hotkeys are loaded.
2015-03-08 20:27:14 +11:00
skidau
8f0bc1cd3a
Slowed down the freelook speed keys and allowed the depth/convergence keys to be held down.
2015-03-08 20:27:13 +11:00
skidau
9c133c0509
Readded the Key Shortcut function.
2015-03-08 20:27:13 +11:00
skidau
12ecc537e9
Renamed the Menu Accelerators to Key Shortcuts.
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Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
skidau
780eef68f6
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
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- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau
b446ea0132
Made the freelook keys work while held down
2015-03-08 20:27:13 +11:00
skidau
099876782f
Made the "Frame Advance" hotkey work while the key is held
2015-03-08 20:27:13 +11:00
skidau
a83d27b9c2
Increased the performance of the hotkey code by:
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* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
skidau
d2abbcd353
Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work.
2015-03-08 20:27:12 +11:00
skidau
d080632527
Ignore the File Open command if a game is running
2015-03-08 20:27:12 +11:00
skidau
679d9351ea
Fixed the Connect Wiimote hotkeys from getting activated while a GameCube game is running.
2015-03-08 20:27:12 +11:00
skidau
cc6b55ee2a
Fixed the save state hotkeys so that they work with the Render to Main Window option.
2015-03-08 20:27:12 +11:00
skidau
12155ddee4
Added the ability to split the Debugger window horizontally and vertically via the Add Panes menu.
2015-03-07 12:33:33 +11:00
skidau
a3f6cbfe6b
Merge pull request #2167 from JosJuice/language-selection-regression
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Call SetUserDirectory before InitLanguageSupport
2015-03-06 15:25:51 +11:00
skidau
ef3fd68603
Warning fix
2015-03-06 09:34:38 +11:00
skidau
da56582ba0
Merge pull request #2170 from skidau/pad-origin
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Moved the gcpad calibration from construction to runtime.
2015-03-06 00:17:19 +11:00
skidau
203c64e66d
Changed the GC Adapter rumble command to work like other controllers.
2015-03-05 23:57:18 +11:00
skidau
4cf4cee30e
Removed the GC Adapter "Use Thread" option as it was not useful.
2015-03-05 23:30:43 +11:00
skidau
e5277a5f49
Ignore invalid rumble data sent over Netplay to the GC Adapter
2015-03-05 23:11:48 +11:00
skidau
dee6a04980
Moved the gcpad calibration from construction to runtime
2015-03-05 23:06:19 +11:00
skidau
cd8c37bc07
Merge pull request #2145 from skidau/GC-Adapter-status-fix
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Cleared the status of the GC Adapter before populating it with new data
2015-03-02 12:18:52 +11:00
skidau
939159cd71
Cleared the status of the GC Adapter before populating it with new data
2015-03-02 11:08:26 +11:00
skidau
081adc92c0
Merge pull request #2152 from lioncash/timer
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DolphinWX: Clean up some wxTimer code
2015-03-01 15:13:53 +11:00
skidau
4dd0813dcf
Merge pull request #2133 from randomstuff/hotkeys
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Fix hotkeys for Linux
2015-02-28 10:59:18 +11:00
skidau
1dcd0ad879
Merge pull request #2129 from Sonicadvance1/shuffle_user_dir
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Move user directory detection location to UICommon.
2015-02-27 14:07:06 +11:00
skidau
2a41ac4072
Merge pull request #2123 from RachelBryk/nonmodal-isoprops
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Make iso properties non modal.
2015-02-27 13:25:46 +11:00
skidau
85359d5169
Merge pull request #2124 from RachelBryk/framelimit-hotkeys
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Fix order of some hotkeys
2015-02-27 13:24:32 +11:00
skidau
ae9a63479f
Merge pull request #2135 from lioncash/sizer
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DolphinWX: Remove an unnecessary sizer from the watch window
2015-02-27 07:43:34 +11:00
skidau
b1830edaff
Merge pull request #1995 from Ziek/master
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Added Enet and move traversal code from old netplay branch
2015-02-26 14:50:34 +11:00
skidau
f71f376371
Merge pull request #2117 from lioncash/id
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DolphinWX: Remove unnecessary control IDs
2015-02-26 12:49:07 +11:00
skidau
f4e42b394c
Merge pull request #2106 from magumagu/elf-translation-registers
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Correctly set up MSR and BAT registers for ELF loading.
2015-02-25 12:42:48 +11:00
skidau
bd0d5c1a22
Merge pull request #2102 from magumagu/ipchle-net-regression
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Fix crash in Wii games using IPCHLE networking.
2015-02-24 13:14:48 +11:00
skidau
69381580f3
Merge pull request #2096 from lioncash/wx
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DolphinWX: Remove unnecessary Windows-specific code in Frame.cpp
2015-02-24 13:11:39 +11:00
skidau
bf61abf22b
Merge pull request #2093 from magumagu/gc-bios-hack
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Hack around our terrible GC BIOS emulation.
2015-02-24 13:11:25 +11:00
skidau
593563e16c
Merge pull request #2087 from Armada651/epsilon-3d
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VertexShaderManager: Turn the epsilon hack back on for 3D Vision.
2015-02-23 13:12:55 +11:00
skidau
f8e51a1a26
Merge pull request #2050 from Tilka/reset_vertex_loader_stats
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VertexLoaderManager: reset stats properly
2015-02-23 13:10:38 +11:00
skidau
1c2977442f
Merge pull request #1992 from degasus/asyncevents
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Asyncevents
2015-02-23 13:08:39 +11:00
skidau
57e9d59704
Merge pull request #1978 from lioncash/dspwind
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DSPDebugWindow: Fix issue where the DSPLLE window would hang Dolphin on OSX
2015-02-23 12:57:27 +11:00
skidau
793abccb5e
Merge pull request #1942 from Buddybenj/No-Intro
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Replace Country Names With No-Intro Names
2015-02-23 12:56:28 +11:00
skidau
81eb9bdf16
Merge pull request #1629 from kamiyo/FIR-resampler
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High quality resampler
2015-02-23 12:53:33 +11:00
skidau
d601657c99
Merge pull request #2045 from greyrogue/master
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Add Datel AGP save commands for SRAM/FRAM. Improve EEPROM.
2015-02-15 12:57:58 +11:00
skidau
72e8e78ec8
Merge pull request #2037 from magumagu/illegal-inst-handling
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Improve illegal instruction handling.
2015-02-15 12:34:08 +11:00
skidau
32d8f887fe
Merge pull request #2032 from mathieui/update-libusb-externals
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Update the libusb in externals to 1.0.19 (latest)
2015-02-15 12:32:10 +11:00
skidau
61b19bda3e
Merge pull request #2042 from unknownbrackets/gcz-fix
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DiscIO: On decompress to file, write last blocks correctly
2015-02-14 13:46:06 +11:00
skidau
4ff5ec7117
Merge pull request #1984 from mathieui/GCAdapter-fixes
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Fix issues with the GC adapter handling code
2015-02-12 09:54:53 +11:00
skidau
8f4bcf3ec3
Merge pull request #2012 from lioncash/memswitch
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Memmap: Fix switch fallthroughs
2015-02-06 21:47:24 +11:00
skidau
66d80b75e2
Merge pull request #1939 from Sintendo/dspjit_ccnits
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Minor DSP JIT optimizations
2015-02-06 13:53:09 +11:00
skidau
012a4c18ff
Merge pull request #2010 from skidau/hotkey-input-fixes
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Hotkey fixes
2015-02-04 19:35:46 +11:00
skidau
3709a1ce3a
Fixed the crash which occurred when opening Wiimote configuration before a game was started.
2015-02-04 18:48:19 +11:00
skidau
fc8ea9c3b3
Ignore hotkeys if the game has not started.
2015-02-04 18:06:20 +11:00
skidau
b9fb6ad3e8
Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started.
2015-02-04 18:05:22 +11:00
skidau
5e645732f2
Merge pull request #1949 from skidau/hotkey-input
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Added the ability to map gamepad buttons to hotkeys.
2015-02-04 14:35:03 +11:00
skidau
c18c50a0e1
Merge pull request #1904 from magumagu/d3d-allow-nooutput-adapter
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D3D: allow selecting adapters with no outputs.
2015-02-04 13:09:27 +11:00
skidau
4e7d2ab893
Merge pull request #1985 from CarlKenner/accelerometers
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Fix accelerometer wiimote/nunchuk emulation.
2015-02-02 12:15:43 +11:00
skidau
d50b330d57
Merge pull request #1976 from lioncash/size
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InputConfigDiag: Fit buttons to their text
2015-01-31 12:34:35 +11:00