Chris Burgener
6175dfb80a
Set Medium Texture Cache for Fantastic Football Fan Party
2016-05-13 09:55:15 -04:00
Chris Burgener
a7a744d33c
Properly clear JIT cache on save states
2016-01-20 11:20:15 -05:00
Chris Burgener
66595b0ac9
Force XVID FourCC for MPEG4 output
2016-01-08 10:22:19 -05:00
Chris Burgener
c34fb3edf0
Use ffmpeg for Windows Video Dumping instead of VFW
2016-01-07 18:37:58 -05:00
Chris Burgener
bfcf7c791c
Add ffmpeg externals
2016-01-05 18:00:41 +01:00
Chris Burgener
fe4e99d6bf
AVIDump Clean Up and Fixes
2016-01-03 18:39:52 -05:00
Chris Burgener
1ea9b36e3b
Fix Frame Advance Hold Delay Changes
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Fixes the issues of modifying the frame advance speed increase/decrease not actually doing anything
2015-11-23 13:53:14 -05:00
Chris Burgener
5edb2bfea1
Fix wxWidgets Error in About Window
2015-10-05 13:36:53 -04:00
Fog
471c835546
Add Frame Advance Hold Hotkey Functionality
2015-10-04 12:14:36 -04:00
Fog
10f50f33fb
Fix random hangs when loading savestates with TAS Input
2015-07-03 21:56:14 -04:00
Fog
6e7fedd4d0
Add UI Support for up to 8x Internal Resolutions
2015-06-10 20:17:30 -04:00
Fog
519d2549dd
Fix File Extension Search Being Case Sensitive
2015-06-08 21:39:00 -04:00
Fog
c767813c0c
Fix adding additional Disc 2 to certain multi-disc games
2015-05-27 11:08:57 -04:00
Fog
16081a23f1
Fix video dumping incorrect lengths for some games
2015-05-09 02:28:48 -04:00
Chris Burgener
5af98db8c3
Append Disc 2 to Titles for Multi-Disc Games
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Fixes issue 5799
https://code.google.com/p/dolphin-emu/issues/detail?id=5799
2015-05-07 22:59:16 -04:00
Fog
a94e31e476
Update About Dolphin Screen
2015-03-31 21:30:05 -04:00
Fog
a20b576d86
Remove un-needed files
2015-01-23 20:22:09 -05:00
Fog
6cad635bd8
Use ffmpeg for Windows Video Dumping instead of VFW
2015-01-21 19:47:45 -05:00
Fog
467ab1a629
Moved Input Display to Movie Menu
2014-10-17 21:08:34 -04:00
Fog
108087bb68
Flipped Wave File Channels
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This change was done because with the previous method of dumping audio, the mixer would handle switching the RL being emitted by the DSP to LR, and thus would provide the proper channel orientation. Because we're now dumping directly from PushSamples() and PushStreamingSamples(), it was writing the right channel to the left channel of the wave file and vice versa.
2014-10-15 23:16:48 -04:00
Fog
f2ed533841
Start/Stop Audio Dump During Emulation
2014-10-15 20:50:38 -04:00
Fog
8d424b114a
Move bDumpFrames to SConfig (and it's references)
2014-10-12 23:56:16 -04:00
Fog
cd0c784d5a
Changed Dump Frames References
2014-10-12 19:51:13 -04:00
Fog
432e89b68d
Added Dump Frames/Audio to Movie Menu
2014-10-11 12:31:02 -04:00
Fog
fc4125cdd1
Proper Audio/Video Dumping
2014-10-09 00:06:04 -04:00
Fog
250cc9d5a0
Fixed last tick count not being set on movie load
2014-07-24 20:56:27 -04:00
Fog
76c5fa084b
Removed unused variable, added tick count check
2014-06-21 11:43:33 -04:00
Fog
c6e1a19e61
Add Tick Count to Movie Files
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Added tick count to .dtm movie files for more accurate time calculations
2014-06-19 12:11:09 -04:00