Commit Graph
5 Commits
Author SHA1 Message Date
luigi2us fc617299a7 Add a disassembly of SMG ucode.
TODO: move it? I can't commit it to docs/DSP because I only checked out trunk :(

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3489 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-18 10:56:29 +00:00
luigi2us 0c4c35d732 Add a basic test that reads unknown regs (0xFF8X).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3452 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 17:00:32 +00:00
luigi2us 36026c62ed This is the result of my investigations on the Zelda ucode, and more spceially
on these famous mails (00000000,000000000, 00000000,00010000, 00000000,00020000,
00000000,00030000) and command 0x2 (SyncFrame) too (these two things are tied
together).
Super Mario Galaxy now keeps sending commands 0x2 followed by the famous mails. 
Is it what it is supposed to do?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3392 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:51:19 +00:00
luigi2us c525563d77 Added support for AZERTY keyboard layout. Most keys should now work correctly for AZERTY keyboards, if you set the correct Wii language in Dolphin.
To change keyboard layout used, you need to open User\Config\Dolphin.ini and add the following two lines:

[USB Keyboard]
Layout = {0 for QWERTY, 1 for AZERTY}

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 18:19:38 +00:00
luigi2us a0e39011a3 Added experimental USB keyboard support. It works almost fine, some keys don't work correctly.
This is my first commit. Tell me if I did something wrong.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-23 16:17:04 +00:00