JosJuice
18a4afb053
Android: Use touch emulation of IR by default
...
While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
JosJuice
bacf0d629d
VolumeVerifier: Show desync warning for dual layer discs too
2020-04-25 19:47:08 +02:00
JosJuice
432f342bc8
DiscIO: Use a struct for Wii hashes
2020-04-24 14:44:29 +02:00
JosJuice
da9e0fb598
DiscIO: Parallelize the re-encryption code
2020-04-24 14:44:26 +02:00
JosJuice
319c508978
DiscIO: Implement re-encryption of Wii partition data
2020-04-24 14:24:12 +02:00
JosJuice
a4c7100bcc
DiscIO: Use partition data offset for ReadWiiDecrypted parameter
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Instead of the partition offset (which is usually 0x20000 less).
2020-04-24 14:16:55 +02:00
JosJuice
c9aab4f809
Merge pull request #8752 from TheRealPSV/master
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Remove unnecessary EFB to Texture disabling for Spider-Man 2
2020-04-22 10:33:10 +02:00
JosJuice
21e3e14d8a
Translation resources sync with Transifex
2020-04-17 11:44:24 +02:00
JosJuice
cf67b2093e
Merge pull request #8735 from Ebola16/INIT
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Android: Reload Wii Remote settings upon saving them
2020-04-17 11:31:18 +02:00
JosJuice
3629e75dd2
Merge pull request #8716 from Pokechu22/properties-leak
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Delete properties dialog on close
2020-04-16 13:53:37 +02:00
JosJuice
19e9a9c945
DiscIO: Clean up decompression size calculation
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We can use subtraction and std::min instead of
modulo and explicit if statements.
This commit does not change the behavior.
2020-04-15 22:15:40 +02:00
JosJuice
3aa463cdae
DiscIO: Fix decompressing writing too much sometimes
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This issue cannot happen with good dumps due to their size,
but it can happen with trimmed dumps.
2020-04-12 21:47:10 +02:00
JosJuice
26b21e3186
DiscIO: Fix decompressing writing too little sometimes
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This issue cannot happen with good dumps due to their size,
but it can happen with trimmed dumps.
2020-04-12 21:45:55 +02:00
JosJuice
b2c9149cf8
Remove outdated comment from Movie::FrameUpdate
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9c5c3c0 made this function be called on the CPU thread.
2020-04-10 00:18:53 +02:00
JosJuice
94f83db2b5
Adjust s_DIMAR/s_DILENGTH behavior (fixes Baten Kaitos music)
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https://bugs.dolphin-emu.org/issues/11997
The problem seemed to be that s_DILENGTH would get set to 0
at times when it shouldn't. Simply not changing it in case
of NoReply or DTK seems to fix the problem. However, we can
actually go one step further in accuracy and use data.size()
to change s_DIMAR and s_DILENGTH as partial reads (NoReply
commands) complete, instead of jumping directly to 0 when
the whole read completes.
2020-04-09 22:13:45 +02:00
JosJuice
812ad4257c
Core: Skip duplicate frames when using frame advance
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It used to be the case that frame advance skipped duplicate frames
(i.e. it would take 30 frame advances to get through one second
of emulated time in a 30 fps game), but this broke in 9c5c3c0 .
Skipping duplicate frames making TASing less annoying.
2020-04-09 11:39:29 +02:00
JosJuice
1a42355f96
Core: Clarify Callback_VideoCopiedToXFB and FrameUpdate
2020-04-09 00:21:04 +02:00
JosJuice
55f787b898
Remove unused function Host_UpdateProgressDialog
2020-04-03 12:53:38 +02:00
JosJuice
c6ee767851
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-03 12:53:38 +02:00
JosJuice
163b176bab
Android: Use the newly added style for all dialogs
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For consistency, and in case I missed any cases where not specifing
a theme could lead to a crash on Android TV.
2020-04-02 15:06:34 +02:00
JosJuice
ff0c36b21a
Android: Use the newly added style for the analytics alert too
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See 85ac06a .
2020-04-02 15:03:39 +02:00
JosJuice
4fd42d994e
Android TV: Fix crash when long pressing a game
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Also fixes the same crash when accessing the game details
(which only can be accessed after long pressing a game).
The problem was that we were not using a theme that had
an AppCompat theme as a parent.
Unfortunately, the game details dialog uses white on white on
Android TV, and I don't know how to fix this in a clean way.
2020-04-02 15:03:24 +02:00
JosJuice
4ff855921e
Merge pull request #8720 from webgeek1234/master
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Android: Fix ATV on API 28+
2020-04-02 09:46:59 +02:00
JosJuice
ee98042b81
Translation resources sync with Transifex
2020-03-31 23:14:12 +02:00
JosJuice
ef778723a2
DolphinQt: Fix the panic alert deadlock (a.k.a. "Question" issue)
2020-03-31 21:00:32 +02:00
JosJuice
1b97f081b8
Merge pull request #7920 from Ebola16/DISO
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Android: Add Paths to UI
2020-03-29 15:13:27 +02:00
JosJuice
5988d20917
Merge pull request #8698 from howard0su/warning_capture
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Cleanup warnings of -Wunused-lambda-capture
2020-03-26 10:37:33 +01:00
JosJuice
4b91185056
Translation resources sync with Transifex
2020-03-24 23:36:58 +01:00
JosJuice
76b97a4183
Merge pull request #8680 from Leseratte10/master
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SettingsHandler: Always decode the whole settings.txt file
2020-03-24 00:21:29 +01:00
JosJuice
aee9c7390d
Merge pull request #8699 from howard0su/cleanup_move
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Cleanup warnings of -Wpessimizing-move
2020-03-23 19:58:13 +01:00
JosJuice
a6d1fe59a3
Merge pull request #8693 from howard0su/warning_xinpu
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InputCommon: cleanup warnings of -Wclass-memaccess
2020-03-23 19:18:08 +01:00
JosJuice
6fab09951b
Merge pull request #8692 from howard0su/warning_unused
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Cleanup warnings of -Wunused-[const]-variable
2020-03-23 19:10:52 +01:00
JosJuice
623a50786d
Merge pull request #8702 from sl1pkn07/Qt5.15
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Fix build with Qt 5.15+
2020-03-23 18:35:09 +01:00
JosJuice
eca6cc51f9
Merge pull request #8690 from howard0su/warning_discio
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DiscIO: cleanup warnings of -Wmaybe-uninitialized
2020-03-23 18:10:36 +01:00
JosJuice
de5430b222
Android: Don't use SettingsAdapter's static state in file picker
2020-03-23 00:53:22 -04:00
JosJuice
21d6c0a11a
Boot: Change pre-defined setting.txt CODE values
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As suggested by
https://github.com/dolphin-emu/dolphin/pull/8673#discussion_r394945753
2020-03-19 13:05:44 +01:00
JosJuice
9709d6a353
Translation resources sync with Transifex
2020-03-18 14:05:51 +01:00
JosJuice
868cc15b71
Android/JNI: Remove odd usage of the comma operator
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This was probably a copypaste mistake of mine.
(env is used as the first argument when calling ToJString.)
2020-03-18 12:37:28 +01:00
JosJuice
1b844067aa
Back up Wii setting.txt and SYSCONF while emulating
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When booting a Wii game, Dolphin can overwrite certain settings
in the SYSCONF file, such as turning off PAL60 for NTSC games.
Normally, these settings get reverted at the end of emulation, but
this does not happen if Dolphin crashes or force quits in some other
way. (Personally, I have a tendency to use Visual Studio's Stop
Debugging button, which kills the process...)
Dolphin also overwrites certain values in setting.txt when booting
a Wii game. Unlike with SYSCONF, we currently make no effort to
preserve the original values in this file.
This change fixes both of these problems by copying SYSCONF and
setting.txt to the Backup folder when booting a Wii game, and then
copying them back either when launching Dolphin (in case the
previous run of Dolphin crashed) or when ending emulation.
2020-03-16 21:04:19 +01:00
JosJuice
5f6598f9e9
StringUtil: Add PathToFileName function
2020-03-16 21:03:34 +01:00
JosJuice
3614e9fcc2
Boot: Preserve MODEL value in setting.txt
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It doesn't necessarily start with RVL-001.
2020-03-16 20:38:07 +01:00
JosJuice
36c92294df
Boot: Preserve CODE value in setting.txt if it already matches the region
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This is a part of fixing https://bugs.dolphin-emu.org/issues/11930 .
2020-03-16 20:34:40 +01:00
JosJuice
cb0fe3fc30
Movie: Make checking for existing GC saves more reliable
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The old code only handled a raw memory card in slot A, not taking
GCI folders into account at all.
2020-03-15 23:56:34 +01:00
JosJuice
bb7623e3ba
Merge pull request #8659 from Ebola16/Q
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Android: Fix obscured Dolphin version
2020-03-10 20:10:56 +01:00
JosJuice
1add30994b
Translation resources sync with Transifex
2020-02-29 16:08:46 +01:00
JosJuice
f3c89fd6c2
Translation resources sync with Transifex
2020-02-22 14:01:14 +01:00
JosJuice
9cfe7f47f1
Merge pull request #8630 from leoetlino/scopeguard
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Common: Avoid std::function overhead in ScopeGuard
2020-02-17 12:40:10 +01:00
JosJuice
62046d93ce
Merge pull request #8542 from Itrimel/fix-gecko-loading
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Fix Gecko codes loading
2020-02-15 16:28:32 +01:00
JosJuice
829f3cff6f
VolumeVerifier: Ignore invalid partitions in GetBiggestReferencedOffset
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Otherwise GetBiggestReferencedOffset might treat garbage data as a valid
large offset, making Dolphin incorrectly say that the disc is too small.
2020-02-09 19:05:44 +01:00
JosJuice
07df6597a5
Fix VolumeVerifier not showing a problem for invalid partitions
2020-02-09 18:58:15 +01:00
JosJuice
9a348ae654
DiscIO: Check for DirectoryBlob seek failure
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Someone reported a problem with DirectoryBlob at
https://forums.dolphin-emu.org/Thread-feature-request-thread?pid=502820#pid502820 .
I'm not sure if the change in this commit actually fixes that problem,
but it's something I found that should be changed regardless.
2020-02-09 11:21:10 +01:00
JosJuice
f8355d0f82
VolumeVerifier: Don't return early when file is too small
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Not sure why that was there.
2020-02-02 17:09:58 +01:00
JosJuice
e449d23929
VolumeVerifier: Don't show an assert for files that are too small
2020-02-02 17:09:58 +01:00
JosJuice
64953bb63a
Android: More robust check for whether to sync channels
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This changes channel syncing to happen when the operating system is
Android TV rather than when TvMainActivity is launched. (You can run
TvMainActivity on a phone by specifying a launch activity manually
in Android Studio, which I do sometimes for testing purposes. Without
this change, you get an exception when channel syncing runs.)
2020-02-01 22:07:29 +01:00
JosJuice
f8f9dbdec3
Translation resources sync with Transifex
2020-01-31 23:45:22 +01:00
JosJuice
534547ee8b
Merge pull request #8595 from stenzek/android-10-vulkan-suboptimal
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Vulkan: Treat VK_SUBOPTIMAL_KHR as VK_SUCCESS on Android
2020-01-31 15:57:58 +01:00
JosJuice
996ab90e3c
Merge pull request #8596 from stenzek/android-duplicate-xfbs-typo
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Android: Fix typo in Skip Presenting Duplicate Frames setting name
2020-01-31 15:34:59 +01:00
JosJuice
4f01dad469
Merge pull request #8593 from leoetlino/wiiroot-sysmenu
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WiiRoot: Fix CopySysmenuFilesToFS directory creation
2020-01-30 15:26:41 +01:00
JosJuice
15b9b6e76b
Translation resources sync with Transifex
2020-01-26 14:18:39 +01:00
JosJuice
de26fec0af
VolumeVerifier: Report read errors to the user
2020-01-25 20:21:12 +01:00
JosJuice
956c63ef9b
DiscIO: Fix CISOFileReader::GetDataSize()
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Fixes being unable to run CISO games after the merge of PR 8558.
2020-01-22 18:57:50 +01:00
JosJuice
dd7f9ed5da
Merge pull request #8566 from leoetlino/isprint-ub
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StringUtil: Add IsPrintableCharacter and use it (and fix UB in MemoryViewWidget)
2020-01-16 17:50:07 +01:00
JosJuice
297b790e4f
DiscIO: Add out of bounds checks for blob reading
2020-01-14 18:59:31 +01:00
JosJuice
21c152f51f
Fix Error #001 (alternative solution)
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This is an alternative to PR 8557 and PR 8558. The way this PR solves
the problem is essentially the same as what we had before PR 8394
(except the code we had back then only worked because it was broken).
2020-01-14 16:47:14 +01:00
JosJuice
a2f2536a77
Merge pull request #8560 from Pokechu22/di-mios-fixes
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DI MIOS crash fixes
2020-01-14 11:44:14 +01:00
JosJuice
da59f97278
Merge pull request #8549 from leoetlino/clang-format-9
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Require clang-format 9 and reformat source code
2020-01-13 23:30:26 +01:00
JosJuice
966e1b31ba
Merge pull request #8394 from Pokechu22/misc-di-gpio
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Various DI improvements
2020-01-13 17:17:24 +01:00
JosJuice
c484276574
Merge pull request #6152 from bb010g/patch-1
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Enforce UTF-8 now that VS handles it sanely
2020-01-08 15:52:26 +01:00
JosJuice
0c12dbe860
DolphinQt: Properly save netplay session settings when changed
2019-12-23 23:14:13 +01:00
JosJuice
8e278b8053
Check presence of name and region in NetPlayServer
2019-12-23 23:14:13 +01:00
JosJuice
2fa4ef729f
DolphinQt: Check presence of region in NetPlaySetupDialog
2019-12-23 23:14:13 +01:00
JosJuice
10e98d0985
Translation resources sync with Transifex
2019-12-21 12:13:24 +01:00
JosJuice
208c6a3011
Boot: Optionally allow preserving region settings in setting.txt
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See the discussion in https://bugs.dolphin-emu.org/issues/11930 .
(This probably doesn't really fix that issue, but it's something
I thought would make sense anyway.)
2019-12-14 19:03:20 +01:00
JosJuice
711b36075c
Fix scrubbing unencrypted Wii disc images (for real this time)
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Unlike what my past self apparently thought, % is in fact not the
"round down" operator.
https://bugs.dolphin-emu.org/issues/11906
2019-12-08 19:41:40 +01:00
JosJuice
5a5c46a8b1
Merge pull request #8514 from lioncash/sview
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Common/Network: Make StringToMacAddress use a string_view
2019-12-06 17:00:42 +01:00
JosJuice
d9c78d54da
Android: Use square stick calibration
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Fixes https://bugs.dolphin-emu.org/issues/11911 and makes the range of
values when using touch controls correct. Also affects the range of
values for physical controllers in a way that may or may not be
desirable, depending on the controller model. (If there are
undesirable effects, they would be that the range of inputs is too
small, especially diagonally.) Such is our messy Android input system.
Should be an improvement on the whole for physical controllers, though.
2019-11-28 18:50:05 +01:00
JosJuice
7e64bdc85f
Android: Clear preferences linked to WiimoteNew.ini when overwriting
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Otherwise the preferences can end up in a state that is inconsistent
with WiimoteNew.ini.
2019-11-28 18:50:05 +01:00
JosJuice
b793ee6521
Translation resources sync with Transifex
2019-11-28 13:44:43 +01:00
JosJuice
6e0130351e
Android: Fix crash on enabling GC adapter
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We must set Java_GCAdapter.manager before the GC adapter thread (C++)
starts. We used to set it at emulation start, which was fine until
9f3f45a made the GC adapter thread start much earlier.
2019-11-28 00:47:58 +01:00
JosJuice
59633f5309
VolumeVerifier: Detect broken Super Paper Mario
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https://bugs.dolphin-emu.org/issues/11900
2019-11-27 18:26:22 +01:00
JosJuice
9938585702
DolphinQt: Remove "Experimental" from "Export Wii Save"
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It's pretty well tested at this point.
2019-11-27 17:23:58 +01:00
JosJuice
cf8208ace9
Android: Add audio volume setting
2019-11-26 21:10:27 +01:00
JosJuice
23fc5f9e35
VolumeWii: Check SupportsReadWiiDecrypted before m_encrypted
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Fixes using DirectoryBlob on extracted games that were unencrypted
prior to being extracted.
(One day I'll make DirectoryBlob actually support raw reads and then
the order of these two won't matter...)
2019-11-26 20:09:40 +01:00
JosJuice
70ee5234ba
Merge pull request #8188 from JosJuice/android-game-details
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Android: Bring back and update the game details dialog
2019-11-25 11:31:37 +01:00
JosJuice
8339793918
Android: Fix displaying checkbox settings with no description
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https://bugs.dolphin-emu.org/issues/11904
2019-11-25 00:14:40 +01:00
JosJuice
45ba745bc8
Merge pull request #8320 from CookiePLMonster/cpu-lock-yield-fix
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Do not yield to UI from PauseAndLock
2019-11-24 20:12:04 +01:00
JosJuice
9639dde114
Address review comments on old code
2019-11-23 17:48:44 +01:00
JosJuice
8e2b12e1ea
GameDetailsDialog: Use labels instead of icons
2019-11-23 17:48:44 +01:00
JosJuice
2e13353201
GameDetailsDialog: Convert layout to ConstraintLayout
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This also removes the FAB from GameDetailsDialog. It was
previously outside of the visible area and thus unusable.
2019-11-23 17:48:43 +01:00
JosJuice
4f1511043c
GameDetailsDialog: Fix banner placeholder
2019-11-23 17:48:43 +01:00
JosJuice
ec91674d07
GameDetailsDialog: Show game ID and revision
2019-11-23 17:48:43 +01:00
JosJuice
84e616337d
GameDetailsDialog: Remove the screenshot ImageView
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It takes up a lot of space on the screen, and the functionality for
saving these screenshots isn't in Dolphin anymore as far as I can tell.
2019-11-23 17:48:43 +01:00
JosJuice
100e7e2b3d
GameDetailsDialog: Hide description if empty
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In particular, Wii games don't have descriptions.
2019-11-23 17:48:43 +01:00
JosJuice
100f032e2f
GameDetailsDialog: Don't use CircleImageView for banners
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Because trying to fit a 3:1 banner into a circle looks very awkward.
Also move the banner below the title/description now that it
takes up more space horizontally.
2019-11-23 17:48:42 +01:00
JosJuice
fcb96a179d
GameDetailsDialog: Actually load the banner
2019-11-23 17:48:42 +01:00
JosJuice
c2952c466f
Bring back game banner loading code deleted in 3f21975
2019-11-23 17:48:42 +01:00
JosJuice
5ed0cf8e0e
Rename GameSettingsDialog to GamePropertiesDialog
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Since it no longer only contains settings.
2019-11-23 17:48:42 +01:00
JosJuice
00c4dad784
Android: Bring back the game details dialog
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It was made inaccessible in e19922c (I'm not sure why)
and then removed by 593b697 .
2019-11-23 17:48:41 +01:00
JosJuice
870912722e
Revert "Android: Remove dead code and related lib <circleimageview>"
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This reverts commit 593b69728d .
2019-11-23 17:35:19 +01:00
JosJuice
4305a9ac57
Merge pull request #8482 from rafaeltoledo/rt/material-fix
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Moves AlertDialogs imports to AndroidX and fix tabs background color
2019-11-23 16:56:39 +01:00