Léo Lam
00151fd913
Merge pull request #7601 from sepalani/html-pre
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LogWidget: Preserve spaces and newlines
2018-12-02 19:38:54 +01:00
Léo Lam
c56516502d
Merge pull request #7440 from JosJuice/wii-menu-1.0-region
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Never return Unknown from SConfig::GetFallbackRegion
2018-11-17 21:18:38 +01:00
Léo Lam
e90bd035cb
Merge pull request #7262 from lioncash/force
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ControlGroup: Return state data via GetState() by value where applicable
2018-09-16 16:04:21 +02:00
Léo Lam
5a289de27a
Fix BT passthrough by sending larger packets
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Fixes a critical regression from 8bb08d1ca6 .
In that commit, I replaced a 1024 byte buffer with a SHCIEventCommand.
However, it looks like some Bluetooth adapters actually require such
a large buffer, so this change needs to be reverted.
2018-09-16 15:36:58 +02:00
Léo Lam
a482299df6
Externals/discord: Don't run clang-format on source files
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It's annoying to have source files automatically reformatted every time
Dolphin is built because it causes git to consider the source tree to
be dirty.
2018-09-16 15:32:48 +02:00
Léo Lam
40b7fab235
Merge pull request #7261 from lioncash/static
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WiimoteReal: Make functions internally linked where applicable
2018-09-16 15:30:25 +02:00
Léo Lam
3ecc4ed1c4
Merge pull request #7390 from Techjar/qt-save-grid-scale
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Qt/GameList: Make grid view scale persistent
2018-09-16 15:21:00 +02:00
Léo Lam
c49eb2d249
Merge pull request #7398 from Techjar/emu-speed-skip-vsync
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VideoCommon: Skip vsync if configured emulation speed is not 100%
2018-09-16 15:19:45 +02:00
Léo Lam
80c402e1ad
Merge pull request #7161 from lioncash/disasm
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CMake: Only link in Bochs on x86 platforms
2018-09-16 15:16:00 +02:00
Léo Lam
3a16c0d47e
Merge pull request #7401 from JosJuice/translation-fixes
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Translation fixes
2018-09-16 15:09:26 +02:00
Léo Lam
eb9009e5c0
DSPTool: Use std::string == instead of strcmp
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Less C-like and conveniently fixes a build issue caused by strcmp
not being declared for some reason.
Converting to std::string is safe because the argument count is
checked every time so the char* cannot be a nullptr.
2018-07-05 09:40:43 +02:00
Léo Lam
971972069c
Merge pull request #7148 from lioncash/build
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Common, DSP: Only compile in x86-64 emitter related utilities on x86 platforms
2018-06-22 23:55:37 +02:00
Léo Lam
1da868ee82
Merge pull request #7150 from lioncash/naming
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BTEmu: Amend variable naming
2018-06-22 22:50:48 +02:00
Léo Lam
d07e599a74
Merge pull request #7151 from lioncash/const
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Movie: Make pointer parameters const where applicable
2018-06-22 22:50:25 +02:00
Léo Lam
e16cadf982
Merge pull request #7153 from lioncash/deduplicate
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DSPTables: Deduplicate FindByOpcode() implementations in DSP opcode tables
2018-06-22 22:49:16 +02:00
Léo Lam
167c19ae19
Merge pull request #7154 from lioncash/emitter
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DSPEmitter: Make member functions, aliases and constants private where applicable
2018-06-22 22:47:34 +02:00
Léo Lam
bdfc6de9fd
Merge pull request #7137 from lioncash/copy
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GameFile: Avoid copying map pairs in GetLanguages()
2018-06-19 22:57:29 +02:00
Léo Lam
de0b153867
Merge pull request #7136 from lioncash/unused
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GameFile: Remove unused variable within GetUniqueIdentifier()
2018-06-19 22:57:00 +02:00
Léo Lam
e728c0c948
Merge pull request #7132 from lioncash/table
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BTEmu: Make read-only arrays const
2018-06-19 22:56:10 +02:00
Léo Lam
a2bc62dd89
Merge pull request #7140 from lioncash/move
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DolphinQt2/RegisterWidget: std::move std::function instances in AddRegister()
2018-06-19 22:53:37 +02:00
Léo Lam
bd85d63c62
Merge pull request #7120 from Ebola16/313
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Update Android Gradle to 3.1.3 and minor improvements
2018-06-15 19:54:49 +02:00
Léo Lam
0ee9b884ca
Merge pull request #7123 from lioncash/enum
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DSPCore: Convert core type enum into an enum class
2018-06-15 19:52:57 +02:00
Léo Lam
2b6d6c12bf
Merge pull request #7124 from lioncash/enum-class
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PowerPC: Convert CPUCore enum into an enum class
2018-06-15 19:52:06 +02:00
Léo Lam
58606702f7
Merge pull request #7107 from lioncash/mac
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Common/Network: Get rid of out parameters for MAC address utilities
2018-06-14 19:44:09 +02:00
Léo Lam
c7280707ec
Merge pull request #7113 from lioncash/mask
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Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
2018-06-14 18:28:11 +02:00
Léo Lam
59cd9a5af7
Merge pull request #7118 from lioncash/hotkey-str
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HotkeyManager: Minor changes
2018-06-14 18:26:03 +02:00
Léo Lam
0f0823f4a4
Merge pull request #7119 from lioncash/random
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Common/Random: Add convenience template for simple arithmetic values
2018-06-14 18:25:21 +02:00
Léo Lam
f3a18db9e0
Merge pull request #7106 from lioncash/name
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WiimoteDevice: Amend variable naming
2018-06-11 11:12:08 +02:00
Léo Lam
69f079b371
Merge pull request #7098 from Ebola16/ElfDolMessage
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Android: Add AlertDialog for files without Game IDs in Game Settings
2018-06-10 14:36:46 +02:00
Léo Lam
fca6d80740
Merge pull request #7101 from lioncash/ios
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WiimoteDevice: Minor changes
2018-06-10 14:35:41 +02:00
Léo Lam
6da3c4a6d0
Merge pull request #7102 from lioncash/chunk
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ChunkFile: Remove unnecessary includes
2018-06-10 14:35:16 +02:00
Léo Lam
8bb08d1ca6
BTReal: Fix unsafe reinterpret_casts
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Using reinterpret_cast like that is possibly UB.
Replace them with structs/memcpy calls where applicable.
2018-06-09 23:04:04 +02:00
Léo Lam
f564c28040
Merge pull request #7099 from lioncash/compiler
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Common: Add Compiler.h header for compiler-specifics
2018-06-09 20:19:49 +02:00
Léo Lam
5d1b35e867
Merge pull request #7100 from lioncash/table
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WiimoteHIDAttr: Make file-scope packet data arrays immutable
2018-06-09 20:18:07 +02:00
Léo Lam
1d87584d69
Merge pull request #7097 from lioncash/dsp-disas
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DSPDisassembler: Remove unnecessary includes
2018-06-09 07:58:39 +02:00
Léo Lam
bbc2253949
Merge pull request #7095 from lioncash/cmake
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Common/CMakeLists: Link in libraries privately for traversal_server
2018-06-09 07:54:04 +02:00
Léo Lam
48b7cfa75c
Merge pull request #7062 from robopilot99/master
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Add auto-hide option to Wii IR pointer
2018-06-08 14:04:03 +02:00
Léo Lam
d23c3e9524
Merge pull request #7093 from lioncash/log
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Interpreter_SystemRegisters: Change PanicAlert to INFO_LOG in mtspr()
2018-06-07 19:01:39 +02:00
Léo Lam
b51fbaa5b0
Merge pull request #7084 from lioncash/mask
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Interpreter_SystemRegisters: Ensure FPSCR modifying instructions don't set bit 20
2018-06-07 16:51:36 +02:00
Léo Lam
34d6a49842
Merge pull request #7088 from Ebola16/TFD
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Give "Dump TEV Stages" and "Dump Texture Fetches" descriptions
2018-06-07 16:50:15 +02:00
Léo Lam
ca32b4127e
Merge pull request #7089 from spycrab/qt_refresh_hotkey
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Qt: Implement "Refresh Game List" hotkey
2018-06-07 16:49:09 +02:00
Léo Lam
18d5ba30d6
Merge pull request #7085 from master0fdisaster/Add-Volume-Hotkeys-OSD-Message
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Add OSD message for Volume Hotkeys
2018-06-07 16:46:19 +02:00
Léo Lam
dd7c558be3
Merge pull request #7092 from JosJuice/wii-devkit
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Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc
2018-06-07 15:52:07 +02:00
Léo Lam
c93210155f
Merge pull request #7075 from Ebola16/DumpObjects
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Software Renderer "Dump Objects" needs dedicated folder and tooltip
2018-06-06 15:20:14 +02:00
Léo Lam
21898a0c5a
Merge pull request #7086 from 8times9/netplay_window_fixes
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Qt: Remove Dolphin prefix from NetPlay window titles
2018-06-06 10:43:03 +02:00
Léo Lam
85baca386a
ES: Return ReturnCode in DiVerify for consistency
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No reason to return a s32 instead of an IOS return code (like every
other function in the ES API)
2018-06-05 22:07:59 +02:00
Léo Lam
f422b88ed9
Merge pull request #7078 from spycrab/qt_gc_adapter_fix
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Qt/GCPadWiiUConfigDialog: Fix settings not being loaded properly
2018-06-05 19:37:56 +02:00
Léo Lam
21d0d6711f
Merge pull request #7073 from leoetlino/fix
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WiiSave: Fix the way paths are handled
2018-06-05 18:32:13 +02:00
Léo Lam
bfbd890caa
Merge pull request #7080 from spycrab/qt_noprop_elfdol
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Qt/GameList: Don't show certain options when a DOL/ELF is selected.
2018-06-05 15:57:11 +02:00
Léo Lam
7e45ff7a0d
Merge pull request #7077 from spycrab/qt_cheat_rich
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Qt/CheatCodeEditor: Don't accept rich text
2018-06-05 15:56:14 +02:00
Léo Lam
b7a8deda96
Merge pull request #7074 from lioncash/paired
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Interpreter_LoadStorePaired: Simplify type aliases in QuantizeAndStore() and LoadAndDequantize()
2018-06-05 00:08:00 +02:00
Léo Lam
226f88bcb6
Merge pull request #7069 from leoetlino/player-id
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PadMappingDialog: Show player ID in player dropdown
2018-06-05 00:02:04 +02:00
Léo Lam
d1e2cc7b92
Merge pull request #7070 from spycrab/qt_prop_width
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Qt/PropertiesDialog: Fix tabs being cut off due to small window size
2018-06-04 23:49:28 +02:00
Léo Lam
14d37e0493
WiiSave: Fix the way paths are handled
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All paths in SaveFile are relative to the title data directory, not
absolute. Fixes an accidental regression from 5.0-7988 (PR #7059 ).
2018-06-04 23:31:00 +02:00
Léo Lam
8fe7f8d80d
Merge pull request #7072 from lioncash/emitter
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DSPEmitter: Make m_unresolved_jumps private
2018-06-04 22:26:24 +02:00
Léo Lam
d797bf2ee7
PadMappingDialog: Show player ID in player dropdown
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Makes it easier to differentiate players that have the same name.
2018-06-04 22:24:35 +02:00
Léo Lam
5f29e891d3
Merge pull request #7063 from lioncash/fifr
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Interpreter: Unset FPSCR.FI and FPSCR.FR for QNaN and infinity input operands
2018-06-04 20:53:58 +02:00
Léo Lam
6ce9c96d91
Merge pull request #7027 from leoetlino/cleanup
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Use some C++17 features available since GCC 6
2018-06-04 20:50:50 +02:00
Léo Lam
2a89ad9c39
Merge pull request #7066 from spycrab/qt_fs_exit
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Qt: Always return to windowed when confirming exit
2018-06-04 20:48:22 +02:00
Léo Lam
9b43180731
Merge pull request #7040 from JMC47/enableadouble2single
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[JIT] Enable Accurate Double to Single Conversion
2018-06-04 20:29:15 +02:00
Léo Lam
34511b397e
Merge pull request #7067 from Ebola16/ASU3
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Update Android Gradle Plugin
2018-06-04 19:37:33 +02:00
Léo Lam
b26a47e642
Merge pull request #6180 from ligfx/sdlhotplug
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Add hotplug support to SDL2 controller backend
2018-06-04 18:12:29 +02:00
Léo Lam
8e0ea92ec3
Merge pull request #7058 from JosJuice/move-titledatabase-usage
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Don't store custom names from TitleDatabase in GameFileCache
2018-06-04 14:59:05 +02:00
Léo Lam
8074192a85
Merge pull request #7057 from leoetlino/string
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Config/StringUtil/IniFile: Get rid of some duplicated code
2018-06-04 12:44:57 +02:00
Léo Lam
472e0d55b8
Merge pull request #7061 from leoetlino/wiiroot
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WiiRoot: Use new filesystem interface
2018-06-04 00:15:49 +02:00
Léo Lam
0ecec33567
WiiRoot: Use a namespace alias for FS to reduce noise
2018-06-03 21:37:28 +02:00
Léo Lam
c1428b6da0
WiiRoot: Use new filesystem interface
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This gets rid of remaining direct accesses to the Wii filesystem
in WiiRoot by using WiiSave to copy saves and the FS interface
2018-06-03 21:21:32 +02:00
Léo Lam
8fce18e4ff
Merge pull request #7059 from leoetlino/fs-wiisave
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WiiSave: Use new filesystem interface
2018-06-03 21:05:22 +02:00
Léo Lam
47bf809796
Merge pull request #7060 from lioncash/reg
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Gekko: Make register constructors explicit where applicable
2018-06-03 21:04:34 +02:00
Léo Lam
6b9aef7042
FS: Add a struct for modes
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As suggested here: https://dolp.in/pr7059#pullrequestreview-125401778
More descriptive than having a std::tuple of FS::Mode, and lets us
give names to known triplets of modes (like in ES). Functions that
only forward mode arguments are slightly less verbose now too.
2018-06-03 20:45:35 +02:00
Léo Lam
d1a8661709
WiiSave: Save and restore files and banner with correct mode
2018-06-03 17:23:40 +02:00
Léo Lam
fd3472442d
WiiSave: Use new filesystem interface
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Converts WiiSave to the new filesystem interface.
2018-06-03 17:01:14 +02:00
Léo Lam
c22205cd7e
Merge pull request #7053 from lioncash/frfi
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Interpreter_FPUtils/FloatingPoint/Paired: Amend cases where FPSCR.FR and FPSCR.FI should be unset
2018-06-03 15:36:12 +02:00
Léo Lam
83324fe77d
StringUtil: Remove ValueToString(std::string)
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Doesn't make a lot of sense to have a function that gives the string
representation for a string.
2018-06-03 15:11:59 +02:00
Léo Lam
7e79bf97ab
IniFile: Use templates for Get()
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Gets rid of duplicated code.
2018-06-03 14:53:56 +02:00
Léo Lam
cba32b12e7
IniFile: Use templates for Set()
2018-06-03 14:53:56 +02:00
Léo Lam
fc0193c4b1
Move Config ValueToString to StringUtil
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An identical implementation is used by IniFile, so move those functions
to StringUtil. A future commit will modify IniFile to use them.
2018-06-03 14:10:52 +02:00
Léo Lam
66ee47c417
Merge pull request #7056 from spycrab/qt_hk_debug
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Qt/HotkeyWindow: Always show debugging tab
2018-06-03 13:50:56 +02:00
Léo Lam
1e51e263e0
Merge pull request #6988 from leoetlino/wii-save-refactor
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WiiSave: Refactor the import/export code
2018-06-03 12:05:43 +02:00
Léo Lam
86368fcd4d
Merge pull request #6499 from Ebola16/SettingsGroup
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Android: Initial implementation of Interface submenu
2018-06-03 12:02:56 +02:00
Léo Lam
24ca621652
Merge pull request #7052 from AdmiralCurtiss/pokemon-colosseum-bonus-disc-ini
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Update GameINI settings for the Japanese Pokémon Colosseum Bonus Discs.
2018-06-03 11:58:46 +02:00
Léo Lam
a2b2a31e64
Merge pull request #7054 from JosJuice/android-no-themes
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Don't include the Themes directory in Android APKs
2018-06-03 11:55:08 +02:00
Léo Lam
396810c450
Merge pull request #7050 from lioncash/ptr
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WiimoteDevice: Get rid of pointer casting in CBigEndianBuffer
2018-06-02 21:35:43 +02:00
Léo Lam
f09f83c309
Merge pull request #7019 from Ebola16/VSQT
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Make DolphinQT2 the default project in dolphin-emu.sln
2018-06-02 14:23:20 +02:00
Léo Lam
62fdef0e6c
Merge pull request #7046 from lioncash/priv
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EXI_DeviceMic: Make data members of CEXIMic private
2018-06-02 11:53:07 +02:00
Léo Lam
69abaf3ec4
WiiSave: Merge Header and DataBinHeader to reduce noise
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DataBinHeader is not used anywhere in the code other than via Header,
so let's merge them to reduce noise when accessing header fields
(currently we have to do header.hdr which looks silly).
2018-06-01 23:45:58 +02:00
Léo Lam
210377816d
WiiSave: Get rid of some magic numbers
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It would make sense for 0x80 and 0xf0c0 to be respectively
sizeof(BkHeader) and sizeof(Header) as Nintendo is signing anything
that comes after the header, including the BkHeader.
2018-06-01 23:44:24 +02:00
Léo Lam
8eafd1928e
WiiSave: Move user interaction to UI frontends
2018-06-01 20:46:35 +02:00
Léo Lam
4df266f943
WiiSave: Use the correct length for paths
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Paths can never exceed 0x40 characters as this is the maximum length
that is allowed by IOS (and probably the common FS library too).
2018-06-01 20:46:35 +02:00
Léo Lam
8af16fdd28
WiiSave: Use an enum class for save file type
2018-06-01 18:58:34 +02:00
Léo Lam
94953670f2
WiiSave: Move overwrite prompt to Import
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WriteHeader should just write the header and not do anything else.
2018-06-01 00:14:48 +02:00
Léo Lam
a46a8dd378
WiiSave: Refactor import/export code
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The current WiiSave code is extremely messy, as it exposes all kinds of
implementation details in the header (including internal struct
definitions and magic numbers that don't have to be).
The read/write code is intermingled, so it's hard to tell which members
are used, or when/where they are set at all.
It also implicitly relies on some functions being called in a specific
order since it doesn't seek manually every time, which makes the code
even more fragile.
The logic is also hardcoded to only support bin->nand or nand->bin,
even though it would be useful to support nand->nand (for the
Movie save copying code, for example).
This commit attempts to solve these problems by getting rid of the
WiiSave class:
* Read/write code is moved to new Storage classes (NandStorage and
DataBinStorage) with small, clear functions that do one and only
one thing.
* The import/export logic was refactored into a generic Copy function
that takes two storages as parameters.
* The existing import and export functions are now just small wrappers
that call Copy with the appropriate storages.
2018-05-31 20:52:01 +02:00
Léo Lam
60dd2553c6
Merge pull request #7033 from lioncash/jitarm
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JitArm64_BackPatch: Correct usage of an invalidated iterator after a std::map erase() call in HandleFastmemFault()
2018-05-31 18:05:47 +02:00
Léo Lam
fff1db9730
Common: Add Random utilities
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This makes it easier to generate random numbers or fill a buffer with
random data in a cryptographically secure way.
This also replaces existing usages of RNG functions in the codebase:
* <random> is pretty hard to use correctly, and std::random_device does
not give enough guarantees about its results (it's
implementation-defined, non cryptographically secure and could be
deterministic on some platforms).
Doing things correctly is error prone and verbose.
* rand() is terrible and should not be used especially in crypto code.
2018-05-31 17:54:43 +02:00
Léo Lam
bdfd331355
Merge pull request #7028 from lioncash/obsolete
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GeneralPane: Replace usages of obsolete QString member function sprintf
2018-05-30 15:02:41 +02:00
Léo Lam
b7a268ceea
Merge pull request #7029 from lioncash/any
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VolumeWii: Shorten padding checking code within CheckIntegrity()
2018-05-30 14:58:16 +02:00
Léo Lam
4fb2d580d8
Merge pull request #7026 from lioncash/name
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JitAsmCommon: Normalize member variable names within CommonAsmRoutinesBase
2018-05-30 12:02:08 +02:00
Léo Lam
fb124c2eb0
Use nested namespaces for IOS HLE
...
Pretty much all of the source files contain the following:
namespace IOS
{
namespace HLE
{
namespace <name>
{
// actual code here
} // namespace <name>
} // namespace HLE
} // namespace IOS
which is really verbose boilerplate, because most of the files inside
of Core/IOS are for IOS HLE.
This commit replaces that with a more concise `namespace IOS::HLE`
or `namespace IOS::HLE::(name)`.
2018-05-30 11:40:05 +02:00
Léo Lam
5b90aba624
ChunkFile: Replace macro with a variable template
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Note that std::is_trivially_copyable_v cannot be used yet (C++17 only).
2018-05-30 11:39:30 +02:00
Léo Lam
8a00a9e149
Remove old GCC version checks
2018-05-30 10:59:15 +02:00