Tilka
7dfea144b9
Merge pull request #12324 from Pokechu22/vertex-loader-dummy-tex-coords
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VertexLoader: Fixes and cleanup related to skipped components
2023-12-04 13:06:19 +00:00
Tilka
b7ba3f5631
Merge pull request #12356 from noahpistilli/correct-wc24-files
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Data: Correct wc24recv.ctl file
2023-12-04 13:01:35 +00:00
Sketch
b1759477f3
Data: Correct wc24recv.ctl file
2023-12-03 21:07:12 -05:00
Tilka
96c256f97a
Merge pull request #12354 from Pokechu22/movie-extensionnumber
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Use ExtensionNumber in Movie.cpp
2023-12-03 20:16:58 +00:00
Pokechu22
1c62ebc9fb
Use ExtensionNumber in Movie.cpp
2023-12-03 11:36:54 -08:00
Mai
27be8c087e
Merge pull request #12295 from sepalani/arp-check
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BBA/HLE: Fix GC homebrew if_config not working
2023-12-03 11:26:00 -05:00
Mai
98eda4dc9f
Merge pull request #12351 from TryTwo/bugfix_data_symbols
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PPCSymbolDB. Bugfix. Fix .data symbols not loading
2023-12-03 11:17:44 -05:00
Mai
87256e3ec3
Merge pull request #12353 from JosJuice/hle-discard-cr
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PPCAnalyst: Clear crInUse on HLE
2023-12-03 09:20:29 -05:00
JosJuice
05864ceddd
PPCAnalyst: Clear crInUse on HLE
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This should have been done when rebasing 6cc4f593e5 after the merge of
3a00ff625e . There are no correctness implications as far as I know,
only very minor performance implications.
2023-12-03 14:20:45 +01:00
TryTwo
92532c8d3a
PPCSymbolDB. Bugfix. Fix .data symbols not loading, unless they were aligned to 4 bytes.
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.data symbols point to memory values and can be any byte or length of bytes (such as a string).
2023-12-03 00:03:28 -07:00
Pokechu22
69cf8b3470
VertexLoader: Use Common::SmallVector
2023-12-02 15:54:52 -08:00
Pokechu22
4116344785
VertexLoader: Remove unnecessary calls to VertexLoader_TextCoord::GetDummyFunction
2023-12-02 15:54:52 -08:00
Pokechu22
36796abc08
VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't
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This worked correctly on the JIT vertex loaders, and for the equivalent case with texture coordinates. I'm not aware of any games this affects (but libogc does mention a semi-related scenario at https://github.com/devkitPro/libogc/blob/6bc0317c7d52063c2d2b48b721520093c76432a9/gc/ogc/gx.h#L1855-L1857 .)
2023-12-02 15:54:52 -08:00
Pokechu22
1ee6824324
VertexLoaderTest: Add test for skipped texture coordinates
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Jimmie Johnson's Anything with an Engine is known to use texture coordinate 7 (and only texture coordinate 7) in some cases. There are a lot of possible edge-cases, so this test brute-forces all combinations with coordinates 0, 1, and 2.
2023-12-02 15:54:52 -08:00
Pokechu22
530590d162
VertexLoaderTest: Add test for skipped colors
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This test fails with the non-JIT vertex loader due to an issue fixed in a later commit in this PR. (Note that the non-JIT vertex loader is only used on machines where no JIT is available or if COMPARE_VERTEXLOADERS is enabled in VertexLoaderBase.cpp.)
2023-12-02 15:53:59 -08:00
Mai
4f3f208fe4
Merge pull request #12348 from JosJuice/jitarm64-imm-msr-fastmem
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JitArm64: Fix updating MEM_REG with imm MSR without fastmem
2023-12-02 17:53:28 -05:00
JosJuice
253afee315
JitArm64: Fix updating MEM_REG with imm MSR without fastmem
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Dolphin would crash when running with a fastmem arena but without
fastmem. This regression was caused by merging 9192128c50 without
adapting it after the merge of 0606433404 .
2023-12-02 17:26:33 +01:00
Admiral H. Curtiss
85f4a460f9
Merge pull request #12184 from noahpistilli/kd-mail-send
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IOS/KD: Implement Send Mail
2023-12-02 17:15:56 +01:00
Admiral H. Curtiss
a753022aa7
Merge pull request #12344 from noahpistilli/kd-download-time-fix
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IOS/KD: Set download span if download task not found
2023-12-02 17:13:45 +01:00
Sketch
e07087e43c
IOS/KD: Set download span if download task not found
2023-12-01 23:15:27 -05:00
Mai
c54e8d733f
Merge pull request #12347 from JosJuice/jitarm64-paired-offset
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JitArm64: Use ADDI2R for psq_lXX/psq_stXX immediate offsets
2023-12-01 20:15:06 -05:00
JosJuice
b1987d0187
JitArm64: Use ADDI2R for psq_lXX/psq_stXX immediate offsets
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This simplifies the source code, and slightly improves the emitted code
in some cases.
2023-12-01 21:31:11 +01:00
JosJuice
67791d227c
JitArm64: Add special zero case to ADDI2R
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This normally doesn't reduce the instruction count, but is nonetheless
useful on CPUs that can do 0-cycle moves.
2023-12-01 21:31:11 +01:00
JosJuice
25ffb0dbfc
JitArm64: Mask input to 32-bit ADDI2R
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In case the input was a s32 that got sign extended as part of conversion
to u64.
2023-12-01 21:26:37 +01:00
Sketch
b46fcf9032
IOS/KD: Implement Send Mail
2023-12-01 19:55:32 +01:00
Sketch
2c3d05423d
IOS/KD/VFF: Implement reading from VFF
2023-12-01 19:53:01 +01:00
Sketch
0d908a83e7
Common/HTTP: Implement Multiform
2023-12-01 19:52:21 +01:00
Mai
5f7e9d3bf1
Merge pull request #12320 from JosJuice/jitarm64-mmu-order
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PowerPC: Unify "FromJit" MMU functions
2023-11-30 18:34:32 -05:00
Mai
d85cb749c0
Merge pull request #11382 from skyfloogle/traversal-fix-2
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Traversal: Use low TTL for probe packet
2023-11-30 18:03:50 -05:00
Mai
d67f54b175
Merge pull request #12186 from TellowKrinkle/MultiTextureComputeMetal
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VideoBackends:Metal: Support multiple compute textures
2023-11-30 17:46:02 -05:00
Admiral H. Curtiss
163acb5d2c
Merge pull request #12339 from Tilka/bruise
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GameSettings: add patch to disable interlacing in Black & Bruised
2023-11-30 21:08:15 +01:00
Admiral H. Curtiss
529a51d653
Merge pull request #12341 from JosJuice/jitarm64-msr-pc-order
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JitArm64: Fix JitAsm without entry points map
2023-11-30 20:44:33 +01:00
JosJuice
4b50a38cf6
JitArm64: Fix JitAsm without entry points map
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This must have broken in a rebase of one of my recently merged PRs.
Dolphin still worked correctly with this bug, for two reasons:
1. Most AArch64 users are not on Windows, and therefore normally do have
the entry points map.
2. When the bug was triggered, Dolphin would fall back to the slower
path rather than crashing.
2023-11-30 20:11:02 +01:00
TellowKrinkle
394dd02d0a
VideoBackends:Metal: Support multiple compute textures
2023-11-29 18:45:11 -06:00
TellowKrinkle
a399dc43a1
VideoBackends:Metal: Align utility uniform sizes
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Prevents complaining from validation layers
2023-11-29 18:45:11 -06:00
Tillmann Karras
d12642b392
GameSettings: add patch to disable interlacing in Black & Bruised
2023-11-29 23:59:33 +00:00
Mai
89963c287c
Merge pull request #11958 from JosJuice/jitarm64-dispatcher-microopt
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JitArm64: Dispatcher optimizations
2023-11-29 16:54:09 -05:00
Mai
2d0e577f8f
Merge pull request #12340 from JosJuice/jit-gp-check-discard-cr
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PPCAnalyst: Don't discard CR before gather pipe interrupt check
2023-11-29 16:51:03 -05:00
JosJuice
bddcf60673
PPCAnalyst: Don't discard CR before gather pipe interrupt check
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This fixes a frequently occurring JitArm64 assert caused by merging
6cc4f593e5 without adapting it to the changes made in 5902b5b113 .
2023-11-29 21:53:13 +01:00
JosJuice
06c7862160
JitArm64: Rearrange dispatcher instructions to improve scheduling
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Loads can take a little while to complete.
2023-11-29 19:13:09 +01:00
JosJuice
9e970bcb30
JitArm64: Optiming shifting and masking PC in slow dispatcher
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Instead of shifting left by 1, we can first shift right by 2 and then
left by 3. This is both faster and smaller, because we get the right
shift for free with the masking and the left shift for free with the
address calculation. It also happens to match the pseudocode more
closely, which is always nice for readability.
2023-11-29 19:13:09 +01:00
JosJuice
c9347a2a19
JitArm64: Use LDP in slow dispatcher
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With one LDP instruction, we can replace two LDR instructions.
2023-11-29 19:13:09 +01:00
JosJuice
4a4e7d9b8a
Jit: Swap locations of effectiveAddress and msrBits
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This slightly improves instruction-level parallelism in Jit64's slow
dispatcher by shifting the PC left instead of the MSR.
In the past, this also enabled an optimization in JitArm64's fast path
where we could use LDP to load normalEntry and msrBits in one
instruction, but this was superseded by fd9c970 .
2023-11-29 19:13:09 +01:00
JosJuice
3df09f349d
JitArm64: Prefer X8 and up for temporary registers in JitAsm
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Just to make the code easier to understand at a glance. I especially
found it a bit annoying to reason about whether callee-saved registers
like W28 were being used because we needed a callee-saved register or
just for no reason in particular.
X8 and up is what compilers normally use when they're not register
starved.
2023-11-29 19:13:03 +01:00
Mai
0a62b30cd4
Merge pull request #11906 from noahpistilli/request-register-user-id
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IOS/KD: Implement Request Register User ID
2023-11-29 03:31:59 -05:00
Mai
02de58eb2c
Merge pull request #12337 from Tilka/imm16
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Jit64: fix invalid instruction encoding
2023-11-29 01:10:22 -05:00
Tillmann Karras
f6131e9703
Jit64: fix invalid instruction encoding
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This is a recent regression introduced in
c70dcf99dd .
2023-11-29 05:49:02 +00:00
Mai
a7216a3035
Merge pull request #9857 from JosJuice/jitarm64-cr-analysis
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PPCAnalyst: Allow more reordering of CR operations
2023-11-28 21:01:07 -05:00
Sketch
f2607cdd74
IOS/KD: Implement Request Register User ID
2023-11-28 20:40:15 -05:00
Mai
b7435be90a
Merge pull request #12298 from Shoegzer/master
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Update default IP for HLE BBA
2023-11-28 22:45:17 +01:00