Commit Graph
100 Commits
Author SHA1 Message Date
JosJuice 8140d6b1d3 Translation resources sync with Transifex 2023-11-07 20:01:29 +01:00
JosJuice aec5238aa6 Merge pull request #12237 from AdmiralCurtiss/hard-label
DolphinQt/AchievementHeaderWidget: Fix wrong label for hard unlock count.
2023-11-06 20:22:23 +01:00
JosJuice 9a342af857 Merge pull request #12275 from JosJuice/directoryblob-comma
DiscIO: Remove unintentional use of comma operator
2023-11-05 14:40:25 +01:00
JosJuice 9c53c110f8 DiscIO: Remove unintentional use of comma operator 2023-11-05 09:24:49 +01:00
JosJuice 6b2d801ed7 Merge pull request #12267 from JosJuice/contributing-leaks
Contributing.md: Make our stance on leaked information explicit
2023-11-03 22:37:50 +01:00
JosJuice a2a733f4a3 Contributing.md: Make our stance on leaked information explicit
We have been operating on this principle for a while. Let's make it
explicit so that new contributors know about it.
2023-11-03 18:53:49 +01:00
JosJuice 13c70eeb31 Merge pull request #12257 from Wack0/patch-1
JIT64 (Jit_Integer): for twx instructions, raise exception with correct SRR0
2023-11-01 21:10:39 +01:00
JosJuice d04e67be3d Add fastmem arena setting
Just for debugging.
2023-10-31 19:43:49 +01:00
JosJuice 8686536d7d Jit: Always initialize fastmem arena
If dcache is enabled when the game starts, initializing the fastmem
arena is still useful in case the user changes the dcache setting.
And initializing it doesn't really cost anything.
2023-10-31 19:43:49 +01:00
JosJuice 0606433404 JitArm64: Check fastmem instead of fastmem_arena
Preparation for the next commit.

JitArm64 has been conflating these two flags. Most of the stuff that's
been guarded by fastmem_arena checks in fact requires fastmem.

When we have fastmem_arena without fastmem, it would be possible to do
things a bit more efficiently than what this commit does, but it's
non-trivial and therefore I will leave it out of this PR. With this
commit, we effectively have the same behavior as before this PR - plus
the added ability to toggle fastmem with a cache clear.
2023-10-31 19:43:49 +01:00
JosJuice b3bfcc5d7f PowerPC: Allow toggling write-back cache during emulation
Now that PR 10575 is merged, the JIT automatically clears its cache
when this setting is changed, making this reasonable to implement.
2023-10-31 19:43:49 +01:00
JosJuice 899d61bc7d Jit64: Recompile asm routines on cache clear
This is needed so that the checks added in the previous commit will be
reevaluated if the value of m_enable_dcache changes.

JitArm64 was already recompiling its asm routines on cache clear by
necessity. It doesn't have the same setup as Jit64 where the asm
routines are in a separate region, so clearing the JitArm64 cache
results in the asm routines being cleared too.
2023-10-31 19:43:49 +01:00
JosJuice 5e74a8b850 Jit64: Don't make use of fastmem arena when dcache is enabled
Some code paths in EmuCodeBlock.cpp that were checking fastmem_arena
should really also be checking m_enable_dcache.

Because JitArm64 centralizes more or less all memory access to the
EmitBackpatchRoutine function and because that function already
contained a check, JitArm64 works fine without the additional checks
added by this commit. Regardless, I added the checks to MMU.cpp instead
of EmuCodeBlock.cpp where applicable so they would be available to
JitArm64. Maybe one day JitArm64 will need them if its code gets
restructured.
2023-10-31 19:43:40 +01:00
JosJuice b32ac9353e Merge pull request #12262 from AdmiralCurtiss/last-state-order-refactor
Core/State: Refactor logic for determining the relative age of existing savestates.
2023-10-31 19:39:47 +01:00
JosJuice 3454bc4c3c Translation resources sync with Transifex 2023-10-25 22:43:24 +02:00
JosJuice b3b660b446 Merge pull request #12236 from AdmiralCurtiss/qt-clear-layout
DolphinQt: Move GraphicsModListWidget::ClearLayoutRecursively() to QtUtils.
2023-10-15 19:17:01 +02:00
JosJuice 47396650bf Merge pull request #12232 from Dentomologist/convert_objectsubtype_to_enum_class
IOSC: Convert ObjectSubType to enum class
2023-10-13 21:54:23 +02:00
JosJuice d8e00c98e8 Android: Remove a stray backtick 2023-10-01 13:37:04 +02:00
JosJuice 02d76ba2a0 Jit: Fix fastmem initialization order
When evaluating whether jo.fastmem should be set to true, we check the
value of jo.fastmem_arena. However, due to a change made in 28e8117b90,
jo.fastmem_arena wasn't set until after the first time we set
jo.fastmem, so jo.fastmem would end up always being false until the next
time RefreshConfig was called.

Fixes https://bugs.dolphin-emu.org/issues/13364.
2023-09-30 16:16:54 +02:00
JosJuice 9e0fea8fc7 PowerPC: Flip the order of frsqrte_expected
This makes the the frsqrte routines one instruction shorter.
2023-09-30 11:41:27 +02:00
JosJuice 117bfd326d Merge pull request #12197 from t895/double-numeric-settings-fix
Android: Float slider settings fix
2023-09-24 15:33:24 +02:00
JosJuice 853d93d14a Merge pull request #12188 from t895/coil-loader
Android: Use custom image loader for game covers
2023-09-22 19:23:14 +02:00
JosJuice 8dbbae76de Jit64: Optimize ps_merge01 with Rd == Rb 2023-09-21 18:03:39 +02:00
JosJuice 9862ba4548 Merge pull request #12155 from krnlyng/jit_block_map_msr_fast
JitArm64/Jit64: Extend the fast lookup mmap-ed segment further to avoid needing to check the msr bits.
2023-09-17 15:13:53 +02:00
JosJuice a79fe768e3 Jit64: Simplify ps_sum1 2023-09-17 11:04:37 +02:00
JosJuice aa4de6516f Common: Fix HttpRequest::GetLastResponseCode stack corruption
Should fix https://bugs.dolphin-emu.org/issues/13353.
2023-09-16 16:01:28 +02:00
JosJuice 34b0a6ea90 Jit: Check for discarded registers when flushing
This adds a check for the bug addressed by the previous commit.
2023-09-10 12:54:52 +02:00
JosJuice 5902b5b113 PPCAnalyst: Don't discard before gather pipe interrupt check
This bug has been lurking in the code ever since I added the discard
functionality. It doesn't seem to be triggered all that often,
and on top of that the emitted code only runs conditionally, so I'm not
sure if people have been affected by this bug in practice or not.
2023-09-10 12:54:52 +02:00
JosJuice f7f4da2be8 Jit: Use correct address when checking fifoWriteAddresses
We need to check for the address of the *previous* instruction, because
checking fifoWriteAddresses happens not at the end of the instruction
that triggered it but at the start of the next instruction.
2023-09-10 12:54:18 +02:00
JosJuice 57e56f4bc2 Merge pull request #12174 from AdmiralCurtiss/jitcache-32bit
Core/JitCache: Don't try to allocate the fast block map on 32-bit builds.
2023-09-07 19:29:04 +02:00
JosJuice cc01b4b997 Merge pull request #12173 from AdmiralCurtiss/fixed-mapping-assert
Common/MemArena: LazyMemoryRegion fixes.
2023-09-07 19:28:46 +02:00
JosJuice 32f4f3ae7c Merge pull request #12152 from JosJuice/android-settings-nullable
Android: Get rid of unnecessary nullability in features.settings
2023-09-03 19:53:30 +02:00
JosJuice c378365324 Android: Get rid of unnecessary nullability in features.settings 2023-09-03 17:44:26 +02:00
JosJuice 26e9294075 Merge pull request #12153 from JosJuice/android-iso-paths-jni
Android: Use JNI for setting/getting ISO paths
2023-09-03 17:38:52 +02:00
JosJuice 57b1bd2b1a Merge pull request #12151 from JosJuice/android-controller-float
Android: Fix controller float sliders crashing
2023-09-03 17:38:42 +02:00
JosJuice 190e71a318 Android: Use JNI for setting/getting ISO paths
This gets rid of the last Android-specific code that directly interfaces
with INI files.
2023-09-02 12:58:20 +02:00
JosJuice 1c47c510cd Android: Remove all uses of Any from SliderSetting
This makes casting unnecessary, preventing the kind of type error we
just had from occurring in the future.
2023-09-02 10:05:42 +02:00
JosJuice e6138d7683 Android: Fix controller float sliders crashing
By not setting a stepSize, stepSize was getting set to the default
value of 0, which is an Int. This later caused a crash when trying to
cast it to Float.
2023-09-02 09:12:42 +02:00
JosJuice 4131dffae9 Jit: Allow BLR optimization without fastmem
While both fastmem and the BLR optimization depend on fault handling,
the BLR optimization doesn't depend on fastmem, and there are cases
where you might want the BLR optimization but not fastmem. For me
personally, it's useful when I try to use a debugger on Android and have
to disable fastmem so I don't get SIGSEGVs all the time, but it would be
especially useful for iOS users.
2023-08-29 22:55:29 +02:00
JosJuice af2c32635a Jit: Add more error checking to ProtectStack 2023-08-29 22:46:50 +02:00
JosJuice 5b112dbf2c VideoCommon: Fix GLSL uint handling in UberShaderPixel 2023-08-28 21:17:01 +02:00
JosJuice 58f247290f Use latest resolution value for resolution hotkey OSD
Because CPU thread config changed callbacks are no longer instant,
g_Config.iEFBScale doesn't yet contain the new value when the hotkey OSD
code tries to read it.

Should fix https://bugs.dolphin-emu.org/issues/13343.
2023-08-27 15:38:00 +02:00
JosJuice 7ac0db70c6 Merge pull request #12086 from krnlyng/jitcompilerPCload
JitArm64: Avoid loading compilerPC multiple times if it's already in a register.
2023-08-27 10:05:11 +02:00
JosJuice f9959656e7 Merge pull request #11919 from t895/kotlin-controls
Android: Convert "features.input" package to Kotlin
2023-08-26 19:10:56 +02:00
JosJuice 85281e76ee Jit: Remove unnecessary member variables 2023-08-26 17:05:04 +02:00
JosJuice 07d70db46b DolphinQt: Allow toggling most JIT debug settings at any time
There's no reason not to allow this now that these settings are
cleanly integrated into the new config system. (Actually, maybe
we could even have done this before the previous commit...)
2023-08-26 17:05:04 +02:00
JosJuice 28e8117b90 Jit: Automatically clear cache when JIT settings are updated
This fixes a problem where changing the JIT debug settings on
Android while a game was running wouldn't cause the changed settings
to apply to code blocks that already had been compiled.
2023-08-26 17:04:56 +02:00
JosJuice cd31da97d6 Merge pull request #11191 from JosJuice/jitarm64-no-checked-entry
JitArm64: Never check downcount on block entry
2023-08-26 17:00:08 +02:00
JosJuice b149ea51cf Merge pull request #11922 from t895/kotlin-model
Android: Convert "model" package to Kotlin
2023-08-25 21:04:34 +02:00
JosJuice 260bad74ea Merge pull request #12132 from JosJuice/gles-uint-const
VideoCommon: Fix custom shader constants on GLES
2023-08-22 22:35:06 +02:00
JosJuice ba99d17ac0 VideoCommon: Fix custom shader constants on GLES 2023-08-22 19:38:18 +02:00
JosJuice 6e88c44d5d Move SmallVector to Common
We had one implementation of this type of data structure in Arm64Emitter
and one in VideoCommon. This moves the Arm64Emitter implementation to
its own file and adds begin and end functions to it, so that VideoCommon
can use it.

You may notice that the license header for the new file is CC0. I wrote
the Arm64Emitter implementation of SmallVector, so this should be no
problem.
2023-08-22 13:19:49 +02:00
JosJuice e7c2133160 Fixes to translatable strings 2023-08-21 16:29:52 +02:00
JosJuice 3451cb1ca2 Merge pull request #11959 from Dentomologist/add_x64emitter_unittests
x64EmitterTest: add J/J_CC/CALL unit tests
2023-08-21 16:27:04 +02:00
JosJuice 0f64df3e3e DiscIO: Don't keep volume pointer in DiscScrubber
Keeping the pointer creates use-after-free opportunities, and we don't
have much reason to keep it around anyway.
2023-08-19 17:30:22 +02:00
JosJuice 8c5d8a6322 Merge pull request #12120 from AdmiralCurtiss/jit64-membase
Jit64: Actually update membase register after GlobalAdvance().
2023-08-19 17:20:28 +02:00
JosJuice ed7894924c Merge pull request #12048 from krnlyng/someothertest
Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it.
2023-08-19 09:49:29 +02:00
JosJuice a9ec2a6e41 Merge pull request #12116 from AdmiralCurtiss/log-colors
DolphinQt/LogWidget: Restore log window colors.
2023-08-18 09:00:43 +02:00
JosJuice b62c25864f CPUThreadConfigCallback: Remove some CPU thread asserts
Turns out that we have two subsystems that want to register CPU thread
callbacks from a different thread than the CPU thread: FreeLookConfig
and VideoConfig. Both seem to happen from the host thread before the CPU
thread starts, so there's no thread safety issue. But ideally, if we
want to allow registering callbacks from threads other than the CPU
thread, we should make registering callbacks actually thread-safe. This
is an unsolved problem for the regular Config system, so I would like to
leave it outside the scope of this PR.
2023-08-17 19:19:26 +02:00
JosJuice 7197e3abd0 Use structs for config callback IDs
This way you can't mix up regular config callback IDs and CPU thread
config callback IDs. (It would be rather bad if you did!)
2023-08-17 19:19:26 +02:00
JosJuice 1104b93ee4 UnitTests: Declare as CPU thread when using CPUThreadConfigCallback
This fixes a bunch of DEBUG_ASSERTs in the unit tests.
2023-08-17 19:19:25 +02:00
JosJuice 2b17e89336 Config: Don't clear callbacks on shutdown
This fixes a problem that started happening in CoreTimingTest after the
previous commit. CPUThreadConfigCallback registers a Config callback
only once per run of the process, but CoreTimingTest calls
Config::Shutdown after each test, and Config::Shutdown was clearing all
callbacks, preventing the callback from running after that.
2023-08-17 19:19:25 +02:00
JosJuice 71ce8bb6f0 Don't call RunAsCPUThread in config callbacks
In theory, our config system supports calling Set from any thread. But
because we have config callbacks that call RunAsCPUThread, it's a lot
more restricted in practice. Calling Set from any thread other than the
host thread or the CPU thread is formally thread unsafe, and calling Set
on the host thread while the CPU thread is showing a panic alert causes
a deadlock. This is especially a problem because 04072f0 made the
"Ignore for this session" button in panic alerts call Set.

Because so many of our config callbacks want their code to run on the
CPU thread, I thought it would make sense to have a centralized way to
move execution to the CPU thread for config callbacks. To solve the
deadlock problem, this new way is non-blocking. This means that threads
other than the CPU thread might continue executing before the CPU thread
is informed of the new config, but I don't think there's any problem
with that.

Intends to fix https://bugs.dolphin-emu.org/issues/13108.
2023-08-17 19:19:25 +02:00
JosJuice 86910f406e VideoCommon: Fix std::filesystem::path encoding conversion
In std::string, you can store strings using any encoding, but in Dolphin
we have decided to use UTF-8. The problem is that if you convert between
std::string and std::filesystem::path using the built-in methods, the
standard library will make up its own assumption of what encoding you're
using in the std::string. On most OSes this is UTF-8, but on Windows
it's whatever the user's code page is.

What I believe is the C++ standard authors' intended solution to this is
to use std::u8string instead of std::string, but that's a big hassle to
move over to, because there's no convenient way to convert between
std::string and std::u8string. Instead, in Dolphin, we have added helper
functions that convert between std::string and std::filesystem::path in
the manner we want. You *always* have to use these when converting
between std::string and std::filesystem::path, otherwise we get these
kinds of encoding problems that we've been having with custom textures.

Fixes https://bugs.dolphin-emu.org/issues/13328.
2023-08-16 09:56:56 +02:00
JosJuice 177ac0cd44 Merge pull request #12111 from OatmealDome/old-amd-bug
Remove `BUG_BROKEN_FRAGMENT_SHADER_INDEX_DECORATION`
2023-08-16 09:20:49 +02:00
JosJuice 4b1b5881b0 Android: Move DirectoryInitialization toast to UI thread
You're not allowed to just show toasts on any thread you want.
2023-08-15 14:03:08 +02:00
JosJuice 1d77bddc3b ControllerInterface/Android: Add null check to AddDevice
The Google Play Console is showing some users getting a crash here,
and indeed, InputDevice.getDevice can return null.
2023-08-15 13:31:18 +02:00
JosJuice d50494b88d Merge pull request #12060 from Sintendo/arm64-bool-logimm
JitArm64: Use LogicalImm in boolX
2023-08-13 18:51:05 +02:00
JosJuice 14a6076198 Merge pull request #12099 from Dentomologist/abstractframebuffer_change_member_declaration_order
AbstractFramebuffer: Fix Android reorder-ctor warning
2023-08-13 10:08:33 +02:00
JosJuice 1ebec40e4d JitArm64: Prefer MOVI with 64-bit elements for zeroing
The Cortex-X2 and Cortex-X3 (and possibly others) recognize MOVI with
64-bit elements as a zeroing idiom, but not MOVI with other sizes.
2023-08-06 12:11:37 +02:00
JosJuice f2b8baa82c Translation resources sync with Transifex 2023-08-01 21:06:37 +02:00
JosJuice 02b0e287cb InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul
This only matters for analytics, but still.
2023-08-01 19:35:55 +02:00
JosJuice 262a3be08a JitArm64: Store PC on debug exit
Should fix https://bugs.dolphin-emu.org/issues/13178.

Jit64 doesn't need to do this because it stores PC directly into
ppcState instead of first storing it in a register.
2023-07-31 16:50:49 +02:00
JosJuice a912a2c3f5 Merge pull request #12047 from AdmiralCurtiss/nand-stats-user
Add file size stats to NAND Check.
2023-07-30 21:51:07 +02:00
JosJuice d2c5d79614 JitArm64: Use farcode in WriteLinkBlock
Now block link nearcode is back to a length of three instructions.

Unfortunately, the code I'm adding to Jit.cpp ends up being a bit messy
because we need to handle the case of already being in farcode...
2023-07-30 15:00:07 +02:00
JosJuice 1813f0fdb5 Jit: Remove checkedEntry
It's now always identical to normalEntry.
2023-07-30 14:28:02 +02:00
JosJuice f78ba9ac55 JitArm64: Never check downcount on block entry
Jumping between linked blocks currently works as follows: First, at the
end of the first block, we check if the downcount is greater than zero.
If it is, we jump to the `normalEntry` of the block. So far so good. But
if the downcount wasn't greater than zero, we jump to the `checkedEntry`
of the block, which checks the downcount *again* and then jumps to
`do_timing` if it's less than zero (which seems like an off by one error
- Jit64 doesn't do anything like this). This second check is rather
redundant. Let's jump to `do_timing` where we previously jumped to
`checkedEntry`.

Jit64 doesn't check the downcount on block entry. See 5236dc3.
2023-07-30 14:20:44 +02:00
JosJuice 30c4ac34b0 Merge pull request #12073 from AdmiralCurtiss/wiimote-win32error
WiimoteReal/IOWin: Use correct error type in the default case.
2023-07-29 18:54:10 +02:00
JosJuice ed8911b204 Merge pull request #12019 from Dentomologist/gekkodisassembler_remove_unused_member_and_parameter
GekkoDisassembler: Remove unused member and parameters
2023-07-28 20:02:19 +02:00
JosJuice bed3874497 Merge pull request #12076 from JosJuice/android-when-or
Android: Fix SettingsActivity.onActivityResult
2023-07-28 19:13:16 +02:00
JosJuice b5b8282ca9 Android: Fix SettingsActivity.onActivityResult
`or` is the bitwise or operator.

Fixes file pickers in the settings not saving your choice.
2023-07-28 18:45:07 +02:00
JosJuice e3453ea23d Update GameTDB files 2023-07-27 19:45:52 +02:00
JosJuice 17fa9dfc4e Merge pull request #12046 from AdmiralCurtiss/nand-stats-unit-test
UnitTests: Enable cluster check in FileSystemTest.GetDirectoryStats.
2023-07-27 18:44:34 +02:00
JosJuice 8f1b2280ae Merge pull request #12068 from SuperSamus/manual-texture-game
Qt/GameConfigWidget: Add Manual Texture Sampling
2023-07-27 16:54:59 +02:00
JosJuice 44d25602a0 Translation resources sync with Transifex 2023-07-26 15:32:36 +02:00
JosJuice eb79bf37e2 Merge pull request #12052 from mitaclaw/profiling-is-something
Announce RSCRATCH clobbering in Jit64::Cleanup() when profiling is enabled
2023-07-23 20:12:43 +02:00
JosJuice 3d9bc85912 Merge pull request #12058 from noahpistilli/android-wiilink
Add Enable WiiLink checkbox to Android GUI
2023-07-22 08:14:18 +02:00
JosJuice 5acebc71c4 D3D: Remove Windows 7 mention in logic ops warning
Dolphin no longer supports Windows 7, so the fact that there are (were?)
more people who use Windows 7 than who use a GPU that doesn't support
the required feature is no longer relevant.
2023-07-11 22:41:51 +02:00
JosJuice 559611d9a4 Merge pull request #12039 from deReeperJosh/skylanders-list-fixes
Skylanders Portal: More List Fixes
2023-07-11 17:58:57 +02:00
JosJuice bd90f6be78 Merge pull request #12017 from Dentomologist/remove_unused_flowlayout
QtUtils: Remove unused FlowLayout
2023-07-09 16:06:35 +02:00
JosJuice 90b1f5c60a Merge pull request #12020 from Dentomologist/gekkodisassembler_remove_unread_variables
GekkoDisassembler: Remove unread variables
2023-07-09 16:00:26 +02:00
JosJuice 1e7268c04b Merge pull request #12021 from deReeperJosh/skylanders-list-fixes
Skylander Portal: Simple List Fixes
2023-07-08 14:40:54 +02:00
JosJuice 179d823852 Merge pull request #11992 from Dentomologist/remove_mtype_and_associated_enum
GekkoDisassembler: Remove unread variable and associated enum
2023-07-01 09:00:42 +02:00
JosJuice 38fe7ac945 Merge pull request #12008 from AdmiralCurtiss/vkgfx-parens
VKGfx: Add parentheses around ambiguous if statements.
2023-06-29 17:43:57 +02:00
JosJuice 3384e02098 DolphinQt: Don't translate empty strings
Trying to translate an empty string will return a long metadata string
for the loaded translation file rather than the expected empty string.
2023-06-28 18:43:52 +02:00
JosJuice 78f4a9189d Translation resources sync with Transifex 2023-06-27 22:42:07 +02:00
JosJuice 766b8605f8 Merge pull request #11994 from JosJuice/skylanders-i18n
DolphinQt: Add i18n comments for Skylanders strings
2023-06-27 22:40:14 +02:00
JosJuice a7aee396f6 Merge pull request #11929 from t895/gradle-updates
Android: Gradle updates
2023-06-26 19:44:23 +02:00
JosJuice 984ffe65a8 GameSettings: Restore HAT.ini
We only use six-character INIs for settings that have to be set on a
per-version basis.
2023-06-26 17:45:43 +02:00
JosJuice ac53ab184c Merge pull request #11952 from K0bin/no-per-game-driver
Android: Remove GPU driver from per-game settings
2023-06-25 19:00:01 +02:00