JMC47
0497b20955
Merge pull request #7978 from jordan-woyak/wm-emu-rpt-32-fix
...
WiimoteEmu: Fix Data Report 0x32.
2019-04-10 21:32:20 -04:00
JMC47
e10a472134
Merge pull request #7936 from jordan-woyak/numeric-setting-cleanup
...
InputCommon: Clean up how numeric settings are handled.
2019-04-09 19:30:26 -04:00
JMC47
75e74315e6
Merge pull request #7689 from jordan-woyak/sdl-improve
...
ControllerInterface: SDL cleanups/fixes
2019-04-06 14:53:51 -04:00
JMC47
a7ee00ae25
Merge pull request #7960 from Techjar/netplay-fix-segfault-on-exit
...
Qt/MainWindow: Fix segfault on exit while NetPlay is open
2019-04-05 11:48:07 -04:00
JMC47
a2df9beb9f
Merge pull request #7924 from jordan-woyak/info-widget-fix
...
DolphinQt: Fix unused widgets in InfoWidget from being visible.
2019-04-02 19:59:44 -04:00
JMC47
42964e8531
Merge pull request #7921 from zackhow/fixir
...
Android: Fix touch IR
2019-03-31 23:15:04 -04:00
JMC47
735a705e4d
Merge pull request #7776 from jordan-woyak/wm_devicechange
...
Add hotplug support to DInput and XInput controller backends
2019-03-30 18:41:46 -04:00
JMC47
0bce1c509d
Merge pull request #7942 from jordan-woyak/gc-adapter-calib-fix
...
HW/SI: GCAdapter calibration fix.
2019-03-30 06:37:23 -04:00
JMC47
5a10707a37
Merge pull request #7946 from stenzek/gl-msaa-efb-peeks
...
FramebufferManager: Fix broken EFB peeks in GL with MSAA on
2019-03-30 00:45:52 -04:00
JMC47
b4b0ebae27
Merge pull request #7934 from stenzek/stretched-efb-peeks
...
FramebufferManager: Fix EFB peek cache stretching last tile
2019-03-27 10:53:47 -04:00
JMC47
a1f53716dc
Merge pull request #7893 from jordan-woyak/mapping-ui-cleanup
...
DolphinQ: Mapping UI cleanups.
2019-03-26 20:30:30 -04:00
JMC47
e636b3e712
Merge pull request #7871 from jordan-woyak/wm-real-cleanup
...
WiimoteReal: Improve state changes and code cleanups.
2019-03-25 19:28:22 -04:00
JMC47
96fec2eb70
Merge pull request #7913 from jordan-woyak/dinput-hat-fix
...
ControllerInterface: Unbreak DirectInput POV Hats having bad values on init.
2019-03-19 17:24:02 -04:00
JMC47
1fead4ffb6
Merge pull request #7912 from master0fdisaster/master
...
Disable Defer EFB Copies to RAM for Majora's Mask (VC)
2019-03-18 18:00:59 -04:00
JMC47
7acefe8a28
Merge pull request #7898 from spycrab/qt_netplay_empty_chat
...
Qt/NetPlayDialog: Prevent players from sending empty chat messages
2019-03-16 13:09:28 -04:00
JMC47
ae533185c4
Merge pull request #7899 from spycrab/qt_netplay_bold
...
Qt/NetPlayDialog: Don't bold the player table headers
2019-03-16 12:12:30 -04:00
JMC47
2a9f01c1ba
Merge pull request #7897 from spycrab/qt_mapping_dialog
...
Qt/PadMappingDialog: Improve layout
2019-03-16 12:07:43 -04:00
JMC47
011ecd92e8
Merge pull request #7829 from jordan-woyak/detect-input-improve
...
ControllerInterface/DolphinQt: Improve input detection.
2019-03-13 19:00:24 -04:00
JMC47
bb16f6b0ec
Enable Defer EFB Cache Invalidation for SMG1 and 2
...
These games see ~50% to 120% performance increase in parts of the game
bottlenecked by EFB peeks, such as the lenses flare effects.
2019-03-13 08:36:31 -04:00
JMC47
88ee781257
Merge pull request #7877 from stenzek/efb-poke-panic
...
FramebufferManager: Fix panic in VertexManager with large EFB depth poke batches
2019-03-12 04:40:09 -04:00
JMC47
22e7419747
Merge pull request #7838 from stenzek/efb-tile-cache
...
FramebufferManager: Implement EFB tile cache
2019-03-12 03:10:20 -04:00
JMC47
9e4ab87a34
Merge pull request #7765 from AdmiralCurtiss/fzero-save-file-out-of-bounds
...
GCMemcard: Fix out of bounds access in F-Zero GX checksum calculation.
2019-03-11 12:40:03 -04:00
JMC47
fa685afd77
Merge pull request #7723 from zackhow/newcale
...
Android: Wiimote only(no nunchuck) overlay upgrades
2019-02-25 11:48:05 -05:00
JMC47
3426c985f9
Merge pull request #7812 from jordan-woyak/wiimote-emu-minor
...
WiimoteEmu: Minor accuracy fixes.
2019-02-21 13:54:43 -05:00
JMC47
a129d60a57
Merge pull request #7762 from jordan-woyak/gcadapter-calibration
...
HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers.
2019-01-31 23:47:09 -05:00
JMC47
0e1669e1c7
Merge pull request #7728 from jordan-woyak/pad-perfect-calib
...
SI_DeviceGCController: Calibrate to perfect neutral instead of initial input state.
2019-01-28 21:11:46 -05:00
JMC47
cf8da56297
Merge pull request #7751 from zackhow/motefix
...
Android: Don't grab wiimote report if size is < 1
2019-01-28 19:53:04 -05:00
JMC47
7907633126
Merge pull request #7715 from Techjar/qt-delete-unparented
...
Qt/MainWindow: Directly delete unparented dialogs
2019-01-28 06:42:07 -05:00
JMC47
e060b133e3
Merge pull request #7722 from 0xFEEDC0DE64/gamecube-settings-improvements
...
General GameCubePane improvements
2019-01-25 05:40:07 -05:00
JMC47
ddb1fbf701
Merge pull request #7500 from zackhow/pointer
...
Android: Add IR pointer control to touch overlay
2019-01-24 20:02:23 -05:00
JMC47
1d3e3de44b
Merge pull request #7629 from JosJuice/auto-disc-change
...
Automatic disc change for 2-disc games
2019-01-15 13:01:36 -05:00
JMC47
e2535254ad
Merge pull request #7709 from ytrezq/master
...
Disable some Video settings for 1080° Snowboarding
2019-01-14 23:56:51 -05:00
JMC47
658c95588b
Merge pull request #7695 from zackhow/onetouch
...
Android: only add controllers GC1 and Wiimote1 as touch controllers
2019-01-11 22:55:05 -05:00
JMC47
0aee9f5545
Disable Deferred EFB Copies on Mario kart Wii
...
Can cause random hangs on track load.
2019-01-11 16:10:59 -05:00
JMC47
012338288e
Merge pull request #7662 from jordan-woyak/mapping-indicators-make-pretty
...
ControllerEmu: Make mapping indicators pretty
2019-01-10 19:04:27 -05:00
JMC47
42c701d518
Fix "Vitual Console" Typo in M.ini
2019-01-08 04:46:56 -05:00
JMC47
3397824601
Merge pull request #7588 from Techjar/controller-dialog-wiimote-disabled-bug
...
Qt/ControllersWindow: Fix Wiimote settings not being re-enabled after quitting NetPlay
2019-01-07 16:55:36 -05:00
JMC47
fd7d7431e4
Disable Deferred EFB Copies in Sonic Adventure 2
...
Causes a crash during the final boss. This game is timing sensitive in
general though, so I wouldn't be surprised if certain other stages also
had crashing issues.
2019-01-07 15:53:11 -05:00
JMC47
0ca9accd8b
Merge pull request #7640 from jordan-woyak/input-fixes
...
ControllerInterface: Output/Rumble fixes
2019-01-05 17:16:35 -05:00
JMC47
d75e9b2d5d
Merge pull request #7677 from Techjar/netplay-peer-init-fix
...
NetPlay: Fix server peer initialization hang
2019-01-05 15:10:39 -05:00
JMC47
1cd5debecf
Merge pull request #7585 from Techjar/netplay-wiimote-extension
...
NetPlay: Sync Wiimote extension
2019-01-05 05:57:36 -05:00
JMC47
fc68b835e7
Merge pull request #7661 from JosJuice/emulation-touch-button-help
...
Android: Edit the text that pops up on game launch
2019-01-02 16:37:54 -05:00
JMC47
aac17bf0d8
Merge pull request #7591 from weihuoya/setting-desc
...
Android: show setting value as description
2019-01-02 15:09:20 -05:00
JMC47
f8586bb83c
Fix Emulated Dance Mat
...
I have no idea how it got so broken, but this makes it so both the
Active Life and DDR Mario/Wii games can be fully configured.
2018-12-28 17:47:49 -05:00
JMC47
e6b859a923
Update Netplay Main Page Warnings
...
We now support automatically syncing most things. Add Dual Core Netplay
Warning. Update Wii Remote Netplay string since it now kinda works.
2018-12-26 14:23:43 -05:00
JMC47
102f25b259
Enable EFB2RAM by default in Final Fantasy III
...
The game needs it to output correctly.
2018-12-26 05:26:05 -05:00
JMC47
f62fb8ae5d
Monster Mayhem requires XFB2RAM for Portraits.
...
Monster Portraits are a pretty big part of the game as you actually
build them. If users really want performance, they can manually disable
it.
2018-12-26 05:15:06 -05:00
JMC47
eb7f492420
Disable Defer EFB Copies for Rune Factory Frontier
...
Causes crashes when reading mail and opening menus.
2018-12-25 12:53:56 -05:00
JMC47
48f6938ac4
Fix glitched corner in Nickelodeon Unite.
2018-11-07 12:42:31 -05:00
JMC47
3a4574957b
Disables a panic alert in lswx that makes using not64 impossible
2018-08-10 21:22:45 -04:00
JMC47
4e2b6e66e0
Update INI for Rubik's Rush
...
Skip DCBZ was breaking a lot of 2D graphics for no reason and
Immediately Present XFB copies causes output issues.
2018-07-20 03:14:53 -04:00
JMC47
99180eaae3
Disable JITFollowBranch for Need For Speed: MW
...
Need For Speed: Most Wanted crashes with JITFollowBranch enabled when
entering the garage, shop or other buildings from freeroam.
2018-07-15 21:18:11 -04:00
JMC47
2795376b61
Enable Accurate Double to Single Conversion
2018-06-04 11:49:12 -04:00
JMC47
3cd9465f91
Fix JIT64 mtsmsr issue after PIE support again.
2018-03-28 04:16:41 -04:00
JMC47
a8bf9c5cbe
Fix GameCube Sample Rate
...
The GameCube's sample rate is slightly different due to a hardware bug.
The exact numbers are (54000000 / 1124) for GameCube and (54000000 / 1125)
on Wii. I also modified 32KHz mode. This fixes audio desyncs in several
GameCube games and severe issues in Sonic Mega Collection.
2017-10-23 13:16:40 -04:00
JMC47
f7b133b39a
Fix JIT64 mtmsr - PIE support caused the codesize
...
to get bigger, breaking an optimization. This forces the emitter to use a
32bit pointer instead of an 8bit one, fixing the issue at the expense of
efficiency.
2017-08-22 06:44:38 -04:00
JMC47
d320a2a067
Force Wallace and Gromit to use smaller memcard.
2017-02-21 16:09:49 -05:00
JMC47
4b62d19818
Star Wars: The Clone Wars INI
2016-09-05 23:42:10 -04:00
JMC47
0a7a3aef0e
Removes fake wiimote data that was causing desyncs.
2016-07-23 04:52:39 -04:00
Justin Chadwick
b3a0b6def4
Disables assert messages that seem to be invalid.
2015-07-08 16:12:32 -04:00
Justin Chadwick
8cc4342760
Add documentation for Wii network files
2015-05-25 16:11:29 -04:00
Justin Chadwick
51b26f3397
Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without
...
Breaking Gladius
2014-12-27 19:16:50 -05:00
Justin Chadwick
43dcbe0a73
Change the comments to be more detailed.
2014-07-04 08:00:49 -04:00
Justin Chadwick
30f93ab418
Place pinned memory as top priority
2014-07-03 20:35:13 -04:00
Justin Chadwick
e110f1049c
[NetPlay] Make the Memory Card A/B setting sync across netplay.
...
Fixes issue 6575.
2013-09-03 17:41:52 -04:00
Justin Chadwick
6b1c8f9d17
[Netplay] Read dual core setting before syncing it with clients.
...
Fixes issue 6573.
Fixes issue 6535.
2013-09-02 19:55:25 -04:00
Justin Chadwick
26242de914
Increases Gamecube pad polling rate during netplay to normal. Also re-add dualcore setting syncing to netplay, which I had erroneously removed.
2013-08-18 08:19:16 -04:00