Commit Graph
100 Commits
Author SHA1 Message Date
Admiral H. Curtiss 885e6690c5 DiscIO/DirectoryBlob: Add explanations for DiscContent members. 2021-10-23 16:51:44 +02:00
Admiral H. Curtiss b988ab4441 DiscIO/DirectoryBlob: Consolidate functions that take data for ContentSource to just take a ContentSource. 2021-10-23 16:51:44 +02:00
Admiral H. Curtiss 7f57c24172 DiscIO/DirectoryBlob: Rename the vector-reference variant of DiscContentContainer::Add() to AddReference() to make it clearer at call sites that the given vector must remain in memory. 2021-10-23 16:51:44 +02:00
Admiral H. Curtiss f972ddf32f Common/FileUtil: Fix incorrect (32-bit) stat struct being used on Windows, which was hidden by a define in CommonFuncs.h. 2021-10-23 03:50:47 +02:00
Admiral H. Curtiss 6684e26ae2 DiscIO/DirectoryBlob: Fix swapped DiscContent comparison operators. 2021-09-21 08:01:21 +02:00
Admiral H. Curtiss ad410009bb Core/DiscIO: Extract disc and partition constants to DiscUtils.h. 2021-09-19 22:43:52 +02:00
Admiral H. Curtiss bd92c29ef5 Core/CheatSearch: Avoid length underflow on new search. 2021-09-16 08:13:02 +02:00
Admiral H. Curtiss c40e8ee3a8 Qt/CheatsManager: Show disabled AR and Gecko tabs when no game is running. 2021-09-16 08:01:40 +02:00
Admiral H. Curtiss dd9047f7c5 Qt/GeckoCodeWidget: Disable functionality if no game id is given. 2021-09-16 08:01:40 +02:00
Admiral H. Curtiss a4b1ea3d70 Qt/ARCodeWidget: Disable functionality if no game id is given. 2021-09-16 08:01:40 +02:00
Admiral H. Curtiss aa2d089d1b Qt/MenuBar: Allow opening Cheats Manager regardless of emulation state and configuration. 2021-09-16 08:01:26 +02:00
Admiral H. Curtiss aee6e45386 Qt/CheatsManager: Let the 'Configure Dolphin' button shown in the Cheats Manager when Cheats are disabled actually open the settings. 2021-09-16 08:01:12 +02:00
Admiral H. Curtiss 55397b6d52 DolphinQt: Rewrite cheat search GUI. 2021-09-15 19:05:49 +02:00
Admiral H. Curtiss f3346262d2 Core/CheatSearch: Implement cheat searching functionality. 2021-09-15 19:05:48 +02:00
Admiral H. Curtiss f76aaf65f6 Common/FileUtil: Strip trailing path separator in ScanDirectoryTree(). 2021-09-14 17:39:38 +02:00
Admiral H. Curtiss 06d41c53ce DiscIO/DirectoryBlob: Handle reads between files. 2021-09-14 07:09:55 +02:00
Admiral H. Curtiss 788177a001 GameINI: Disable JIT branch following for Namco Museum to avoid major stuttering in Galaga Arrangement and Dig Dug Arrangement. 2021-09-11 05:27:07 +02:00
Admiral H. Curtiss 34992f52c7 PowerPC/JitCache: Clear valid_block bits for long invalidations. 2021-09-07 23:14:20 +02:00
Admiral H. Curtiss f592565532 DSPHLE/AX: Reload resampling coefficients on savestate load if necessary. 2021-08-30 23:36:09 +02:00
Admiral H. Curtiss a4d4dc82d4 DSPHLE/AX: Use in-class initialization. 2021-08-27 03:00:13 +02:00
Admiral H. Curtiss 83ba17fc25 DSPHLE: Set m_dsp_control to a consistent value in Initialize(). 2021-08-25 23:10:16 +02:00
Admiral H. Curtiss 54125516bb DSPHLE: Remove unused members. 2021-08-25 23:02:04 +02:00
Admiral H. Curtiss f5cd17925a PowerPC: Fix for calling InvalidateICacheLines() with a count of 1 causing a (harmless) second invalidation. 2021-08-19 22:54:34 +02:00
Admiral H. Curtiss 8b2f5d5006 Jit64: Optimize dcbx being called in a loop over a large memory region. 2021-08-17 02:38:00 +02:00
Admiral H. Curtiss df1e59409b PowerPC: Handle translation if range given to InvalidateICache spans multiple BAT or Page Table pages. 2021-08-13 21:23:12 +02:00
Admiral H. Curtiss 57037a69f9 PowerPC: Call InvalidateICacheLine() in InstructionCache::Invalidate() for clarity. 2021-08-12 19:27:25 +02:00
Admiral H. Curtiss 4afbd87188 PowerPC: Fast path in InvalidateICache is only valid if the address is 32-byte aligned. 2021-08-12 19:27:25 +02:00
Admiral H. Curtiss 116d1361d5 PowerPC: Let callers of JitCache_TranslateAddress determine whether the address was translated. 2021-08-09 18:25:35 +02:00
Admiral H. Curtiss 95fbd09691 PowerPC: Update variable name conventions and const-ness around calls to JitCache_TranslateAddress(). 2021-08-09 01:25:04 +02:00
Admiral H. Curtiss 3296d2fc1f PowerPC: Reorder members of TranslateAddressResult to reduce struct size. 2021-08-09 01:25:04 +02:00
Admiral H. Curtiss e3a784ffba PowerPC: Convert enum in TranslateAddressResult to enum class. 2021-08-07 00:07:46 +02:00
Admiral H. Curtiss 0e76dabbbb Jit64: Always pass effective address to InvalidateICache() in dcbx. 2021-08-04 22:17:42 +02:00
Admiral H. Curtiss eedae929b7 GameINI: Set safe texture cache in WarioWare: Smooth Moves for Writer's Block and Brain Age microgames. 2021-07-13 20:38:56 +02:00
Admiral H. Curtiss c9e4489e17 Core/MMU: Fix inverted condition in HostIsInstructionRAMAddress(). 2021-07-09 05:48:17 +02:00
Admiral H. Curtiss c292351faa Core/MMU: Add HostTryWrite*() functions. 2021-07-07 04:26:28 +02:00
Admiral H. Curtiss b59fcae70a Core/MMU: Add HostTryRead*() functions. 2021-07-07 04:26:28 +02:00
Admiral H. Curtiss 1183fb3d2d VideoCommon/Fifo: Move SConfig::GetInstance() outside the GPU loop. 2021-06-23 23:52:26 +02:00
Admiral H. Curtiss 360d05fe21 AudioInterface: Initialize s_cpu_cycles_per_sample to a sane value. 2021-06-13 20:41:20 +02:00
Admiral H. Curtiss c3560f033e UPnP: Improve error messages on initialization failure. 2021-06-07 00:36:35 +02:00
Admiral H. Curtiss 441d304317 CheatsManager: Use game information directly from SConfig, and only recreate widgets if game changes. 2021-06-06 21:56:34 +02:00
Admiral H. Curtiss 414e0f4598 GeckoCodeWidget: Take game ID and revision directly instead of through GameFile. 2021-06-06 21:25:37 +02:00
Admiral H. Curtiss 1fbe56210a ARCodeWidget: Take game ID and revision directly instead of through GameFile. 2021-06-06 21:23:17 +02:00
Admiral H. Curtiss 9fd16a93c5 NetPlay: Sync the EFB access tile size as an integer instead of a boolean. 2021-06-06 19:02:07 +02:00
Admiral H. Curtiss 4b784576d9 Core/Memmap: Don't try to map logical memory from inactive physical regions. 2021-03-02 18:41:33 +01:00
Admiral H. Curtiss 8199825c6f Core/Memmap: Store and check which physical regions are actually mapped instead of relying on SConfig staying the same. 2021-03-02 18:41:33 +01:00
Admiral H. Curtiss 918f3d92e0 Core/Memmap: Give more detailed error messages if memory mapping fails. 2021-03-01 19:11:00 +01:00
Admiral H. Curtiss 22b300336a Core/MemoryWatcher: Use appropriate memory read function in ChasePointer(). 2021-02-24 19:02:30 +01:00
Admiral H. Curtiss dc2d234284 GCMemcardUtils: Fix typo in comment. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss e47eb16641 GCMemcardManager: Detect attempt to import multiple save files with the same internal name. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss 74b56a8c7f GCMemcardManager: Add filename column. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss 9acbe1aced GCMemcardManager: Make columns sortable. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss 42f4ee629b GCMemcardManager: Make columns resizable by the user. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss 7cf991bd8a GCMemcardManager: Small cleanups. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss e00e6e1a8c GCMemcardManager: Replace remaining panic alert with ModalMessageBox. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss daa76183ed GCMemcard: Let ImportFile() take a Savefile instead of a direntry and a vector of blocks. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss c95f3cbb61 GCMemcard: Remove obsolete methods. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss 645cb2f3d1 GCMemcardDirectory: Rewrite migration logic without ExportGci(). 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss e8b99d3afd GCMemcardManager: Rewrite file deleting logic to provide a better user experience. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss 6e96f95432 GCMemcardManager: Rewrite file copying logic to provide a better user experience. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss 08dccb8727 GCMemcardManager: Rewrite file importing logic to provide a better user experience. 2021-01-28 22:01:33 +01:00
Admiral H. Curtiss 3286d2df3d Common/VariantUtil: Add 'overloaded' helper struct for use with std::variant. 2021-01-28 22:01:32 +01:00
Admiral H. Curtiss 87ae7ccd75 GCMemcardManager: Rewrite file exporting logic to provide a better user experience. 2021-01-28 22:01:32 +01:00
Admiral H. Curtiss 7bb7aa16c2 GCMemcardManager: Relayout file table for a more compact design. 2021-01-28 22:01:32 +01:00
Admiral H. Curtiss ec4fc7171f GCMemcardUtils: Implement GenerateFilename() as a cleaner variant of GCMemcard::GCI_FileName(). 2021-01-28 22:01:30 +01:00
Admiral H. Curtiss 3e7f537a9d GCMemcard: Implement ExportFile() to get a file on a card with a single method call. 2021-01-28 22:00:33 +01:00
Admiral H. Curtiss 9b14cc8ea2 GCMemcard: Implement utility functions to read saves from and write saves to files, without involving a memory card. 2021-01-28 22:00:28 +01:00
Admiral H. Curtiss 2932b5f8cd Qt: Give better error messages when Wii save importing fails. 2021-01-02 17:46:12 +01:00
Admiral H. Curtiss d9c686db30 WiiSave: Delete existing save, if any, before importing one. 2021-01-02 17:46:12 +01:00
Admiral H. Curtiss 700d53e00f WiiSave: In Import(), make sure the TMD exists or can be reinstalled before allowing save to be imported. 2021-01-02 17:46:11 +01:00
Admiral H. Curtiss 46e4c17db3 WiiUtils: Add utility functions to handle prep-work for importing 'SD-card export' style Wii saves. 2021-01-02 17:46:11 +01:00
Admiral H. Curtiss 7abe1085e3 IOS/ES: Pass relevant caller title information to ImportTmd() and ExportTitleInit(). 2020-12-31 17:13:46 +01:00
Admiral H. Curtiss 5bbd5fce2f Common: Write PNGs in two steps to allow Unicode target paths. 2020-12-20 03:30:17 +01:00
Admiral H. Curtiss f5170dc69b Common/LinearDiskCache: Handle truncated shadercache files. 2020-12-19 19:09:33 +01:00
Admiral H. Curtiss e91a347a07 Common/LinearDiskCache: Use unique_ptr instead of new/delete. 2020-12-19 19:09:33 +01:00
Admiral H. Curtiss 668b8d60c8 Core/AddressSpace: Return null accessors when no game is running to prevent out-of-bounds memory accesses. 2020-12-13 06:21:07 +01:00
Admiral H. Curtiss 3d8736f9d7 Update bundled libpng to version 1.6.37 2020-12-13 02:50:12 +01:00
Admiral H. Curtiss 324de7fa02 VideoCommon: Use Common::SavePNG() to write textures. 2020-11-26 23:55:05 +01:00
Admiral H. Curtiss 33c1a5b941 InputCommon: Use Common::SavePNG() to write images. 2020-11-26 23:55:05 +01:00
Admiral H. Curtiss 2de3b12e9d Common: Add SavePNG() function that writes PNGs using the simplified libpng API. 2020-11-26 23:55:05 +01:00
Admiral H. Curtiss 11e226a91a Qt/IOWindow: Remove Apply button. 2020-11-26 00:47:37 +01:00
Admiral H. Curtiss 334100509b Qt/IOWindow: Show the current value of the expression. 2020-11-26 00:46:51 +01:00
Admiral H. Curtiss ddfb8fa404 Qt/IOWindow: Apply expressions immediately so we can query the current value of the expression. 2020-11-26 00:45:31 +01:00
Admiral H. Curtiss 45d4746a5d IOFile: Replace all fprintf string writing with calls to WriteString. 2020-11-25 22:11:21 +01:00
Admiral H. Curtiss 9c590e215f IOFile: Add WriteString() method to replace fprintf string writing. 2020-11-25 15:41:25 +01:00
Admiral H. Curtiss 83c235b7cb WiiUtils: Create Wii Shop log files when installing a WAD.
Fixes https://bugs.dolphin-emu.org/issues/12269
2020-11-19 03:26:27 +01:00
Admiral H. Curtiss cae741584b InputCommon: Return error, if any, from ControlReference::SetExpression(). 2020-11-08 01:04:33 +01:00
Admiral H. Curtiss b93adeaad7 VertexShaderGen: Fix unescaped { in D3D shader. 2020-10-19 20:05:07 +02:00
Admiral H. Curtiss c74ea6696e Settings: Fix incorrect config key for enabled analytics. 2020-09-09 20:19:30 +02:00
Admiral H. Curtiss 4b91c071c1 Qt/GCMemcardCreateNewDialog: Use zero values for formatting instead of accessing g_SRAM. 2020-08-24 19:33:28 +02:00
Admiral H. Curtiss 49e6478817 GameSettings: Add patches for Pokémon Colosseum and Pokémon XD to circumvent the check that the save being overwritten matches the last known save. 2020-08-24 19:32:57 +02:00
Admiral H. Curtiss b175c203e4 GCMemcardDirectory: Avoid undefined behavior in ClearBlock(). 2020-08-24 19:32:10 +02:00
Admiral H. Curtiss 131eb9107b GCMemcard: Avoid undefined behavior in the static Format(). 2020-08-24 19:32:10 +02:00
Admiral H. Curtiss 87135db492 GCMemcardDirectory: Clarify data writing in FlushToFile(). 2020-08-24 19:32:10 +02:00
Admiral H. Curtiss 306a5e6990 Jit64: Keep track of free code regions and reuse space when possible. 2020-08-24 19:31:32 +02:00
Admiral H. Curtiss fdab9783c7 Externals: Add rangeset. 2020-08-24 19:31:32 +02:00
Admiral H. Curtiss 5b52b3e9cb x64Emitter: Check end of allocated space when emitting code. 2020-08-24 19:31:32 +02:00
Admiral H. Curtiss f859da112e Update Windows build to use Qt 5.15.0. 2020-08-22 20:08:38 +02:00
Admiral H. Curtiss cdf2a29b5e Qt/IOWindow: Add a handful of math functions to the function dropdown. 2020-08-02 22:09:09 +02:00
Admiral H. Curtiss 2281cde28b InputCommon: Add a handful of math functions to the expression parser. 2020-08-02 22:09:09 +02:00
Admiral H. Curtiss 556e93f357 GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
This modifies GCMemcard::TitlePresent() to match my findings of how the GC BIOS and various games behave when you alter the fields in the directory entry.

It looks like for a save to be recognized by a game, the following have to be true:
- Game code and maker code must exactly match what the game expects.
- Filename is only checked up to the first null byte. All bytes afterwards can be whatever.

The BIOS itself does a full compare of the filename when checking for whether it should allow copying a file from one card to another, but behaves oddly in some cases when there's non-null bytes after the first null. See the big comment in `HasSameIdentity()` for details.
2020-07-15 19:17:22 +02:00