Admiral H. Curtiss
885e6690c5
DiscIO/DirectoryBlob: Add explanations for DiscContent members.
2021-10-23 16:51:44 +02:00
Admiral H. Curtiss
b988ab4441
DiscIO/DirectoryBlob: Consolidate functions that take data for ContentSource to just take a ContentSource.
2021-10-23 16:51:44 +02:00
Admiral H. Curtiss
7f57c24172
DiscIO/DirectoryBlob: Rename the vector-reference variant of DiscContentContainer::Add() to AddReference() to make it clearer at call sites that the given vector must remain in memory.
2021-10-23 16:51:44 +02:00
Admiral H. Curtiss
f972ddf32f
Common/FileUtil: Fix incorrect (32-bit) stat struct being used on Windows, which was hidden by a define in CommonFuncs.h.
2021-10-23 03:50:47 +02:00
Admiral H. Curtiss
6684e26ae2
DiscIO/DirectoryBlob: Fix swapped DiscContent comparison operators.
2021-09-21 08:01:21 +02:00
Admiral H. Curtiss
ad410009bb
Core/DiscIO: Extract disc and partition constants to DiscUtils.h.
2021-09-19 22:43:52 +02:00
Admiral H. Curtiss
bd92c29ef5
Core/CheatSearch: Avoid length underflow on new search.
2021-09-16 08:13:02 +02:00
Admiral H. Curtiss
c40e8ee3a8
Qt/CheatsManager: Show disabled AR and Gecko tabs when no game is running.
2021-09-16 08:01:40 +02:00
Admiral H. Curtiss
dd9047f7c5
Qt/GeckoCodeWidget: Disable functionality if no game id is given.
2021-09-16 08:01:40 +02:00
Admiral H. Curtiss
a4b1ea3d70
Qt/ARCodeWidget: Disable functionality if no game id is given.
2021-09-16 08:01:40 +02:00
Admiral H. Curtiss
aa2d089d1b
Qt/MenuBar: Allow opening Cheats Manager regardless of emulation state and configuration.
2021-09-16 08:01:26 +02:00
Admiral H. Curtiss
aee6e45386
Qt/CheatsManager: Let the 'Configure Dolphin' button shown in the Cheats Manager when Cheats are disabled actually open the settings.
2021-09-16 08:01:12 +02:00
Admiral H. Curtiss
55397b6d52
DolphinQt: Rewrite cheat search GUI.
2021-09-15 19:05:49 +02:00
Admiral H. Curtiss
f3346262d2
Core/CheatSearch: Implement cheat searching functionality.
2021-09-15 19:05:48 +02:00
Admiral H. Curtiss
f76aaf65f6
Common/FileUtil: Strip trailing path separator in ScanDirectoryTree().
2021-09-14 17:39:38 +02:00
Admiral H. Curtiss
06d41c53ce
DiscIO/DirectoryBlob: Handle reads between files.
2021-09-14 07:09:55 +02:00
Admiral H. Curtiss
788177a001
GameINI: Disable JIT branch following for Namco Museum to avoid major stuttering in Galaga Arrangement and Dig Dug Arrangement.
2021-09-11 05:27:07 +02:00
Admiral H. Curtiss
34992f52c7
PowerPC/JitCache: Clear valid_block bits for long invalidations.
2021-09-07 23:14:20 +02:00
Admiral H. Curtiss
f592565532
DSPHLE/AX: Reload resampling coefficients on savestate load if necessary.
2021-08-30 23:36:09 +02:00
Admiral H. Curtiss
a4d4dc82d4
DSPHLE/AX: Use in-class initialization.
2021-08-27 03:00:13 +02:00
Admiral H. Curtiss
83ba17fc25
DSPHLE: Set m_dsp_control to a consistent value in Initialize().
2021-08-25 23:10:16 +02:00
Admiral H. Curtiss
54125516bb
DSPHLE: Remove unused members.
2021-08-25 23:02:04 +02:00
Admiral H. Curtiss
f5cd17925a
PowerPC: Fix for calling InvalidateICacheLines() with a count of 1 causing a (harmless) second invalidation.
2021-08-19 22:54:34 +02:00
Admiral H. Curtiss
8b2f5d5006
Jit64: Optimize dcbx being called in a loop over a large memory region.
2021-08-17 02:38:00 +02:00
Admiral H. Curtiss
df1e59409b
PowerPC: Handle translation if range given to InvalidateICache spans multiple BAT or Page Table pages.
2021-08-13 21:23:12 +02:00
Admiral H. Curtiss
57037a69f9
PowerPC: Call InvalidateICacheLine() in InstructionCache::Invalidate() for clarity.
2021-08-12 19:27:25 +02:00
Admiral H. Curtiss
4afbd87188
PowerPC: Fast path in InvalidateICache is only valid if the address is 32-byte aligned.
2021-08-12 19:27:25 +02:00
Admiral H. Curtiss
116d1361d5
PowerPC: Let callers of JitCache_TranslateAddress determine whether the address was translated.
2021-08-09 18:25:35 +02:00
Admiral H. Curtiss
95fbd09691
PowerPC: Update variable name conventions and const-ness around calls to JitCache_TranslateAddress().
2021-08-09 01:25:04 +02:00
Admiral H. Curtiss
3296d2fc1f
PowerPC: Reorder members of TranslateAddressResult to reduce struct size.
2021-08-09 01:25:04 +02:00
Admiral H. Curtiss
e3a784ffba
PowerPC: Convert enum in TranslateAddressResult to enum class.
2021-08-07 00:07:46 +02:00
Admiral H. Curtiss
0e76dabbbb
Jit64: Always pass effective address to InvalidateICache() in dcbx.
2021-08-04 22:17:42 +02:00
Admiral H. Curtiss
eedae929b7
GameINI: Set safe texture cache in WarioWare: Smooth Moves for Writer's Block and Brain Age microgames.
2021-07-13 20:38:56 +02:00
Admiral H. Curtiss
c9e4489e17
Core/MMU: Fix inverted condition in HostIsInstructionRAMAddress().
2021-07-09 05:48:17 +02:00
Admiral H. Curtiss
c292351faa
Core/MMU: Add HostTryWrite*() functions.
2021-07-07 04:26:28 +02:00
Admiral H. Curtiss
b59fcae70a
Core/MMU: Add HostTryRead*() functions.
2021-07-07 04:26:28 +02:00
Admiral H. Curtiss
1183fb3d2d
VideoCommon/Fifo: Move SConfig::GetInstance() outside the GPU loop.
2021-06-23 23:52:26 +02:00
Admiral H. Curtiss
360d05fe21
AudioInterface: Initialize s_cpu_cycles_per_sample to a sane value.
2021-06-13 20:41:20 +02:00
Admiral H. Curtiss
c3560f033e
UPnP: Improve error messages on initialization failure.
2021-06-07 00:36:35 +02:00
Admiral H. Curtiss
441d304317
CheatsManager: Use game information directly from SConfig, and only recreate widgets if game changes.
2021-06-06 21:56:34 +02:00
Admiral H. Curtiss
414e0f4598
GeckoCodeWidget: Take game ID and revision directly instead of through GameFile.
2021-06-06 21:25:37 +02:00
Admiral H. Curtiss
1fbe56210a
ARCodeWidget: Take game ID and revision directly instead of through GameFile.
2021-06-06 21:23:17 +02:00
Admiral H. Curtiss
9fd16a93c5
NetPlay: Sync the EFB access tile size as an integer instead of a boolean.
2021-06-06 19:02:07 +02:00
Admiral H. Curtiss
4b784576d9
Core/Memmap: Don't try to map logical memory from inactive physical regions.
2021-03-02 18:41:33 +01:00
Admiral H. Curtiss
8199825c6f
Core/Memmap: Store and check which physical regions are actually mapped instead of relying on SConfig staying the same.
2021-03-02 18:41:33 +01:00
Admiral H. Curtiss
918f3d92e0
Core/Memmap: Give more detailed error messages if memory mapping fails.
2021-03-01 19:11:00 +01:00
Admiral H. Curtiss
22b300336a
Core/MemoryWatcher: Use appropriate memory read function in ChasePointer().
2021-02-24 19:02:30 +01:00
Admiral H. Curtiss
dc2d234284
GCMemcardUtils: Fix typo in comment.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
e47eb16641
GCMemcardManager: Detect attempt to import multiple save files with the same internal name.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
74b56a8c7f
GCMemcardManager: Add filename column.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
9acbe1aced
GCMemcardManager: Make columns sortable.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
42f4ee629b
GCMemcardManager: Make columns resizable by the user.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
7cf991bd8a
GCMemcardManager: Small cleanups.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
e00e6e1a8c
GCMemcardManager: Replace remaining panic alert with ModalMessageBox.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
daa76183ed
GCMemcard: Let ImportFile() take a Savefile instead of a direntry and a vector of blocks.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
c95f3cbb61
GCMemcard: Remove obsolete methods.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
645cb2f3d1
GCMemcardDirectory: Rewrite migration logic without ExportGci().
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
e8b99d3afd
GCMemcardManager: Rewrite file deleting logic to provide a better user experience.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
6e96f95432
GCMemcardManager: Rewrite file copying logic to provide a better user experience.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
08dccb8727
GCMemcardManager: Rewrite file importing logic to provide a better user experience.
2021-01-28 22:01:33 +01:00
Admiral H. Curtiss
3286d2df3d
Common/VariantUtil: Add 'overloaded' helper struct for use with std::variant.
2021-01-28 22:01:32 +01:00
Admiral H. Curtiss
87ae7ccd75
GCMemcardManager: Rewrite file exporting logic to provide a better user experience.
2021-01-28 22:01:32 +01:00
Admiral H. Curtiss
7bb7aa16c2
GCMemcardManager: Relayout file table for a more compact design.
2021-01-28 22:01:32 +01:00
Admiral H. Curtiss
ec4fc7171f
GCMemcardUtils: Implement GenerateFilename() as a cleaner variant of GCMemcard::GCI_FileName().
2021-01-28 22:01:30 +01:00
Admiral H. Curtiss
3e7f537a9d
GCMemcard: Implement ExportFile() to get a file on a card with a single method call.
2021-01-28 22:00:33 +01:00
Admiral H. Curtiss
9b14cc8ea2
GCMemcard: Implement utility functions to read saves from and write saves to files, without involving a memory card.
2021-01-28 22:00:28 +01:00
Admiral H. Curtiss
2932b5f8cd
Qt: Give better error messages when Wii save importing fails.
2021-01-02 17:46:12 +01:00
Admiral H. Curtiss
d9c686db30
WiiSave: Delete existing save, if any, before importing one.
2021-01-02 17:46:12 +01:00
Admiral H. Curtiss
700d53e00f
WiiSave: In Import(), make sure the TMD exists or can be reinstalled before allowing save to be imported.
2021-01-02 17:46:11 +01:00
Admiral H. Curtiss
46e4c17db3
WiiUtils: Add utility functions to handle prep-work for importing 'SD-card export' style Wii saves.
2021-01-02 17:46:11 +01:00
Admiral H. Curtiss
7abe1085e3
IOS/ES: Pass relevant caller title information to ImportTmd() and ExportTitleInit().
2020-12-31 17:13:46 +01:00
Admiral H. Curtiss
5bbd5fce2f
Common: Write PNGs in two steps to allow Unicode target paths.
2020-12-20 03:30:17 +01:00
Admiral H. Curtiss
f5170dc69b
Common/LinearDiskCache: Handle truncated shadercache files.
2020-12-19 19:09:33 +01:00
Admiral H. Curtiss
e91a347a07
Common/LinearDiskCache: Use unique_ptr instead of new/delete.
2020-12-19 19:09:33 +01:00
Admiral H. Curtiss
668b8d60c8
Core/AddressSpace: Return null accessors when no game is running to prevent out-of-bounds memory accesses.
2020-12-13 06:21:07 +01:00
Admiral H. Curtiss
3d8736f9d7
Update bundled libpng to version 1.6.37
2020-12-13 02:50:12 +01:00
Admiral H. Curtiss
324de7fa02
VideoCommon: Use Common::SavePNG() to write textures.
2020-11-26 23:55:05 +01:00
Admiral H. Curtiss
33c1a5b941
InputCommon: Use Common::SavePNG() to write images.
2020-11-26 23:55:05 +01:00
Admiral H. Curtiss
2de3b12e9d
Common: Add SavePNG() function that writes PNGs using the simplified libpng API.
2020-11-26 23:55:05 +01:00
Admiral H. Curtiss
11e226a91a
Qt/IOWindow: Remove Apply button.
2020-11-26 00:47:37 +01:00
Admiral H. Curtiss
334100509b
Qt/IOWindow: Show the current value of the expression.
2020-11-26 00:46:51 +01:00
Admiral H. Curtiss
ddfb8fa404
Qt/IOWindow: Apply expressions immediately so we can query the current value of the expression.
2020-11-26 00:45:31 +01:00
Admiral H. Curtiss
45d4746a5d
IOFile: Replace all fprintf string writing with calls to WriteString.
2020-11-25 22:11:21 +01:00
Admiral H. Curtiss
9c590e215f
IOFile: Add WriteString() method to replace fprintf string writing.
2020-11-25 15:41:25 +01:00
Admiral H. Curtiss
83c235b7cb
WiiUtils: Create Wii Shop log files when installing a WAD.
...
Fixes https://bugs.dolphin-emu.org/issues/12269
2020-11-19 03:26:27 +01:00
Admiral H. Curtiss
cae741584b
InputCommon: Return error, if any, from ControlReference::SetExpression().
2020-11-08 01:04:33 +01:00
Admiral H. Curtiss
b93adeaad7
VertexShaderGen: Fix unescaped { in D3D shader.
2020-10-19 20:05:07 +02:00
Admiral H. Curtiss
c74ea6696e
Settings: Fix incorrect config key for enabled analytics.
2020-09-09 20:19:30 +02:00
Admiral H. Curtiss
4b91c071c1
Qt/GCMemcardCreateNewDialog: Use zero values for formatting instead of accessing g_SRAM.
2020-08-24 19:33:28 +02:00
Admiral H. Curtiss
49e6478817
GameSettings: Add patches for Pokémon Colosseum and Pokémon XD to circumvent the check that the save being overwritten matches the last known save.
2020-08-24 19:32:57 +02:00
Admiral H. Curtiss
b175c203e4
GCMemcardDirectory: Avoid undefined behavior in ClearBlock().
2020-08-24 19:32:10 +02:00
Admiral H. Curtiss
131eb9107b
GCMemcard: Avoid undefined behavior in the static Format().
2020-08-24 19:32:10 +02:00
Admiral H. Curtiss
87135db492
GCMemcardDirectory: Clarify data writing in FlushToFile().
2020-08-24 19:32:10 +02:00
Admiral H. Curtiss
306a5e6990
Jit64: Keep track of free code regions and reuse space when possible.
2020-08-24 19:31:32 +02:00
Admiral H. Curtiss
fdab9783c7
Externals: Add rangeset.
2020-08-24 19:31:32 +02:00
Admiral H. Curtiss
5b52b3e9cb
x64Emitter: Check end of allocated space when emitting code.
2020-08-24 19:31:32 +02:00
Admiral H. Curtiss
f859da112e
Update Windows build to use Qt 5.15.0.
2020-08-22 20:08:38 +02:00
Admiral H. Curtiss
cdf2a29b5e
Qt/IOWindow: Add a handful of math functions to the function dropdown.
2020-08-02 22:09:09 +02:00
Admiral H. Curtiss
2281cde28b
InputCommon: Add a handful of math functions to the expression parser.
2020-08-02 22:09:09 +02:00
Admiral H. Curtiss
556e93f357
GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
...
This modifies GCMemcard::TitlePresent() to match my findings of how the GC BIOS and various games behave when you alter the fields in the directory entry.
It looks like for a save to be recognized by a game, the following have to be true:
- Game code and maker code must exactly match what the game expects.
- Filename is only checked up to the first null byte. All bytes afterwards can be whatever.
The BIOS itself does a full compare of the filename when checking for whether it should allow copying a file from one card to another, but behaves oddly in some cases when there's non-null bytes after the first null. See the big comment in `HasSameIdentity()` for details.
2020-07-15 19:17:22 +02:00