JosJuice
15b9b6e76b
Translation resources sync with Transifex
2020-01-26 14:18:39 +01:00
JosJuice
de26fec0af
VolumeVerifier: Report read errors to the user
2020-01-25 20:21:12 +01:00
JosJuice
956c63ef9b
DiscIO: Fix CISOFileReader::GetDataSize()
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Fixes being unable to run CISO games after the merge of PR 8558.
2020-01-22 18:57:50 +01:00
JosJuice
dd7f9ed5da
Merge pull request #8566 from leoetlino/isprint-ub
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StringUtil: Add IsPrintableCharacter and use it (and fix UB in MemoryViewWidget)
2020-01-16 17:50:07 +01:00
JosJuice
297b790e4f
DiscIO: Add out of bounds checks for blob reading
2020-01-14 18:59:31 +01:00
JosJuice
21c152f51f
Fix Error #001 (alternative solution)
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This is an alternative to PR 8557 and PR 8558. The way this PR solves
the problem is essentially the same as what we had before PR 8394
(except the code we had back then only worked because it was broken).
2020-01-14 16:47:14 +01:00
JosJuice
a2f2536a77
Merge pull request #8560 from Pokechu22/di-mios-fixes
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DI MIOS crash fixes
2020-01-14 11:44:14 +01:00
JosJuice
da59f97278
Merge pull request #8549 from leoetlino/clang-format-9
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Require clang-format 9 and reformat source code
2020-01-13 23:30:26 +01:00
JosJuice
966e1b31ba
Merge pull request #8394 from Pokechu22/misc-di-gpio
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Various DI improvements
2020-01-13 17:17:24 +01:00
JosJuice
c484276574
Merge pull request #6152 from bb010g/patch-1
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Enforce UTF-8 now that VS handles it sanely
2020-01-08 15:52:26 +01:00
JosJuice
0c12dbe860
DolphinQt: Properly save netplay session settings when changed
2019-12-23 23:14:13 +01:00
JosJuice
8e278b8053
Check presence of name and region in NetPlayServer
2019-12-23 23:14:13 +01:00
JosJuice
2fa4ef729f
DolphinQt: Check presence of region in NetPlaySetupDialog
2019-12-23 23:14:13 +01:00
JosJuice
10e98d0985
Translation resources sync with Transifex
2019-12-21 12:13:24 +01:00
JosJuice
208c6a3011
Boot: Optionally allow preserving region settings in setting.txt
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See the discussion in https://bugs.dolphin-emu.org/issues/11930 .
(This probably doesn't really fix that issue, but it's something
I thought would make sense anyway.)
2019-12-14 19:03:20 +01:00
JosJuice
711b36075c
Fix scrubbing unencrypted Wii disc images (for real this time)
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Unlike what my past self apparently thought, % is in fact not the
"round down" operator.
https://bugs.dolphin-emu.org/issues/11906
2019-12-08 19:41:40 +01:00
JosJuice
5a5c46a8b1
Merge pull request #8514 from lioncash/sview
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Common/Network: Make StringToMacAddress use a string_view
2019-12-06 17:00:42 +01:00
JosJuice
b793ee6521
Translation resources sync with Transifex
2019-11-28 13:44:43 +01:00
JosJuice
6e0130351e
Android: Fix crash on enabling GC adapter
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We must set Java_GCAdapter.manager before the GC adapter thread (C++)
starts. We used to set it at emulation start, which was fine until
9f3f45a made the GC adapter thread start much earlier.
2019-11-28 00:47:58 +01:00
JosJuice
59633f5309
VolumeVerifier: Detect broken Super Paper Mario
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https://bugs.dolphin-emu.org/issues/11900
2019-11-27 18:26:22 +01:00
JosJuice
9938585702
DolphinQt: Remove "Experimental" from "Export Wii Save"
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It's pretty well tested at this point.
2019-11-27 17:23:58 +01:00
JosJuice
cf8208ace9
Android: Add audio volume setting
2019-11-26 21:10:27 +01:00
JosJuice
23fc5f9e35
VolumeWii: Check SupportsReadWiiDecrypted before m_encrypted
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Fixes using DirectoryBlob on extracted games that were unencrypted
prior to being extracted.
(One day I'll make DirectoryBlob actually support raw reads and then
the order of these two won't matter...)
2019-11-26 20:09:40 +01:00
JosJuice
70ee5234ba
Merge pull request #8188 from JosJuice/android-game-details
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Android: Bring back and update the game details dialog
2019-11-25 11:31:37 +01:00
JosJuice
8339793918
Android: Fix displaying checkbox settings with no description
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https://bugs.dolphin-emu.org/issues/11904
2019-11-25 00:14:40 +01:00
JosJuice
45ba745bc8
Merge pull request #8320 from CookiePLMonster/cpu-lock-yield-fix
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Do not yield to UI from PauseAndLock
2019-11-24 20:12:04 +01:00
JosJuice
9639dde114
Address review comments on old code
2019-11-23 17:48:44 +01:00
JosJuice
8e2b12e1ea
GameDetailsDialog: Use labels instead of icons
2019-11-23 17:48:44 +01:00
JosJuice
2e13353201
GameDetailsDialog: Convert layout to ConstraintLayout
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This also removes the FAB from GameDetailsDialog. It was
previously outside of the visible area and thus unusable.
2019-11-23 17:48:43 +01:00
JosJuice
4f1511043c
GameDetailsDialog: Fix banner placeholder
2019-11-23 17:48:43 +01:00
JosJuice
ec91674d07
GameDetailsDialog: Show game ID and revision
2019-11-23 17:48:43 +01:00
JosJuice
84e616337d
GameDetailsDialog: Remove the screenshot ImageView
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It takes up a lot of space on the screen, and the functionality for
saving these screenshots isn't in Dolphin anymore as far as I can tell.
2019-11-23 17:48:43 +01:00
JosJuice
100e7e2b3d
GameDetailsDialog: Hide description if empty
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In particular, Wii games don't have descriptions.
2019-11-23 17:48:43 +01:00
JosJuice
100f032e2f
GameDetailsDialog: Don't use CircleImageView for banners
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Because trying to fit a 3:1 banner into a circle looks very awkward.
Also move the banner below the title/description now that it
takes up more space horizontally.
2019-11-23 17:48:42 +01:00
JosJuice
fcb96a179d
GameDetailsDialog: Actually load the banner
2019-11-23 17:48:42 +01:00
JosJuice
c2952c466f
Bring back game banner loading code deleted in 3f21975
2019-11-23 17:48:42 +01:00
JosJuice
5ed0cf8e0e
Rename GameSettingsDialog to GamePropertiesDialog
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Since it no longer only contains settings.
2019-11-23 17:48:42 +01:00
JosJuice
00c4dad784
Android: Bring back the game details dialog
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It was made inaccessible in e19922c (I'm not sure why)
and then removed by 593b697 .
2019-11-23 17:48:41 +01:00
JosJuice
870912722e
Revert "Android: Remove dead code and related lib <circleimageview>"
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This reverts commit 593b69728d .
2019-11-23 17:35:19 +01:00
JosJuice
4305a9ac57
Merge pull request #8482 from rafaeltoledo/rt/material-fix
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Moves AlertDialogs imports to AndroidX and fix tabs background color
2019-11-23 16:56:39 +01:00
JosJuice
a06da596e5
Merge pull request #8485 from lioncash/imu
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InputCommon/IMU*: Remove unnecessary includes
2019-11-22 22:31:57 +01:00
JosJuice
af37d09b0f
Merge pull request #8484 from lioncash/input-func
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InputCommon/FunctionExpression: Minor cleanup
2019-11-22 22:31:31 +01:00
JosJuice
abc14536b1
Merge pull request #7864 from rafaeltoledo/master
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Bumps compile API to 29 (Q) and removes deprecated calls and unnecessary casts
2019-11-22 17:29:37 +01:00
JosJuice
4e713238d9
VolumeVerifier: Fix a copypaste error
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This was completely wrong, but I guess it happened to work correctly
anyway due to timing reasons (MD5 is faster than SHA-1 + AES).
2019-11-22 13:39:04 +01:00
JosJuice
2d4a3f4597
Android: Add an option for disabling native motion controls
2019-11-20 23:21:06 +01:00
JosJuice
a9cf8670e0
Merge pull request #8224 from Pokechu22/wiimote-eeprom
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Write the entirety of the Wiimote EEPROM, in a per-Wiimote file
2019-11-20 22:03:53 +01:00
JosJuice
9ef526c708
Merge pull request #8471 from Simonx22/AndroidX
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Android: migrate to AndroidX
2019-11-20 21:36:28 +01:00
JosJuice
c8b8a60033
Android: Let WiimoteEmu know whether we have accelerometer/gyroscope
2019-11-20 20:13:36 +01:00
JosJuice
4d838212e2
Android: Overhaul the orientation lock setting
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When using motion controls, it's useful to be able to lock the screen
to a certain orientation so that Android won't interpret game motions
as an intent to change the screen orientation. To this end, I've
changed the existing orientation lock setting in the following ways:
- A portrait lock mode has been added in addition to the existing
landscape lock mode and unlocked mode.
- The landscape lock mode now locks to regular landscape rather than
letting you change between the two possible landscape orientations.
- The setting is now accessed during emulation rather than outside.
2019-11-20 20:13:34 +01:00
JosJuice
a548489aaf
Android: Adjust accel/gyro data for screen orientation
2019-11-20 18:22:21 +01:00
JosJuice
4557901382
Android: Make "Horizontal Wii Remote" flip the motion controls
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Before, it only flipped the d-pad (and arranged the overlay buttons
differently).
2019-11-20 18:22:21 +01:00
JosJuice
033eeda43b
Android: Fix the whammy bar for emulated guitar controllers
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Not that this has much relation to the rest of the PR, but it's an
easy fix that we might as well throw in while we're already
overwriting everyone's WiimoteNew.ini.
2019-11-20 18:22:20 +01:00
JosJuice
b143df91be
Android: Native motion controls
2019-11-20 18:22:20 +01:00
JosJuice
6d193d3b5a
Translation resources sync with Transifex
2019-11-20 18:18:12 +01:00
JosJuice
d66050375c
Merge pull request #8347 from hosaka-corp/frame-advance-alignment
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Align frame advance and movies to full field boundaries
2019-11-19 19:26:35 +01:00
JosJuice
fe39e1e6d8
Merge pull request #8440 from rlnilsen/motion-input-tweaks
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Motion Input enhancements
2019-11-15 14:08:45 +01:00
JosJuice
294fd8dd3a
Merge pull request #8463 from Simonx22/androidSupportVersion28
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Android: update androidSupportVersion and compileSdkVersion to 28
2019-11-14 23:01:06 +01:00
JosJuice
c1818c3e6c
Merge pull request #8461 from Simonx22/SdkVersion
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Android: Update target Android SdkVersion to 28
2019-11-14 13:22:33 +01:00
JosJuice
c23da15a22
Merge pull request #8470 from BreadFish64/patch-2
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Fix typo in comment
2019-11-11 22:34:04 +01:00
JosJuice
575f5a0d83
Merge pull request #8469 from CookiePLMonster/updater-manifest-fix
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Fix malformed manifests
2019-11-11 21:52:22 +01:00
JosJuice
9e0b09ddf4
Disable full MMU by default and add it to global config GUI
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Requested by JMC.
2019-11-09 23:26:55 +01:00
JosJuice
db13e42323
Update GameTDB title files
2019-11-06 23:44:49 +01:00
JosJuice
8bfd7c9f36
Android: Expand the comment for NVidiaShieldWorkaroundView
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This text has been taken from the message of the commit that added
the class. (I don't have an Nvidia Shield to reproduce the bug with.)
2019-11-05 09:39:57 +01:00
JosJuice
c007dd1852
Android: Replace emulation rotation crash workaround with proper fix
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The workaround was added in 0446a58 .
The underlying problem is that we must not destroy the surface
while the video backend is initializing, otherwise the video
backend may reference nullptr.
I've also cleaned up the logic for when to destroy the surface.
Note that the comment in EmulationFragment.java about only being
able to destroy the surface when emulation is running is not true
anymore (due to de632fc , it seems like).
2019-11-05 09:28:40 +01:00
JosJuice
ef1bae5320
DolphinQt: Fix the enabling/disabling of ControllersWindow buttons
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Without this change, calling OnEmulationStateChanged undoes part
of the enabling/disabling that OnWiimoteModeChanged has done.
2019-11-03 15:03:58 +01:00
JosJuice
56d37d773b
RedumpVerifier: Show an error when datfile lacks serials or versions
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This happens if someone manually downloads a regular datfile from
redump.org and puts it where Dolphin stores datfiles. Dolphin needs
"special" datfiles that contain fields for serials and versions.
Before this change, all discs (except Datel discs) would show up as
"Unknown disc" when using a regular datfile.
2019-11-02 16:49:20 +01:00
JosJuice
a7d4be79ae
Translation resources sync with Transifex
2019-11-01 15:09:55 +01:00
JosJuice
f9705fd117
Return nothing from VolumeWii::GetGameTDBID if Datel
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RedumpVerifier relies on this.
2019-10-30 10:23:33 +01:00
JosJuice
42ec861469
RedumpVerifier: Fix handling of Datel Wii disc serials
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GC Datel discs have empty serials, but Wii Datel discs have
serials starting with DS followed by some digits.
2019-10-30 10:11:24 +01:00
JosJuice
49977446dd
RedumpVerifier: Don't crash on missing hyphen in serial
2019-10-30 09:58:37 +01:00
JosJuice
e2ef248260
VolumeVerifier: Fix "The data partition is missing" false positive
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My bad...
2019-10-30 09:38:18 +01:00
JosJuice
379f264aa8
Disable render to main when using batch mode
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https://bugs.dolphin-emu.org/issues/11888
This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
2019-10-29 18:32:43 +01:00
JosJuice
a52b8759ff
Translation resources sync with Transifex
2019-10-28 20:00:48 +01:00
JosJuice
f4da08eb13
Change Wii Remote tilt tooltip string based on translator feedback
2019-10-28 11:16:55 +01:00
JosJuice
0dbb58112a
CommandLineParse: Don't ignore video_backend/audio_emulation when not using -C
2019-10-28 10:36:56 +01:00
JosJuice
10d972789a
DolphinQt: Make WiiPane connect itself to EmulationStateChanged
2019-10-27 21:26:35 +01:00
JosJuice
090f04e01c
VideoInterface: Don't crash when running Wii Freeloader
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Datel's Wii Freeloaders set m_PictureConfiguration.WPL to 0 for
a while. Not sure if the fix in this commit is a proper fix or
just a hack, since I'm not very familiar with this code.
With this change, it's possible to run a Wii Freeloader if you
are running an old enough version of the Wii Menu, but the
"coloured bars" that Datel reference in their documentation
never show up. The screen just freezes for a few seconds instead.
2019-10-27 15:46:33 +01:00
JosJuice
a825e7e09f
Translation resources sync with Transifex
2019-10-26 22:42:02 +02:00
JosJuice
8833e2a7fa
DolphinQt: Call OnEmulationStateChanged when creating config window panes
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Otherwise UI elements won't be disabled correctly if the config
window is first opened while a game is running.
2019-10-26 17:50:54 +02:00
JosJuice
c6b4438c62
InputCommon: Change "EOF" to "end of expression" in user facing string
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This is hopefully clearer, since we're not dealing with a file.
2019-10-25 23:49:20 +02:00
JosJuice
2210a0a70c
Rebuild D_REDUMPCACHE_IDX path when needed
2019-10-25 20:49:28 +02:00
JosJuice
2f1b2c6adf
Create necessary folder when using Redump.org integration
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This was making it impossible to use the Redump.org integration
without first manually creating a Redump folder in the Cache folder.
https://bugs.dolphin-emu.org/issues/11885
2019-10-25 11:07:50 +02:00
JosJuice
742aa765c6
VolumeVerifier: Don't show problems with good dumps of Wii Freeloaders
2019-10-25 10:03:12 +02:00
JosJuice
2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
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VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
JosJuice
77b9a70d6c
VolumeVerifier: Don't consider region mismatch for placeholder game IDs
2019-10-23 10:43:34 +02:00
JosJuice
97c4e8ff3a
VolumeVerifier: Include revision when checking region mismatch
2019-10-23 10:39:19 +02:00
JosJuice
95c4423f4c
DolphinQt: Cleanup after moving CPU Emulation Engine to Advanced tab
2019-10-22 20:54:01 +02:00
JosJuice
5f8e189207
Merge pull request #8423 from AdmiralCurtiss/animation-placeholder-fix
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Qt/GCMemcardManager: Fix incorrect placeholder frame timing.
2019-10-22 19:19:05 +02:00
JosJuice
bb8d0261be
DolphinQt: Mark ubershader setting names as translatable
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These were marked as translatable in DolphinWX but not DolphinQt,
yet both DolphinWX and DolphinQt tried to fetch translations for them.
This meant that translations worked in both DolphinWX and DolphinQt
back when DolphinWX existed, but that translations stopped working
in DolphinQt once DolphinWX was removed (because the removal of
DolphinWX triggered the removal of the strings from the .po files).
2019-10-18 23:35:34 +02:00
JosJuice
a6daed23e7
Merge pull request #8387 from sepalani/reg-view-in
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RegisterWidget: Fix view in code/memory
2019-10-16 20:43:32 +02:00
JosJuice
d6a394e027
Merge pull request #8381 from Ebola16/351
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Android Studio 3.5.1 Updates
2019-10-16 20:42:48 +02:00
JosJuice
7677e5608f
Add /Source/Android/app/.cxx/ to .gitignore
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Recent versions of Android Studio seem to put stuff here.
2019-10-14 20:05:24 +02:00
JosJuice
02ba893803
DolphinQt: When audio backend is invalid, show nothing in dropdown
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It used to show the first option, No Audio Output (but audio output
would work correctly anyway since AudioCommon didn't use this logic.)
2019-10-06 20:40:31 +02:00
JosJuice
66433cef6f
Translation resources sync with Transifex
2019-10-01 15:36:00 +02:00
JosJuice
06ab51bceb
Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
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Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00
JosJuice
de700eba4f
Merge pull request #8325 from Ebola16/35
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Android Studio 3.5 Updates
2019-09-28 18:38:43 +02:00
JosJuice
9d648904ed
Merge pull request #8341 from CookiePLMonster/win-utf8-console-output
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ConsoleListenerWin: Properly output console logging in UTF-16
2019-09-28 18:28:08 +02:00
JosJuice
20c6e1f71b
Add a git blame.ignoreRevsFile file
2019-09-25 19:02:24 +02:00
JosJuice
f8a4975274
DiscIO: Make company names match GameTDB's list better
2019-09-25 13:38:39 +02:00
JosJuice
d8958fbdf7
GameFile: Use enums for custom/length parameters
2019-09-25 12:25:59 +02:00