Lioncache
c3c39de212
HLE_Misc: Get rid of global system accessors
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Thread guards provide access to the current active system instance.
2023-12-18 13:33:07 -05:00
Lioncache
69523de5d5
Core/EXI/EXI_DeviceMemoryCard: Remove global system accessor
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We can pass the core timing instance into the Init() call.
2023-12-18 11:15:51 -05:00
Mai
de8bc32dc5
Merge pull request #12362 from CasualPokePlayer/sysconf_widescreen
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Add SYSCONF widescreen setting to dtm header
2023-12-17 15:19:02 -05:00
Mai
51a44aa5d2
Merge pull request #12431 from JosJuice/jitarm64-rlwnmx-call-rlwinmx
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JitArm64: Call rlwinmx implementation from rlwnmx with imm b
2023-12-17 15:18:00 -05:00
Mai
bcd74a81a9
Merge pull request #12370 from iwubcode/more_samplers
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VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16
2023-12-17 14:50:23 -05:00
Mai
559ea0593c
Merge pull request #12432 from JosJuice/jitarm64-logic-i2r-opt
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JitArm64: Add additional optimized cases to ANDI2R and friends
2023-12-17 14:45:55 -05:00
Mai
f0f0f97554
Merge pull request #12433 from mitaclaw/windows-arm-debug-fix
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Fix Windows ARM64 debug build errors
2023-12-17 14:43:55 -05:00
Mai
0125b5182f
Merge pull request #12409 from iwubcode/custom_material_graphics_mod_action_data
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VideoCommon: prepare graphics mods for custom shader material data
2023-12-17 14:42:34 -05:00
Mai
b27c15fab6
Merge pull request #12382 from iwubcode/shader_asset_default_value
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VideoCommon: update shader asset to provide a variant default value
2023-12-17 14:41:55 -05:00
Mai
f589c04aa7
Merge pull request #12372 from iwubcode/texture_usage_flag
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VideoBackends / VideoCommon: add type enum to dictate how the texture is used; support texture 2d
2023-12-17 14:40:39 -05:00
Mai
e6c85bf8f0
Merge pull request #12428 from JosJuice/jitarm64-rlwinmx-shift-only
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JitArm64: Add rlwinmx case for only shifting
2023-12-17 10:45:59 -05:00
Mai
519234949e
Merge pull request #12429 from JosJuice/jitarm64-mtsrin-64-bit
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JitArm64: Use 64-bit register for address in mtsrin
2023-12-17 10:45:36 -05:00
Lioncash
27806d8d7b
WiiNetConfig: Eliminate usages of the global system accessor
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We can pass in the existing memory manager instance into the functions
instead of using the global accessor to access it.
2023-12-14 16:46:52 -05:00
Lioncash
1573b50bb3
HW/CPU: Remove remaining global system accessors
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We can just pass in the m_system member instead.
2023-12-14 16:14:59 -05:00
Lioncash
5e9763c0fa
IOS/MIOS: Eliminate global system accessors
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We can pass the system instance through the EmulationKernel instance.
2023-12-14 16:05:59 -05:00
Lioncash
88431cfbca
WC24PatchEngine: Make GetNetworkPatch() take a std::string_view
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Makes it consistent with GetNetworkPatchByPayload()
2023-12-14 14:24:49 -05:00
Lioncash
fa70a8fd01
WC24PatchEngine: Make a few functions internally linked
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These are only used within this translation unit, so we can remove the
IniFile dependency from the header.
2023-12-14 14:23:41 -05:00
Lioncash
14abdab314
SysConf: std::move fs pointer in constructor
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Just gets rid of a trivial atomic reference count increment and
decrement. Not a super heavyweight thing, but it is essentially "free"
to get rid of.
2023-12-14 14:01:17 -05:00
Lioncash
a20b4b5669
DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
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Quite a bizarre include.
Also resolves an indirect include (lol), since this TU was
including the system header that way.
2023-12-14 05:24:51 -05:00
Lioncash
6bbdf36a7b
GameListModel: Remove fallthrough in data()
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A harmless case of it, but this can still cause warnings.
2023-12-14 04:25:40 -05:00
Lioncash
5450b64951
Externals/expr: Resolve -Wshadow warning
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We already made changes to this library, so we can also resolve the lone
shadowing warning within it.
2023-12-13 15:29:31 -05:00
Lioncash
dbc792a3ec
Common/Crypto/SHA1: Resolve -Wignored-attributes warnings
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See commit 417d1310d22b11d5d724625721b5fec09eda099a for an explanation
on why we do this.
2023-12-13 13:04:53 -05:00
Lioncash
bced5fac18
Common/Crypto/AES: Resolve -Wignored-attributes warnings
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The alias for __m128i is typically something like:
typedef long long __m128i __attribute__((__vector_size__(16), __may_alias__));
and the part that ends up not getting preserved is the __may_alias__
attribute specifier.
So, in order to preserve that, we can just use a wrapper struct, so the
data type itself isn't being passed through the template.
2023-12-13 13:02:51 -05:00
Lioncash
dfb2783c25
GBAWidget: Add missing override specifiers
2023-12-13 10:12:18 -05:00
Lioncash
67a06d17b1
GBAWidget: Use std::span with SetVideoBuffer()
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Previously we were always taking the buffer by value, even if it wasn't
being stored anywhere and only read from.
We can use a std::span for the same thing.
2023-12-13 10:11:52 -05:00
Lioncash
e27a4b5d72
Externals/mbedtls: Disable -Wdocumentation related warnings
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It's actually kind of wild that these flags are enabled by default.
They produce an incredible amount of console output spam.
Let's remove them, especially since we've made other changes to this
CMakeLists.txt
2023-12-12 21:56:27 -05:00
Lioncash
ecd7fa4380
DSPInterpreter: Mark IsProperlySignExtended() as [[maybe_unused]]
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This function is used in debug asserts, so in release builds this will
go unused and otherwise generate a warning
2023-12-12 21:02:15 -05:00
Lioncash
e06480a8ab
Software/SWGfx: Default destructor in cpp file
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Fixes a build failure with clang 17.
The destructor needs to be in the cpp file, since we have a forward
declared std::unique_ptr type as part of the class. So technically the
default inline destructor could invoke without seeing the full data type
definition.
2023-12-12 20:33:43 -05:00
Mai
ea3033731d
Merge pull request #12240 from iwubcode/material_asset_additional_properties
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VideoCommon: add additional data types to material asset
2023-12-12 18:38:20 -05:00
Mai
022b0a00a2
Merge pull request #12406 from Tilka/xf_assert_msg
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VideoCommon: add message to XF load assert
2023-12-12 18:36:28 -05:00
Lioncash
91f691296c
IOS/Crypto/Sha: Handle ShaCommandUnknown in IOCtlV
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Resolves a -Wswitch warning.
2023-12-12 17:42:36 -05:00
Lioncash
c14b3539c9
CPUThreadConfigCallback: Mark static ID as [[maybe_unused]]
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This isn't used, but is likely kept around so the one-timed execution of
a magic static is taken advantage of.
2023-12-12 17:30:37 -05:00
Lioncash
e883bbc57a
ConfigFloatSlider: Resolve -Wshadow warning
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Fairly straightforward variable shadowing.
2023-12-12 17:07:37 -05:00
Lioncash
79c84c98ed
WC24PatchEngine: Resolve -Wshadow warning
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While not captured, we're definitely shadowing the result variable
outside the lambda.
2023-12-12 17:03:42 -05:00
Lioncash
81d5370141
HLE_OS: Resolve -Wshadow warnings
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We get a warning about shadowing the va_list type and just
run-of-the-mill variable shadowing, which we can easily fix.
2023-12-12 17:01:32 -05:00
Lioncash
a812a1f938
LightingShaderGen: Resolve -Wshadow warnings
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Given how the lambda doesn't capture anything, we can move this to a
internally linked function, which prevents any name shadowing.
2023-12-12 16:55:06 -05:00
Lioncash
915e43dfba
CheatSearchWidget: Make use of CPUThreadGuard parameter in UpdateTableRows
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Previously, the parameter wasn't being used, because it was being
shadowed by another CPUThreadGuard at its only would-be usage point.
2023-12-12 16:41:00 -05:00
Lioncash
b0b1308160
PPCDebugInterface: Silence trivial -Wmaybe-uninitialized warning
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We can just initialize register_index, even if it gets overwritten later
on via Common::FromChars.
2023-12-12 15:42:28 -05:00
Lioncash
18032f19a5
AchievementManager: Resolve -Wshadow warnings
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Renames some variables to avoid shadowing warnings on gcc.
Also gets rid of a FilereaderState struct, since one is already defined
in the declaration of the AchievementManager class.
2023-12-12 15:37:20 -05:00
Lioncash
ded2d55438
ExpressionParser: Avoid some miscellaneous copies
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Just some trivial copies that can be eliminated or turned into moves.
2023-12-12 14:03:41 -05:00
Lioncash
a5bbeb721a
ExpressionParser: Mark constructors explicit where applicable
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Makes for consistency with the surrounding code.
2023-12-12 14:00:27 -05:00
Lioncash
ea71a76ea9
ExpressionParser: Pass control qualifiers by const reference
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These aren't necessarily cheap to copy, since a control qualifier will
have around 3 std::strings inside of it, so passing by value can churn
allocations a little bit.
2023-12-12 13:50:46 -05:00
Lioncash
9aea481e59
ExpressionParser: Make use of std::erase_if
2023-12-12 13:31:58 -05:00
Lioncash
196f8e5123
MappingCommon: Make use of std::erase_if
2023-12-12 13:31:18 -05:00
Lioncash
888a8692b4
SysConf: Make use of std::erase_if
2023-12-12 13:30:39 -05:00
Lioncash
01d15994fe
PatchEngine: Make use of std::erase
2023-12-12 13:30:08 -05:00
Lioncash
e69ac2d43e
Socket: Make use of std::erase_if
2023-12-12 13:29:33 -05:00
Lioncash
96eac73d11
NetKDRequest: Make use of std::erase
2023-12-12 13:27:54 -05:00
Lioncash
e7f7dde546
Formats: Make use of std::erase_if
2023-12-12 13:27:17 -05:00
Lioncash
df227aa03c
I2CBus: Make use of std::erase_if
2023-12-12 13:26:47 -05:00
Lioncash
ff0e7fbf08
GeckoCodeConfig: Make use of std::erase_if
2023-12-12 13:26:16 -05:00
Lioncash
84ae0c1c7e
ActionReplay: Make use of std::erase_if
2023-12-12 13:25:26 -05:00
Lioncash
50e4dc5dba
Watches: Make use of std::erase_if
2023-12-12 13:24:40 -05:00
Lioncash
b728e37086
RiivolutionParser: Remove usages of global system accessor
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We can retrieve the encompassing system instance through the
CPUThreadGuard instance instead.
2023-12-12 12:48:40 -05:00
Lioncash
c2e39e0d68
RiivolutionParser: Make use of std::span where applicable
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The main interface for these only take in patches and iterate over them
in a contiguous sequence, so we can reasonably generify the interface.
2023-12-12 12:38:43 -05:00
Lioncash
4c7a4831cb
CustomAssetLibrary: Remove unused GetAssetSize() function
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There's a direct analogue of this function within
DirectFilesystemAssetLibrary that *is* used, however, so we can get rid
of this one.
2023-12-11 22:00:52 -05:00
Lioncash
e011c3b383
Core/SyncIdentifier: Default operator==
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Lets us remove a bunch of code and a dependency on the <tuple> header.
2023-12-11 19:39:55 -05:00
Lioncash
4229d76ad6
VertexLoaderTest: Resolve -Wdangling-else warnings
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The ways the assertion macros expand end up generating -Wdangling-else
warnings. Trivial enough to fix by just bracing the if statements.
2023-12-11 18:45:25 -05:00
Lioncash
0e51c0f8fc
JitArm64_RegCache: Resolve -Wsign-compare warning
2023-12-11 18:15:50 -05:00
Lioncash
4c3a5eb1c5
JitArm64_SystemRegisters: Resolve -Wsign-compare warning
2023-12-11 18:11:34 -05:00
Lioncash
017b9a0af7
FloatUtilsTest: Resolve -Wsign-compare warning
2023-12-11 18:08:52 -05:00
Lioncash
4bef3b93b4
AndroidCommon: Resolve -Wsign-compare warning
2023-12-11 18:06:40 -05:00
Lioncash
f97316a1e6
TraversalClient: Resolve -Wsign-compare warning
2023-12-11 18:01:29 -05:00
Lioncash
49f44c1334
VertexManagerBase: Resolve -Wsign-compare warning
2023-12-11 18:00:34 -05:00
Lioncash
f490b990f5
DolphinQT/Host: Remove unimplemented prototypes
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Remnants of prior existing code.
2023-12-11 17:30:56 -05:00
Lioncash
d705c31d1a
DolphinQT/Host: Remove unused TLS variable tls_is_host_thread
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This is never accessed or read from.
2023-12-11 17:27:57 -05:00
Lioncash
e8b4796273
PostProcessing: Mark helper functions as static
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These didn't have any prototypes and were generating
-Wmissing-declaration warnings.
2023-12-11 17:07:59 -05:00
Lioncash
abb5cc3a3a
ShaderAsset: Mark ParseShaderProperties() as static
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This had no function prototype, so this can be internally linked.
Resolves a -Wmissing-declaration warning.
2023-12-11 17:05:06 -05:00
Lioncash
b4b624b97b
WC24PatchEngine: Mark LoadPatches() as static
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Resolves a -Wmissing-declaration warning, since no prototype existed for
the function.
2023-12-11 17:02:15 -05:00
Lioncash
2b2ee61e79
CustomShaderCache: Resolve -Wreorder warnings
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Lays out the initializer lists to be in the same order that
initialization would occur in.
2023-12-11 16:59:03 -05:00
Lioncash
9472da788d
ConfigFloatSlider: Resolve -Wreorder warnings
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Orders the initializer list the way that the members would actually be
initialized in.
Resolves some -Wreorder warnings
2023-12-11 16:15:48 -05:00
Lioncash
5d1514418e
GraphicsModListWidget: Add string specifier to By and Description fields
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Translators should always know where text is going to be appended and
have the ability to move things around to fit the language better.
2023-12-11 15:43:41 -05:00
Lioncash
d90537cc18
AchievementManager: Return by reference from GetLock()
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This makes the API a little nicer to use, since you don't need to do
a mandatory dereference when passing the lock into any kind of scope
guard.
2023-12-11 13:51:50 -05:00
Lioncash
3c7fa0738c
AchievementsWindow: Add missing override specifier
2023-12-11 13:47:59 -05:00
Lioncash
dbf28df64c
DolphinQT: Remove unnecessary includes from achievement files
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Reduces the amount of dependencies being pulled in on both local and
external headers.
2023-12-11 13:40:55 -05:00
Lioncash
e55f9ed102
AchievementManager: Make GetInstance() return a reference
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The internal static member will always have a valid lifetime. Makes this
consistent with other instance based objects in our code.
2023-12-11 13:36:39 -05:00
Lioncash
cdf8849e17
GameFile: Default GameBanner operator==
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Same behavior, but less code.
2023-12-11 11:36:35 -05:00
Lioncash
ff38362216
GameFileCache: Use std::span with Update()
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All we're really doing is iterating over a sequence of strings, so we
don't need to tie this specifically to std::vector.
2023-12-11 11:12:09 -05:00
Lioncash
2ca80adeb2
GameFileCache: Pass std::function by reference rather than by value
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std::function is internally allowed to allocate, and these functions
aren't being stored anywhere (only called), so we can freely get rid
of some minor overhead here by passing by reference.
This change also creates aliases for the functions, so that there isn't
a lot of visual noise when reading the function signatures.
2023-12-11 11:09:18 -05:00
Lioncash
88a973131c
Common/SettingsHandler: Use std::string_view more
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We don't need to enforce the use of std::string instances with
AddSetting(). We can accept views and only construct one string,
rather than three temporaries.
2023-12-11 07:54:43 -05:00
Lioncash
04b9f6c28d
Common/SettingsHandler: Use std::erase in Decrypt()
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Same behavior, way less verbose code.
2023-12-11 07:49:43 -05:00
Mai
d84ed054ee
Merge pull request #12374 from iwubcode/custom_texture_potential_crash_fix
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VideoCommon: prevent a potential custom texture crash
2023-12-11 07:42:48 -05:00
Mai
6e0bc2a4db
Merge pull request #12384 from AdmiralCurtiss/font-load-offset
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HW/CEXIIPL: Fix loading files at nonzero offset in LoadFileToIPL().
2023-12-10 20:53:22 -05:00
Mai
c2b642d0b7
Merge pull request #12381 from AdmiralCurtiss/re-enable-achievement-nag
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AchievementManager: Only nag user about disabled achievements when they were actually enabled before.
2023-12-10 20:16:24 -05:00
Mai
bdd28f1f26
Merge pull request #12378 from JosJuice/jitarm64-a-early-discard
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JitArm64: Add additional condition for lmw/stmw a discard
2023-12-10 20:15:57 -05:00
Mai
db1620db42
Merge pull request #12377 from JosJuice/jitarm64-a-d-discard-guard
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JitArm64: Guard against discarding a in lmw/stmw
2023-12-10 12:19:41 -05:00
Lioncash
f4b1a199e8
VFFUtil: Use std::span with WriteToVFF
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Same behavior, but allows different containers to be used.
In one case it also gets rid of needing to construct a std::vector.
2023-12-10 10:17:39 -05:00
Mai
e2472e4f50
Merge pull request #12352 from JosJuice/jitarm64-flush-in-long-inst
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JitArm64: Flush in the middle of lmw/stmw/mfcr
2023-12-10 09:15:07 -05:00
Mai
f249e414ad
Merge pull request #12366 from AdmiralCurtiss/exi-ipl-fixes
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HW/CEXIIPL: Various fixes.
2023-12-10 09:12:18 -05:00
Mai
c23febe947
Merge pull request #12368 from AdmiralCurtiss/enet-submodule
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Externals/enet: Convert to submodule.
2023-12-10 09:08:10 -05:00
Mai
fb0934de71
Merge pull request #11289 from AdmiralCurtiss/mmu-msi-ir
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MMU: Use MSR.IR for Host instruction reads.
2023-12-10 09:06:05 -05:00
Lioncash
0df7908025
VideoCommon/Present: Remove use of g_presenter inside Presenter class
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There's no need to self reference a global of the class itself when we
can just call the function directly.
2023-12-09 20:15:32 -05:00
Lioncash
5f6c76af51
VideoCommon: Use std::span for BoundingBox::Write()
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Crosses off a lingering TODO.
Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
2023-12-09 16:33:21 -05:00
Mai
bec4c77325
Merge pull request #12367 from AdmiralCurtiss/mail-includes
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IOS/KD/Mail: Add missing includes.
2023-12-09 15:25:24 -05:00
Mai
dd227fea5a
Merge pull request #12364 from JosJuice/android-emulation-settings-reload
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Android: Fix crash after process recreation
2023-12-08 21:24:05 -05:00
Mai
636b892b7c
Merge pull request #12360 from TryTwo/bugfix_wiimote_signal_spam
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WiimoteDevice. Bugfix. Remove signal spam while starting a game.
2023-12-08 21:07:51 -05:00
Mai
e0f4111561
Merge pull request #11663 from JosJuice/android-config-change-callback
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Android: Use config changed callback for tracking recursive scan setting
2023-12-07 16:48:02 -05:00
Mai
3a4cf579ff
Merge pull request #12247 from LillyJadeKatrin/retroachievements-challenges
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RetroAchievements - Challenge Icons
2023-12-07 16:46:43 -05:00
Mai
2ece642cf8
Merge pull request #12357 from AdmiralCurtiss/ipl-bounds
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Core/Boot: Check bounds in Load_BS2().
2023-12-06 19:57:26 -05:00
Mai
b4276049fc
Merge pull request #12216 from LillyJadeKatrin/retroachievements-rehash
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RetroAchievements - Improved Game Loading
2023-12-05 18:22:38 -05:00