Commit Graph
100 Commits
Author SHA1 Message Date
JosJuice cd4902f0ed Merge pull request #13875 from JosJuice/jitarm64-orr-base-without-mirror
JitArm64: Add missing ORR pattern in MOVI2RImpl
2025-11-10 20:16:21 +01:00
JosJuice db997e9963 Merge pull request #14085 from cristian64/disable_wtrigraphs
CMakeLists: Disable `-Wtrigraphs`.
2025-11-09 09:51:33 +01:00
JosJuice 958db7c78c Merge pull request #14020 from jordan-woyak/string-util-cleanups
StringUtil: Cleanups and add some character encoding conversion unit tests.
2025-11-08 17:36:54 +01:00
JosJuice 126bbcd72f Merge pull request #14053 from JoshuaVandaele/imgui-submodule
Externals: Make imgui a submodule
2025-11-08 15:03:06 +01:00
JosJuice ba14222a2b Merge pull request #13939 from Dentomologist/logging_avoid_overwriting_debug_verbosity_in_release_builds
Logging: Don't overwrite LDEBUG level in Release builds
2025-11-08 14:47:27 +01:00
JosJuice 9d27c145b9 Merge pull request #14076 from Simonx22/remove-action1-interface
Android: Replace Action1 helper with Kotlin lambda
2025-11-08 11:42:38 +01:00
JosJuice 5ed4823ebc Merge pull request #13858 from LillyJadeKatrin/retroachievements-message-adjustments
Retroachievements message adjustments
2025-11-07 16:50:48 +01:00
JosJuice 947ed4aaf6 Merge pull request #14067 from VampireFlower/master
MainWindow: Change save state file filter to use *.s?? pattern
2025-11-04 16:48:51 +01:00
JosJuice cc69cc3f2e Merge pull request #14058 from jordan-woyak/sdl-version-bump
Externals: Bump SDL submodule version to release-3.2.26
2025-11-02 19:18:56 +01:00
JosJuice 8a0a8bb874 Merge pull request #14059 from jordan-woyak/state-nand-cleanup
Core/IOS/FS: Clean up some hard to read NAND state saving logic.
2025-11-02 19:13:15 +01:00
JosJuice 249f999c6a Merge pull request #13655 from JosJuice/android-always-expand-sheets
Android: Expand bottom sheets on devices with touch too
2025-11-01 12:22:45 +01:00
JosJuice 35c5b51b62 Merge pull request #14048 from Simonx22/android-instant-settings-saving
Android: Save settings instantly after edits
2025-11-01 12:22:35 +01:00
JosJuice da1d45dbd4 Merge pull request #14057 from TellowKrinkle/VkRenderWrongLayout
VideoCommon: Fix render to texture in wrong layout
2025-11-01 10:06:41 +01:00
JosJuice 91fd53a98c Merge pull request #14035 from Dentomologist/pauseandlock_refactoring
PauseAndLock Refactoring
2025-11-01 10:06:08 +01:00
JosJuice 828e72d604 Merge pull request #14034 from JoshuaVandaele/byeprofile
JitRegister: Remove OProfile profiler
2025-11-01 10:05:11 +01:00
JosJuice 998a3577ce Merge pull request #14054 from Dentomologist/libmgba_fix_build_when_disabled
libmgba: Fix build when disabled
2025-11-01 10:01:48 +01:00
JosJuice 1b8a54024c Android: Expand bottom sheets on devices with touch too
In a few places in Dolphin, we're using BottomSheetDialogFragments.
These unhelpfully tend to start out in a "collapsed" state when in
landscape mode (presumably depending on factors like screen size). The
user then has to manually expand them before they can meaningfully
interact with them.

We've been automatically setting BottomSheetDialogFragments to the
expanded state if the device Dolphin is running on doesn't support
touch, since with d-pad navigation it's impossible to expand these
sheets. But I think we should set them to expanded on devices that
support touch too. I haven't encountered a single case where you can do
anything useful with any of Dolphin's BottomSheetDialogFragments while
they're collapsed, so the user always has to expand sheets manually if
they start out collapsed. And just because a device supports touch
doesn't necessarily mean you're interacting with it through the touch
screen right now - you could be using a gamepad, for instance.
2025-10-30 21:22:41 +01:00
JosJuice f2e6cb4c29 Merge pull request #14044 from JoshuaVandaele/im-sorry-ibel
UICommon.cpp: Revert changes from #13866
2025-10-29 20:10:57 +01:00
JosJuice 3d764f7b42 Merge pull request #14032 from jordan-woyak/spawn-gpu-thread
Core: Make EmuThread spawn a GPU thread and become the CPU thread in dual-core mode.
2025-10-28 21:18:47 +01:00
JosJuice f8ebd27766 Merge pull request #14004 from JoshuaVandaele/bzip2-submodule
Move bzip2 from vendored to a submodule
2025-10-26 18:13:31 +01:00
JosJuice 49043a3d88 Merge pull request #14018 from cscd98/minizip-fix
Update minizip-ng _POSIX_C_SOURCE to 200809L
2025-10-17 18:33:10 +02:00
JosJuice f05f89e6b4 Android: Update NDK version to 29.0.14206865 2025-10-15 19:57:53 +02:00
JosJuice 1067754d21 Merge pull request #13983 from jordan-woyak/wmreal-android-fix
WiimoteReal: Use GetEnvForThread within IORead/IOWrite calls to fix real Wii remotes on Android.
2025-10-13 19:52:05 +02:00
JosJuice 03ef9b4995 Merge pull request #13995 from Dentomologist/deletedirrecursively_dont_report_error_if_directory_is_absent
DeleteDirRecursively: Don't report error for absent directory
2025-10-06 20:04:32 +02:00
JosJuice d669f8c3c8 Merge pull request #13986 from SuperSamus/dcbz-avx-fix
dcbz: Fix AVX path
2025-10-02 19:18:59 +02:00
JosJuice 0c89c00d8b Merge pull request #13929 from SuperSamus/dcbz-jit-improvements
Jit: Small `dcbz` improvements
2025-09-30 18:52:09 +02:00
JosJuice e38fd1d26a i18n: Add comments 2025-09-17 19:50:31 +02:00
JosJuice 8c03702b9c i18n: Improve EditSymbolDialog's symbol vs note handling for translators 2025-09-17 19:50:08 +02:00
JosJuice c5a7ea0603 Merge pull request #13847 from jordan-woyak/sdl-version-bump
Externals/SDL: Update submodule to release 3.2.20.
2025-09-16 20:23:40 +02:00
JosJuice 770c74cc95 Merge pull request #13852 from Sintendo/jitarm64-subfcx
JitArm64_Integer: subfcx optimizations
2025-09-16 20:16:42 +02:00
JosJuice ae3be169e1 Merge pull request #13908 from Marocco2/patch-1
Android: Set Dolphin documents as Local only
2025-09-16 20:13:09 +02:00
JosJuice 36f49d140f Merge pull request #13905 from JosJuice/arm64emitter-shift-4
Arm64Emitter: Replace shifting size by 4 with IntLog2 minus 3
2025-09-16 20:08:59 +02:00
JosJuice 489952cf89 Translation resources sync with Transifex 2025-09-03 08:04:21 +02:00
JosJuice de98c3b96f AchievementManager: Use HookableEvent instead of std::function callbacks
The callback mechanism AchievementManager had until now only supported
one caller registering a callback, and it didn't have any
synchronization. This isn't a problem for DolphinQt, but the PR to add
Android support for RetroAchievements exposes these problems. Let's
replace it with HookableEvent, which can handle all of this.
2025-08-24 14:47:13 +02:00
JosJuice 9716148203 Arm64Emitter: Replace shifting size by 4 with IntLog2 minus 3
The instruction implementations that were shifting the size by 4 would
emit an incorrect instruction when given a size of 64. The correct
implementation is to count the number of leading or trailing zeroes in
the size parameter, which is what IntLog2 does.

No callers are affected by this, as they all use sizes other than 64.
Actually, some of these instructions are even invalid with a size of 64,
but I'm changing them anyway for consistency with the others.
2025-08-24 10:48:21 +02:00
JosJuice 0c7fe651bb Translation resources sync with Transifex 2025-08-21 21:05:28 +02:00
JosJuice c553344282 JitArm64: Add early exit in MOVI2RImpl ORR loop
Just for performance.
2025-08-21 20:56:06 +02:00
JosJuice 596b290177 JitArm64: Add missing ORR pattern in MOVI2RImpl
We should attempt to use not only mirrored versions of the immediate as
an ORR base, but also the immediate itself. This lets us emit certain
64-bit constants using fewer instructions.
2025-08-21 20:56:06 +02:00
JosJuice 09e68e707e Merge pull request #13836 from Sintendo/jitarm64-subfe
JitArm64_Integer: Minor subfe optimizations
2025-08-20 22:40:14 +02:00
JosJuice be669c7ce3 Merge pull request #13841 from JosJuice/android-opt-out-back
Android: Opt out of back invoked callback
2025-08-05 08:10:43 +02:00
JosJuice 222dda3305 Merge pull request #13845 from Dentomologist/host_remove_unnecessary_functions
Host: Remove unnecessary functions
2025-08-04 19:49:58 +02:00
JosJuice 5c7e8db26e Android: Opt out of back invoked callback
When 9d9b6d8 changed our target SDK version to Android 16, it made
Android 16 stop calling onBackPressed and stop delivering KEYCODE_BACK
events. Dolphin's code isn't ready for that yet.

Android lets us opt out of this new behavior for now, so let's do so.
But the opt-out will presumably stop working once we start targeting
Android 17, so we're going to have to update Dolphin's code within the
next one or two years to support the replacement API.
2025-08-01 19:18:09 +02:00
JosJuice f26af63c6d Merge pull request #13828 from JosJuice/retroachievements-ipl
Boot: Fix RetroAchievements for GameCube games launched with IPL
2025-07-30 21:51:03 +02:00
JosJuice 62bc93473f Merge pull request #13781 from Dentomologist/controllerinterface_fix_windows_deadlock
ControllerInterface: Fix Windows deadlock
2025-07-30 21:49:23 +02:00
JosJuice 9f32562e36 PPCSymbolDB: Don't return non-const pointers
For thread safety, we shouldn't return any pointers or references that
can be used to mutate the state of the PPCSymbolDB. This should be the
final part of making PPCSymbolDB thread safe unless I've missed
something.
2025-07-27 17:03:57 +02:00
JosJuice fef77a5f20 PPCSymbolDB: Add missing locking
9395238 added locking in some PPCSymbolDB functions that access member
variables, but far from all. To ensure thread safety, this commit adds
the missing locking.
2025-07-27 16:26:47 +02:00
JosJuice 803e6b017b PPCSymbolDB: Reduce lock contention in LoadMap/LoadMapOnBoot
By building the map in a local variable and then swapping it with the
member variable, we avoid the need to hold a lock while building the
map.
2025-07-27 16:26:47 +02:00
JosJuice 59d126d215 PPCSymbolDB: Rename m_write_lock to m_mutex
This mutex needs to be locked both when reading and writing, not just
when writing.
2025-07-27 16:26:46 +02:00
JosJuice d62e21e7b6 PPCSymbolDB: Wait for locking to succeed
9395238 added a mutex to PPCSymbolDB, and made functions return with an
"empty" result if called while the mutex is locked. This new behavior
has the potential to affect not only less important call sites like the
symbol printing mentioned in a comment, but also the JIT deciding if it
should HLE a function.

A later commit in this pull request decreases the amount of lock
contention, reducing the performance impact of this commit.
2025-07-27 16:26:46 +02:00
JosJuice 8524e725a8 Android: Add additional null check in GCAdapter
Just in case, since the documentation says this could be null.
2025-07-27 11:37:45 +02:00
JosJuice 1c7df370d9 Revert "Android/GCAdapter: Don't join current thread"
This reverts commit 74ed5e5532.
It solves a problem that no longer exists.
2025-07-27 11:21:04 +02:00
JosJuice 185569778c Android: Detect GCAdapter disconnection using BroadcastReceiver
This lets us get rid of the Reset call in ProcessInputPayload, which was
causing us some threading headaches (see 74ed5e5532). Instead we handle
disconnection in the same way as the libusb implementation does.
2025-07-27 11:21:04 +02:00
JosJuice e2e33becc9 Android: Detect GCAdapter connection using BroadcastReceiver
We can register a BroadcastReceiver to have Android tell us when a GC
adapter gets connected instead of having a loop where we continuously
call SleepCurrentThread(1000) and poll the current status. When waiting
for a GC adapter to connect, this both reduces power usage and improves
responsiveness.

Note that I made openAdapter get the UsbDevice that's been stored by the
hotplug code instead of having openAdapter find the UsbDevice on its own
like before. This is only because I want to ensure that the UsbDevice
being tracked for disconnection is the same as the UsbDevice actually
being used, in case the user has multiple adapters connected.
2025-07-27 11:21:04 +02:00
JosJuice 7508842859 Android: Clean up naming in Java_GCAdapter and Java_WiimoteAdapter
This isn't how we name things in Java/Kotlin.
2025-07-27 11:13:44 +02:00
JosJuice 02e32ffaaf Jit: Flush registers used in memory breakpoint conditions
Aims to fix https://bugs.dolphin-emu.org/issues/13686.

I'm using a less efficient approach for Jit64 than for JitArm64. In
JitArm64, I'm flushing in the slow access code, but in Jit64, I'm
flushing before the split between the slow access code and the fast
access code, because Jit64 doesn't keep register mappings around for
when it's time to emit the slow access code. But the flushing code is
only emitted when there are memory breakpoints with conditions, so I'd
say that this is a performance loss we can live with.
2025-07-27 08:49:41 +02:00
JosJuice a06bc5417d JitArm64: Document an assumption we've been making in EmitBackpatchRoutine
The next commit will add another piece of code that depends on this
assumption that we've been making. Good opportunity to document it.

In practice, all callers of EmitBackpatchRoutine are locking X30.
2025-07-27 08:32:44 +02:00
JosJuice 78afea1312 PowerPC: Track registers used in memory breakpoint conditions 2025-07-27 08:32:44 +02:00
JosJuice c3be049571 Android: Don't let RetroAchievements override onPause
When Android sends Dolphin to the background, emulation *must* pause,
otherwise emulation continues running and continues outputting audio to
the user. RetroAchievements mustn't be allowed to override it.
2025-07-26 19:59:08 +02:00
JosJuice 0fa15342ec Boot: Fix RetroAchievements for GameCube games launched with IPL
The SetDisc function calls AchievementManager::LoadGame with the game's
volume. Calling AchievementManager::LoadGame again afterwards with
nullptr prevents RetroAchievements from working.
2025-07-26 18:08:19 +02:00
JosJuice a6642d5f79 Merge pull request #13789 from Simonx22/update-sdk36-gradle813
Android: Bump SDK to 36 and Gradle to 8.13
2025-07-26 11:19:44 +02:00
JosJuice 10cedc90af Translation resources sync with Transifex 2025-07-23 18:55:15 +02:00
JosJuice f4a86931a4 Merge pull request #13818 from Amphitryon0/show-code-default
DolphinQt: Stop re-enabling Code widget when toggling debug mode
2025-07-23 18:13:33 +02:00
JosJuice 5674afa63d Merge pull request #13804 from jordan-woyak/add-device-shorter-placeholder-text
USBDeviceAddToWhitelistDialog: Remove examples from VID/PID entry placeholder text.
2025-07-15 18:44:21 +02:00
JosJuice 2e26c03378 Merge pull request #13802 from Dentomologist/cexiagp_dont_create_save_file_if_path_is_empty
CEXIAgp: Don't create save file if path is empty
2025-07-15 18:32:39 +02:00
JosJuice 8d7bb0a44a Translation resources sync with Transifex 2025-06-28 22:45:47 +02:00
JosJuice bc1d8ffcbb i18n: Add comments 2025-06-28 21:41:44 +02:00
JosJuice ac84ea17a6 Memmap: Optimize UpdateLogicalMemory by merging mappings
Instead of creating many 128 KiB mappings, we can create a few large
mappings. On my Windows PC, this speeds up GameCube (FakeVMEM) game boot
times by about 200 ms and Wii game boot times by about 60 ms. Loading
savestates is also faster, by about 45 ms for GameCube (FakeVMEM) games
and 5 ms for Wii games. The impact is presumably smaller on other OSes
because Windows is particularly slow at creating mappings.
2025-06-21 20:54:05 +02:00
JosJuice e002fcdf2f PowerPC: Use SPR_LR constant in an additional location 2025-06-20 10:42:47 +02:00
JosJuice 8c643693a9 PowerPC: Add missing SDRUpdated/MSRUpdated calls 2025-06-20 10:42:43 +02:00
JosJuice 1b7d42f775 AudioCommon: Re-add missing includes
7c237bb ("AudioCommon: Remove unused includes") removed some includes
that were in fact in use.
2025-06-08 11:35:02 +02:00
JosJuice 185b080f03 Merge pull request #13142 from JosJuice/fifo-window-starting-stopping
DolphinQt: Call FIFOPlayerWindow::UpdateControls for Starting/Stopping
2025-06-07 10:43:19 +02:00
JosJuice 43b254aaad Android: Update advanced mapping dialog when devices change
Without this, there was a bug where if you turned the device's screen
off and on again while in the advanced mapping dialog, the input
indicators would stop updating. This is because turning the screen on
again causes devices to refresh, which causes all devices to be
recreated, leaving the AdvancedMappingControlViewHolders stuck
referencing controls belonging to devices that are no longer being
updated.
2025-06-07 10:20:21 +02:00
JosJuice 1002f29691 Android: Show input indicators in controller settings 2025-06-07 10:20:20 +02:00
JosJuice 0dd601577d Android: Set parent when inflating RecyclerView.ViewHolders
This makes sure view holders get proper widths when they use
layout_width="match_parent". This becomes quite noticeable for
AdvancedMappingControlAdapter in the next commit, but I'm also
making the change for other adapters while I'm at it.
2025-06-07 10:20:19 +02:00
JosJuice cf7b141eb9 Android: Make input mapping view holders observe input state changes 2025-06-07 10:20:19 +02:00
JosJuice 22fd0472ed Android: Pass CoreDevice.Control to AdvancedMappingControlViewHolder 2025-06-07 10:20:19 +02:00
JosJuice 4b4a775d5a Android: Make AdvancedMappingControlViewHolder a LifecycleOwner 2025-06-07 10:20:19 +02:00
JosJuice 5d7cba8cd9 Android: Make SettingViewHolder a LifecycleOwner 2025-06-07 10:20:19 +02:00
JosJuice 4214cb6eb8 Android: Make input state changes observable 2025-06-07 10:20:18 +02:00
JosJuice a834df67ae Android: Add android.hardware.microphone to manifest
Google Play is now blocking distribution for Android TV unless we
explicitly set the android.hardware.microphone hardware feature as
android:required="false", because it's inferring
android.hardware.microphone from the android.permission.RECORD_AUDIO we
added for Wii Speak emulation, with android:required defaulting to true.
I was under the belief that setting android:required="false" on
android.permission.RECORD_AUDIO would solve this, but looking closer at
the definition of <uses-permission>, it doesn't actually support
android:required attributes, so that presumably has no effect.
2025-06-05 02:51:47 -04:00
JosJuice b7fb2fa737 Merge pull request #13728 from JosJuice/android-uses-microphone
Android: Add android.hardware.microphone to manifest
2025-06-04 23:37:17 +02:00
JosJuice 5d2518d490 Android: Add android.hardware.microphone to manifest
Google Play is now blocking distribution for Android TV unless we
explicitly set the android.hardware.microphone hardware feature as
android:required="false", because it's inferring
android.hardware.microphone from the android.permission.RECORD_AUDIO we
added for Wii Speak emulation, with android:required defaulting to true.
I was under the belief that setting android:required="false" on
android.permission.RECORD_AUDIO would solve this, but looking closer at
the definition of <uses-permission>, it doesn't actually support
android:required attributes, so that presumably has no effect.
2025-06-04 21:30:51 +02:00
JosJuice 1c9389a1fb Translation resources sync with Transifex 2025-06-03 09:05:37 +02:00
JosJuice 58a70db588 Merge pull request #13718 from jordan-woyak/hardcore-deadlock
Config: Make s_callbacks_lock recursive to fix hardcore mode deadlock.
2025-06-02 11:55:40 +02:00
JosJuice 66f181a621 Hide DirectoryBlob header.bin files from game list
This is a continuation of 552b6da. That commit hid sys/boot.bin, but not
disc/header.bin, which is only present for Wii games.

Fixes https://bugs.dolphin-emu.org/issues/13810.
2025-05-25 20:37:52 +02:00
JosJuice 18a78a9bab Merge pull request #13647 from jordan-woyak/sha1-avoid-memcpy
Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update.
2025-05-25 12:40:43 +02:00
JosJuice f99d3dbd5c Android: Ask system for optimal audio buffer size and sample rate
This can reduce audio latency according to
https://developer.android.com/ndk/guides/audio/opensl/opensl-prog-notes#perform.

Previously we were using the hardcoded values of 48000 Hz and 256 frames
per buffer. The sample rate we use with this change is 48000 Hz on all
devices I'm aware of, but the buffer size does vary across devices.

Terminology note: The old code used the term "sample" to refer to what
Android refers to as a "frame". "Frame" is a clearer term to use for
this, so I've changed OpenSLESStream's terminology. One frame consists
of one sample per channel.
2025-05-25 11:59:33 +02:00
JosJuice 34e8fb068f Android: Get rid of OpenSLESStream's global state
Not sure if we're ever going to want to have more than one of these at
the same time, but these global variables are a code smell nonetheless.

I'm also deleting the existing member variables because they were
unused.
2025-05-25 11:55:22 +02:00
JosJuice 776086fa1c Merge pull request #13692 from jordan-woyak/work-queue-thread-command-queue
WorkQueueThread: Fix Cancel() race with internal command queue.
2025-05-24 16:26:10 +02:00
JosJuice da8610e76f Translation resources sync with Transifex 2025-05-22 23:25:50 +02:00
JosJuice 7c8d53a51d Merge pull request #13699 from JosJuice/force-typo
DolphinQt: Fix verb agreement in Immediate XFB description
2025-05-22 23:22:53 +02:00
JosJuice 260f0225a4 DolphinQt: Don't translate Wii Speak OSD string
We have a general policy of not translating OSD strings due to the OSD
font not having good enough support for languages other than English.
2025-05-22 16:51:28 +02:00
JosJuice 98b0d1db05 DolphinQt: Fix verb agreement in Immediate XFB description 2025-05-22 16:48:10 +02:00
JosJuice eeae30e2bb Android: Don't dismiss AdvancedMappingDialog when pressing Clear
If you already have a mapping set in the advanced mapping dialog and
want to change it, the easiest way to do it is to press Clear and then
select the new mapping from the list. But pressing Clear causes the
dialog to close, forcing you to open it again, which is inconvenient.
This commit makes it so the Clear button doesn't close the dialog.
2025-05-12 21:40:55 +02:00
JosJuice 2b376a92ae PowerPC: Correctly handle stswi/stswx to uncached memory
On real hardware, stswi and stswx don't trigger any of the special
behavior for uncached unaligned writes that was implemented in 543ed8a.
This is confirmed by a hwtest (a new commit in
https://github.com/dolphin-emu/hwtests/pull/42).

This change fixes Dolphin's stswi and stswx implementations so they stop
triggering the special behavior, bringing them back to the behavior they
had before 543ed8a. No games are known to be affected, but Extrems has
reported that it affects homebrew they've made.
2025-05-10 19:47:15 +02:00
JosJuice 27d0e0c8fe Merge pull request #13640 from jordan-woyak/info-tab-triforce-widget-fix
DolphinQt: Fix unnecessarily created Triforce widget in game properties.
2025-05-08 19:37:10 +02:00
JosJuice 5af5c83428 Merge pull request #13559 from tygyh/Android-Apply-style-alignment-refactorings
Android: Apply style alignment refactorings
2025-05-07 22:37:09 +02:00
JosJuice c8be819711 LogManager: Stop using manual memory management
This fixes a memory leak that would occur when the Android frontend
calls LogManager::Init more than once in order to reload settings.

Note that the log window listener is now owned by LogManager instead of
by the frontend, making it consistent with the other log listeners.
2025-05-02 21:14:32 +02:00
JosJuice 6515807685 Merge pull request #13278 from JoshuaVandaele/saves-import
Implement importing multiple saves from an export folder
2025-05-02 15:40:27 +02:00
JosJuice 6129953666 Android: Remove unused onSettingsFileNotFound and friends
Old cruft from when the Android code was loading INI files manually.
We don't have any handling for failing to load settings anymore.

This change also updates related comments to reflect how things actually
work nowadays.
2025-05-02 14:25:01 +02:00