Silent
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3529dfd691
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Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more.
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2019-07-24 00:18:58 +02:00 |
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Silent
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baab660f1c
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WinUpdater: Removed MAX_PATH limitation on path to updater, also fixed a wrong size parameter
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2019-07-22 19:46:25 +02:00 |
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Silent
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94a19ca670
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Qt/Updater: Fixed an assert on m_parent->close() (was called from a wrong thread)
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2019-07-22 19:30:02 +02:00 |
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Silent
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4b03790eda
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Core: Fixup AutoUpdateChecker::TriggerUpdate on Windows:
- Properly close handles if Updater.exe process spawns successfully
- Fix STARTUPINFO sizeof typo
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2019-07-22 19:29:50 +02:00 |
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Silent
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a00dfeecf0
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WinUpdater: Properly account for failure in WaitForPID
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2019-07-22 19:29:22 +02:00 |
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Silent
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d355abaf0c
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WinUpdater: Improved exit synchronization on Windows - now joins a thread instead of using flags to signal
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2019-07-22 19:28:20 +02:00 |
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Silent
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3f1ba830e7
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UpdaterCommon: Remove manual UI::Stop() calls in favour of a scope guard to ensure it's called on all return paths
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2019-07-22 19:16:22 +02:00 |
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Silent
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2ae409ba06
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WinUpdater: Replaced PeekMessage with GetMessage - removes a busy loop in favour of a proper wait based message queue
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2019-07-22 19:16:14 +02:00 |
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Silent
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518d96ad48
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Remove duplicated "Ignore and countinue?"
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2019-07-21 15:36:24 +02:00 |
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Silent
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7045c68327
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When clicking "Ignore for this session", make message box handler return true, so asserts can actually be skipped with this option
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2019-07-20 21:04:27 +02:00 |
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Silent
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e792a67dc6
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Improve thread safety and remove an unnecessary string allocation from MsgAlert
s_msg_handler still seems thread unsafe, not sure if it should be or not
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2019-07-20 21:03:45 +02:00 |
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Silent
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09aadf0e9c
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Fix CPU Clock Override checkbox not updating with GameINI - also bold it if it's overriden
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2019-06-23 22:39:26 +02:00 |
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Silent
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5f0b4d8da5
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Fix a crash in DSPTool on malformed command line
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2019-06-23 21:55:51 +02:00 |
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Silent
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9eab3feddf
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Fix out of bounds read in HttpRequest::Impl::Fetch logging
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2019-06-23 21:44:51 +02:00 |
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Silent
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6c21811090
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Make DolphinAnalytics a true singleton - static local variables are initialized in a thread safe manner since C++11
Also works around a Visual Studio 2017 bug where static inline class fields are destructed multiple times
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2019-06-23 21:43:47 +02:00 |
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