Marko Pusljar
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fbdf721e0e
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ROM dissasm "refresh" + RE + small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4938 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-01-24 00:31:20 +00:00 |
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Marko Pusljar
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49d9180266
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small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4915 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-01-21 14:30:52 +00:00 |
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Marko Pusljar
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2eeb3d5e9d
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Nullsound killed - Fixes Issue 1082
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4907 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-01-20 14:35:48 +00:00 |
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Marko Pusljar
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d7b4175605
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JITIL : fixes games that require "EnableFPRF=True" under jitil
- Super Monkey Ball
- Super Monkey Ball 2
- Virtua Striker 2002
- ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4836 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-01-14 16:59:52 +00:00 |
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Marko Pusljar
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dfc24337b5
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DSPHLE - AX - Metroid Prime 2 (GC) audio should be better now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4737 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-12-27 22:52:33 +00:00 |
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Marko Pusljar
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f4bca6e21c
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DSPLLE stuff (2 new opcodes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4660 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-12-08 22:44:11 +00:00 |
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Marko Pusljar
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aa2f2dc95c
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DSPLLE - cleaning, small fixes (2 shift opcodes are more correct now (lsr,asr) + some 0x3... opcodes are working better in case they are extended)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4633 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-12-01 20:38:42 +00:00 |
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Marko Pusljar
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93f2440f30
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DSPHLE AXwii mail revert (thanks to RazLaron)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4586 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-11-16 18:06:34 +00:00 |
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Marko Pusljar
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9c03de8790
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DSPHLE AXwii - cleaning, DCD10004 mails are now correct for Wii Sports ucode too
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4579 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-11-15 15:24:52 +00:00 |
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Marko Pusljar
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4d3620ace3
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DSPHLE AXwii work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4559 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-11-13 20:27:38 +00:00 |
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Marko Pusljar
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b858befba2
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DSPLLE small mul fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4533 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-11-12 16:17:22 +00:00 |
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Marko Pusljar
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10d7e1bf3e
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DSPLLE dissasm fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4501 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-11-06 13:28:03 +00:00 |
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Marko Pusljar
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0d7d699710
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DSPLLE - small fix for previous commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4497 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-11-04 14:10:56 +00:00 |
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Marko Pusljar
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10fb287311
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DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4496 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-11-04 12:49:26 +00:00 |
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Marko Pusljar
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c8fc5e8f37
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DSPHLE/ZeldaUcode/AFC5 improvement (can be heard when you jump on/talk to ppl in Super Mario Sunshine)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4429 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-10-16 15:56:36 +00:00 |
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Marko Pusljar
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b8bdb7cb8b
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AFC looping disabled, will be back when its properly fixed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4423 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-10-14 23:30:27 +00:00 |
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Marko Pusljar
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f099ea7be4
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DSPSPY improvements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4352 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-10-01 15:12:12 +00:00 |
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Marko Pusljar
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1285ba4401
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Zelda RE + fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4350 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-09-30 13:49:05 +00:00 |
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Marko Pusljar
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4d5eba2ec9
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just a small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4342 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-09-29 18:10:54 +00:00 |
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Marko Pusljar
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d1f0294053
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DSPLLE + 2 small fixes, many GC AX games are almost perfect (sound wise, ex. Super Monkey Ball 1/2), if PC is fast enough (3GHz C2D+), Zelda type games too slow to be testable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4340 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-09-28 16:39:29 +00:00 |
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Marko Pusljar
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c31fb8e094
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"SUPER MONKEY BALL STEP AND ROLL" needs "EnableFPRF=True"
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2011-03-04 09:31:10 +00:00 |
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Marko Pusljar
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01f99fd072
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ini fixes
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2010-01-31 09:24:49 +00:00 |
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Marko Pusljar
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f705e7a5ce
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f-zero gx (u) AR codes
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2010-01-21 11:42:14 +00:00 |
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Marko Pusljar
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bd215f7992
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removed "Patch Region" from cfgs
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2010-01-19 12:17:04 +00:00 |
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Marko Pusljar
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3e0cbabc59
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fixes
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2010-01-18 18:07:27 +00:00 |
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Marko Pusljar
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680eb63969
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correct config for Virtua Striker 2002
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2009-11-03 17:18:06 +00:00 |
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