Fixes warning:
```
Source/Core/DiscIO/NANDImporter.cpp:55:17: warning: format specifies type 'unsigned long' but the argument has type 'u64' (aka 'unsigned long long') [-Wformat]
file.GetSize(), NAND_BIN_SIZE);
^~~~~~~~~~~~~~
1 warning generated.
```
This fixes an error condition on macOS when HIDAPI calls
IOHIDManagerCreate and IOHIDManagerClose on different threads. The
error behavior is non-deterministic, but can cause EXC_BAD_ACCES and
kill the program.
Fixes an error with the CoreAudio backend, which apparently doesn't
allow you to set the volume before starting the stream:
```
59:31:087 AudioCommon/CoreAudioSoundStream.cpp:97 E[Audio]: error setting volume
```
This shouldn't cause any problems with other backends, since the mixer
starts with silence anyways.
This PR attempts to turn on `-fdiagnostics-color` by default when using
the CMake Ninja generator.
Ninja effectively turns off colored messages by not running subcommands
in a pseudo-terminal. The Ninja maintainers have decided that using
pseudo-terminals has more downsides than upsides, but have helpfully
taught Ninja itself how to parse and remove color codes if its parent
isn't a (pseudo-)terminal.
Colored messages make it easier to read warnings and error messages in a
large build log, and are pretty.
Some widescreen hacks (see below) properly force anamorphic output, but
don't make the last projection in a frame 16:9, so Dolphin doesn't
display it correctly.
This changes the heuristic code to assume a frame is anamorphic based on
the total number of vertex flushes in 4:3 and 16:9 projections that
frame. It also adds a bit of "aspect ratio inertia" by making it harder
to switch aspect ratios, which takes care of aspect ratio flickering
that some games / widescreen hacks would be susceptible with the new
logic.
I've tested this on SSX Tricky's native anamorphic support, Tom Clancy's
Splinter Cell (it stayed in 4:3 the whole time), and on the following
widescreen hacks for which the heuristic doesn't currently work:
Paper Mario: The Thousand-Year Door (Gecko widescreen code from Nintendont)
C202F310 00000003
3DC08042 3DE03FD8
91EEF6D8 4E800020
60000000 00000000
04199598 4E800020
C200F500 00000004
3DE08082 3DC0402B
61CE12A2 91CFA1BC
60000000 387D015C
60000000 00000000
C200F508 00000004
3DE08082 3DC04063
61CEE8D3 91CFA1BC
60000000 7FC3F378
60000000 00000000
The Simpsons: Hit & Run (AR widescreen code from the wiki)
04004600 C002A604
04004604 C09F0014
04004608 FC002040
0400460C 4082000C
04004610 C002A608
04004614 EC630032
04004618 48220508
04041A5C 38600001
04224344 C002A60C
04224B1C 4BDDFAE4
044786B0 3FAAAAAB
04479F28 3FA33333
Fixes bug #10183 [0] introduced by 3bd184a / PR #4467 [1].
TextureCacheBase was no longer calling `entry->Load` for custom textures
since the compute shader decoding logic was added. This adds it back in.
It also slightly restructures the decoding if-group to match the one
below, which I think makes the logic more obvious.
(recommend viewing with `git diff -b` to ignore the indentation changes)
[0]: https://bugs.dolphin-emu.org/issues/10183
[1]: https://github.com/dolphin-emu/dolphin/pull/4467
Fixes warning:
```
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:222:15: error: variable 'f' may be uninitialized when used here [-Werror,-Wconditional-uninitialized]
ExpectOut(f * scale);
^
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:198:12: note: initialize the variable 'f' to silence this warning
float f, g;
^
= 0.0
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:223:15: error: variable 'g' may be uninitialized when used here [-Werror,-Wconditional-uninitialized]
ExpectOut(g * scale);
^
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:198:15: note: initialize the variable 'g' to silence this warning
float f, g;
^
= 0.0
```
Fixes warnings like:
```
dolphin/Source/Core/Core/PowerPC/JitArm64/JitArm64_Integer.cpp:132:37: warning: declaration shadows a local variable [-Wshadow]
reg_imm(a, s, inst.UIMM, [](u32 a, u32 b) { return a | b; }, &ARM64XEmitter::ORRI2R);
^
/Users/michaelmaltese/Downloads/dolphin/Source/Core/Core/PowerPC/JitArm64/JitArm64_Integer.cpp:122:7: note: previous declaration is here
u32 a = inst.RA, s = inst.RS;
^
```
Fixes warnings:
```
../Source/Core/DiscIO/VolumeGC.cpp: In member function 'virtual u8 DiscIO::CVolumeGC::GetDiscNumber() const':
../Source/Core/DiscIO/VolumeGC.cpp:178:10: error: 'disc_number' may be used uninitialized in this function [-Werror=maybe-uninitialized]
return disc_number;
^
../Source/Core/DiscIO/VolumeWiiCrypted.cpp: In member function 'virtual u8 DiscIO::CVolumeWiiCrypted::GetDiscNumber() const':
../Source/Core/DiscIO/VolumeWiiCrypted.cpp:258:10: error: 'disc_number' may be used uninitialized in this function [-Werror=maybe-uninitialized]
return disc_number;
^
../Source/Core/DiscIO/VolumeWiiCrypted.cpp: In member function 'virtual IOS::ES::TMDReader DiscIO::CVolumeWiiCrypted::GetTMD() const':
../Source/Core/DiscIO/VolumeWiiCrypted.cpp:123:20: error: 'tmd_address' may be used uninitialized in this function [-Werror=maybe-uninitialized]
tmd_address <<= 2;
^
```
Using `EXPECT_EQ` with boolean literals can cause a warning in certain
versions of GCC. See https://github.com/google/googletest/issues/322
Fixes warnings:
```
../Source/UnitTests/Common/BitSetTest.cpp: In member function 'virtual void BitSet_Basics_Test::TestBody()':
../Source/UnitTests/Common/BitSetTest.cpp:15:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/BitSetTest.cpp: In member function 'virtual void BitSet_BitGetSet_Test::TestBody()':
../Source/UnitTests/Common/BitSetTest.cpp:27:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp: In member function 'virtual void StringUtil_StringBeginsWith_Test::TestBody()':
../Source/UnitTests/Common/StringUtilTest.cpp:23:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:25:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:26:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:27:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp: In member function 'virtual void StringUtil_StringEndsWith_Test::TestBody()':
../Source/UnitTests/Common/StringUtilTest.cpp:35:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:37:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:38:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
../Source/UnitTests/Common/StringUtilTest.cpp:39:165: error: converting 'false' to pointer type for argument 1 of 'char testing::internal::IsNullLiteralHelper(testing::internal::Secret*)' [-Werror=conversion-null]
c
```
Fixes warnings like:
```
dolphin/Source/UnitTests/Common/BitUtilsTest.cpp:5:
../Externals/gtest/googletest/include/gtest/gtest.h:1392:11: warning: comparison of integers of different signs: 'const unsigned long' and 'const int' [-Wsign-compare]
if (lhs == rhs) {
~~~ ^ ~~~
../Externals/gtest/googletest/include/gtest/gtest.h:1421:12: note: in instantiation of function template specialization 'testing::internal::CmpHelperEQ<unsigned long, int>' requested here
return CmpHelperEQ(lhs_expression, rhs_expression, lhs, rhs);
^
dolphin/Source/UnitTests/Common/BitUtilsTest.cpp:12:3: note: in instantiation of function template specialization 'testing::internal::EqHelper<false>::Compare<unsigned long, int>' requested here
EXPECT_EQ(Common::BitSize<s8>(), 8);
^
../Externals/gtest/googletest/include/gtest/gtest.h:1924:63: note: expanded from macro 'EXPECT_EQ'
EqHelper<GTEST_IS_NULL_LITERAL_(val1)>::Compare, \
```
Fixes warnings:
```
dolphin/Source/Core/Core/PowerPC/BreakPoints.cpp:246:89: warning: format specifies type 'int' but the argument has type 'unsigned long' [-Wformat]
debug_interface->GetDescription(pc).c_str(), write ? "Write" : "Read", size * 8,
^~~~~~~~
dolphin/Source/Core/Core/PowerPC/BreakPoints.cpp:245:50: warning: field width should have type 'int', but argument has type 'unsigned long' [-Wformat]
NOTICE_LOG(MEMMAP, "MBP %08x (%s) %s%zu %0*x at %08x (%s)", pc,
~~~^
```
Fixes https://bugs.dolphin-emu.org/issues/10159 "Emulated Wii remote
options not working correctly," which was introduced by PR #4856: "Move
'Background Input' out of individual controller configurations."
This commit should have zero performance effect if SSBOs are supported.
If they aren't (e.g. on all Macs), this commit alters FramebufferManager
to attach a new stencil buffer and VertexManager to draw to it when
bounding box is active. `BBoxRead` gets the pixel data from the buffer
and dumbly loops through it to find the bounding box.
This patch can run Paper Mario: The Thousand-Year Door at almost full
speed (50–60 FPS) without Dual-Core enabled for all common bounding
box-using actions I tested (going through pipes, Plane Mode, Paper
Mode, Prof. Frankly's gate, combat, walking around the overworld, etc.)
on my computer (macOS 10.12.3, 2.8 GHz Intel Core i7, 16 GB 1600 MHz
DDR3, and Intel Iris 1536 MB).
A few more demanding scenes (e.g. the self-building bridge on the way
to Petalburg) slow to ~15% of their speed without this patch (though
they don't run quite at full speed even on master). The slowdown is
caused almost solely by `glReadPixels` in `OGL::BoundingBox::Get`.
Other implementation ideas:
- Use a stencil buffer that's separate from the depth buffer. This would
require ARB_texture_stencil8 / OpenGL 4.4, which isn't available on
macOS.
- Use `glGetTexImage` instead of `glReadPixels`. This is ~5 FPS slower
on my computer, presumably because it has to transfer the entire
combined depth-stencil buffer instead of only the stencil data.
Getting only stencil data from `glGetTexImage` requires
ARB_texture_stencil8 / OpenGL 4.4, which (again) is not available on
macOS.
- Don't use a PBO, and use `glReadPixels` synchronously. This has no
visible performance effect on my computer, and is theoretically
slower.
Regression introduced in e99cd57 / 4935: VideoBackends: Set the maximum
range when the depth range is oversized[1]. The NV_depth_buffer_float
extension is not part of OpenGL 3.0, and requiring it causes a hard
crash when it's not supported (e.g. macOS).
[1]: https://github.com/dolphin-emu/dolphin/pull/4935
Before #4581, an invocation of `SetBlendMode` could invoke
`glBlendEquationSeparate` and `glBlendFuncSeparate` even when it was
setting `glDisable(GL_BLEND)`. I couldn't figure out how to map the old
behavior over to the new BlendingState code, so I changed it to always
call the two blend functions.
Fixes https://bugs.dolphin-emu.org/issues/10120 : "Sonic Adventure 2
Battle: graphics crash when loading first Dark level".
On startup, wxWidgets pops up an assertion error:
> ./src/osx/menu_osx.cpp(648): assert ""IsAttached()"" failed in
> Refresh(): can't refresh unatteched menubar
Starting in #4916, upon startup wxWidgets pops up an assertion error:
> ./src/common/cmdline.cpp(527): assert ""Assert failure"" failed in
> FindOptionByAnyName(): Unknown option verbose
Fix this by overriding wxApp::OnCmdLineParsed to disable the default
handling (since we also disable the default options in
DolphinApp::OnInitCmdLine).
wxWidgets headers don't play well with some of the macros defined in
Windows headers and perform their own magic to fix things, as long as
they're included entirely either before or after any Windows headers.
This file can cause a conflict in other DolphinWX files because NetPlay
headers directly include ENet headers, which leak Windows header macros.
To fix this, explicitly tell wxWidgets here that it needs to re-clean
macros.
Better separation of concerns. Relegates `ControllerInterface` to
enumerating input controls, and the new `ControlReference` deals with
combining inputs and configuration expression parsing.
Using the AVCodecContext contained in AVStream for muxing is officially
discouraged[1] and AVStream::codec was deprecated in favor of
AVStream::codecpar in libavformat 57.33.100 / 57.5.0.
1: [FFmpeg-cvslog] lavf: replace AVStream.codec with AVStream.codecpar: https://ffmpeg.org/pipermail/ffmpeg-cvslog/2016-April/099152.html
Fixes an issue where Dolphin's revision information could be incorrect
when:
1) CMake was run while HEAD was at commit A
2) HEAD was set to commit B, which didn't have differences from A
that would cause CMake to be re-run
This does not fix the issue with incorrect information about whether
Dolphin was built from a dirty working tree or not.
Since files from Data/Sys are collected and added to a built macOS .app
bundle using GLOB, any new files won't get picked up until the next time
CMake is run. Tell CMake it should re-run itself every time the directory
is touched.
The built-in `configure_file` command correctly handles the case where
none of the variables change and scmrev.h doesn't need to be rebuilt.
This saves a full re-link of Dolphin any time CMake is re-run.
This is an issue because CMAKE_SYSTEM_PROCESSOR is defined as the host
processor when not cross-compiling, and building for Win32 doesn't count
as cross-compiling.