Matthew Parlane
0fc390b552
Modify state.dat before launching wads. Fixes Liight, maybe others. If in doubt, install the wad to the nand.
2012-04-21 16:21:13 +12:00
Matthew Parlane
5c27e27a4a
Oops how did that compile...
2012-03-31 16:26:41 +13:00
Matthew Parlane
763916a779
Comments about DVDLowAudioBufferConfig
2012-03-30 20:13:29 -07:00
Matthew Parlane
404a6b9ba8
Fixes issue 5330.
2012-03-30 20:10:48 -07:00
Matthew Parlane
d95e31af3f
Fixes issue 4932 AGAIN :D
2012-03-22 22:52:12 +13:00
Matthew Parlane
2d75d7a8be
Fixes issue 5278. Thanks to megazig for finding the bug :)
2012-03-22 21:15:05 +13:00
Matthew Parlane
dc1cde4581
Re-enabled stfs, was caused by fast fp, thanks delroth!
2012-03-22 17:25:43 +13:00
Matthew Parlane
14ea442382
srawx fixed thanks to boo toe.
2012-03-20 19:51:42 +13:00
Matthew Parlane
418f46ea72
Fixed memory leak. And added braces to match the rest of the switch statement in FileIO.
2012-03-19 18:08:16 +13:00
Matthew Parlane
8479d5bdf7
Some code clean up. I am terrible at coding styles...
2012-03-18 21:50:07 +13:00
Matthew Parlane
6fe495e1aa
Fixed Pokepark 2! Maybe... :D Don't trust save states, although I think they are correct. File fd's were too large. Let me know if file related loading stops working in some games. fds are many to 1, not 1 to 1. ES has two instances available at a time. Sadly a clean up requires changing IWII_IPC_HLE_Device Constructor, as a deviceID doesn't make much sense per device. I won't do this until we have less branches :|
2012-03-18 21:00:23 +13:00
Matthew Parlane
b37c468039
Fixes issue 5269
...
Sorry guys but I needed to disable stfs so that Pokepark 2 would not freeze(?). Feel free to put some effort in to finding out why, I do not understand Jit sorry.
2012-03-13 23:42:30 +13:00
Matthew Parlane
880992b10f
Fixed DoState and removed unneeded class variable.
2012-03-07 00:22:55 +13:00
Matthew Parlane
b49b4bb614
Fixed DoState and removed unneeded class variable.
2012-03-07 00:21:31 +13:00
Matthew Parlane
53d2d9718f
Fixes issue 2917 and possibly others like 5232
2012-03-06 23:32:13 +13:00
Matthew Parlane
e8e2c241d7
delroth pointed out that it should be "starts with" not "contains". Unlikely this has ever affected anyone....
2012-03-06 23:31:59 +13:00
Matthew Parlane
614c43029f
fixed files so they can have more than one handle opened at a time.
2012-03-06 23:31:48 +13:00
Matthew Parlane
095b9de85e
Fixes issue 2917 and possibly others like 5232
2012-03-06 23:10:04 +13:00
Matthew Parlane
fb062c4a0b
Free ECC data.
2012-03-01 21:23:52 +13:00
Matthew Parlane
6ccb30ac5f
Forced timeout.
2012-02-28 19:17:05 +13:00
Matthew Parlane
1d16785590
Implement ES_Sign and GetDeviceCert and others
2012-02-28 19:17:04 +13:00
Matthew Parlane
57e3fbed91
Debug vprintf!
2012-02-28 19:17:02 +13:00
Matthew Parlane
fea02b8dca
Add SSL debug, everyone needs it!
2012-02-28 19:17:01 +13:00
parlane
1c2004fe5d
Wrong japan game value.
2012-02-20 20:26:48 +00:00
parlane
c42a6f156e
Added Korean handling of settings file.
...
Fixes issue 5215.
2012-02-19 23:02:01 +00:00
Matthew Parlane
ef4ac51170
Added some error comments.
2012-02-19 14:29:57 +13:00
Matthew Parlane
40c9f481df
Fixed some warnings, removed unneeded linux ifdefs
2012-02-19 13:06:05 +13:00
Matthew Parlane
ede0889e3d
Merge branch 'wii-network' of https://code.google.com/p/dolphin-emu into wii-network
2012-02-18 21:20:35 +13:00
Matthew Parlane
43954d20c4
Fixed Pokemon Battle Something, used two unimplemented SSL funcs.
2012-02-18 21:18:48 +13:00
Matthew Parlane
2d5e80d36c
Added shutdown command to fs, but did not implement
2012-02-17 21:50:00 +13:00
Matthew Parlane
7fa0ffa6d5
Added getpeername
2012-02-17 20:50:15 +13:00
Matthew Parlane
5176335546
Regression fix, temp fix for Fifa 11
2012-02-16 18:57:43 +13:00
parlane
bea635d1d5
Fixes issue 5214 for real!
2012-02-15 20:56:50 +00:00
parlane
cbab832907
Updated English translation, fixes issue 5214.
2012-02-15 20:52:03 +00:00
Matthew Parlane
87810d8945
INETATON: 4 was a guess, 1 is correct.
2012-02-15 21:58:39 +13:00
Matthew Parlane
8f74f3dc7d
Possible "*THE* fix"
2012-02-15 21:34:47 +13:00
Matthew Parlane
fc3eb7c6a7
Fixed a few warnings.
2012-02-09 17:18:46 +13:00
Matthew Parlane
3ec25a9e3f
SET/WRITE Config are practically the same.
2012-02-04 16:53:02 +13:00
Matthew Parlane
0cf3222e68
Some poll changes and changed INFO to WARN, also commented out POLL debug as it was way too much. Made all net funcs non-blocking, due to stupid Skylanders :D
2012-02-04 16:50:52 +13:00
Matthew Parlane
f9979701e1
Added ifdef to make windows only for WSAGetError
2012-01-31 19:43:24 +13:00
Matthew Parlane
552545fa8a
delroth pointed out that it should be "starts with" not "contains". Unlikely this has ever affected anyone....
2012-01-31 19:28:17 +13:00
Matthew Parlane
82ffbc338a
status for network has to be 3 to enter settings, fixed files so they can have more than one handle opened at a time.
2012-01-31 19:12:21 +13:00
Matthew Parlane
9a712a9fab
My tidy up should have been done AFTER pull :P
2012-01-31 17:36:15 +13:00
Matthew Parlane
54da64529a
Missed a rename.
2012-01-31 17:29:55 +13:00
Matthew Parlane
d46aa080a2
Tidied up networking functions
2012-01-31 17:28:45 +13:00
Matthew Parlane
3f98d27a58
Fixed line endings.
2012-01-31 17:16:31 +13:00
Matthew Parlane
53b624c381
No longer need settings files.
2012-01-31 17:03:04 +13:00
Matthew Parlane
289cb5db95
Added generation of serial number for dolphin, we found problems with games like Fifa 11 who tie their user accounts to certain serial numbers.
2012-01-29 21:41:35 +13:00
Matthew Parlane
42e8c6c17f
Added auto generation of setting.txt, thanks to Treeki for the base code :D
2012-01-29 16:43:03 +13:00
Matthew Parlane
f2a978e97f
Reverted back to old user ID, added comment explaining groupID choice. Added back some debug prints to files...
2012-01-29 13:32:04 +13:00
Matthew Parlane
43ba6ce6e5
Stability fixes for network recv and ssl_read functions. Sometimes dolphin is just too fast!
2012-01-27 00:35:43 +13:00
Matthew Parlane
bd27982901
HLE massacre!
2012-01-26 23:51:30 +13:00
Matthew Parlane
6b4c5c4685
Multitude of fixes for networking.
2012-01-26 23:34:56 +13:00
Matthew Parlane
de11c592f2
Added 0x1005 handling
2012-01-26 20:25:04 +13:00
Matthew Parlane
2e83a5271f
Opera v1024 uses connect() error code to work out if a socket connected successfully. Added correct return code for windows equivalent error code.
2012-01-18 23:37:32 -08:00
Matthew Parlane
1cafa52c32
Opera v1024 uses connect() error code to work out if a socket connected successfully. Added correct return code for windows equivalent error code.
2012-01-19 19:31:35 +13:00