Commit Graph
56 Commits
Author SHA1 Message Date
Matthew Parlane 0fc390b552 Modify state.dat before launching wads. Fixes Liight, maybe others. If in doubt, install the wad to the nand. 2012-04-21 16:21:13 +12:00
Matthew Parlane 5c27e27a4a Oops how did that compile... 2012-03-31 16:26:41 +13:00
Matthew Parlane 763916a779 Comments about DVDLowAudioBufferConfig 2012-03-30 20:13:29 -07:00
Matthew Parlane 404a6b9ba8 Fixes issue 5330. 2012-03-30 20:10:48 -07:00
Matthew Parlane d95e31af3f Fixes issue 4932 AGAIN :D 2012-03-22 22:52:12 +13:00
Matthew Parlane 2d75d7a8be Fixes issue 5278. Thanks to megazig for finding the bug :) 2012-03-22 21:15:05 +13:00
Matthew Parlane dc1cde4581 Re-enabled stfs, was caused by fast fp, thanks delroth! 2012-03-22 17:25:43 +13:00
Matthew Parlane 14ea442382 srawx fixed thanks to boo toe. 2012-03-20 19:51:42 +13:00
Matthew Parlane 418f46ea72 Fixed memory leak. And added braces to match the rest of the switch statement in FileIO. 2012-03-19 18:08:16 +13:00
Matthew Parlane 8479d5bdf7 Some code clean up. I am terrible at coding styles... 2012-03-18 21:50:07 +13:00
Matthew Parlane 6fe495e1aa Fixed Pokepark 2! Maybe... :D Don't trust save states, although I think they are correct. File fd's were too large. Let me know if file related loading stops working in some games. fds are many to 1, not 1 to 1. ES has two instances available at a time. Sadly a clean up requires changing IWII_IPC_HLE_Device Constructor, as a deviceID doesn't make much sense per device. I won't do this until we have less branches :| 2012-03-18 21:00:23 +13:00
Matthew Parlane b37c468039 Fixes issue 5269
Sorry guys but I needed to disable stfs so that Pokepark 2 would not freeze(?). Feel free to put some effort in to finding out why, I do not understand Jit sorry.
2012-03-13 23:42:30 +13:00
Matthew Parlane 880992b10f Fixed DoState and removed unneeded class variable. 2012-03-07 00:22:55 +13:00
Matthew Parlane b49b4bb614 Fixed DoState and removed unneeded class variable. 2012-03-07 00:21:31 +13:00
Matthew Parlane 53d2d9718f Fixes issue 2917 and possibly others like 5232 2012-03-06 23:32:13 +13:00
Matthew Parlane e8e2c241d7 delroth pointed out that it should be "starts with" not "contains". Unlikely this has ever affected anyone.... 2012-03-06 23:31:59 +13:00
Matthew Parlane 614c43029f fixed files so they can have more than one handle opened at a time. 2012-03-06 23:31:48 +13:00
Matthew Parlane 095b9de85e Fixes issue 2917 and possibly others like 5232 2012-03-06 23:10:04 +13:00
Matthew Parlane fb062c4a0b Free ECC data. 2012-03-01 21:23:52 +13:00
Matthew Parlane 6ccb30ac5f Forced timeout. 2012-02-28 19:17:05 +13:00
Matthew Parlane 1d16785590 Implement ES_Sign and GetDeviceCert and others 2012-02-28 19:17:04 +13:00
Matthew Parlane 57e3fbed91 Debug vprintf! 2012-02-28 19:17:02 +13:00
Matthew Parlane fea02b8dca Add SSL debug, everyone needs it! 2012-02-28 19:17:01 +13:00
parlane 1c2004fe5d Wrong japan game value. 2012-02-20 20:26:48 +00:00
parlane c42a6f156e Added Korean handling of settings file.
Fixes issue 5215.
2012-02-19 23:02:01 +00:00
Matthew Parlane ef4ac51170 Added some error comments. 2012-02-19 14:29:57 +13:00
Matthew Parlane 40c9f481df Fixed some warnings, removed unneeded linux ifdefs 2012-02-19 13:06:05 +13:00
Matthew Parlane ede0889e3d Merge branch 'wii-network' of https://code.google.com/p/dolphin-emu into wii-network 2012-02-18 21:20:35 +13:00
Matthew Parlane 43954d20c4 Fixed Pokemon Battle Something, used two unimplemented SSL funcs. 2012-02-18 21:18:48 +13:00
Matthew Parlane 2d5e80d36c Added shutdown command to fs, but did not implement 2012-02-17 21:50:00 +13:00
Matthew Parlane 7fa0ffa6d5 Added getpeername 2012-02-17 20:50:15 +13:00
Matthew Parlane 5176335546 Regression fix, temp fix for Fifa 11 2012-02-16 18:57:43 +13:00
parlane bea635d1d5 Fixes issue 5214 for real! 2012-02-15 20:56:50 +00:00
parlane cbab832907 Updated English translation, fixes issue 5214. 2012-02-15 20:52:03 +00:00
Matthew Parlane 87810d8945 INETATON: 4 was a guess, 1 is correct. 2012-02-15 21:58:39 +13:00
Matthew Parlane 8f74f3dc7d Possible "*THE* fix" 2012-02-15 21:34:47 +13:00
Matthew Parlane fc3eb7c6a7 Fixed a few warnings. 2012-02-09 17:18:46 +13:00
Matthew Parlane 3ec25a9e3f SET/WRITE Config are practically the same. 2012-02-04 16:53:02 +13:00
Matthew Parlane 0cf3222e68 Some poll changes and changed INFO to WARN, also commented out POLL debug as it was way too much. Made all net funcs non-blocking, due to stupid Skylanders :D 2012-02-04 16:50:52 +13:00
Matthew Parlane f9979701e1 Added ifdef to make windows only for WSAGetError 2012-01-31 19:43:24 +13:00
Matthew Parlane 552545fa8a delroth pointed out that it should be "starts with" not "contains". Unlikely this has ever affected anyone.... 2012-01-31 19:28:17 +13:00
Matthew Parlane 82ffbc338a status for network has to be 3 to enter settings, fixed files so they can have more than one handle opened at a time. 2012-01-31 19:12:21 +13:00
Matthew Parlane 9a712a9fab My tidy up should have been done AFTER pull :P 2012-01-31 17:36:15 +13:00
Matthew Parlane 54da64529a Missed a rename. 2012-01-31 17:29:55 +13:00
Matthew Parlane d46aa080a2 Tidied up networking functions 2012-01-31 17:28:45 +13:00
Matthew Parlane 3f98d27a58 Fixed line endings. 2012-01-31 17:16:31 +13:00
Matthew Parlane 53b624c381 No longer need settings files. 2012-01-31 17:03:04 +13:00
Matthew Parlane 289cb5db95 Added generation of serial number for dolphin, we found problems with games like Fifa 11 who tie their user accounts to certain serial numbers. 2012-01-29 21:41:35 +13:00
Matthew Parlane 42e8c6c17f Added auto generation of setting.txt, thanks to Treeki for the base code :D 2012-01-29 16:43:03 +13:00
Matthew Parlane f2a978e97f Reverted back to old user ID, added comment explaining groupID choice. Added back some debug prints to files... 2012-01-29 13:32:04 +13:00
Matthew Parlane 43ba6ce6e5 Stability fixes for network recv and ssl_read functions. Sometimes dolphin is just too fast! 2012-01-27 00:35:43 +13:00
Matthew Parlane bd27982901 HLE massacre! 2012-01-26 23:51:30 +13:00
Matthew Parlane 6b4c5c4685 Multitude of fixes for networking. 2012-01-26 23:34:56 +13:00
Matthew Parlane de11c592f2 Added 0x1005 handling 2012-01-26 20:25:04 +13:00
Matthew Parlane 2e83a5271f Opera v1024 uses connect() error code to work out if a socket connected successfully. Added correct return code for windows equivalent error code. 2012-01-18 23:37:32 -08:00
Matthew Parlane 1cafa52c32 Opera v1024 uses connect() error code to work out if a socket connected successfully. Added correct return code for windows equivalent error code. 2012-01-19 19:31:35 +13:00