All the staff of Redump (except the absentee sysadmin) have decided to start a new version of the website at redump.info. It has every disc from the old site, it has HTTPS, it isn't buckling under the load of AI scrapers, and moving forward, all adding and verifying of discs is going to be happening on the new website only. Let's move over. I've taken the unusual step of updating the translation files manually. This is because we're very close to a release and because the change is simple enough that I feel confident about making the change to languages I don't speak. (I double checked that the Korean translation doesn't ever follow "Redump.org" by a particle that has a different form depending on whether there's a final consonant.)
17105 lines
589 KiB
Gettext
17105 lines
589 KiB
Gettext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# Adam <[email protected]>, 2018
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# Adam <[email protected]>, 2018
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# A. Regnander <[email protected]>, 2013-2014
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# A. Regnander <[email protected]>, 2014-2015
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# A. Regnander <[email protected]>, 2013,2015
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# A. Regnander <[email protected]>, 2013,2015-2016,2018-2020
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# Arve Eriksson <[email protected]>, 2017,2019-2022,2024-2025
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# Daniel Nylander <[email protected]>, 2025-2026
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# JosJuice, 2015-2025
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# Mat Mat <[email protected]>, 2019
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2026-06-21 21:48+0200\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: Daniel Nylander <[email protected]>, 2025-2026\n"
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"Language-Team: Swedish (http://app.transifex.com/dolphinemu/dolphin-emu/"
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"language/sv/)\n"
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"Language: sv\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: Source/Android/jni/MainAndroid.cpp:403
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#: Source/Android/jni/MainAndroid.cpp:418
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msgid "JIT is not active"
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msgstr "JIT är inte aktivt"
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#: Source/Android/jni/MainAndroid.cpp:428
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#, c++-format
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msgid "Failed to open \"{0}\" for writing."
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msgstr "Misslyckades att öppna \"{0}\" för att skriva."
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#: Source/Android/jni/MainAndroid.cpp:434
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#, c++-format
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msgid "Wrote to \"{0}\"."
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msgstr "Skrev till \"{0}\"."
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#: Source/Android/jni/WiiUtils.cpp:114
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msgid "The decryption keys need to be appended to the NAND backup file."
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msgstr "Avkrypteringsnycklarna måste bifogas till NAND-säkerhetskopian."
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#: Source/Core/AudioCommon/OpenALStream.cpp:99
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msgid "OpenAL: can't find sound devices"
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msgstr "OpenAL: kan inte hitta någon ljudutrustning"
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#: Source/Core/AudioCommon/OpenALStream.cpp:109
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#, c++-format
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msgid "OpenAL: can't open device {0}"
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msgstr "OpenAL: kan inte öppna enhet {0}"
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#: Source/Core/AudioCommon/OpenALStream.cpp:117
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#, c++-format
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msgid "OpenAL: can't create context for device {0}"
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msgstr "OpenAL: kan inte skapa kontext för enhet {0}"
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#: Source/Core/AudioCommon/WaveFile.cpp:37
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#: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:145
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#, c++-format
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msgid "Delete the existing file '{0}'?"
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msgstr "Radera den existerande filen '{0}'?"
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#: Source/Core/AudioCommon/WaveFile.cpp:51
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#, c++-format
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msgid "The file {0} was already open, the file header will not be written."
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msgstr "Filen {0} var redan öppen. Filheadern kommer inte att skrivas."
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#: Source/Core/AudioCommon/WaveFile.cpp:59
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#, c++-format
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msgid ""
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"The file {0} could not be opened for writing. Please check if it's already "
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"opened by another program."
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msgstr ""
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"Filen {0} kunde inte öppnas för skrivning. Kontrollera om den redan är "
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"öppnad i ett annat program."
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#: Source/Core/Common/ChunkFile.h:318
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msgid ""
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"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} "
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"({4:#x}). Aborting savestate load..."
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msgstr ""
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"Fel: Efter \"{0}\" hittades {1} ({2:#x}) istället för sparningsmarkören {3} "
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"({4:#x}). Avbryter inläsning av snabbsparning…"
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#: Source/Core/Common/FatFsUtil.h:13
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msgid "Pack SD Card Now"
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msgstr "Packa SD-kort nu"
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#: Source/Core/Common/FatFsUtil.h:14
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msgid "Unpack SD Card Now"
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msgstr "Packa upp SD-kort nu"
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#: Source/Core/Common/MsgHandler.cpp:57
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#: Source/Core/DolphinQt/GameList/GameList.cpp:738
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#: Source/Core/DolphinQt/GameList/GameList.cpp:799
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#: Source/Core/DolphinQt/MenuBar.cpp:1508
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#: Source/Core/DolphinQt/MenuBar.cpp:1750
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msgid "Information"
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msgstr "Information"
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#: Source/Core/Common/MsgHandler.cpp:58
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#: Source/Core/DolphinQt/ConvertDialog.cpp:440
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:658
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#: Source/Core/DolphinQt/MainWindow.cpp:1867
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msgid "Question"
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msgstr "Fråga"
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#: Source/Core/Common/MsgHandler.cpp:59
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#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:127
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#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:134
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#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
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#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:377
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#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:393
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#: Source/Core/DolphinQt/MainWindow.cpp:1191
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#: Source/Core/DolphinQt/MainWindow.cpp:1198
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#: Source/Core/DolphinQt/MenuBar.cpp:1739
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:468
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msgid "Warning"
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msgstr "Varning"
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#: Source/Core/Common/MsgHandler.cpp:60
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msgid "Critical"
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msgstr "Kritisk"
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#: Source/Core/Common/x64CPUDetect.cpp:85
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msgid ""
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"This build of Dolphin is not natively compiled for your CPU.\n"
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"Please run the ARM64 build of Dolphin for a better experience."
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msgstr ""
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"Det här bygget av Dolphin är inte kompilerat för din CPU.\n"
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"Använd ett ARM64-bygge av Dolphin för den bästa upplevelsen."
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#: Source/Core/Core/ActionReplay.cpp:239
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#, c++-format
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msgid "Action Replay Error: invalid AR code line: {0}"
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msgstr "Action Replay-fel: ogiltig AR-kodrad: {0}"
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#: Source/Core/Core/ActionReplay.cpp:426
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
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"And Fill ({2})"
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msgstr ""
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"Action Replay-fel: Ogiltig storlek ({0:08x} : adress = {1:08x}) i 'Ram Write "
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"And Fill' ({2})"
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#: Source/Core/Core/ActionReplay.cpp:487
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
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"Pointer ({2})"
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msgstr ""
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"Action Replay-fel: Ogiltig storlek ({0:08x} : adress = {1:08x}) i 'Write To "
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"Pointer' ({2})"
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#: Source/Core/Core/ActionReplay.cpp:552
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
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"({2})"
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msgstr ""
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"Action Replay-fel: Ogiltig storlek ({0:08x} : adress = {1:08x}) i 'Lägg till "
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"kod' ({2})"
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#: Source/Core/Core/ActionReplay.cpp:567
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#, c++-format
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msgid ""
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"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
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"({0})\n"
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"Master codes are not needed. Do not use master codes."
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msgstr ""
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"Action Replay-fel: Masterkod och 'Skriv till CCXXXXXX' är inte "
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"implementerade ({0})\n"
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"Masterkoder behövs inte. Använd inte masterkoder."
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#: Source/Core/Core/ActionReplay.cpp:644
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
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"Slide ({2})"
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msgstr ""
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"Action Replay-fel: Ogiltig storlek ({0:08x} : adress = {1:08x}) i 'Fill and "
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"Slide' ({2})"
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#: Source/Core/Core/ActionReplay.cpp:701
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#, c++-format
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msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
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msgstr "Action Replay-fel: Ogiltigt värde ({0:08x}) i minneskopia ({1})"
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#: Source/Core/Core/ActionReplay.cpp:738
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#, c++-format
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msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
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msgstr "Action Replay: Normalkod 0: Ogiltig undertyp {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:780
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#, c++-format
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msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
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msgstr "Action Replay: Ogiltig typ av normalkod {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:814
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#, c++-format
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msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
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msgstr "Action Replay: Villkorlig kod: Ogiltig storlek {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:838
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#, c++-format
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msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
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msgstr "Action Replay: Normalkod {0}: Ogiltig undertyp {1:08x} ({2})"
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#: Source/Core/Core/ActionReplay.cpp:923
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msgid ""
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"This action replay simulator does not support codes that modify Action "
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"Replay itself."
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msgstr ""
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"Denna Action Replay-simulator stöder inte koder som förändrar själva Action "
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"Replay."
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#: Source/Core/Core/ActionReplay.cpp:956
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msgid "Zero 3 code not supported"
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msgstr "Zero 3-kod stöds inte"
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#: Source/Core/Core/ActionReplay.cpp:976
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#, c++-format
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msgid "Zero code unknown to Dolphin: {0:08x}"
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msgstr "Nollkod som är okänd för Dolphin: {0:08x}"
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#: Source/Core/Core/ARDecrypt.cpp:446
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#, c++-format
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msgid ""
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"Action Replay Code Decryption Error:\n"
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"Parity Check Failed\n"
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"\n"
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"Culprit Code:\n"
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"{0}"
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msgstr ""
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"Dekrypteringsfel av Action Replay-kod:\n"
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"Paritetskontroll misslyckades\n"
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"\n"
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"Orsakande kod:\n"
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"{0}"
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#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:454
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msgid "SetupWiiMemory: Can't create setting.txt file"
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msgstr "SetupWiiMemory: Kan inte skapa filen setting.txt"
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#: Source/Core/Core/Boot/Boot.cpp:94
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#, c++-format
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msgid ""
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"Files specified in the M3U file \"{0}\" were not found:\n"
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"{1}"
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msgstr ""
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"Filer angivna i M3U-filen \"{0}\" hittades inte:\n"
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"{1}"
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#: Source/Core/Core/Boot/Boot.cpp:100
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#, c++-format
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msgid "No paths found in the M3U file \"{0}\""
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msgstr "Inga sökvägar hittades i M3U-filen \"{0}\""
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#: Source/Core/Core/Boot/Boot.cpp:203
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#, c++-format
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msgid "The specified file \"{0}\" does not exist"
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msgstr "Den angivna filen \"{0}\" finns inte"
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#: Source/Core/Core/Boot/Boot.cpp:264
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#, c++-format
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msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"{0}\" är en ogiltig GCM/ISO-fil eller är inte en GC/Wii-fil."
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#: Source/Core/Core/Boot/Boot.cpp:286 Source/Core/Core/Boot/Boot.cpp:303
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#, c++-format
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msgid "Could not recognize file {0}"
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msgstr "Kunde inte känna igen filen {0}"
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#: Source/Core/Core/Boot/Boot.cpp:414
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#, c++-format
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msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
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msgstr "IPL-filen är inte en känd korrekt version. (CRC32: {0:x})"
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#: Source/Core/Core/Boot/Boot.cpp:421
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#, c++-format
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msgid "{0} IPL found in {1} directory. The disc might not be recognized"
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msgstr ""
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"{0}-IPL hittades i {1}-mappen. Det kan hända att skivan inte kommer kunna "
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"kännas igen"
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#: Source/Core/Core/Boot/Boot.cpp:580
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msgid "Failed to load the executable to memory."
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msgstr "Kunde inte läsa in den exekverbara filen till minnet."
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#: Source/Core/Core/Boot/Boot.cpp:637
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msgid "Cannot start the game, because the GC IPL could not be found."
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msgstr "Kunde inte starta spelet för att GC-IPL-filen inte kunde hittas."
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#: Source/Core/Core/Boot/Boot.cpp:639
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msgid "Cannot find the GC IPL."
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msgstr "Kan inte hitta GC-IPL-filen."
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#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:37
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msgid "Cannot boot this WAD because it could not be installed to the NAND."
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msgstr ""
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"Denna WAD kan inte startas för att det inte gick att installera den till "
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"NAND-minnet."
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#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:243
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msgid "Selected controller profile does not exist"
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msgstr "Den valda kontrollprofilen finns inte"
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#: Source/Core/Core/Config/MainSettings.h:18
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msgid "No Audio Output"
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msgstr "Ingen ljuduppspelning"
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#: Source/Core/Core/Config/MainSettings.h:24
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msgid "WASAPI (Exclusive Mode)"
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msgstr "WASAPI (exklusivt läge)"
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#: Source/Core/Core/ConfigManager.cpp:371
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msgid "This WAD is not valid."
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msgstr "Denna WAD är inte giltig."
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#: Source/Core/Core/ConfigManager.cpp:376
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msgid "This WAD is not bootable."
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msgstr "Denna WAD går inte att starta."
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#: Source/Core/Core/ConfigManager.cpp:394
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msgid "This title cannot be booted."
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msgstr "Denna titel kan inte startas."
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#: Source/Core/Core/Core.cpp:226
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msgid "Emu Thread already running"
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msgstr "Emuleringstråd körs redan"
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#: Source/Core/Core/Core.cpp:565
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#, c++-format
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msgid ""
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"Failed to sync SD card with folder. All changes made this session will be "
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"discarded on next boot if you do not manually re-issue a resync in Config > "
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"Wii > SD Card Settings > {0}!"
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msgstr ""
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"Misslyckades med att synkronisera SD-kortet med mappen. Alla ändringar som "
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"gjorts under den här sessionen kommer att kasseras vid nästa start om du "
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"inte manuellt gör en ny synkronisering i Konfig > Wii > SD-kortinställningar "
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"> {0}!"
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#: Source/Core/Core/DSP/DSPCore.cpp:75
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msgid ""
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"Your DSP ROMs have incorrect hashes.\n"
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"\n"
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"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
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"folder to use the free DSP ROM, or replace them with good dumps from a real "
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"GameCube/Wii.\n"
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"\n"
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"Would you like to stop now to fix the problem?\n"
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"If you select \"No\", audio might be garbled."
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msgstr ""
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"Dina DSP-ROM-filer har felaktiga kontrollsummor.\n"
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"\n"
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"Radera filerna dsp_rom.bin och dsp_coef.bin i GC-mappen i User-mappen för "
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"att använda en fri DSP-ROM, eller byt ut dem mot omodifierade kopior från en "
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"riktig GameCube/Wii.\n"
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"\n"
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"Vill du avbryta nu för att åtgärda problemet?\n"
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"Om du väljer \"Nej\" kan det uppstå problem med ljudet."
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#: Source/Core/Core/DSP/DSPCore.cpp:89
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msgid ""
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"You are using an old free DSP ROM made by the Dolphin Team.\n"
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"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
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"\n"
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"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
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"folder to use the most recent free DSP ROM, or replace them with good dumps "
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"from a real GameCube/Wii.\n"
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"\n"
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"Would you like to stop now to fix the problem?\n"
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"If you select \"No\", audio might be garbled."
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msgstr ""
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"Du använder en gammal fri DSP-ROM som skapats av Dolphins utvecklare.\n"
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"På grund av förbättrad emulering fungerar denna ROM inte längre korrekt.\n"
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"\n"
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"Radera filerna dsp_rom.bin och dsp_coef.bin i GC-mappen i User-mappen för "
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"att använda den senaste fria DSP-ROM:en, eller byt ut dem mot omodifierade "
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"kopior från en riktig GameCube/Wii.\n"
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"\n"
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"Vill du avbryta nu för att åtgärda problemet?\n"
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"Om du väljer \"Nej\" kan det uppstå problem med ljudet."
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#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:227
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msgid "Failed to read DFF file."
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msgstr "Misslyckades att läsa DFF-fil."
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#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:233
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msgid "DFF file size is 0; corrupt/incomplete file?"
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msgstr "DFF-filens storlek är 0; skadad/ofullständig fil?"
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#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:243
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#, c++-format
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msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
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msgstr "ID för DFF-fil stämmer inte: fick {0:08x}, förväntade {1:08x}"
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#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:251
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#, c++-format
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msgid ""
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"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
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"Player ({1})"
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msgstr ""
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"DFF-filens minsta tillåtna läsarversion ({0}) är större än den här FIFO-"
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"spelarens version ({1})"
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#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:302
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#, c++-format
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msgid ""
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"Emulated memory size mismatch!\n"
|
|
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
|
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
|
msgstr ""
|
|
"Den emulerade minnesstorleken matchar inte!\n"
|
|
"Nuvarande: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
|
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:241
|
|
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
|
msgstr ""
|
|
"Det går inte att stega igenom FIFO-loggar. Gå fram en bildruta i taget "
|
|
"istället."
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:85
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
|
|
msgid "Move"
|
|
msgstr "Flytta"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:87
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:18
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:17
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
|
|
msgid "Up"
|
|
msgstr "Upp"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:88
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:19
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
|
|
msgid "Down"
|
|
msgstr "Ner"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:89
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:32
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:42
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:209
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:17
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
|
|
msgid "Left"
|
|
msgstr "Vänster"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:90
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:175
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:46
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:212
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:18
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
|
|
msgid "Right"
|
|
msgstr "Höger"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:91
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:18
|
|
msgid "Forward"
|
|
msgstr "Framåt"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:92
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:19
|
|
msgid "Backward"
|
|
msgstr "Tillbaka"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:94
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:40
|
|
msgid "Speed"
|
|
msgstr "Hastighet"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:96
|
|
msgid "Decrease"
|
|
msgstr "Minska"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:97
|
|
msgid "Increase"
|
|
msgstr "Öka"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:98
|
|
#: Source/Core/Core/HotkeyManager.cpp:30 Source/Core/Core/HotkeyManager.cpp:189
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:181
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:195
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:215
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:28
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
|
|
msgid "Reset"
|
|
msgstr "Återställ"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:100
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:430
|
|
msgid "Other"
|
|
msgstr "Övrigt"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:102
|
|
msgid "Reset View"
|
|
msgstr "Återställ vy"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:104
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
|
|
msgid "Field of View"
|
|
msgstr "Synfält"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:106
|
|
msgid "Increase X"
|
|
msgstr "Öka X"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:107
|
|
msgid "Decrease X"
|
|
msgstr "Minska X"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:108
|
|
msgid "Increase Y"
|
|
msgstr "Öka Y"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:109
|
|
msgid "Decrease Y"
|
|
msgstr "Minska Y"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:112
|
|
msgid "Incremental Rotation"
|
|
msgstr "Inkrementell rotation"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:314
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
|
|
msgid "FreeLook"
|
|
msgstr "Fri kamera"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:24
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:115
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
|
|
msgid "Open"
|
|
msgstr "Öppna"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:25
|
|
msgid "Change Disc"
|
|
msgstr "Byt skiva"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:26
|
|
msgid "Eject Disc"
|
|
msgstr "Mata ut skiva"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:27
|
|
msgid "Refresh Game List"
|
|
msgstr "Uppdatera spellista"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:28
|
|
msgid "Toggle Pause"
|
|
msgstr "Slå på/av paus"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:29
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:123
|
|
msgid "Stop"
|
|
msgstr "Stoppa"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:31
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Slå på/av helskärm"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:396
|
|
msgid "Take Screenshot"
|
|
msgstr "Ta en skärmdump"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:33
|
|
msgid "Exit"
|
|
msgstr "Avsluta"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:34
|
|
msgid "Unlock Cursor"
|
|
msgstr "Lås upp muspekare"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:35
|
|
msgid "Center Mouse"
|
|
msgstr "Centrera mus"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:36
|
|
msgid "Activate NetPlay Chat"
|
|
msgstr "Aktivera nätspelschatt"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:37
|
|
msgid "Control NetPlay Golf Mode"
|
|
msgstr "Kontrollera nätspelsgolfläge"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:39
|
|
msgid "Open Achievements"
|
|
msgstr "Öppna prestationer"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:191
|
|
msgid "Volume Down"
|
|
msgstr "Volym ner"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:192
|
|
msgid "Volume Up"
|
|
msgstr "Volym upp"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:44 Source/Core/Core/HotkeyManager.cpp:193
|
|
msgid "Volume Toggle Mute"
|
|
msgstr "Slå på/av ljudvolym"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:46
|
|
msgid "Decrease Emulation Speed"
|
|
msgstr "Minska emuleringshastighet"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:47
|
|
msgid "Increase Emulation Speed"
|
|
msgstr "Öka emuleringshastighet"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:48
|
|
msgid "Disable Emulation Speed Limit"
|
|
msgstr "Inaktivera emuleringshastighetsgräns"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:303
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
|
|
msgid "Frame Advance"
|
|
msgstr "Gå fram en bildruta"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:51
|
|
msgid "Frame Advance Decrease Speed"
|
|
msgstr "Gå fram en bildruta - Sänk hastighet"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:52
|
|
msgid "Frame Advance Increase Speed"
|
|
msgstr "Gå fram en bildruta - Öka hastighet"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:53
|
|
msgid "Frame Advance Reset Speed"
|
|
msgstr "Gå fram en bildruta - Nollställ hastighet"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:55
|
|
msgid "Start Recording"
|
|
msgstr "Starta inspelning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:56
|
|
msgid "Play Recording"
|
|
msgstr "Spela upp inspelning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:57
|
|
msgid "Export Recording"
|
|
msgstr "Exportera inspelning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:58
|
|
msgid "Read-Only Mode"
|
|
msgstr "Skrivskyddat läge"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:62
|
|
msgid "Step Into"
|
|
msgstr "Stega in"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:105
|
|
msgid "Step Over"
|
|
msgstr "Stega över"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108
|
|
msgid "Step Out"
|
|
msgstr "Stega ut"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109
|
|
msgid "Skip"
|
|
msgstr "Hoppa över"
|
|
|
|
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
|
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:111
|
|
msgid "Show PC"
|
|
msgstr "Visa PC"
|
|
|
|
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
|
#: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:113
|
|
msgid "Set PC"
|
|
msgstr "Sätt PC"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:76
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1235
|
|
msgid "Toggle Breakpoint"
|
|
msgstr "Slå på/av brytpunkt"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:77
|
|
msgid "Add a Breakpoint"
|
|
msgstr "Lägg till brytpunkt"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:78
|
|
msgid "Add a Memory Breakpoint"
|
|
msgstr "Lägg till en minnesbrytpunkt"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:80
|
|
msgid "Press Sync Button"
|
|
msgstr "Synkknapptryckning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:81
|
|
msgid "Connect Wii Remote 1"
|
|
msgstr "Anslut Wii-fjärrkontroll 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:82
|
|
msgid "Connect Wii Remote 2"
|
|
msgstr "Anslut Wii-fjärrkontroll 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:83
|
|
msgid "Connect Wii Remote 3"
|
|
msgstr "Anslut Wii-fjärrkontroll 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:84
|
|
msgid "Connect Wii Remote 4"
|
|
msgstr "Anslut Wii-fjärrkontroll 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:381
|
|
msgid "Connect Balance Board"
|
|
msgstr "Anslut balansbräda"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:86
|
|
msgid "Toggle SD Card"
|
|
msgstr "Mata in/ut SD-kort"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:87
|
|
msgid "Toggle USB Keyboard"
|
|
msgstr "Slå på/av USB-tangentbord"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:88
|
|
msgid "Toggle Wii Speak Mute"
|
|
msgstr "Växla ljud för Wii Speak"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
|
|
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
|
|
msgid "Next Profile"
|
|
msgstr "Nästa profil"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
|
|
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
|
|
msgid "Previous Profile"
|
|
msgstr "Föregående profil"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
|
|
#: Source/Core/Core/HotkeyManager.cpp:100
|
|
#: Source/Core/Core/HotkeyManager.cpp:104
|
|
msgid "Next Game Profile"
|
|
msgstr "Nästa spelprofil"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
|
|
#: Source/Core/Core/HotkeyManager.cpp:101
|
|
#: Source/Core/Core/HotkeyManager.cpp:105
|
|
msgid "Previous Game Profile"
|
|
msgstr "Föregående spelprofil"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:107
|
|
msgid "Toggle Aspect Ratio Crop"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:108
|
|
msgid "Toggle Custom Crop"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:109
|
|
msgid "Toggle Aspect Ratio"
|
|
msgstr "Växla bildförhållande"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:110
|
|
msgid "Toggle Skip EFB Access"
|
|
msgstr "Växla Hoppa över EFB-åtkomst"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:111
|
|
msgid "Toggle EFB Copies"
|
|
msgstr "Slå på/av EFB-kopior"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:112
|
|
msgid "Toggle XFB Copies"
|
|
msgstr "Slå på/av XFB-kopior"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:113
|
|
msgid "Toggle XFB Immediate Mode"
|
|
msgstr "Slå på/av omedelbar XFB-presentation"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:114
|
|
msgid "Toggle Fog"
|
|
msgstr "Slå på/av dimma"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:115
|
|
msgid "Toggle Texture Dumping"
|
|
msgstr "Slå på/av texturdumpning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:116
|
|
msgid "Toggle Custom Textures"
|
|
msgstr "Slå på/av anpassade texturer"
|
|
|
|
#. i18n: IR stands for internal resolution
|
|
#: Source/Core/Core/HotkeyManager.cpp:119
|
|
msgid "Increase IR"
|
|
msgstr "Öka intern upplösning"
|
|
|
|
#. i18n: IR stands for internal resolution
|
|
#: Source/Core/Core/HotkeyManager.cpp:121
|
|
msgid "Decrease IR"
|
|
msgstr "Sänk intern upplösning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:123
|
|
msgid "Freelook Toggle"
|
|
msgstr "Fri kamera - Slå på/av"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:125
|
|
msgid "Toggle 3D Side-by-Side"
|
|
msgstr "Slå på/av 3D sida-vid-sida"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:126
|
|
msgid "Toggle 3D Top-Bottom"
|
|
msgstr "Slå på/av 3D topp-och-botten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:127
|
|
msgid "Toggle 3D Anaglyph"
|
|
msgstr "Slå på/av 3D-anaglyf"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:128
|
|
msgid "Decrease Depth"
|
|
msgstr "Sänk djup"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:129
|
|
msgid "Increase Depth"
|
|
msgstr "Öka djup"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:130
|
|
msgid "Decrease Convergence"
|
|
msgstr "Sänk konvergens"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:131
|
|
msgid "Increase Convergence"
|
|
msgstr "Öka konvergens"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:133
|
|
msgid "Load State Slot 1"
|
|
msgstr "Läs in snabbsparningsplats 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:134
|
|
msgid "Load State Slot 2"
|
|
msgstr "Läs in snabbsparningsplats 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:135
|
|
msgid "Load State Slot 3"
|
|
msgstr "Läs in snabbsparningsplats 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:136
|
|
msgid "Load State Slot 4"
|
|
msgstr "Läs in snabbsparningsplats 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:137
|
|
msgid "Load State Slot 5"
|
|
msgstr "Läs in snabbsparningsplats 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:138
|
|
msgid "Load State Slot 6"
|
|
msgstr "Läs in snabbsparningsplats 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:139
|
|
msgid "Load State Slot 7"
|
|
msgstr "Läs in snabbsparningsplats 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:140
|
|
msgid "Load State Slot 8"
|
|
msgstr "Läs in snabbsparningsplats 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:141
|
|
msgid "Load State Slot 9"
|
|
msgstr "Läs in snabbsparningsplats 9"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:142
|
|
msgid "Load State Slot 10"
|
|
msgstr "Läs in snabbsparningsplats 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:143
|
|
msgid "Load from Selected Slot"
|
|
msgstr "Ladda från vald plats"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:145
|
|
msgid "Save State Slot 1"
|
|
msgstr "Spara snabbsparningsplats 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:146
|
|
msgid "Save State Slot 2"
|
|
msgstr "Spara snabbsparningsplats 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:147
|
|
msgid "Save State Slot 3"
|
|
msgstr "Spara snabbsparningsplats 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:148
|
|
msgid "Save State Slot 4"
|
|
msgstr "Spara snabbsparningsplats 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:149
|
|
msgid "Save State Slot 5"
|
|
msgstr "Spara snabbsparningsplats 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:150
|
|
msgid "Save State Slot 6"
|
|
msgstr "Spara snabbsparningsplats 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:151
|
|
msgid "Save State Slot 7"
|
|
msgstr "Spara snabbsparningsplats 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:152
|
|
msgid "Save State Slot 8"
|
|
msgstr "Spara snabbsparningsplats 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:153
|
|
msgid "Save State Slot 9"
|
|
msgstr "Spara snabbsparningsplats 9"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:154
|
|
msgid "Save State Slot 10"
|
|
msgstr "Spara snabbsparningsplats 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:155
|
|
msgid "Save to Selected Slot"
|
|
msgstr "Spara på vald plats"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:157
|
|
msgid "Select State Slot 1"
|
|
msgstr "Välj snabbsparningsplats 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:158
|
|
msgid "Select State Slot 2"
|
|
msgstr "Välj snabbsparningsplats 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:159
|
|
msgid "Select State Slot 3"
|
|
msgstr "Välj snabbsparningsplats 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:160
|
|
msgid "Select State Slot 4"
|
|
msgstr "Välj snabbsparningsplats 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:161
|
|
msgid "Select State Slot 5"
|
|
msgstr "Välj snabbsparningsplats 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:162
|
|
msgid "Select State Slot 6"
|
|
msgstr "Välj snabbsparningsplats 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:163
|
|
msgid "Select State Slot 7"
|
|
msgstr "Välj snabbsparningsplats 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:164
|
|
msgid "Select State Slot 8"
|
|
msgstr "Välj snabbsparningsplats 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:165
|
|
msgid "Select State Slot 9"
|
|
msgstr "Välj snabbsparningsplats 9"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:166
|
|
msgid "Select State Slot 10"
|
|
msgstr "Välj snabbsparningsplats 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:168
|
|
msgid "Load State Last 1"
|
|
msgstr "Läs in senaste snabbsparning 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:169
|
|
msgid "Load State Last 2"
|
|
msgstr "Läs in senaste snabbsparning 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:170
|
|
msgid "Load State Last 3"
|
|
msgstr "Läs in senaste snabbsparning 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:171
|
|
msgid "Load State Last 4"
|
|
msgstr "Läs in senaste snabbsparning 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:172
|
|
msgid "Load State Last 5"
|
|
msgstr "Läs in senaste snabbsparning 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:173
|
|
msgid "Load State Last 6"
|
|
msgstr "Läs in senaste snabbsparning 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:174
|
|
msgid "Load State Last 7"
|
|
msgstr "Läs in senaste snabbsparning 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:175
|
|
msgid "Load State Last 8"
|
|
msgstr "Läs in senaste snabbsparning 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:176
|
|
msgid "Load State Last 9"
|
|
msgstr "Läs in senaste snabbsparning 9"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:177
|
|
msgid "Load State Last 10"
|
|
msgstr "Läs in senaste snabbsparning 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:179
|
|
msgid "Save Oldest State"
|
|
msgstr "Spara äldsta snabbsparning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:415
|
|
msgid "Undo Load State"
|
|
msgstr "Ångra inläsning av snabbsparning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:432
|
|
msgid "Undo Save State"
|
|
msgstr "Ångra snabbsparning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:182
|
|
#: Source/Core/Core/HotkeyManager.cpp:321
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:412
|
|
msgid "Save State"
|
|
msgstr "Spara snabbsparning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:183
|
|
#: Source/Core/Core/HotkeyManager.cpp:320
|
|
msgid "Load State"
|
|
msgstr "Läs in snabbsparning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:184
|
|
msgid "Increase Selected State Slot"
|
|
msgstr "Höj vald snabbsparningsplats"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:185
|
|
msgid "Decrease Selected State Slot"
|
|
msgstr "Sänk vald snabbsparningsplats"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:187
|
|
msgid "Load ROM"
|
|
msgstr "Ladda in ROM"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:188
|
|
msgid "Unload ROM"
|
|
msgstr "Ladda ur ROM"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:194
|
|
msgid "1x"
|
|
msgstr "1x"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:195
|
|
msgid "2x"
|
|
msgstr "2x"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:196
|
|
msgid "3x"
|
|
msgstr "3x"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:197
|
|
msgid "4x"
|
|
msgstr "4x"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:199
|
|
msgid "Show Skylanders Portal"
|
|
msgstr "Visa Skylandersportal"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:200
|
|
msgid "Show Infinity Base"
|
|
msgstr "Visa Infinitybas"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:211
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
|
|
msgid "Hotkeys"
|
|
msgstr "Kortkommandon"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:297
|
|
#: Source/Core/Core/HotkeyManager.cpp:299
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:206
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:58
|
|
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:495
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:517
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:194
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:28
|
|
msgid "General"
|
|
msgstr "Allmänt"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:301
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:78
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:452
|
|
msgid "Volume"
|
|
msgstr "Volym"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:302
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
|
|
msgid "Emulation Speed"
|
|
msgstr "Emuleringshastighet"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:304
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
|
|
msgid "Movie"
|
|
msgstr "Inspelning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:305
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
|
|
msgid "Stepping"
|
|
msgstr "Stega"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:306
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
|
|
msgid "Program Counter"
|
|
msgstr "Program Counter"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:307
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
|
|
msgid "Breakpoint"
|
|
msgstr "Brytpunkt"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:308
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:202
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:309
|
|
msgid "Controller Profile 1"
|
|
msgstr "Kontrollprofil 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:310
|
|
msgid "Controller Profile 2"
|
|
msgstr "Kontrollprofil 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:311
|
|
msgid "Controller Profile 3"
|
|
msgstr "Kontrollprofil 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:312
|
|
msgid "Controller Profile 4"
|
|
msgstr "Kontrollprofil 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:313
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
|
|
msgid "Graphics Toggles"
|
|
msgstr "Växla grafikalternativ"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:314
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
|
|
msgid "Internal Resolution"
|
|
msgstr "Intern upplösning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:315
|
|
msgid "Freelook"
|
|
msgstr "Fri kamera"
|
|
|
|
#. i18n: Stereoscopic 3D
|
|
#: Source/Core/Core/HotkeyManager.cpp:317
|
|
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:507
|
|
msgid "3D"
|
|
msgstr "3D"
|
|
|
|
#. i18n: Stereoscopic 3D
|
|
#: Source/Core/Core/HotkeyManager.cpp:319
|
|
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
|
|
msgid "3D Depth"
|
|
msgstr "3D-djup"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:322
|
|
msgid "Select State"
|
|
msgstr "Välj snabbsparning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:323
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
|
|
msgid "Load Last State"
|
|
msgstr "Läs in senaste snabbsparning"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:324
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
|
|
msgid "Other State Hotkeys"
|
|
msgstr "Andra snabbsparningskortkommandon"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:325
|
|
msgid "GBA Core"
|
|
msgstr "GBA-kärna"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:326
|
|
msgid "GBA Volume"
|
|
msgstr "GBA-volym"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:327
|
|
msgid "GBA Window Size"
|
|
msgstr "GBA-fönsterstorlek"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:328
|
|
msgid "USB Emulation Devices"
|
|
msgstr "Emulerade USB-enheter"
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:222
|
|
#, c++-format
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
|
msgstr ""
|
|
"Den här mjukvaran kan vara inkompatibel med DSP HLE-emulering. Prova att "
|
|
"använda LLE om det här är homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: Okänd µcode (CRC = {0:08x}) - AXWii kommer användas."
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:231
|
|
#, c++-format
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
|
msgstr ""
|
|
"Den här mjukvaran kan vara inkompatibel med DSP HLE-emulering. Prova att "
|
|
"använda LLE om det här är homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: Okänd µcode (CRC = {0:08x}) - AX kommer användas."
|
|
|
|
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:1490
|
|
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:1832
|
|
#, c++-format
|
|
msgid "Unhandled Media Board Read: offset={0:08x} length={0:08x}"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2030
|
|
#, c++-format
|
|
msgid "Unhandled Media Board Command:{0:04x}"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2070
|
|
#, c++-format
|
|
msgid "Unhandled Media Board Write: offset={0:08x} length={0:08x}"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2265
|
|
#, c++-format
|
|
msgid "Unhandled Media Board Execute:{0:04x}"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2270
|
|
#, c++-format
|
|
msgid "Unhandled Media Board Command:{0:02x}"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2318
|
|
#, c++-format
|
|
msgid "Unknown game ID:{0:08x}, using default controls."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:461
|
|
msgid "The disc that was about to be inserted couldn't be found."
|
|
msgstr "Skivan som skulle sättas in hittades inte."
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:495
|
|
msgid "A disc is already about to be inserted."
|
|
msgstr "En skiva håller redan på att sättas in."
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1221
|
|
#, c++-format
|
|
msgid "Unknown DVD command {0:08x} - fatal error"
|
|
msgstr "Okänt DVD-kommando {0:08x} - katastrofalt fel"
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDThread.cpp:87
|
|
msgid "An inserted disc was expected but not found."
|
|
msgstr "En inmatad skiva förväntades men hittades inte."
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDThread.cpp:275
|
|
#, c++-format
|
|
msgid "The disc could not be read (at {0:#x} - {1:#x})."
|
|
msgstr "Skivan kunde inte läsas (vid {0:#} - {1:#x})."
|
|
|
|
#: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:485
|
|
#, c++-format
|
|
msgid ""
|
|
"Couldn't open port {0}. This might stop the game's LAN mode from working "
|
|
"properly."
|
|
msgstr ""
|
|
"Det gick inte att öppna port {0}. Detta kan hindra spelets LAN-läge från att "
|
|
"fungera korrekt."
|
|
|
|
#: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:516
|
|
#, c++-format
|
|
msgid ""
|
|
"Port {0} is already in use. This might stop the game's LAN mode from working "
|
|
"properly."
|
|
msgstr ""
|
|
"Port {0} används redan. Detta kan hindra spelets LAN-läge från att fungera "
|
|
"korrekt."
|
|
|
|
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
|
|
#, c++-format
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr ""
|
|
"FEL: Denna version av Dolphin kräver en TAP-Win32-drivrutin som åtminstone "
|
|
"är version {0}.{1} -- Om du nyligen har uppdaterat din utgåva av Dolphin "
|
|
"krävs förmodligen en omstart nu för att få Windows att hitta den nya "
|
|
"drivrutinen."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI.cpp:50
|
|
msgid ""
|
|
"The movie indicates that a memory card should be inserted into {0:n}, but "
|
|
"one is not currently inserted (instead, {1} is inserted). For the movie to "
|
|
"sync properly, please change the selected device to Memory Card or GCI "
|
|
"Folder."
|
|
msgstr ""
|
|
"Filmfilen indikerar att ett minneskort bör vara inmatat i {0:n}, men det "
|
|
"finns inget minneskort där just nu (istället är {1} inmatat). För att "
|
|
"filmen ska synka korrekt, ändra vald enhet till Minneskort eller GCI-mapp."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.cpp:143
|
|
msgid ""
|
|
"Dolphin was built with Cubeb disabled. The Microphone device cannot be used."
|
|
msgstr ""
|
|
"Dolphin byggdes med Cubeb inaktiverat. Mikrofonenheten kan inte användas."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:76
|
|
#, c++-format
|
|
msgid ""
|
|
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
|
|
"address must be used. Generate a new MAC address starting with 00:09:bf or "
|
|
"00:17:ab."
|
|
msgstr ""
|
|
"BBA-MAC-adressen {0} är ogiltig för XLink Kai. En giltig Nintendo GameCube-"
|
|
"MAC-adress måste användas. Generera en ny MAC-adress som börjar med 00:09:bf "
|
|
"eller 00:17:ab."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:93
|
|
msgid "Dummy"
|
|
msgstr "Dummy"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
|
|
msgid "Memory Card"
|
|
msgstr "Minneskort"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
|
|
msgid "Mask ROM"
|
|
msgstr "Mask-ROM"
|
|
|
|
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:97
|
|
msgid "AD16"
|
|
msgstr "AD16"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:98 Source/Core/Core/HW/GCPadEmu.h:63
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:471
|
|
msgid "Microphone"
|
|
msgstr "Mikrofon"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:99
|
|
msgid "Broadband Adapter (TAP)"
|
|
msgstr "Bredbandsadapter (TAP)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:100
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:43
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:525
|
|
msgid "Triforce Baseboard"
|
|
msgstr "Triforce Baseboard"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:101
|
|
msgid "USB Gecko"
|
|
msgstr "USB Gecko"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:102
|
|
msgid "GCI Folder"
|
|
msgstr "GCI-mapp"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:103
|
|
msgid "Advance Game Port"
|
|
msgstr "Advance Game Port"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:104
|
|
msgid "Broadband Adapter (XLink Kai)"
|
|
msgstr "Bredbandsadapter (XLink Kai)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:105
|
|
msgid "Broadband Adapter (tapserver)"
|
|
msgstr "Bredbandsadapter (tapserver)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:106
|
|
msgid "Broadband Adapter (HLE)"
|
|
msgstr "Bredbandsadapter (HLE)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:107
|
|
msgid "Modem Adapter (tapserver)"
|
|
msgstr "Modemadapter (tapserver)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:108
|
|
msgid "Broadband Adapter (IPC)"
|
|
msgstr "Bredbandsadapter (IPC)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:132
|
|
msgid "<Nothing>"
|
|
msgstr "<Ingenting>"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:333
|
|
msgid ""
|
|
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
|
"may not show fonts correctly, or crash."
|
|
msgstr ""
|
|
"Fel: Försöker att komma åt Windows-1252-teckensnitt men de är inte inlästa. "
|
|
"Spel kanske inte visar typsnitt korrekt, eller kraschar."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:338
|
|
msgid ""
|
|
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
|
"not show fonts correctly, or crash."
|
|
msgstr ""
|
|
"Fel: Försöker att komma åt Shift-JIS-teckensnitt men de är inte inlästa. "
|
|
"Spel kanske inte visar typsnitt korrekt, eller kraschar."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:198
|
|
#, c++-format
|
|
msgid "{0} was not a directory, moved to *.original"
|
|
msgstr "{0} var inte en mapp. Den har flyttats till *.original"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:207
|
|
#, c++-format
|
|
msgid ""
|
|
"{0} is not a directory, failed to move to *.original.\n"
|
|
" Verify your write permissions or move the file outside of Dolphin"
|
|
msgstr ""
|
|
"{0} är inte en mapp och kunde inte flyttas till *.original.\n"
|
|
"Kontrollera skrivrättigheterna eller flytta filen utanför Dolphin"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:201
|
|
#, c++-format
|
|
msgid "Error: GBA{0} failed to open the ROM in {1}"
|
|
msgstr "Fel: GBA{0} misslyckades att öppna ROM-filen i {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:211
|
|
#, c++-format
|
|
msgid "Error: GBA{0} failed to create core"
|
|
msgstr "Fel: GBA{0} misslyckades att initialisera kärnan"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:239
|
|
#, c++-format
|
|
msgid "Error: GBA{0} failed to load the ROM in {1}"
|
|
msgstr "Fel: GBA{0} misslyckades att ladda ROM-filen i {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:379
|
|
#, c++-format
|
|
msgid "Error: GBA{0} failed to open the save in {1}"
|
|
msgstr "Fel: GBA{0} misslyckades att öppna sparfilen i {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:385
|
|
#, c++-format
|
|
msgid "Error: GBA{0} failed to load the save in {1}"
|
|
msgstr "Fel: GBA{0} misslyckades att ladda sparfilen i {1}"
|
|
|
|
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:14
|
|
msgid "Pad"
|
|
msgstr "Kontroll"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:57
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:177
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:38
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
|
|
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
|
|
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:66
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:97
|
|
msgid "Buttons"
|
|
msgstr "Knappar"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:60
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:225
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
|
|
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
|
|
msgid "D-Pad"
|
|
msgstr "Styrkors"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:45
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
|
|
msgid "SELECT"
|
|
msgstr "SELECT"
|
|
|
|
#. i18n: The START/PAUSE button on GameCube controllers
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:50
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
|
|
msgid "START"
|
|
msgstr "START"
|
|
|
|
#: Source/Core/Core/HW/GCKeyboard.cpp:16
|
|
msgid "Keyboard"
|
|
msgstr "Tangentbord"
|
|
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:79
|
|
msgid "Keys"
|
|
msgstr "Tangenter"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:407
|
|
#, c++-format
|
|
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
|
|
msgstr "Rapport: GCIFolder skriver till oallokerat block {0:#x}"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:427
|
|
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
|
msgstr "GCMemcardDirectory: ClearBlock anropades med ogiltig blockadress"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:498
|
|
#, c++-format
|
|
msgid ""
|
|
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
|
|
msgstr ""
|
|
"Spelet skrevs över med ett annat spels sparfil. Data kommer antagligen bli "
|
|
"korrupt {0:#x}, {1:#x}"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:601
|
|
msgid "BAT incorrect. Dolphin will now exit"
|
|
msgstr "BAT är inkorrekt. Dolphin kommer nu avslutas"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:611
|
|
#, c++-format
|
|
msgid ""
|
|
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
|
|
"the loaded file header ({1})"
|
|
msgstr ""
|
|
"Varning: Antalet block indikerade i BAT ({0}) matchar inte den laddade "
|
|
"filheadern ({1})"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
|
|
#, c++-format
|
|
msgid ""
|
|
"Failed to find new filename.\n"
|
|
"{0}\n"
|
|
" will be overwritten"
|
|
msgstr ""
|
|
"Misslyckades att hitta nytt filnamn.\n"
|
|
"{0}\n"
|
|
" kommer skrivas över"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:138
|
|
#, c++-format
|
|
msgid ""
|
|
"Could not write memory card file {0}.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
|
"protected?\n"
|
|
"\n"
|
|
"Are you receiving this after moving the emulator directory?\n"
|
|
"If so, then you may need to re-specify your memory card location in the "
|
|
"options."
|
|
msgstr ""
|
|
"Kunde inte skriva till minneskortsfilen {0}.\n"
|
|
"\n"
|
|
"Kör du Dolphin från en CD/DVD-skiva, eller är sparfilen kanske "
|
|
"skrivskyddad?\n"
|
|
"\n"
|
|
"Får du detta efter att ha flyttat emulatorns filkatalog?\n"
|
|
"I så fall kan du behöva ställa in dina minneskortsplatser i inställningarna "
|
|
"igen."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:173
|
|
#, c++-format
|
|
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
|
|
msgstr "MemoryCard: Read anropades med ogiltig källadress ({0:#x})"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:185
|
|
#, c++-format
|
|
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
|
|
msgstr "MemoryCard: Write anropades med ogiltig destinationsadress ({0:#x})"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:202
|
|
#, c++-format
|
|
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
|
|
msgstr "MemoryCard: ClearBlock anropades med ogiltig adress ({0:#x})"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:54
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34
|
|
msgid "Control Stick"
|
|
msgstr "Kontrollspak"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:56
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:32
|
|
msgid "C Stick"
|
|
msgstr "C-spak"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:81
|
|
msgid "Button"
|
|
msgstr "Knapp"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:85
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
|
msgid "Motor"
|
|
msgstr "Motor"
|
|
|
|
#. i18n: Treat a controller as always being connected regardless of what
|
|
#. devices the user actually has plugged in
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:93
|
|
msgid "Always Connected"
|
|
msgstr "Alltid ansluten"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:94
|
|
msgid ""
|
|
"If checked, the emulated controller is always connected.\n"
|
|
"If unchecked, the connection state of the emulated controller is linked\n"
|
|
"to the connection state of the real default device (if there is one)."
|
|
msgstr ""
|
|
"Om det kryssas för kommer den emulerade handkontrollen\n"
|
|
"alltid att vara ansluten.\n"
|
|
"Om det kryssas ur kommer den emulerade handkontrollens\n"
|
|
"anslutningstillstånd att länkas till den reella förvalda enhetens\n"
|
|
"anslutningstillstånd (om sådan finns)."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:61
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:224
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:207
|
|
msgid "Triggers"
|
|
msgstr "Avtryckare"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:62
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:40
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71
|
|
msgid "Rumble"
|
|
msgstr "Vibration"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:64
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:76
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:87
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:424
|
|
msgid "Options"
|
|
msgstr "Alternativ"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:65
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:203
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:322
|
|
msgid "Triforce"
|
|
msgstr "Triforce"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:75
|
|
msgid "Test"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:76
|
|
msgid "Service"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:77
|
|
msgid "Coin"
|
|
msgstr ""
|
|
|
|
#. i18n: The left trigger button (labeled L on real controllers)
|
|
#: Source/Core/Core/HW/GCPadEmu.h:80
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#. i18n: The right trigger button (labeled R on real controllers)
|
|
#: Source/Core/Core/HW/GCPadEmu.h:82
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
|
#: Source/Core/Core/HW/GCPadEmu.h:84
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
|
|
msgid "L-Analog"
|
|
msgstr "L-analog"
|
|
|
|
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
|
#: Source/Core/Core/HW/GCPadEmu.h:86
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:244
|
|
msgid "R-Analog"
|
|
msgstr "R-analog"
|
|
|
|
#: Source/Core/Core/HW/SI/SI_Device.cpp:188
|
|
msgid "Error: This build does not support emulated GBA controllers"
|
|
msgstr "Fel: Det här bygget av Dolphin stöder inte emulerade GBA-kontroller"
|
|
|
|
#: Source/Core/Core/HW/Wiimote.cpp:100
|
|
msgid "Wii Remote"
|
|
msgstr "Wii-fjärrkontroll"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:50
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
|
|
msgid "Classic Controller"
|
|
msgstr "Classic Controller"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:92
|
|
msgid "Left Stick"
|
|
msgstr "Vänster spak"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97
|
|
msgid "Right Stick"
|
|
msgstr "Höger spak"
|
|
|
|
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
|
|
msgid "Drawsome Tablet"
|
|
msgstr "Drawsome Tablet"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:46
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
|
|
msgid "Stylus"
|
|
msgstr "Penna"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
|
|
msgid "Touch"
|
|
msgstr "Beröring"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:50
|
|
msgid "Pressure"
|
|
msgstr "Tryck"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
|
|
msgid "Lift"
|
|
msgstr "Lyft"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:31
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47
|
|
msgid "Red"
|
|
msgstr "Röd"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
|
|
msgid "Yellow"
|
|
msgstr "Gul"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
|
|
msgid "Blue"
|
|
msgstr "Blå"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
|
|
msgid "Orange"
|
|
msgstr "Orange"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:46
|
|
msgid "Green"
|
|
msgstr "Grön"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
|
|
msgid "Bass"
|
|
msgstr "Bas"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:53
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
|
|
msgid "Drum Kit"
|
|
msgstr "Trumset"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
|
|
msgid "Pads"
|
|
msgstr "Kontroller"
|
|
|
|
#. i18n: Refers to how hard emulated drum pads are struck.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66
|
|
msgid "Hit Strength"
|
|
msgstr "Slagstyrka"
|
|
|
|
#. i18n: The symbol for percent.
|
|
#. i18n: The percent symbol.
|
|
#. i18n: Percentage symbol.
|
|
#. i18n: The percent symbol.
|
|
#. i18n: The symbol/abbreviation for percent.
|
|
#. i18n: The percent symbol.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:389
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:93
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:50
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:43
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
|
|
msgid "%"
|
|
msgstr "%"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:78
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:178
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
|
|
msgid "Stick"
|
|
msgstr "Spak"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:63
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
|
|
msgid "Guitar"
|
|
msgstr "Gitarr"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
|
|
msgid "Frets"
|
|
msgstr "Greppband"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
|
|
msgid "Strum"
|
|
msgstr "Slagskena"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
|
|
msgid "Whammy"
|
|
msgstr "Svajarm"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91
|
|
msgid "Bar"
|
|
msgstr "Svajarm"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
|
|
msgid "Slider Bar"
|
|
msgstr "Slider Bar"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:32
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:47
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
|
|
msgid "Shake"
|
|
msgstr "Skaka"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:50
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
|
|
msgid "Tilt"
|
|
msgstr "Luta"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:53
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
|
|
msgid "Swing"
|
|
msgstr "Svinga"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49
|
|
msgid "Accelerometer"
|
|
msgstr "Accelerometer"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
|
|
msgid "Shinkansen Controller"
|
|
msgstr "Shinkansenkontroll"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
|
|
msgid "Levers"
|
|
msgstr "Spakar"
|
|
|
|
#. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
|
|
#. i18n: One of the elements in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:354
|
|
msgid "Light"
|
|
msgstr "Ljus"
|
|
|
|
#. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
|
|
#. Labeled 戸じめ (in Japanese) on the actual controller.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
|
|
msgid "Doors Locked"
|
|
msgstr "Dörrar låsta"
|
|
|
|
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:37
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
|
|
msgid "Taiko Drum"
|
|
msgstr "Taikotrumma"
|
|
|
|
#. i18n: Refers to the "center" of a TaTaCon drum.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
|
|
msgid "Center"
|
|
msgstr "Center"
|
|
|
|
#. i18n: Refers to the "rim" of a TaTaCon drum.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
|
|
msgid "Rim"
|
|
msgstr "Kant"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:37
|
|
msgid "Green Left"
|
|
msgstr "Grön vänster"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:38
|
|
msgid "Red Left"
|
|
msgstr "Röd vänster"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39
|
|
msgid "Blue Left"
|
|
msgstr "Blå vänster"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
|
|
msgid "Green Right"
|
|
msgstr "Grön höger"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
|
|
msgid "Red Right"
|
|
msgstr "Röd höger"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
|
|
msgid "Blue Right"
|
|
msgstr "Blå höger"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
|
|
msgid "DJ Turntable"
|
|
msgstr "DJ-skivspelare"
|
|
|
|
#. i18n: This button name refers to a gameplay element in DJ Hero
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60
|
|
msgid "Euphoria"
|
|
msgstr "Euphoria"
|
|
|
|
#. i18n: "Table" refers to a turntable
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
|
|
msgid "Left Table"
|
|
msgstr "Vänster skiva"
|
|
|
|
#. i18n: "Table" refers to a turntable
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
|
|
msgid "Right Table"
|
|
msgstr "Höger skiva"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
|
|
msgid "Effect"
|
|
msgstr "Effekt"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
|
|
msgid "Crossfade"
|
|
msgstr "Överbländning"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29
|
|
msgid "Rocker Up"
|
|
msgstr "Knapp Upp"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
|
|
msgid "Rocker Down"
|
|
msgstr "Knapp Ner"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
|
|
msgid "uDraw GameTablet"
|
|
msgstr "uDraw GameTablet"
|
|
|
|
#. i18n: "Point" refers to the action of pointing a Wii Remote.
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233
|
|
msgid "Point"
|
|
msgstr "Peka"
|
|
|
|
#. i18n: FOV stands for "Field of view".
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238
|
|
msgid "Horizontal FOV"
|
|
msgstr "Horisontellt vyfält"
|
|
|
|
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
|
#. i18n: The degrees symbol.
|
|
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:248
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:47
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:56
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
|
|
msgid "°"
|
|
msgstr "°"
|
|
|
|
#. i18n: Refers to emulated wii remote camera properties.
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
|
|
msgid "Camera field of view (affects sensitivity of pointing)."
|
|
msgstr "Kamerans synfält (påverkar pekarens känslighet)."
|
|
|
|
#. i18n: FOV stands for "Field of view".
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246
|
|
msgid "Vertical FOV"
|
|
msgstr "Vertikalt synfält"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254
|
|
msgid "Point (Passthrough)"
|
|
msgstr "Peka (genomsläpp)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
|
|
msgid "Gyroscope"
|
|
msgstr "Gyroskop"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
|
|
msgid "Sideways Toggle"
|
|
msgstr "Tryck för liggande läge"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
|
|
msgid "Upright Toggle"
|
|
msgstr "Tryck för stående läge"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
|
|
msgid "Sideways Hold"
|
|
msgstr "Håll inne för liggande läge"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
|
|
msgid "Upright Hold"
|
|
msgstr "Håll inne för stående läge"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:483
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
|
|
msgid "Extension"
|
|
msgstr "Extern kontroll"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
|
|
msgid "Attach MotionPlus"
|
|
msgstr "Anslut MotionPlus"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
|
|
msgid "Speaker Pan"
|
|
msgstr "Högtalarpanorering"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
|
msgid "Battery"
|
|
msgstr "Batteri"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307
|
|
msgid "Upright Wii Remote"
|
|
msgstr "Stående Wii-fjärrkontroll"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
|
|
msgid "Sideways Wii Remote"
|
|
msgstr "Liggande Wii-fjärrkontroll"
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:342
|
|
msgid ""
|
|
"You cannot use the Wii Shop Channel without using your own device "
|
|
"credentials.\n"
|
|
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
|
"emu.org/docs/guides/nand-usage-guide/"
|
|
msgstr ""
|
|
"Du kan inte använda Wii Shop Channel utan identitetsdata från din egen "
|
|
"konsol. Läs NAND-användningsguiden för instruktioner: https://dolphin-"
|
|
"emu.org/docs/guides/nand-usage-guide/"
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:386
|
|
#, c++-format
|
|
msgid ""
|
|
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Kunde inte starta IOS {0:016x} eftersom den inte finns i NAND-minnet.\n"
|
|
"Den emulerade mjukvaran kommer antagligen frysa nu."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:421
|
|
msgid ""
|
|
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Kunde inte starta Wii-menyn eftersom den inte finns i NAND-minnet.\n"
|
|
"Den emulerade mjukvaran kommer antagligen frysa nu."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:426
|
|
#, c++-format
|
|
msgid ""
|
|
"Could not launch title {0:016x} because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Kunde inte starta titeln {0:016x} eftersom den inte finns i NAND-minnet.\n"
|
|
"Den emulerade mjukvaran kommer antagligen frysa nu."
|
|
|
|
#: Source/Core/Core/IOS/Network/SSL.cpp:165
|
|
#, c++-format
|
|
msgid ""
|
|
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
|
|
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
|
"setting up Wii networking."
|
|
msgstr ""
|
|
"IOS: Kunde inte läsa en fil som krävs för SSL-tjänster ({0}). Se https://"
|
|
"dolphin-emu.org/docs/guides/wii-network-guide/ för instruktioner gällande "
|
|
"konfiguration av Wii-nätverk."
|
|
|
|
#: Source/Core/Core/IOS/Network/SSL.cpp:180
|
|
#, c++-format
|
|
msgid ""
|
|
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
|
|
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
|
"setting up Wii networking."
|
|
msgstr ""
|
|
"IOS: En fil som krävs för SSL-tjänster ({0}) är ogiltig. Se https://dolphin-"
|
|
"emu.org/docs/guides/wii-network-guide/ för instruktioner gällande "
|
|
"konfiguration av Wii-nätverk."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:77
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Misslyckades att skriva BT.DINF till SYSCONF"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:378
|
|
msgid "Received invalid Wii Remote data from Netplay."
|
|
msgstr "Tog emot ogiltig Wii-fjärrkontrollsdata från nätspel."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1912
|
|
#, c++-format
|
|
msgid "Can't find Wii Remote by connection handle {0:02x}"
|
|
msgstr "Kan inte hitta Wii-fjärrkontrollen med anslutnings-handle {0:02x}"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
|
|
msgid ""
|
|
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
|
"Passthrough mode cannot be used."
|
|
msgstr ""
|
|
"Bluetooth-genomsläppningsläge är påslaget, men Dolphin byggdes utan libusb. "
|
|
"Genomsläppningsläge kan inte användas."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:136
|
|
#, c++-format
|
|
msgid "GetDeviceList failed: {0}"
|
|
msgstr "GetDeviceList misslyckades: {0}"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:144
|
|
msgid ""
|
|
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
|
"\n"
|
|
"The emulated console will now stop."
|
|
msgstr ""
|
|
"Kunde inte hitta någon Bluetooth-USB-adapter som går att använda för "
|
|
"Bluetooth-genomsläpp.\n"
|
|
"\n"
|
|
"Emuleringen kommer nu avslutas."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:150
|
|
#, c++-format
|
|
msgid ""
|
|
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
|
"The following error occurred when Dolphin tried to use an adapter:\n"
|
|
"{0}\n"
|
|
"\n"
|
|
"The emulated console will now stop."
|
|
msgstr ""
|
|
"Kunde inte hitta någon Bluetooth-USB-adapter som går att använda för "
|
|
"Bluetooth-genomsläpp.\n"
|
|
"Följande fel uppstod när Dolphin försökte använda en adapter:\n"
|
|
"{0}\n"
|
|
"\n"
|
|
"Emuleringen kommer nu avslutas."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:170
|
|
msgid ""
|
|
"Failed to initialize Realtek Bluetooth device.\n"
|
|
"\n"
|
|
"Bluetooth passthrough will probably not work."
|
|
msgstr ""
|
|
"Det gick inte att initialisera Realtek Bluetooth-enheten.\n"
|
|
"\n"
|
|
"Bluetooth-passthrough kommer troligen inte att fungera."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:488
|
|
#, c++-format
|
|
msgid "Failed to open Bluetooth device {:04x}:{:04x}: {}"
|
|
msgstr "Misslyckades med att öppna Bluetooth-enhet {:04x}:{:04x}: {}"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:505
|
|
#, c++-format
|
|
msgid "Failed to detach kernel driver for BT passthrough: {0}"
|
|
msgstr "Misslyckades att koppla loss kärnans drivrutin för BT-genomsläpp: {0}"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:512
|
|
#, c++-format
|
|
msgid "Failed to claim interface for BT passthrough: {0}"
|
|
msgstr "Misslyckades att göra anspråk på interface för BT-genomsläpp: {0}"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:448
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:473
|
|
#, c++-format
|
|
msgid ""
|
|
"HTTP GET {0}\n"
|
|
"\n"
|
|
"Error: {1}"
|
|
msgstr ""
|
|
"HTTP GET {0}\n"
|
|
"\n"
|
|
"Fel: {1}"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:467
|
|
#, c++-format
|
|
msgid ""
|
|
"File {0} was not found on the server.\n"
|
|
"\n"
|
|
"This might be normal.\n"
|
|
"\n"
|
|
"Not all devices expect this file."
|
|
msgstr ""
|
|
"Filen {0} hittades inte på servern.\n"
|
|
"\n"
|
|
"Detta kan vara normalt.\n"
|
|
"\n"
|
|
"Alla enheter förväntar sig inte denna fil."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:486
|
|
#, c++-format
|
|
msgid ""
|
|
"Bluetooth passthrough failed to read firmware file from:\n"
|
|
"{0}\n"
|
|
"\n"
|
|
"Refer to https://wiki.dolphin-emu.org/index.php?title=Bluetooth_Passthrough "
|
|
"for instructions."
|
|
msgstr ""
|
|
"Bluetooth-passthrough kunde inte läsa firmwarefilen från:\n"
|
|
"{0}\n"
|
|
"\n"
|
|
"Se https://wiki.dolphin-emu.org/index.php?title=Bluetooth_Passthrough för "
|
|
"instruktioner."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:531
|
|
#, c++-format
|
|
msgid ""
|
|
"Bluetooth passthrough requires missing firmware: {0}\n"
|
|
"\n"
|
|
"Automatically download from gitlab.com now?"
|
|
msgstr ""
|
|
"Bluetooth-passthrough kräver saknad firmware: {0}\n"
|
|
"\n"
|
|
"Vill du ladda ner automatiskt från gitlab.com nu?"
|
|
|
|
#: Source/Core/Core/Movie.cpp:207
|
|
#, c++-format
|
|
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
|
|
msgstr "Det inspelade spelet ({0}) är inte samma som det valda spelet ({1})"
|
|
|
|
#: Source/Core/Core/Movie.cpp:350
|
|
#, c++-format
|
|
msgid ""
|
|
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
|
|
"The filename of the disc image must not be longer than 40 characters."
|
|
msgstr ""
|
|
"Skivbytet till \"{0}\" kunde inte sparas i .dtm-filen.\n"
|
|
"Filnamnet för den nya skivavbildningen kan inte vara längre än 40 tecken."
|
|
|
|
#: Source/Core/Core/Movie.cpp:914
|
|
msgid "Invalid recording file"
|
|
msgstr "Ogiltig inspelningsfil"
|
|
|
|
#: Source/Core/Core/Movie.cpp:953
|
|
#, c++-format
|
|
msgid ""
|
|
"Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
|
|
"The movie will likely not sync!"
|
|
msgstr ""
|
|
"Inspelningen {0} säger att den börjar från en snabbsparning, men {1} finns "
|
|
"inte. Inspelningen kommer antagligen inte synka!"
|
|
|
|
#: Source/Core/Core/Movie.cpp:990
|
|
#, c++-format
|
|
msgid "Failed to read {0}"
|
|
msgstr "Misslyckades att läsa {0}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:999
|
|
#, c++-format
|
|
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
|
|
msgstr "Snabbsparningsinspelningen {0} är korrupt. Inspelningen stoppas..."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1023
|
|
#, c++-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie ends before the current frame in the "
|
|
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
|
|
"continuing."
|
|
msgstr ""
|
|
"Varning: Du läste in en sparning vars inspelning slutar före den nuvarande "
|
|
"bildrutan i sparningensom är efter den aktuella inspelningen (byte {0} < "
|
|
"{1}) (bildruta {2} < {3}). Du bör läsa in en annan sparning innan du "
|
|
"fortsätter."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1048
|
|
#, c++-format
|
|
msgid ""
|
|
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
|
"{0} > {1}) (input {2} > {3}). You should load another save before "
|
|
"continuing, or load this state with read-only mode off."
|
|
msgstr ""
|
|
"Varning: Du läste in en sparning som är efter den aktuella inspelningens "
|
|
"slut. (byte {0} > {1}) (inmatning {2} > {3}). Du bör läsa in en annan "
|
|
"sparning innan du fortsätter, eller läsa in denna snabbsparning med "
|
|
"skrivskyddat läge inaktiverat."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1074
|
|
#, c++-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
|
|
"should load another save before continuing, or load this state with read-"
|
|
"only mode off. Otherwise you'll probably get a desync."
|
|
msgstr ""
|
|
"Varning: Du läste in en sparning vars inspelning inte matchar på byte {0} "
|
|
"({1:#x}). Du bör läsa in en annan sparning innan du fortsätter, eller läsa "
|
|
"in denna snabbsparning med skrivskyddat läge inaktiverat. Annars kan du få "
|
|
"en desynkronisering."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1090
|
|
#, c++-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
|
|
"load another save before continuing, or load this state with read-only mode "
|
|
"off. Otherwise you'll probably get a desync.\n"
|
|
"\n"
|
|
"More information: The current movie is {1} frames long and the savestate's "
|
|
"movie is {2} frames long.\n"
|
|
"\n"
|
|
"On frame {3}, the current movie presses:\n"
|
|
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
|
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
|
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
|
"\n"
|
|
"On frame {23}, the savestate's movie presses:\n"
|
|
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
|
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
|
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
|
msgstr ""
|
|
"Varning: Du läste in en sparning vars inspelning inte matchar på bildruta "
|
|
"{0}. Du bör läsa in en annan sparning innan du fortsätter, eller läsa in "
|
|
"denna snabbsparning med skrivskyddat läge inaktiverat. Annars kan du få en "
|
|
"desynkronisering.\n"
|
|
"\n"
|
|
"Mer information: Den aktuella inspelningen är {1} bildrutor lång och "
|
|
"snabbsparningens inspelning är {2} bildrutor lång.\n"
|
|
"\n"
|
|
"På bildruta {3} trycker den aktuella inspelningen på:\n"
|
|
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
|
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
|
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
|
"\n"
|
|
"På bildruta {23} trycker snabbsparningens inspelning på:\n"
|
|
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
|
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
|
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1171
|
|
#, c++-format
|
|
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
|
|
msgstr "Tidigt inspelningsslut i PlayController. {0} + {1} > {2}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1236
|
|
#, c++-format
|
|
msgid "Change the disc to {0}"
|
|
msgstr "Byt skiva till {0}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1261
|
|
#, c++-format
|
|
msgid "Premature movie end in PlayWiimote. {0} + 1 > {1}"
|
|
msgstr "För tidigt filmslut i PlayWiimote. {0} + 1 > {1}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1272
|
|
#, c++-format
|
|
msgid "Invalid serialized length:{0} in PlayWiimote. byte:{1}"
|
|
msgstr "Ogiltig serialiserad längd:{0} i PlayWiimote. byte:{1}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1281
|
|
#, c++-format
|
|
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
|
|
msgstr "Tidigt inspelningsslut i PlayWiimote. {0} + {1} > {2}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1290
|
|
#, c++-format
|
|
msgid "Aborting playback. Error in DeserializeDesiredState. byte:{0}{1}"
|
|
msgstr "Avbryter uppspelningen. Fel i DeserializeDesiredState. byte:{0}{1}"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:139
|
|
msgid "Could not create client."
|
|
msgstr "Kunde inte skapa klient."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:153
|
|
msgid "Could not create peer."
|
|
msgstr "Kunde inte skapa en peer."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:173
|
|
#: Source/Core/Core/NetPlayClient.cpp:237
|
|
msgid "Could not communicate with host."
|
|
msgstr "Kunde inte kommunicera med värden."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:181
|
|
msgid ""
|
|
"The host code is too long.\n"
|
|
"Please recheck that you have the correct code."
|
|
msgstr ""
|
|
"Värdkoden är för lång.\n"
|
|
"Kontrollera att du har rätt kod."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:280
|
|
msgid "The server is full."
|
|
msgstr "Servern är full."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:284
|
|
msgid "The server and client's NetPlay versions are incompatible."
|
|
msgstr "Serverns och klientens nätspelsversioner är inkompatibla."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:287
|
|
msgid "The game is currently running."
|
|
msgstr "Spelet körs för tillfället."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:290
|
|
msgid "Nickname is too long."
|
|
msgstr "Smeknamnet är för långt."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:293
|
|
msgid "The server sent an unknown error message."
|
|
msgstr "Servern skickade ett okänt felmeddelande."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:477
|
|
#, c++-format
|
|
msgid "Unknown message received with id : {0}"
|
|
msgstr "Tog emot ett okänt meddelande med id: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1039
|
|
#, c++-format
|
|
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
|
|
msgstr "Tog emot ett okänt SYNC_SAVE_DATA-meddelande med id: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1054
|
|
msgid "Synchronizing save data..."
|
|
msgstr "Synkroniserar spardata..."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1086
|
|
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
|
|
msgstr ""
|
|
"Misslyckades att radera minneskort för nätspel. Bekräfta dina "
|
|
"skrivbehörigheter."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1110
|
|
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Misslyckades att nollställa nätspels-GCI-mappen. Kontrollera "
|
|
"skrivrättigheterna."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1141
|
|
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Misslyckades att nollställa nätspels-NAND-mappen. Kontrollera "
|
|
"skrivrättigheterna."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1147
|
|
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Misslyckades att nollställa nätspelsomdirigeringsmappen. Kontrollera "
|
|
"skrivrättigheterna."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1177
|
|
msgid "Failed to write Mii data."
|
|
msgstr "Misslyckades att skriva Mii-data."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1262
|
|
msgid "Failed to write Wii save."
|
|
msgstr "Misslyckades att skriva Wii-sparning."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1275
|
|
msgid "Failed to write redirected save."
|
|
msgstr "Misslyckades att skriva omdirigerad sparning."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1296
|
|
#, c++-format
|
|
msgid ""
|
|
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
|
|
msgstr ""
|
|
"Misslyckades att radera nätspelssparfil för GBA{0}. Kontrollera "
|
|
"skrivrättigheterna."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1338
|
|
#, c++-format
|
|
msgid "Unknown SYNC_CODES message received with id: {0}"
|
|
msgstr "Tog emot ett okänt SYNC_CODES-meddelande med id: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1371
|
|
msgid "Synchronizing Gecko codes..."
|
|
msgstr "Synkroniserar Gecko-koder..."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1438
|
|
msgid "Synchronizing AR codes..."
|
|
msgstr "Synkroniserar AR-koder..."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1598
|
|
msgid "Quality of Service (QoS) was successfully enabled."
|
|
msgstr "Quality of Service (QoS) har satts på."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1602
|
|
msgid "Quality of Service (QoS) couldn't be enabled."
|
|
msgstr "Det gick inte att sätta på Quality of Service (QoS)."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1751
|
|
msgid "Game is already running!"
|
|
msgstr "Spelet körs redan!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1825
|
|
msgid "Data received!"
|
|
msgstr "Data mottagen!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1826
|
|
msgid "Error processing data."
|
|
msgstr "Fel uppstod när data behandlades."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1854
|
|
msgid "Error processing codes."
|
|
msgstr "Fel uppstod när koder behandlades."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1867
|
|
msgid "Codes received!"
|
|
msgstr "Koder mottagna!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1981
|
|
msgid "Traversal server timed out connecting to the host"
|
|
msgstr "Traverseringsserver gjorde en timeout vid anslutning till värden"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1984
|
|
msgid "Server rejected traversal attempt"
|
|
msgstr "Servern avvisade traverseringsförsök"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1987
|
|
msgid "Invalid host"
|
|
msgstr "Ogiltig värd"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1990
|
|
#, c++-format
|
|
msgid "Unknown error {0:x}"
|
|
msgstr "Okänt fel {0:x}"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:26
|
|
#, c++-format
|
|
msgid "Failed to open file \"{0}\"."
|
|
msgstr "Misslyckades att öppna filen \"{0}\"."
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:60
|
|
#, c++-format
|
|
msgid "Error reading file: {0}"
|
|
msgstr "Fel uppstod när fil lästes: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Internt LZO-fel - komprimering misslyckades"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:184
|
|
#, c++-format
|
|
msgid "Failed to open file \"{0}\". Verify your write permissions."
|
|
msgstr "Misslyckades att öppna filen \"{0}\". Kontrollera skrivrättigheterna."
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:214
|
|
#: Source/Core/Core/NetPlayCommon.cpp:303
|
|
msgid "Internal LZO Error - decompression failed"
|
|
msgstr "Internt LZO-fel - dekomprimering misslyckades"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:220
|
|
#, c++-format
|
|
msgid "Error writing file: {0}"
|
|
msgstr "Fel uppstod när fil skrevs: {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:128
|
|
msgid "Enet Didn't Initialize"
|
|
msgstr "Enet initialiserades inte"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1182
|
|
msgid "All players' saves synchronized."
|
|
msgstr "Alla spelares sparfiler har synkroniserats."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1203
|
|
#, c++-format
|
|
msgid "{0} failed to synchronize."
|
|
msgstr "{0} misslyckades att synkronisera."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1212
|
|
#, c++-format
|
|
msgid ""
|
|
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
|
|
"player!"
|
|
msgstr ""
|
|
"Tog emot ett okänt SYNC_SAVE_DATA-meddelande med id:{0} från spelare:{1} "
|
|
"Spelaren sparkas ut!"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1240
|
|
msgid "All players' codes synchronized."
|
|
msgstr "Alla spelares koder har synkroniserats."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1261
|
|
#, c++-format
|
|
msgid "{0} failed to synchronize codes."
|
|
msgstr "{0} misslyckades att synkronisera koder."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1269
|
|
#, c++-format
|
|
msgid ""
|
|
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
|
|
"Kicking player!"
|
|
msgstr ""
|
|
"Tog emot ett okänt SYNC_GECKO_CODES-meddelande med id:{0} från spelare:{1} "
|
|
"Spelaren sparkas ut!"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1277
|
|
#, c++-format
|
|
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
|
|
msgstr ""
|
|
"Tog emot ett okänt meddelande med id:{0} från spelare:{1} Spelaren sparkas "
|
|
"ut!"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1371
|
|
#: Source/Core/Core/NetPlayServer.cpp:1750
|
|
#: Source/Core/Core/NetPlayServer.cpp:2078
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:485
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:891
|
|
msgid "Selected game doesn't exist in game list!"
|
|
msgstr "Det valda spelet finns inte i spellistan!"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1535
|
|
msgid "Error collecting save data!"
|
|
msgstr "Fel uppstod när spardata samlades in!"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1557
|
|
msgid "Error synchronizing save data!"
|
|
msgstr "Fel uppstod när spardata synkroniserades!"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1571
|
|
msgid "Error synchronizing cheat codes!"
|
|
msgstr "Ett fel uppstod med att synkronisera fuskkoder!"
|
|
|
|
#: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:337
|
|
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:885
|
|
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1079
|
|
msgid ""
|
|
"JIT failed to find code space after a cache clear. This should never happen. "
|
|
"Please report this incident on the bug tracker. Dolphin will now exit."
|
|
msgstr ""
|
|
"JIT misslyckades att hitta kodutrymme efter en cacherensning. Detta borde "
|
|
"aldrig hända. Rapportera gärna detta till utvecklarna. Dolphin kommer nu "
|
|
"avslutas."
|
|
|
|
#: Source/Core/Core/PowerPC/MMU.cpp:1219
|
|
#, c++-format
|
|
msgid ""
|
|
"Invalid write to {0:#010x}, PC = {1:#010x}.\n"
|
|
"\n"
|
|
"The game probably would have crashed on real hardware. Enable MMU in "
|
|
"advanced settings to accurately emulate game crashes."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/PowerPC/MMU.cpp:1226
|
|
#, c++-format
|
|
msgid ""
|
|
"Invalid read from {0:#010x}, PC = {1:#010x}.\n"
|
|
"\n"
|
|
"The game probably would have crashed on real hardware. Enable MMU in "
|
|
"advanced settings to accurately emulate game crashes."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/State.cpp:343
|
|
msgid "Internal LZ4 Error - compression failed"
|
|
msgstr "Internt LZ4-fel - komprimering misslyckades"
|
|
|
|
#: Source/Core/Core/State.cpp:519
|
|
#, c++-format
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed ({0}) ({1}) \n"
|
|
"Unable to retrieve outdated savestate version info."
|
|
msgstr ""
|
|
"Internt LZO-fel - dekomprimering misslyckades ({0}) ({1})\n"
|
|
"Det gick inte att hämta versionsinformation från den här gamla "
|
|
"snabbsparningen."
|
|
|
|
#: Source/Core/Core/State.cpp:532
|
|
#, c++-format
|
|
msgid ""
|
|
"Internal LZO Error - failed to parse decompressed version cookie and version "
|
|
"string length ({0})"
|
|
msgstr ""
|
|
"Internt LZO-fel - misslyckades att läsa dekomprimerad versionskaka och "
|
|
"versionssträngslängd ({0})"
|
|
|
|
#: Source/Core/Core/State.cpp:547
|
|
#, c++-format
|
|
msgid ""
|
|
"Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
|
|
msgstr ""
|
|
"Internt LZO-fel - misslyckades att läsa dekomprimerad versionssträng ({0} / "
|
|
"{1})"
|
|
|
|
#: Source/Core/Core/State.cpp:615
|
|
msgid "Empty"
|
|
msgstr "Tom"
|
|
|
|
#: Source/Core/Core/State.cpp:619 Source/Core/DiscIO/Enums.cpp:62
|
|
#: Source/Core/DiscIO/Enums.cpp:106 Source/Core/DiscIO/Enums.cpp:132
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:48
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:71
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:133
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:757
|
|
msgid "Unknown"
|
|
msgstr "Okänd"
|
|
|
|
#: Source/Core/Core/State.cpp:653
|
|
#, c++-format
|
|
msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
|
|
msgstr "Internt LZ4-fel - Försökte dekomprimera {0} byte"
|
|
|
|
#: Source/Core/Core/State.cpp:673
|
|
#, c++-format
|
|
msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
|
|
msgstr "Internt LZ4-fel - dekomprimering misslyckades ({0}, {1}, {2})"
|
|
|
|
#: Source/Core/Core/State.cpp:687
|
|
#, c++-format
|
|
msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
|
|
msgstr "Internt LZ4-fel - payloadstorleken matchar inte ({0} / {1})"
|
|
|
|
#: Source/Core/Core/State.cpp:961
|
|
msgid "There is nothing to undo!"
|
|
msgstr "Det finns inget att ångra!"
|
|
|
|
#: Source/Core/Core/State.cpp:977
|
|
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
|
msgstr ""
|
|
"Ingen undo.dtm hittades, avbryter ångring av snabbsparningsinläsning för att "
|
|
"förhindra att inspelningen desynkroniseras"
|
|
|
|
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
|
#. which is (usually) the first thing users see when a Wii console starts.
|
|
#: Source/Core/Core/TitleDatabase.cpp:86
|
|
msgid "Wii Menu"
|
|
msgstr "Wii Menu"
|
|
|
|
#. i18n: This replaces the name of a device if it cannot be found.
|
|
#: Source/Core/Core/USBUtils.cpp:108
|
|
msgid "Unknown Device"
|
|
msgstr "Okänd enhet"
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:59
|
|
msgid "WAD installation failed: The selected file is not a valid WAD."
|
|
msgstr "WAD-installation misslyckades: Den valda filen är inte en giltig WAD."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:81
|
|
#, c++-format
|
|
msgid "WAD installation failed: Could not initialise title import (error {0})."
|
|
msgstr ""
|
|
"WAD-installation misslyckades: Kunde inte initialisera titelimport (fel {0})."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:97
|
|
#, c++-format
|
|
msgid "WAD installation failed: Could not import content {0:08x}."
|
|
msgstr "WAD-installation misslyckades: Kunde inte importera innehåll {0:08x}."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:107
|
|
msgid "WAD installation failed: Could not finalise title import."
|
|
msgstr "WAD-installation misslyckades: Kunde inte finalisera titelimport."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:139
|
|
msgid "WAD installation failed: Could not create Wii Shop log files."
|
|
msgstr "WAD-installation misslyckades: Kunde inte skapa Wii Shop-loggfiler."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:174
|
|
#, c++-format
|
|
msgid ""
|
|
"A different version of this title is already installed on the NAND.\n"
|
|
"\n"
|
|
"Installed version: {0}\n"
|
|
"WAD version: {1}\n"
|
|
"\n"
|
|
"Installing this WAD will replace it irreversibly. Continue?"
|
|
msgstr ""
|
|
"En annan version av denna titel är redan installerad på NAND-minnet.\n"
|
|
"\n"
|
|
"Installerad version: {0}\n"
|
|
"WAD-version: {1}\n"
|
|
"\n"
|
|
"Om du installerar denna WAD kommer titeln skrivas över. Detta går inte att "
|
|
"ångra. Vill du fortsätta?"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:261
|
|
#: Source/Core/DiscIO/WIABlob.cpp:1711
|
|
#, c++-format
|
|
msgid "{0} of {1} blocks. Compression ratio {2}%"
|
|
msgstr "{0} av {1} block. Komprimeringsgrad {2}%"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:283 Source/Core/DiscIO/FileBlob.cpp:50
|
|
#: Source/Core/DiscIO/WIABlob.cpp:2051
|
|
#, c++-format
|
|
msgid ""
|
|
"Failed to open the output file \"{0}\".\n"
|
|
"Check that you have permissions to write the target folder and that the "
|
|
"media can be written."
|
|
msgstr ""
|
|
"Misslyckades att öppna utdatafilen \"{0}\".\n"
|
|
"Kontrollera att du har tillåtelse att skriva till mappen i fråga och att "
|
|
"enheten inte är skrivskyddad."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:290
|
|
msgid "Files opened, ready to compress."
|
|
msgstr "Filerna har öppnats. Redo att komprimera."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:370
|
|
msgid "Done compressing disc image."
|
|
msgstr "Skivavbildningen har komprimerats."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:374 Source/Core/DiscIO/FileBlob.cpp:90
|
|
#: Source/Core/DiscIO/WIABlob.cpp:2066
|
|
#, c++-format
|
|
msgid "Failed to read from the input file \"{0}\"."
|
|
msgstr "Misslyckades att läsa från indatafilen \"{0}\"."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:96
|
|
#: Source/Core/DiscIO/WIABlob.cpp:2070
|
|
#, c++-format
|
|
msgid ""
|
|
"Failed to write the output file \"{0}\".\n"
|
|
"Check that you have enough space available on the target drive."
|
|
msgstr ""
|
|
"Misslyckades att skriva till utdatafilen \"{0}\".\n"
|
|
"Kontrollera att det finns tillräckligt med utrymme på målenheten."
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:23 Source/Core/DolphinQt/MenuBar.cpp:348
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
|
msgid "Europe"
|
|
msgstr "Europa"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:26 Source/Core/DolphinQt/MenuBar.cpp:350
|
|
msgid "Japan"
|
|
msgstr "Japan"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:29
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:32
|
|
msgid "Australia"
|
|
msgstr "Australien"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:35
|
|
msgid "France"
|
|
msgstr "Frankrike"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:38
|
|
msgid "Germany"
|
|
msgstr "Tyskland"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:41
|
|
msgid "Italy"
|
|
msgstr "Italien"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:44 Source/Core/DolphinQt/MenuBar.cpp:352
|
|
msgid "Korea"
|
|
msgstr "Korea"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:47
|
|
msgid "Netherlands"
|
|
msgstr "Nederländerna"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:50
|
|
msgid "Russia"
|
|
msgstr "Ryssland"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:53
|
|
msgid "Spain"
|
|
msgstr "Spanien"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:56
|
|
msgid "Taiwan"
|
|
msgstr "Taiwan"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:59
|
|
msgid "World"
|
|
msgstr "Världen"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:76
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
|
msgid "Japanese"
|
|
msgstr "Japanska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:79
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
|
msgid "English"
|
|
msgstr "Engelska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:82
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
|
msgid "German"
|
|
msgstr "Tyska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:85
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
|
msgid "French"
|
|
msgstr "Franska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
|
msgid "Spanish"
|
|
msgstr "Spanska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:91
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
|
msgid "Italian"
|
|
msgstr "Italienska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:94
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
|
msgid "Dutch"
|
|
msgstr "Nederländska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:97
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
|
msgid "Simplified Chinese"
|
|
msgstr "Förenklad kinesiska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:100
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
|
msgid "Traditional Chinese"
|
|
msgstr "Traditionell kinesiska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:103
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
|
msgid "Korean"
|
|
msgstr "Koreanska"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:120 Source/Core/DolphinQt/MenuBar.cpp:315
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
|
msgid "NTSC-J"
|
|
msgstr "NTSC-J"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:123 Source/Core/DolphinQt/MenuBar.cpp:317
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
|
msgid "NTSC-U"
|
|
msgstr "NTSC-U"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:126 Source/Core/DolphinQt/MenuBar.cpp:320
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
|
msgid "PAL"
|
|
msgstr "PAL"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:129
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
|
msgid "NTSC-K"
|
|
msgstr "NTSC-K"
|
|
|
|
#: Source/Core/DiscIO/FileBlob.cpp:79
|
|
msgid "Unpacking"
|
|
msgstr "Packar upp"
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:60
|
|
msgid "This file does not look like a BootMii NAND backup."
|
|
msgstr "Filen verkar inte vara en BootMii-NAND-kopia."
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:119
|
|
msgid "This file does not contain a valid Wii filesystem."
|
|
msgstr "Den här filen innehåller inte ett giltigt Wii-filsystem."
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:315
|
|
#, c++-format
|
|
msgid "Unable to write to file {0}"
|
|
msgstr "Kunde inte skriva till filen {0}"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:105
|
|
msgid "Wii data is not public yet"
|
|
msgstr "Wii-data är inte offentlig än"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:110
|
|
msgid "Failed to connect to Redump.info"
|
|
msgstr "Misslyckades att ansluta till Redump.info"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:222
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:321
|
|
msgid "Failed to parse Redump.info data"
|
|
msgstr "Misslyckades att tolka data från Redump.info"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
|
|
#, c++-format
|
|
msgid ""
|
|
"Serial and/or version data is missing from {0}\n"
|
|
"Please append \"{1}\" (without the quotes) to the datfile URL when "
|
|
"downloading\n"
|
|
"Example: {2}"
|
|
msgstr ""
|
|
"Data för serienummer och/eller version saknas i {0}\n"
|
|
"Lägg till \"{1}\" (utan citattecken) på slutet av URL:en när du laddar ner "
|
|
"dat-filen\n"
|
|
"Exempel: {2}"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:347
|
|
msgid "Good dump"
|
|
msgstr "Korrekt kopia"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:357
|
|
msgid "Bad dump"
|
|
msgstr "Inkorrekt kopia"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:359
|
|
msgid "Unknown disc"
|
|
msgstr "Okänd skiva"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:434
|
|
msgid "The filesystem is invalid or could not be read."
|
|
msgstr "Filsystemet är ogiltigt eller kunde inte läsas."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
|
|
msgid "There are too many partitions in the first partition table."
|
|
msgstr "Det finns för många partitioner i den första partitionstabellen."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:460
|
|
msgid "The update partition is missing."
|
|
msgstr "Uppdateringspartitionen saknas."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:464
|
|
msgid "The data partition is missing."
|
|
msgstr "Datapartitionen saknas."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:468
|
|
msgid "The channel partition is missing."
|
|
msgstr "Kanalpartitionen saknas."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
|
|
msgid "The install partition is missing."
|
|
msgstr "Installationspartitionen saknas."
|
|
|
|
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
|
#. where you play demos of NES/SNES/N64 games. Official translations:
|
|
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
|
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
|
#. If your language is not one of the languages above, consider leaving the string untranslated
|
|
#. so that people will recognize it as the name of the game mode.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:483
|
|
msgid "The Masterpiece partitions are missing."
|
|
msgstr "Masterpiecepartitionerna saknas."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:491
|
|
msgid "The update partition is not at its normal position."
|
|
msgstr "Uppdateringspartitionen är inte på sin normala position."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:500
|
|
msgid ""
|
|
"The data partition is not at its normal position. This will affect the "
|
|
"emulated loading times. You will be unable to share input recordings and use "
|
|
"NetPlay with anyone who is using a good dump."
|
|
msgstr ""
|
|
"Datapartitionen är inte på sin normala position. Detta kommer påverka de "
|
|
"emulerade laddningstiderna. Du kommer inte kunna dela indatainspelningar och "
|
|
"använda nätspel med någon som använder en korrekt skivavbildning."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:522
|
|
msgid "The type of a partition could not be read."
|
|
msgstr "Typen av en partition kunde inte läsas."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:538
|
|
#, c++-format
|
|
msgid "The {0} partition is not properly aligned."
|
|
msgstr "{0}-partitionen ligger inte på en giltig position."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:571
|
|
#, c++-format
|
|
msgid "The {0} partition does not seem to contain valid data."
|
|
msgstr "{0}-partitionen verkar inte innehålla giltig data."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
|
|
#, c++-format
|
|
msgid "The {0} partition is not correctly signed."
|
|
msgstr "{0}-partitionen är inte korrekt signerad."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:600
|
|
#, c++-format
|
|
msgid "The H3 hash table for the {0} partition is not correct."
|
|
msgstr "H3-hashtabellen för {0}-partitionen är inte korrekt."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:613
|
|
#, c++-format
|
|
msgid ""
|
|
"The data size for the {0} partition is not evenly divisible by the block "
|
|
"size."
|
|
msgstr ""
|
|
"Datastorleken för {0}-partitionen är inte jämnt delbar med blockstorleken."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:642
|
|
#, c++-format
|
|
msgid "The {0} partition does not have a valid file system."
|
|
msgstr "{0}-partitionen har inte ett giltigt filsystem."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:688
|
|
msgid "The update partition does not contain the IOS used by this title."
|
|
msgstr ""
|
|
"Uppdateringspartitionen innehåller inte det IOS som används av den här "
|
|
"titeln."
|
|
|
|
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title
|
|
#. (e.g. a game)
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:699
|
|
#, c++-format
|
|
msgid "The {0} partition does not have a valid ticket."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:705
|
|
#, c++-format
|
|
msgid "The {0} partition does not have a valid TMD."
|
|
msgstr ""
|
|
|
|
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
|
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
|
|
#. rather than the game mode as a whole, so please use the singular form. Official translations:
|
|
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
|
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
|
#. If your language is not one of the languages above, consider leaving the string untranslated
|
|
#. so that people will recognize it as the name of the game mode.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:726
|
|
#, c++-format
|
|
msgid "{0} (Masterpiece)"
|
|
msgstr "{0} (Masterpiece)"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:790
|
|
msgid ""
|
|
"This game has been hacked to fit on a single-layer DVD. Some content such as "
|
|
"pre-rendered videos, extra languages or entire game modes will be broken. "
|
|
"This problem generally only exists in illegal copies of games."
|
|
msgstr ""
|
|
"Det här spelet har hackats för att få plats på en enkellagrig DVD-skiva. "
|
|
"Visst innehåll såsom förrenderade videor, extra språk eller hela spellägen "
|
|
"kommer vara trasiga. Det här problemet finns generellt sett bara i "
|
|
"piratkopior av spel."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:798
|
|
msgid ""
|
|
"The format that the disc image is saved in does not store the size of the "
|
|
"disc image."
|
|
msgstr ""
|
|
"Formatet som skivavbildningen är sparad i lagrar inte skivavbildningens "
|
|
"storlek."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:815
|
|
msgid ""
|
|
"This disc image is too small and lacks some data. The problem is most likely "
|
|
"that this is a dual-layer disc that has been dumped as a single-layer disc."
|
|
msgstr ""
|
|
"Denna skivavbild är för liten och saknar en del data. Problemet är "
|
|
"troligtvis att detta är en skiva med dubbla lager som har dumpats som en "
|
|
"skiva med ett lager."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:818
|
|
msgid ""
|
|
"This disc image is too small and lacks some data. If your dumping program "
|
|
"saved the disc image as several parts, you need to merge them into one file."
|
|
msgstr ""
|
|
"Denna skivavbildning är för liten och saknar viss data. Om ditt "
|
|
"dumpningsprogram sparade skivavbildningen som flera delar måste du "
|
|
"sammanfoga dem till en enda fil."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:845
|
|
msgid "This debug disc image has the size of a retail disc image."
|
|
msgstr ""
|
|
"Denna skivavbildning av en utvecklarskiva har samma storlek som en "
|
|
"skivavbildning av en vanlig skiva."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:862
|
|
msgid ""
|
|
"This disc image has an unusual size. This will likely make the emulated "
|
|
"loading times longer. You will likely be unable to share input recordings "
|
|
"and use NetPlay with anyone who is using a good dump."
|
|
msgstr ""
|
|
"Denna skivavbildning har en ovanlig storlek. Detta kommer antagligen göra de "
|
|
"emulerade laddningstiderna längre. Du kommer antagligen inte kunna dela "
|
|
"indatainspelningar och använda nätspel med någon som använder en korrekt "
|
|
"skivavbildning."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:868
|
|
msgid "This disc image has an unusual size."
|
|
msgstr "Denna skivavbildning har en ovanlig storlek."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:896
|
|
#, c++-format
|
|
msgid "The game ID is {0} but should be {1}."
|
|
msgstr "Spel-ID:t är {0} men borde vara {1}."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:904
|
|
msgid "The game ID is inconsistent."
|
|
msgstr "Spel-ID:t är inkonsistent."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:915
|
|
msgid "The game ID is unusually short."
|
|
msgstr "Spel-ID:t är ovanligt kort."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:933
|
|
msgid ""
|
|
"The region code does not match the game ID. If this is because the region "
|
|
"code has been modified, the game might run at the wrong speed, graphical "
|
|
"elements might be offset, or the game might not run at all."
|
|
msgstr ""
|
|
"Regionskoden stämmer inte överens med spelets ID. Om detta beror på att "
|
|
"regionskoden har ändrats kommer kanske spelet köras i fel hastighet, "
|
|
"grafiska element kanske är förskjutna eller spelet kanske inte körs alls."
|
|
|
|
#. i18n: You may want to leave the term "ERROR #002" untranslated,
|
|
#. since the emulated software always displays it in English.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:958
|
|
msgid ""
|
|
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
|
"consoles. This is likely to lead to ERROR #002."
|
|
msgstr ""
|
|
"Denna koreanska speltitel är inställd på att använda en IOS som vanligtvis "
|
|
"inte används i koreanska konsoler. Detta kommer troligtvis orsaka ERROR #002."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:966
|
|
msgid "This title is set to use an invalid IOS."
|
|
msgstr "Denna titel är inställd på att använda ett ogiltigt IOS."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:980
|
|
msgid "This title is set to use an invalid common key."
|
|
msgstr "Denna titel är inställd på att använda en ogiltig gemensam nyckel."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:993
|
|
#, c++-format
|
|
msgid "The specified common key index is {0} but should be {1}."
|
|
msgstr ""
|
|
"Det specificerade indexet för gemensam nyckel är {0} men borde vara {1}."
|
|
|
|
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1008
|
|
msgid "The ticket is invalid."
|
|
msgstr ""
|
|
|
|
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1016
|
|
msgid "The ticket is not correctly signed."
|
|
msgstr "Ticket-datan är inte korrekt signerad."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1021
|
|
msgid "The TMD is invalid."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1030
|
|
msgid ""
|
|
"The TMD is not correctly signed. If you move or copy this title to the SD "
|
|
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
|
|
"copy or move it back to the NAND."
|
|
msgstr ""
|
|
"TMD-datan är inte korrekt signerad. Om du flyttar eller kopierar den här "
|
|
"titeln till SD-kortet kommer Wii-menyn inte längre kunna starta den eller "
|
|
"kopiera eller flytta tillbaka den till NAND-minnet."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1040
|
|
msgid ""
|
|
"This disc image is in the NKit format. It is not a good dump in its current "
|
|
"form, but it might become a good dump if converted back. The CRC32 of this "
|
|
"file might match the CRC32 of a good dump even though the files are not "
|
|
"identical."
|
|
msgstr ""
|
|
"Den här skivavbildningen är i NKit-formatet. Den är inte en korrekt "
|
|
"skivavbildning i dess nuvarande form, men det är möjligt att den blir en om "
|
|
"den konverteras tillbaka. CRC32-kontrollsumman av den här filen kanske "
|
|
"matchar CRC32-kontrollsumman av en korrekt skivavbildning trots att filerna "
|
|
"inte är identiska."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1075
|
|
msgid ""
|
|
"Some padding data that should be zero is not zero. This can make the game "
|
|
"freeze at certain points."
|
|
msgstr ""
|
|
"Viss ifyllnadsdata som borde vara noll är inte noll. Detta kan göra att "
|
|
"spelet fryser vid vissa punkter."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1260
|
|
#, c++-format
|
|
msgid "Content {0:08x} is corrupt."
|
|
msgstr "Innehåll {0:08x} är korrupt."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1347
|
|
msgid "Some of the data could not be read."
|
|
msgstr "Viss data kunde inte läsas."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1357
|
|
#, c++-format
|
|
msgid "Errors were found in {0} blocks in the {1} partition."
|
|
msgstr "Fel hittades i {0} block i {1}-partitionen."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1368
|
|
#, c++-format
|
|
msgid "Errors were found in {0} unused blocks in the {1} partition."
|
|
msgstr "Fel hittades i {0} oanvända block i {1}-partitionen."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1387
|
|
msgid "This is a good dump."
|
|
msgstr "Detta är en korrekt kopia."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1392
|
|
msgid ""
|
|
"This is a good dump according to Redump.info, but Dolphin has found problems. "
|
|
"This might be a bug in Dolphin."
|
|
msgstr ""
|
|
"Detta är en korrekt kopia enligt Redump.info, men Dolphin har hittat problem. "
|
|
"Detta skulle kunna vara en bugg i Dolphin."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1400
|
|
msgid "Dolphin is unable to verify unlicensed discs."
|
|
msgstr "Dolphin kan inte verifiera olicensierade skivor."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1407
|
|
msgid ""
|
|
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
|
"dumps of actual discs."
|
|
msgstr ""
|
|
"Dolphin kan inte verifiera typiska TGC-filer korrekt eftersom de inte är "
|
|
"kopior av faktiska skivor."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1415
|
|
msgid "Dolphin is currently unable to verify Triforce games."
|
|
msgstr "Dolphin kan för närvarande inte verifiera Triforce-spel."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1425
|
|
msgid ""
|
|
"Compared to the Wii disc release of the game, this is a bad dump. Despite "
|
|
"this, it's possible that this is a good dump compared to the Wii U eShop "
|
|
"release of the game. Dolphin can't verify this."
|
|
msgstr ""
|
|
"Jämfört med Wii-skivutgåvan av spelet är detta en dålig dumpning. Trots "
|
|
"detta är det möjligt att detta är en bra dumpning jämfört med Wii U eShop-"
|
|
"utgåvan av spelet. Dolphin kan inte verifiera detta."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1432
|
|
msgid ""
|
|
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
|
"correctly."
|
|
msgstr ""
|
|
"Detta är en inkorrekt kopia. Det betyder inte nödvändigtvis att spelet inte "
|
|
"kommer fungera rätt."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1439
|
|
msgid "This is a bad dump."
|
|
msgstr "Detta är en inkorrekt kopia."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1448
|
|
msgid ""
|
|
"No problems were found. This does not guarantee that this is a good dump, "
|
|
"but since Wii titles contain a lot of verification data, it does mean that "
|
|
"there most likely are no problems that will affect emulation."
|
|
msgstr ""
|
|
"Inga problem hittades. Detta garanterar inte att detta är en korrekt kopia, "
|
|
"men eftersom Wii-titlar innehåller mycket verifieringsdata betyder det att "
|
|
"det antagligen inte finns några problem som påverkar emuleringen."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1454
|
|
msgid "No problems were found."
|
|
msgstr "Inga problem hittades."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1461
|
|
msgid ""
|
|
"Compared to the Wii disc release of the game, problems of low severity were "
|
|
"found. Despite this, it's possible that this is a good dump compared to the "
|
|
"Wii U eShop release of the game. Dolphin can't verify this."
|
|
msgstr ""
|
|
"Jämfört med Wii-skivutgåvan av spelet hittades problem med låg "
|
|
"svårighetsgrad. Trots detta är det möjligt att detta är en bra dumpning "
|
|
"jämfört med Wii U eShop-utgåvan av spelet. Dolphin kan inte verifiera detta."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1468
|
|
msgid ""
|
|
"Problems with low severity were found. They will most likely not prevent the "
|
|
"game from running."
|
|
msgstr ""
|
|
"Smärre problem har påträffats. De kommer förmodligen inte förhindra spelet "
|
|
"från att köras."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1474
|
|
msgid ""
|
|
"Problems with medium severity were found. The whole game or certain parts of "
|
|
"the game might not work correctly."
|
|
msgstr ""
|
|
"Någorlunda allvarliga problem har påträffats. Hela spelet eller vissa delar "
|
|
"av spelet kommer kanske inte fungera riktigt."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1479
|
|
msgid ""
|
|
"Problems with high severity were found. The game will most likely not work "
|
|
"at all."
|
|
msgstr ""
|
|
"Mycket allvarliga problem har påträffats. Spelet kommer mycket troligt inte "
|
|
"fungera alls."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1487
|
|
msgid ""
|
|
"\n"
|
|
"\n"
|
|
"Because GameCube disc images contain little verification data, there may be "
|
|
"problems that Dolphin is unable to detect."
|
|
msgstr ""
|
|
"\n"
|
|
"\n"
|
|
"Eftersom GameCube-skivavbildningar inte innehåller mycket verifieringsdata "
|
|
"kan det finnas problem som Dolphin inte kan upptäcka."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1493
|
|
msgid ""
|
|
"\n"
|
|
"\n"
|
|
"Because this title is not for retail Wii consoles, Dolphin cannot ensure "
|
|
"that it hasn't been tampered with, even if signatures appear valid."
|
|
msgstr ""
|
|
"\n"
|
|
"\n"
|
|
"På grund av att detta är en utvecklarversion av en titel kan Dolphin inte "
|
|
"verifiera att den inte har mixtrats med, även om signaturerna verkar giltiga."
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:17
|
|
msgid "About Dolphin"
|
|
msgstr "Om Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:23
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:78
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:170
|
|
msgid "%1 (%2)"
|
|
msgstr "%1 (%2)"
|
|
|
|
#. i18n: A positive number of version control commits made compared to some named branch
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:26
|
|
msgid "%1 commit(s) ahead of %2"
|
|
msgstr "%1 ändring(ar) före %2"
|
|
|
|
#. i18n: "Branch" means the version control term, not a literal tree branch.
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:62
|
|
msgid "Branch: %1"
|
|
msgstr "Gren: %1"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:64
|
|
msgid "Revision: %1"
|
|
msgstr "Revision: %1"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:66
|
|
msgid "Using Qt %1"
|
|
msgstr "Använder Qt %1"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:67
|
|
msgid "Check for updates"
|
|
msgstr "Leta efter uppdateringar"
|
|
|
|
#. i18n: The word "free" in the standard phrase "free and open source"
|
|
#. is "free" as in "freedom" - it refers to certain properties of the
|
|
#. software's license, not the software's price. (It is true that Dolphin
|
|
#. can be downloaded at no cost, but that's not what this message says.)
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:73
|
|
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
|
|
msgstr ""
|
|
"Dolphin är en GameCube- och Wii-emulator som är open source och fri mjukvara."
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:75
|
|
msgid "This software should not be used to play games you do not legally own."
|
|
msgstr ""
|
|
"Denna mjukvara bör inte användas för att spela spel som du inte äger lagligt."
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:76
|
|
msgid "License"
|
|
msgstr "Licens"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:77
|
|
msgid "Authors"
|
|
msgstr "Författare"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:78
|
|
msgid "Support"
|
|
msgstr "Support"
|
|
|
|
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
|
|
#. in your translation, please use the type of curly quotes that's appropriate for
|
|
#. your language. If you aren't sure which type is appropriate, see
|
|
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:91
|
|
msgid ""
|
|
"© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
|
|
"Dolphin is not affiliated with Nintendo in any way."
|
|
msgstr ""
|
|
"© 2003-2024 Dolphin-teamet. ”GameCube” och ”Wii” är varumärken som tillhör "
|
|
"Nintendo. Dolphin är inte associerat med Nintendo på något sätt."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:37
|
|
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:144
|
|
msgid "%1 points"
|
|
msgstr "%1 poäng"
|
|
|
|
#. i18n: %1 is a date/time.
|
|
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:98
|
|
msgid "Unlocked at %1"
|
|
msgstr "Låstes upp %1"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:103
|
|
msgid "Unlocked"
|
|
msgstr "Upplåst"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:108
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
|
msgid "Locked"
|
|
msgstr "Låst"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:121
|
|
msgid "%1 is playing %2"
|
|
msgstr "%1 spelar %2"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:122
|
|
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
|
|
msgstr "%1 har låst upp %2/%3 prestationer värda %4/%5 poäng"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:135
|
|
msgid "%1/%2"
|
|
msgstr "%1/%2"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:145
|
|
msgid "Rank %1"
|
|
msgstr "Rank %1"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:45
|
|
msgid "Logged Out - Credentials Expired"
|
|
msgstr "Utloggad - Inloggningen har gått ut"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:48
|
|
msgid "Login Failed - Invalid Username/Password"
|
|
msgstr "Inloggning misslyckades - Ogiltigt användarnamn/lösenord"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51
|
|
msgid "Login Failed - No Internet Connection"
|
|
msgstr "Inloggning misslyckades - ingen internetanslutning"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:54
|
|
msgid "Login Failed - Server Error"
|
|
msgstr "Inloggning misslyckades - Serverfel"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66
|
|
msgid "Enable RetroAchievements.org Integration"
|
|
msgstr "Aktivera RetroAchievements.org-integrering"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
|
|
msgid ""
|
|
"Enable integration with RetroAchievements for earning achievements and "
|
|
"competing in leaderboards.<br><br>Must log in with a RetroAchievements "
|
|
"account to use. Dolphin does not save your password locally and uses an API "
|
|
"token to maintain login."
|
|
msgstr ""
|
|
"Aktivera integration med RetroAchievements för att tjäna prestationer och "
|
|
"tävla i topplistor.<br><br>Måste logga in med ett RetroAchievements-konto "
|
|
"för att använda. Dolphin sparar inte ditt lösenord lokalt utan använder en "
|
|
"API-token för att upprätthålla inloggningen."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:71
|
|
msgid "Username"
|
|
msgstr "Användarnamn"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:73
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
|
|
msgid "Password"
|
|
msgstr "Lösenord"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:76
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:214
|
|
msgid "Log In"
|
|
msgstr "Logga in"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:77
|
|
msgid "Log Out"
|
|
msgstr "Logga ut"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78
|
|
msgid "Login Failed"
|
|
msgstr "Inloggning misslyckades"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:81
|
|
msgid "Enable Hardcore Mode"
|
|
msgstr "Aktivera hardcodeläge"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:83
|
|
msgid ""
|
|
"Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
|
|
"to provide an experience as close to gaming on the original hardware as "
|
|
"possible. RetroAchievements rankings are primarily oriented towards Hardcore "
|
|
"points (Softcore points are tracked but not as heavily emphasized) and "
|
|
"leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
|
|
"experience, the following features will be disabled, as they give emulator "
|
|
"players an advantage over console players:<br>- Loading states<br>-- Saving "
|
|
"states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
|
|
"disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
|
|
"patches are allowed<br>- Debug UI<br>- "
|
|
"Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
|
|
"playing.</dolphin_emphasis><br>Close your current game before enabling."
|
|
"<br>Be aware that turning Hardcore Mode off while a game is running requires "
|
|
"the game to be closed before re-enabling."
|
|
msgstr ""
|
|
"Aktiverar RetroAchivements hardcoreläge.<br><br>Tanken med hardcoreläget är "
|
|
"att göra spelupplevelsen så lik originalkonsolen som möjligt. "
|
|
"RetroAchievements rankningar riktar sig främst mot hardcorepoäng "
|
|
"(softcorepoäng registreras men har inte lika stor vikt), och leaderboards "
|
|
"kräver att hardcoreläget är på.<br><br>För att uppnå den här upplevelsen "
|
|
"stängs följande funktioner av, eftersom de ger emulatoranvändare fördelar "
|
|
"över konsolanvändare:<br>- Att ladda snabbsparningar<br>-- Det är tillåtet "
|
|
"att spara snabbsparningar<br>- Emulatorhastigheter under 100%<br>-- Att gå "
|
|
"framåt en bildruta i taget är avstängt<br>-- Turbo är tillåtet<br>- "
|
|
"Fusk<br>- Minnespatchar <br>-- Filpatchar är tillåtna<br>- "
|
|
"Felsökningsgränssnitt<br>- Fri kamera<br><br><dolphin_emphasis>Det går inte "
|
|
"att slå på detta medan ett spel körs.</dolphin_emphasis><br>Stäng det "
|
|
"nuvarande spelet före du aktiverar den här inställningen.<br>Tänk på att om "
|
|
"du stänger av hardcoreläget medan ett spel körs måste du stänga spelet före "
|
|
"du kan slå på det igen."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:95
|
|
msgid "Enable Unofficial Achievements"
|
|
msgstr "Aktivera inofficiella prestationer"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:97
|
|
msgid ""
|
|
"Enable unlocking unofficial achievements as well as official achievements."
|
|
"<br><br>Unofficial achievements may be optional or unfinished achievements "
|
|
"that have not been deemed official by RetroAchievements and may be useful "
|
|
"for testing or simply for fun.<br><br>Setting takes effect on next game load."
|
|
msgstr ""
|
|
"Aktivera upplåsning av prestationer i Encore-läget.<br><br>Encore-läget "
|
|
"återaktiverar prestationer som spelaren redan har låst upp på webbplatsen så "
|
|
"att spelaren får ett meddelande om de uppfyller upplåsningsvillkoren igen, "
|
|
"användbart för anpassade speedrun-kriterier eller helt enkelt för skojs "
|
|
"skull.<br><br>Inställningen träder i kraft vid nästa spelinläsning."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101
|
|
msgid "Enable Encore Achievements"
|
|
msgstr "Aktivera reprisprestationer"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
|
|
msgid ""
|
|
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
|
|
"achievements the player has already unlocked on the site so that the player "
|
|
"will be notified if they meet the unlock conditions again, useful for custom "
|
|
"speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
|
|
"game load."
|
|
msgstr ""
|
|
"Aktivera upplåsning av prestationer i Encore-läget.<br><br>Encore-läget "
|
|
"återaktiverar prestationer som spelaren redan har låst upp på webbplatsen så "
|
|
"att spelaren får ett meddelande om de uppfyller upplåsningsvillkoren igen, "
|
|
"användbart för anpassade speedrun-kriterier eller helt enkelt för skojs "
|
|
"skull.<br><br>Inställningen träder i kraft vid nästa spelinläsning."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:107
|
|
msgid "Enable Spectator Mode"
|
|
msgstr "Aktivera åskådarläge"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:109
|
|
msgid ""
|
|
"Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
|
|
"Mode, achievements and leaderboards will be processed and displayed on "
|
|
"screen, but will not be submitted to the server.<br><br>If this is on at "
|
|
"game launch, it will not be turned off until game close, because a "
|
|
"RetroAchievements session will not be created.<br><br>If this is off at game "
|
|
"launch, it can be toggled freely while the game is running."
|
|
msgstr ""
|
|
"Aktivera upplåsning av prestationer i Åskådarläget.<br><br>I Åskådatläget "
|
|
"bearbetas och visas prestationer och topplistor på skärmen, men skickas inte "
|
|
"till servern.<br><br>Om detta är på vid spelstart kommer det inte att "
|
|
"stängas av förrän spelet stängs, eftersom en RetroAchievements-session inte "
|
|
"skapas.<br><br>Om detta är av vid spelstart kan det växlas fritt medan "
|
|
"spelet körs."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:114
|
|
msgid "Show Leaderboard Tracker"
|
|
msgstr "Visa ledartavlor"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:116
|
|
msgid ""
|
|
"Show the on-screen RetroAchievements leaderboard tracker.<br><br>This "
|
|
"appears in the bottom-right corner while competing in a leaderboard."
|
|
msgstr ""
|
|
"Visa RetroAchievements ledartavla.<br><br>Denna visas i nedre högra hörnet "
|
|
"när man tävlar i en utmaning."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:119
|
|
msgid "Show Challenge Indicators"
|
|
msgstr "Visa utmaningsindikatorer"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:121
|
|
msgid ""
|
|
"Show the on-screen RetroAchievements challenge indicators.<br><br>These "
|
|
"appear as achievement badges in the bottom-right corner while tracking "
|
|
"progress within a challenge."
|
|
msgstr ""
|
|
"Visa indikatorer för RetroAchievements-utmaningar på skärmen.<br><br> Dessa "
|
|
"visas som prestationsmärken i det nedre högra hörnet medan du följer "
|
|
"framstegen inom en utmaning."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:124
|
|
msgid "Enable Discord Presence"
|
|
msgstr "Aktivera Discordnärvaro"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:126
|
|
msgid ""
|
|
"Use RetroAchievements rich presence in your Discord status.<br><br>Show "
|
|
"Current Game on Discord must be enabled."
|
|
msgstr ""
|
|
"Använder RetroAchivements rika närvaro i din Discordstatus.<br><br>\"Visa "
|
|
"nuvarande spel på Discord\" måste vara aktiverat."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:128
|
|
msgid "Enable Progress Notifications"
|
|
msgstr "Aktivera framstegsnotiser"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:130
|
|
msgid ""
|
|
"Enable progress notifications on achievements.<br><br>Displays a brief popup "
|
|
"message whenever the player makes progress on an achievement that tracks an "
|
|
"accumulated value, such as 60 out of 120 stars."
|
|
msgstr ""
|
|
"Aktivera framstegsmeddelanden för prestationer.<br><br>Visar ett kort popup-"
|
|
"meddelande när spelaren gör framsteg med en prestation som följer ett "
|
|
"ackumulerat värde, t.ex. 60 av 120 stjärnor."
|
|
|
|
#. i18n: Settings that affect the functionality of unlocking achievements.
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:143
|
|
msgid "Function Settings"
|
|
msgstr "Funktionella inställningar"
|
|
|
|
#. i18n: Settings that affect how achievements are displayed while playing.
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:149
|
|
msgid "Display Settings"
|
|
msgstr "Visningsinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:216
|
|
msgid "To log in, stop the current emulation."
|
|
msgstr "Stoppa den aktuella emuleringen för att logga in."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:302
|
|
msgid "Confirm Logout"
|
|
msgstr "Bekräfta utloggning"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:302
|
|
msgid "Are you sure you want to log out of RetroAchievements?"
|
|
msgstr "Är du säker på att du vill logga ut från RetroAchievements?"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:316
|
|
msgid "Confirm Hardcore Off"
|
|
msgstr "Bekräfta avstängt hardcore-läge"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:316
|
|
msgid "Are you sure you want to turn hardcore mode off?"
|
|
msgstr "Är du säker på att du vill stänga av hardcore-läget?"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:29
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:303
|
|
msgid "Achievements"
|
|
msgstr "Prestationer"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:61
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:191
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:69
|
|
msgid "Settings"
|
|
msgstr "Inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:346
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:422
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:238
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:262
|
|
msgid "Progress"
|
|
msgstr "Förlopp"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:63
|
|
msgid "Leaderboards"
|
|
msgstr "Leaderboards"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:43
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166
|
|
msgid "Address Space"
|
|
msgstr "Adressutrymme"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47
|
|
msgid "Typical GameCube/Wii Address Space"
|
|
msgstr "Typiskt GameCube/Wii-adressutrymme"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
|
|
msgid "Custom Address Space"
|
|
msgstr "Anpassat adressutrymme"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:52
|
|
msgid ""
|
|
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
|
|
"address space. This will work for the vast majority of games."
|
|
msgstr ""
|
|
"Ställer in sökningen på att använda de vanliga MEM1- och (på Wii) MEM2-"
|
|
"mappningarna i virtuellt adressutrymme. Detta fungerar för de allra flesta "
|
|
"spel."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59
|
|
msgid "Use virtual addresses when possible"
|
|
msgstr "Använd virtuella adresser när det är möjligt"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
|
|
msgid "Use physical addresses"
|
|
msgstr "Använd fysiska adresser"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
|
|
msgid "Use memory mapper configuration at time of scan"
|
|
msgstr ""
|
|
"Använd den minnesmappningskonfiguration som är inställd vid skanntillfället"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71
|
|
msgid "Range Start: "
|
|
msgstr "Intervall start: "
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
|
|
msgid "Range End: "
|
|
msgstr "Intervall slut: "
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:87
|
|
msgid "Data Type"
|
|
msgstr "Datatyp"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:166
|
|
msgid "8-bit Unsigned Integer"
|
|
msgstr "8-bitars osignerat heltal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:169
|
|
msgid "16-bit Unsigned Integer"
|
|
msgstr "16-bitars osignerat heltal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:172
|
|
msgid "32-bit Unsigned Integer"
|
|
msgstr "32-bitars osignerat heltal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:175
|
|
msgid "64-bit Unsigned Integer"
|
|
msgstr "64-bitars osignerat heltal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:178
|
|
msgid "8-bit Signed Integer"
|
|
msgstr "8-bitars signerat heltal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:181
|
|
msgid "16-bit Signed Integer"
|
|
msgstr "16-bitars signerat heltal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:184
|
|
msgid "32-bit Signed Integer"
|
|
msgstr "32-bitars signerat heltal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:187
|
|
msgid "64-bit Signed Integer"
|
|
msgstr "64-bitars signerat heltal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
|
|
msgid "32-bit Float"
|
|
msgstr "32-bitars flyttal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:193
|
|
msgid "64-bit Float"
|
|
msgstr "64-bitars flyttal"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:114
|
|
msgid "Aligned to data type length"
|
|
msgstr "Justerat till datatypens längd"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:121
|
|
msgid "New Search"
|
|
msgstr "Ny sökning"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:161
|
|
msgid "No game running."
|
|
msgstr "Inget spel körs."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162
|
|
msgid ""
|
|
"Please start a game before starting a search with standard memory regions."
|
|
msgstr ""
|
|
"Du måste starta ett spel före du kan starta en sökning med "
|
|
"standardminnesregioner."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:123
|
|
msgid "[%1, %2]"
|
|
msgstr "[%1, %2]"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:133
|
|
msgid "[%1, %2] and [%3, %4]"
|
|
msgstr "[%1, %2] och [%3, %4]"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:141
|
|
msgid "%1 memory ranges"
|
|
msgstr "%1 minnesintervall"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
|
|
msgid "Address space by CPU state"
|
|
msgstr "Adressutrymme enligt CPU:ns tillstånd"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
|
|
msgid "Physical address space"
|
|
msgstr "Fysiskt adressutrymme"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
|
|
msgid "Virtual address space"
|
|
msgstr "Virtuellt adressutrymme"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
|
|
msgid "Unknown address space"
|
|
msgstr "Okänt adressutrymme"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
|
|
msgid "Unknown data type"
|
|
msgstr "Okänd datatyp"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
|
|
msgid "aligned"
|
|
msgstr "justerat"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
|
|
msgid "unaligned"
|
|
msgstr "ej justerat"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
|
|
msgid "%1, %2, %3, %4"
|
|
msgstr "%1, %2, %3, %4"
|
|
|
|
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
|
|
#. or "is less than or equal to", followed by another dropdown where the user can select "any
|
|
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
|
|
#. together. Because the UI elements can't be reordered by a translation, you may have to give
|
|
#. up on the idea of having them form a sentence depending on the grammar of your target language.
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
|
|
msgid "Keep addresses where value in memory"
|
|
msgstr "Behåll adresser där värdet i minnet"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:213
|
|
msgid "is equal to"
|
|
msgstr "är lika med"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:215
|
|
msgid "is not equal to"
|
|
msgstr "inte är lika med"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
|
|
msgid "is less than"
|
|
msgstr "är mindre än"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:219
|
|
msgid "is less than or equal to"
|
|
msgstr "är mindre än eller lika med"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:221
|
|
msgid "is greater than"
|
|
msgstr "är större än"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:223
|
|
msgid "is greater than or equal to"
|
|
msgstr "är större än eller lika med"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:229
|
|
msgid "this value:"
|
|
msgstr "följande värde:"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:231
|
|
msgid "last value"
|
|
msgstr "föregående värde"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:232
|
|
msgid "any value"
|
|
msgstr "valfritt värde"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
|
|
msgid "Parse as Hex"
|
|
msgstr "Tolka som hexadecimalt"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:249
|
|
msgid "Search and Filter"
|
|
msgstr "Sök och filtrera"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:251
|
|
msgid "Refresh Current Values"
|
|
msgstr "Uppdatera nuvarande värden"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:253
|
|
msgid "Reset Results"
|
|
msgstr "Återställ resultat"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:260
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:480
|
|
msgid "Waiting for first scan..."
|
|
msgstr "Väntar på första skanning..."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:264
|
|
msgid "Display values in Hex"
|
|
msgstr "Visa värden hexadecimalt"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:270
|
|
msgid "Automatically update Current Values"
|
|
msgstr "Uppdatera nuvarande värden automatiskt"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:312
|
|
msgid "Cannot compare against last value on first search."
|
|
msgstr ""
|
|
"Det går inte att jämföra med föregående värde under den första sökningen."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:326
|
|
msgid "Failed to parse given value into target data type."
|
|
msgstr "Misslyckades att tolka angivet värde som måldatatypen."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:338
|
|
msgid "Scan succeeded."
|
|
msgstr "Skanning lyckades."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:343
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "%n address(es) were removed."
|
|
msgstr "%n adress(er) togs bort."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:344
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "%n address(es) remain."
|
|
msgstr "%n adress(er) kvar."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:348
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:374
|
|
msgid "%1 %2"
|
|
msgstr "%1 %2"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:353
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:371
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "%n address(es) could not be accessed in emulated memory."
|
|
msgstr "%n adress(er) gick inte att komma åt i det emulerade minnet."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:357
|
|
msgid "%1 %2 %3"
|
|
msgstr "%1 %2 %3"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:362
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Found %n address(es)."
|
|
msgstr "Hittade %n adress(er)."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:394
|
|
msgid "No game is running."
|
|
msgstr "Inget spel körs."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:397
|
|
msgid "Invalid parameters given to search."
|
|
msgstr "Ogiltiga sökparametrar."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:401
|
|
msgid ""
|
|
"Search currently not possible in virtual address space. Please run the game "
|
|
"for a bit and try again."
|
|
msgstr ""
|
|
"Sökning är inte möjligt i virtuellt adressutrymme just nu. Kör spelet ett "
|
|
"kort tag och prova igen."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:405
|
|
msgid "Unknown error occurred."
|
|
msgstr "Okänt fel inträffade."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:423
|
|
msgid "Refresh failed. Please run the game for a bit and try again."
|
|
msgstr "Uppdatering misslyckades. Kör spelet ett kort tag och prova igen."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:437
|
|
msgid "Refreshed current values."
|
|
msgstr "Uppdaterade nuvarande värden."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:462
|
|
msgid "Cannot refresh without results."
|
|
msgstr "Det går inte att uppdatera utan resultat."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:523
|
|
msgid "Show in memory"
|
|
msgstr "Visa i minne"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:528
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1230
|
|
msgid "Add to watch"
|
|
msgstr "Lägg till bevakning"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:536
|
|
msgid "Generate Action Replay Code(s)"
|
|
msgstr "Genererade Action Replay-kod(er)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:537
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:665
|
|
msgid "Write value"
|
|
msgstr "Skriv värde"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:538
|
|
msgid "Delete Address"
|
|
msgstr "Ta bort adress"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:550
|
|
msgid "Add Read/Write Breakpoint(s)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:552
|
|
msgid "Add Write Breakpoint(s)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:553
|
|
msgid "Add Read Breakpoint(s)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:635
|
|
msgid "Multiple errors occurred while generating AR codes."
|
|
msgstr "Flera fel inträffade vid generering av AR-koder."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:642
|
|
msgid "Can only generate AR code for values in virtual memory."
|
|
msgstr "Det går bara att generera AR-koder för värden i virtuellt minne."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:645
|
|
msgid "Cannot generate AR code for this address."
|
|
msgstr "Det går inte att generera en AR-kod för den här adressen."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:648
|
|
msgid "Internal error while generating AR code."
|
|
msgstr "Ett internt fel uppstod när AR-kod skulle genereras."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:655
|
|
msgid "Generated AR code(s)."
|
|
msgstr "Genererade AR-kod(er)."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:665
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:156
|
|
msgid "Value:"
|
|
msgstr "Värde:"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:671
|
|
msgid "Invalid value."
|
|
msgstr "Ogiltigt värde."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:683
|
|
msgid "There was an error writing (some) values."
|
|
msgstr "Det uppstod ett fel vid skrivning av (några) värden."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:56
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1015
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:243
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:730
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
|
msgid "Description"
|
|
msgstr "Beskrivning"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:284
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:296
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1073
|
|
msgid "Address"
|
|
msgstr "Adress"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
|
msgid "Last Value"
|
|
msgstr "Föregående värde"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
|
msgid "Current Value"
|
|
msgstr "Nuvarande värde"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:29
|
|
msgid "Cheats Manager"
|
|
msgstr "Fuskhanterare"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:133
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
|
|
msgid "AR Code"
|
|
msgstr "AR-kod"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:137
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:64
|
|
msgid "Gecko Codes"
|
|
msgstr "Gecko-koder"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:142
|
|
msgid "Start New Cheat Search"
|
|
msgstr "Starta ny fusksökning"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:155
|
|
msgid "Cheat Search"
|
|
msgstr "Sök efter fusk"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:72
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107
|
|
msgid "&Add New Code..."
|
|
msgstr "&Lägg till ny kod…"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:73
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:194
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:108
|
|
msgid "&Edit Code..."
|
|
msgstr "&Redigera kod…"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:74
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:109
|
|
msgid "&Remove Code"
|
|
msgstr "&Ta bort kod"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:133
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:312
|
|
msgid "Sort Alphabetically"
|
|
msgstr "Sortera alfabetiskt"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:134
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
|
|
msgid "Show Enabled Codes First"
|
|
msgstr "Visa påslagna koder först"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:135
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:314
|
|
msgid "Show Disabled Codes First"
|
|
msgstr "Visa avstängda koder först"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:194
|
|
msgid "Clone and &Edit Code..."
|
|
msgstr "Klona och &redigera kod…"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:26
|
|
msgid "Cheat Code Editor"
|
|
msgstr "Fuskkodsredigerare"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:127
|
|
msgid "Creator:"
|
|
msgstr "Skapare:"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:84
|
|
msgid "Notes:"
|
|
msgstr "Anteckningar:"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:88
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:126
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:159
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:166
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106
|
|
msgid "Name:"
|
|
msgstr "Namn:"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:94
|
|
msgid "Code:"
|
|
msgstr "Kod:"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
|
|
msgid "Parsing Error"
|
|
msgstr "Tolkningsfel"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:151
|
|
msgid ""
|
|
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
|
|
"decrypted code. Make sure you typed it correctly.\n"
|
|
"\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Det gick inte att tolka rad %1 i den angivna AR-koden som en giltig "
|
|
"krypterad eller dekrypterad kod. Se till att du har skrivit in den rätt.\n"
|
|
"\n"
|
|
"Vill du ignorera denna rad och fortsätta tolka resten?"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
|
|
msgid "Invalid Mixed Code"
|
|
msgstr "Ogiltig blandad kod"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:168
|
|
msgid ""
|
|
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
|
"should check that you have entered it correctly.\n"
|
|
"\n"
|
|
"Do you want to discard all unencrypted lines?"
|
|
msgstr ""
|
|
"Denna Action Replay-kod innehåller både krypterade och okrypterade rader. Du "
|
|
"bör kontrollera att du har skrivit in den rätt.\n"
|
|
"\n"
|
|
"Vill du ta bort alla okrypterade rader?"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:185
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:195
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:416
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:287
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:255
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:412
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:459
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:513
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:104
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:611
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:622
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1089
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1103
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:251
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:368
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:750
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:756
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:765
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:777
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:796
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:802
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:817
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:825
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:941
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:948
|
|
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:256
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:571
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:344
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:374
|
|
#: Source/Core/DolphinQt/Main.cpp:223 Source/Core/DolphinQt/Main.cpp:239
|
|
#: Source/Core/DolphinQt/Main.cpp:246 Source/Core/DolphinQt/MainWindow.cpp:311
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:319
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1224
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1643
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1650
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1710
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1717
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1823
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1931
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:223 Source/Core/DolphinQt/MenuBar.cpp:1425
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1515
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1538
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1553
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1584
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1609
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1826
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1838
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1850
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1872
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1898
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1950
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:476
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:983
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1106
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:352
|
|
#: Source/Core/DolphinQt/RenderWidget.cpp:121
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:452
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:471
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:493
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:514
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:558
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:598
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:622
|
|
#: Source/Core/DolphinQt/Translation.cpp:320
|
|
msgid "Error"
|
|
msgstr "Fel"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:196
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "Den resulterande dekrypterade AR-koden innehåller inga rader."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:238
|
|
msgid ""
|
|
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
|
|
"you typed it correctly.\n"
|
|
"\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Det gick inte att tolka rad %1 i den angivna Gecko-koden som en giltig kod. "
|
|
"Se till att du har skrivit in den rätt.\n"
|
|
"\n"
|
|
"Vill du ignorera denna rad och fortsätta tolka resten?"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251
|
|
msgid "This Gecko code doesn't contain any lines."
|
|
msgstr "Den här Gecko-koden innehåller inga rader."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:39
|
|
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:29
|
|
msgid "Configure Dolphin"
|
|
msgstr "Konfigurera Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:59
|
|
msgid "Changing cheats will only take effect when the game is restarted."
|
|
msgstr "Fuskändringar kommer inte börja gälla förrän spelet startas om."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66
|
|
msgid "Dolphin's cheat system is currently disabled."
|
|
msgstr "Dolphins fusksystem är avstängt just nu."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:32
|
|
msgid "Common"
|
|
msgstr "Gemensamt"
|
|
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:34
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:66
|
|
msgid "Background Input"
|
|
msgstr "Bakgrundsindata"
|
|
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:36
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
|
|
msgid "Alternate Input Sources"
|
|
msgstr "Alternativa inmatningskällor"
|
|
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:29
|
|
msgid "SDL Controller Settings"
|
|
msgstr "Inställningar för SDL-kontroller"
|
|
|
|
#: Source/Core/DolphinQt/Config/ConfigControls/ConfigUserPath.cpp:45
|
|
msgid "Empty Value"
|
|
msgstr "Tomt värde"
|
|
|
|
#: Source/Core/DolphinQt/Config/ConfigControls/ConfigUserPath.cpp:46
|
|
msgid "This field cannot be left empty. Please enter a value."
|
|
msgstr "Detta fält får inte lämnas tomt. Ange ett värde."
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:30
|
|
msgid "DSU Client"
|
|
msgstr "DSU-klient"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:40
|
|
msgid "Nothing to configure"
|
|
msgstr "Ingenting att konfigurera"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:32
|
|
msgid "Edit DSU Server"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:37
|
|
msgid "BetterJoy, DS4Windows, etc"
|
|
msgstr "BetterJoy, DS4Windows, etc"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:58
|
|
msgid "Server IP Address"
|
|
msgstr "Serverns IP-adress"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:60
|
|
msgid "Server Port"
|
|
msgstr "Serverns port"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:64
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
|
|
msgid "Apply"
|
|
msgstr "Verkställ"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:65
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:164
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1559
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:59
|
|
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:52
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:236
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:260
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
|
|
msgid "Cancel"
|
|
msgstr "Avbryt"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:513
|
|
msgid "Enable"
|
|
msgstr "Aktivera"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:132
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:283
|
|
msgid "Add..."
|
|
msgstr "Lägg till..."
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36
|
|
msgid "Edit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:65
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:133
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
|
|
msgid "Remove"
|
|
msgstr "Ta bort"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:48
|
|
msgid ""
|
|
"The DSU protocol enables the use of input and motion data from compatible "
|
|
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
|
|
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=DSU_Client\">refer to this page</a>."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:48
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
|
msgid "Name"
|
|
msgstr "Namn"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:251
|
|
msgid "Size"
|
|
msgstr "Storlek"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:98
|
|
msgid "Disc"
|
|
msgstr "Skiva"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146
|
|
msgid "Data Partition (%1)"
|
|
msgstr "Datapartition (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149
|
|
msgid "Update Partition (%1)"
|
|
msgstr "Uppdateringspartition (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152
|
|
msgid "Channel Partition (%1)"
|
|
msgstr "Kanalpartition (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:155
|
|
msgid "Install Partition (%1)"
|
|
msgstr "Installationspartition (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:159
|
|
msgid "Other Partition (%1)"
|
|
msgstr "Annan partition (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:217
|
|
msgid "Choose Folder to Extract To"
|
|
msgstr "Välj mapp att extrahera till"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243
|
|
msgid "Extract Files..."
|
|
msgstr "Extrahera filer..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:253
|
|
msgid "Extract System Data..."
|
|
msgstr "Extrahera systemdata..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:314
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:522
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:667
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:695
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:232 Source/Core/DolphinQt/MenuBar.cpp:1197
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1420
|
|
msgid "Success"
|
|
msgstr "Klar"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261
|
|
msgid "Successfully extracted system data."
|
|
msgstr "Extraheringen av systemdata lyckades."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263
|
|
msgid "Failed to extract system data."
|
|
msgstr "Misslyckades att extrahera systemdata."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:270
|
|
msgid "Extract Entire Disc..."
|
|
msgstr "Extrahera hela skivan..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:294
|
|
msgid "Extract Entire Partition..."
|
|
msgstr "Extrahera hela partitionen..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301
|
|
msgid "Extract File..."
|
|
msgstr "Extrahera fil..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:303
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
|
|
msgid "Save File To"
|
|
msgstr "Spara fil till"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
|
|
msgid "Extracting All Files..."
|
|
msgstr "Extraherar alla filer..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:358
|
|
msgid "Extracting Directory..."
|
|
msgstr "Extraherar katalog..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
|
msgid "Successfully extracted file."
|
|
msgstr "Extraheringen av filen lyckades."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
|
msgid "Failed to extract file."
|
|
msgstr "Misslyckades att extrahera filen."
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33
|
|
msgid ""
|
|
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Tillåter manipulering av spelets kamera.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker, lämna detta okryssat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
|
|
msgid "Configure Controller"
|
|
msgstr "Anpassa kontroll"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
|
msgid "Six Axis"
|
|
msgstr "Sex axlar"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
|
msgid "First Person"
|
|
msgstr "Första person"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
|
msgid "Orbital"
|
|
msgstr "Omloppsbana"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43
|
|
msgid "Free Look Control Type"
|
|
msgstr "Fri vy-kontrolltyp"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
|
|
msgid ""
|
|
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
|
|
"full camera control on all axes, akin to moving a spacecraft in zero "
|
|
"gravity. This is the most powerful Free Look option but is the most "
|
|
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
|
|
"to a first person video game. The camera can rotate and travel, but roll is "
|
|
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
|
|
"camera around the original camera. Has no lateral movement, only rotation "
|
|
"and you may zoom up to the camera's origin point."
|
|
msgstr ""
|
|
"Ändrar spelets kameratyp vid Fri vy.<br><br>Six Axis: Erbjuder full "
|
|
"kamerakontroll på alla axlar, som att styra ett rymdskepp i tyngdlöshet. "
|
|
"Detta är det mest kraftfulla Fri vy-alternativet men är också det svåraste "
|
|
"att använda.<br> <br>Första person: Styr den fria kameran som i ett första-"
|
|
"persons spel. Kameran kan rotera och flyttas, man kan inte rolla. Enkel att "
|
|
"använda, men har sina begränsningar.<br><br>Orbital: Roterar den fria "
|
|
"kameran kring den ursprungliga kameran. Har ingen rörlighet sidledes, endast "
|
|
"rotation, och du kan zooma upp till kamerans ursprungsläge."
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:55
|
|
msgid ""
|
|
"Free Look allows for manipulation of the in-game camera. Different camera "
|
|
"types are available from the dropdown.<br><br>For detailed instructions, <a "
|
|
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
|
|
"this page</a>."
|
|
msgstr ""
|
|
"Fri vy tillåter manipulering av spelets kamera. Olika kameratyper finns "
|
|
"tillgängliga från den utfällbara menyn.<br><br>För detaljerade "
|
|
"instruktioner, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=Free_Look\">se den här sidan</a>."
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:69
|
|
msgid "Camera 1"
|
|
msgstr "Kamera 1"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
|
|
msgid "Free Look Settings"
|
|
msgstr "Fri vy-inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
|
|
msgid "Section that contains most CPU and Hardware related settings."
|
|
msgstr "Avsnitt som innehåller de flesta CPU- och hårdvaruinställningarna."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
|
|
msgid ""
|
|
"Controls whether or not Dual Core should be enabled. Can improve performance "
|
|
"but can also cause issues. Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Styr huruvida Dual Core ska aktiveras. Det kan förbättra prestanda men kan "
|
|
"också orsaka problem. Förvalet är <b>True</b>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
|
|
msgid ""
|
|
"Emulate the disc speed of real hardware. Disabling can cause instability. "
|
|
"Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Emulerar riktig hårdvaras skivläsarhastighet. Spel kan bli instabila om det "
|
|
"här är avstängt. Förvalet är <b>True</b>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
|
|
msgid ""
|
|
"Controls whether or not the Memory Management Unit should be emulated fully. "
|
|
"Few games require it."
|
|
msgstr ""
|
|
"Styr huruvida minneshanteringsenheten ska emuleras fullständigt. Få spel "
|
|
"behöver det."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
|
|
msgid ""
|
|
"Controls whether to use high or low-level DSP emulation. Defaults to "
|
|
"<b>True</b>"
|
|
msgstr ""
|
|
"Styr vilken DSP-emulering som ska användas; hög eller låg nivå. Förvalet är "
|
|
"<b>True</b>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
|
|
msgid ""
|
|
"Tries to translate branches ahead of time, improving performance in most "
|
|
"cases. Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Försöker översätta grenar i förtid, vilket förbättrar prestanda i de flesta "
|
|
"fall. Förvalet är <b>True</b>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
|
|
msgid "Section that contains all Gecko cheat codes."
|
|
msgstr "Avsnitt som innehåller alla Gecko-koder."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
|
|
msgid "Section that contains all Action Replay cheat codes."
|
|
msgstr "Avsnitt som innehåller alla Action Repla-koder."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
|
|
msgid "Section that contains all graphics related settings."
|
|
msgstr "Avsnitt som innehåller alla grafikinställningar."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:83
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:117
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:193
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:200
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:86
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:116
|
|
msgid "Refresh"
|
|
msgstr "Uppdatera"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:84
|
|
msgid "Open in External Editor"
|
|
msgstr "Öppna i extern editor"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:127
|
|
msgid "Failed to open config file!"
|
|
msgstr "Misslyckades att öppna konfigurationsfilen!"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:134
|
|
msgid "Failed to write config file!"
|
|
msgstr "Kunde inte skriva inställningsfil!"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:186
|
|
msgid ""
|
|
"Failed to create the configuration file:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Misslyckades med att skapa konfigurationsfilen:\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:196
|
|
msgid ""
|
|
"Failed to open file in external editor.\n"
|
|
"Make sure there's an application assigned to open INI files."
|
|
msgstr ""
|
|
"Misslyckades att öppna filen i en extern editor.\n"
|
|
"Se till att det finns en applikation inställd för att öppna INI-filer."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:98
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
|
|
msgid "Core"
|
|
msgstr "Kärna"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
|
|
msgid "Enable Dual Core"
|
|
msgstr "Aktivera dubbla kärnor"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:82
|
|
msgid "Enable MMU"
|
|
msgstr "Aktivera MMU"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
|
|
msgid "Enable FPRF"
|
|
msgstr "Aktivera FPRF"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
|
|
msgid "Synchronize GPU thread"
|
|
msgstr "Synkronisera grafikprocessortråd"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
|
|
msgid "Emulate Disc Speed"
|
|
msgstr "Emulera skivhastighet"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:108
|
|
msgid "DSP HLE (fast)"
|
|
msgstr "DSP HLE (snabb)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110
|
|
msgid "auto"
|
|
msgstr "auto"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110
|
|
msgid "none"
|
|
msgstr "ingen"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111
|
|
msgid "fake-completion"
|
|
msgstr "fake-completion"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:116
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Aktiverar minneshanterarenheten som behövs för några spel. (PÅ = Kompatibel, "
|
|
"AV = Snabb)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119
|
|
msgid ""
|
|
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
|
"= Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Aktiverar beräkning av Floating Point Result Flag. Behövs för vissa spel. "
|
|
"(PÅ = kompatibel, AV = snabb)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
|
|
msgid ""
|
|
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
|
"core mode. (ON = Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Synkroniserar grafikprocessorns och processorns trådar för att förhindra "
|
|
"slumpartade frysningar när läget \"Dubbla kärnor\" används. (PÅ = "
|
|
"kompatibel, AV = snabb)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:125
|
|
msgid ""
|
|
"Enable emulated disc speed. Disabling this can cause crashes and other "
|
|
"problems in some games. (ON = Compatible, OFF = Unlocked)"
|
|
msgstr ""
|
|
"Aktiverar emulerad skivhastighet. Att stänga av detta kan leda till kraschar "
|
|
"och andra problem i vissa spel. (PÅ = kompatibel, AV = obegränsad)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
|
|
msgid "Deterministic dual core:"
|
|
msgstr "Deterministiska dubbla kärnor:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
|
msgid "Stereoscopy"
|
|
msgstr "Stereoskopi"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150
|
|
msgid "Monoscopic Shadows"
|
|
msgstr "Monoskopiska skuggor"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:153
|
|
msgid ""
|
|
"This value is multiplied with the depth set in the graphics configuration."
|
|
msgstr ""
|
|
"Det här värdet multipliceras med djupet som har ställts in i "
|
|
"grafikkonfigurationen."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:155
|
|
msgid ""
|
|
"This value is added to the convergence value set in the graphics "
|
|
"configuration."
|
|
msgstr ""
|
|
"Det här värdet adderas med konvergensvärdet som har ställts in i "
|
|
"grafikkonfigurationen."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:157
|
|
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
|
msgstr ""
|
|
"Gör så att båda ögon använder samma djupbuffert. Vissa spel kräver detta."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:159
|
|
msgid "Depth Percentage:"
|
|
msgstr "Djupandel:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:163
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:234
|
|
msgid "Convergence:"
|
|
msgstr "Konvergens:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
|
|
msgid "Default Config (Read Only)"
|
|
msgstr "Standardinställningar (skrivskyddad)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:190
|
|
msgid "User Config"
|
|
msgstr "Användarinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:209
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:504
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:195
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:130
|
|
msgid "Graphics"
|
|
msgstr "Grafik"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:211
|
|
msgid "Editor"
|
|
msgstr "Editor"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:261
|
|
msgid ""
|
|
"Italics mark default game settings, bold marks user settings.\n"
|
|
"Right-click to remove user settings.\n"
|
|
"Graphics tabs don't display the value of a default game setting.\n"
|
|
"Anti-Aliasing settings are disabled when the global graphics backend doesn't "
|
|
"match the game setting."
|
|
msgstr ""
|
|
"Kursiv stil markerar standardinställningar för spelet, fet stil markerar "
|
|
"användarinställningar.\n"
|
|
"Högerklicka för att ta bort användarinställningar.\n"
|
|
"Grafikflikar visar inte värdet för en standardinställning i spelet.\n"
|
|
"Antialiasing-inställningar inaktiveras när den globala grafikbakänden inte "
|
|
"matchar spelinställningen."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:266
|
|
msgid "These settings override core Dolphin settings."
|
|
msgstr "Dessa inställningar åsidosätter Dolphins kärninställningar."
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:111
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:413
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:522
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:121
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:139
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:83
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:860
|
|
msgid "None"
|
|
msgstr "Ingen"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32
|
|
msgid "Standard Controller"
|
|
msgstr "Standardkontroll"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34
|
|
msgid "GameCube Controller Adapter (USB)"
|
|
msgstr "Adapter för GameCube-styrenhet (USB)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
|
|
msgid "Steering Wheel"
|
|
msgstr "Ratt"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
|
|
msgid "Dance Mat"
|
|
msgstr "Dansmatta"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
|
|
msgid "DK Bongos"
|
|
msgstr "DK Bongos"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
|
|
msgid "GBA (Integrated)"
|
|
msgstr "GBA (integrerad)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:41
|
|
msgid "GBA (TCP)"
|
|
msgstr "GBA (TCP)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
|
|
msgid "Keyboard Controller"
|
|
msgstr "Tangentbordskontroll"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:75
|
|
msgid "GameCube Controllers"
|
|
msgstr "GameCube-kontroller"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:82
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:71
|
|
msgid "Port %1"
|
|
msgstr "Uttag %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:139
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:147
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:58
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:73
|
|
msgid "Configure"
|
|
msgstr "Konfigurera"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:110
|
|
msgid "Download Codes"
|
|
msgstr "Ladda ner koder"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:114
|
|
msgid "Download Codes from the WiiRD Database"
|
|
msgstr "Ladda ner koder från WiiRD-databasen"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:128
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:161
|
|
msgid "Description:"
|
|
msgstr "Beskrivning:"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:402
|
|
msgid ""
|
|
"Failed to download Gecko codes. The code server may be temporarily "
|
|
"unavailable. Please try again later."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:407
|
|
msgid ""
|
|
"\n"
|
|
"\n"
|
|
"Server response: HTTP %1."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:409
|
|
msgid "Download Failed"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:416
|
|
msgid "File contained no codes."
|
|
msgstr "Filen innehöll inga koder."
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:437
|
|
msgid "Download complete"
|
|
msgstr "Nedladdning slutförd"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:438
|
|
msgid "Downloaded %1 codes. (added %2)"
|
|
msgstr "Laddade ner %1 koder. (Lade till %2)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:50
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:500
|
|
msgid "Debugging"
|
|
msgstr "Felsökning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
|
|
msgid "Log Render Time to File"
|
|
msgstr "Logga renderingstid till fil"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58
|
|
msgid "Enable Wireframe"
|
|
msgstr "Aktivera Wireframe"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Överlägg för texturformat"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
|
|
msgid "Enable API Validation Layers"
|
|
msgstr "Aktivera API-valideringslager"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70
|
|
msgid "Utility"
|
|
msgstr "Hjälpprogram"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
|
|
msgid "Load Custom Textures"
|
|
msgstr "Läs in anpassade texturer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:76
|
|
msgid "Prefetch Custom Textures"
|
|
msgstr "Läs in anpassade texturer i förhand"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:79
|
|
msgid "Dump EFB Target"
|
|
msgstr "Dumpa EFB-mål"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:80
|
|
msgid "Dump XFB Target"
|
|
msgstr "Dumpa XFB-mål"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
|
|
msgid "Disable EFB VRAM Copies"
|
|
msgstr "Inaktivera EFB-VRAM-kopior"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92
|
|
msgid "Enable Graphics Mods"
|
|
msgstr "Aktivera grafikmoddar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
|
|
msgid "Texture Dumping"
|
|
msgstr "Texturdumpning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108
|
|
msgid "Dump Base Textures"
|
|
msgstr "Dumpa bastexturer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
|
|
msgid "Dump Mip Maps"
|
|
msgstr "Dumpa mipmaps"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:127
|
|
msgid "Frame Dumping"
|
|
msgstr "Bildrutedumpning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132
|
|
msgid "Window Resolution"
|
|
msgstr "Fönsterupplösning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132
|
|
msgid "Aspect Ratio Corrected Internal Resolution"
|
|
msgstr "Intern upplösning korrigerad för bildförhållande"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:133
|
|
msgid "Raw Internal Resolution"
|
|
msgstr "Rå intern upplösning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:137
|
|
msgid "Resolution Type:"
|
|
msgstr "Upplösningstyp:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:142
|
|
msgid "Use Lossless Codec (Ut Video)"
|
|
msgstr "Använd förlustfri kodek (Ut Video)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148
|
|
msgid "Bitrate (kbps):"
|
|
msgstr "Bithastighet (kbps):"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:152
|
|
msgid "PNG Compression Level:"
|
|
msgstr "PNG-komprimeringsnivå:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:153
|
|
msgid "PNG Compression Level"
|
|
msgstr "PNG-komprimeringsnivå"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:157
|
|
msgid "Crop"
|
|
msgstr "Beskär"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162
|
|
msgid "To Aspect Ratio"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:165
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
|
msgid "Custom"
|
|
msgstr "Anpassad"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:311
|
|
msgid "Top"
|
|
msgstr "Ovan"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:177
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:311
|
|
msgid "Bottom"
|
|
msgstr "Under"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193
|
|
msgid "Misc"
|
|
msgstr "Övrigt"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Aktivera Progressive scan"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199
|
|
msgid "Backend Multithreading"
|
|
msgstr "Flertrådning i backend"
|
|
|
|
#. i18n: VS is short for vertex shaders.
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203
|
|
msgid "Prefer VS for Point/Line Expansion"
|
|
msgstr "Föredra VS för att expandera punkter/linjer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205
|
|
msgid "Cull Vertices on the CPU"
|
|
msgstr "Filtrera hörnpunkter på CPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214
|
|
msgid "Borderless Fullscreen"
|
|
msgstr "Kantlös helskärm"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220
|
|
msgid "Experimental"
|
|
msgstr "Experimentell"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:225
|
|
msgid "Defer EFB Cache Invalidation"
|
|
msgstr "Fördröj EFB-cacheinvalidering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:227
|
|
msgid "Manual Texture Sampling"
|
|
msgstr "Manuell textursampling"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278
|
|
msgid ""
|
|
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Renderar hela scenen i wireframeläge.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281
|
|
msgid ""
|
|
"Modifies textures to show the format they're encoded in.<br><br>May require "
|
|
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Modifierar texturer för att visa formatet de är kodade i.<br><br>Det kan "
|
|
"krävas att emuleringen startas om för att detta ska börja gälla."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:285
|
|
msgid ""
|
|
"Enables validation of API calls made by the video backend, which may assist "
|
|
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
|
|
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aktiverar validering av videobackendens API-anrop, vilket kan vara till "
|
|
"hjälp för att felsöka grafikproblem. När Vulkan eller D3D används som "
|
|
"backend aktiverar detta även debugsymboler för kompilerade shaders."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290
|
|
msgid ""
|
|
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
|
|
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Loggar renderingstiden för varje bildruta till User/Logs/render_time.txt."
|
|
"<br><br>Använd denna funktion för att mäta Dolphins prestanda."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:294
|
|
msgid ""
|
|
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
|
|
"<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Dumpar avkodade speltexturer baserat på de andra flaggorna till User/Dump/"
|
|
"Textures/<spel-id>/.<br><br><dolphin_emphasis>Om du är osäker kan du "
|
|
"lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:298
|
|
msgid ""
|
|
"Whether to dump mipmapped game textures to User/Dump/Textures/"
|
|
"<game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
|
|
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Avgör om mipmappade speltexturer ska dumpas till User/Dump/Textures/<spel-"
|
|
"id>/. Detta inkluderar godtyckliga mipmappade texturer om 'Upptäck "
|
|
"godtyckliga mipmaps' är aktiverat i Förbättringar."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303
|
|
msgid ""
|
|
"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
|
|
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
|
|
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Avgör om spelets bastexturer ska dumpas till User/Dump/Textures/<spel-"
|
|
"id>/. Detta inkluderar godtyckliga bastexturer om 'Upptäck godtyckliga "
|
|
"mipmaps' är aktiverat i Förbättringar.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:308
|
|
msgid ""
|
|
"Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
|
|
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Läser in anpassade texturer från User/Load/Textures/<spel-id>/ och "
|
|
"User/Load/DynamicInputTextures/<spel-id>/.<br><br><dolphin_emphasis>Om "
|
|
"du är osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312
|
|
msgid ""
|
|
"Caches custom textures to system RAM on startup.<br><br>This can require "
|
|
"exponentially more RAM but fixes possible stuttering."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Cachelagrar anpassade texturer till systemets RAM vid uppstart.<br><br>Detta "
|
|
"kan kräva exponentiellt mer RAM men åtgärdar eventuella ryckningar i "
|
|
"prestandan.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:316
|
|
msgid ""
|
|
"Dumps the contents of EFB copies to User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Dumpar innehållet i EFB-kopior till User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:319
|
|
msgid ""
|
|
"Dumps the contents of XFB copies to User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Dumpar innehållet iXFB-kopior till User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:322
|
|
msgid ""
|
|
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
|
|
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Inaktiverar kopior av EFB till VRAM och tvingar EFB att kopieras till RAM "
|
|
"istället. Förhindrar all uppskalning.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:326
|
|
msgid ""
|
|
"Loads graphics mods from User/Load/GraphicsMods/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Laddar grafikmoddar från User/Load/GraphicsMods/."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:329
|
|
msgid ""
|
|
"Selects how frame dumps (videos) and screenshots are going to be captured."
|
|
"<br>If the game or window resolution change during a recording, multiple "
|
|
"video files might be created.<br>Note that color correction and cropping are "
|
|
"always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
|
|
"output window resolution (without black bars).<br>This is a simple dumping "
|
|
"option that will capture the image more or less as you see it.<br><b>Aspect "
|
|
"Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
|
|
"size), and corrects it by the target aspect ratio.<br>This option will "
|
|
"consistently dump at the specified Internal Resolution regardless of how the "
|
|
"image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
|
|
"the Internal Resolution (XFB size) without correcting it with the target "
|
|
"aspect ratio.<br>This will provide a clean dump without any aspect ratio "
|
|
"correction so users have as raw as possible input for external editing "
|
|
"software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
|
|
"Corrected Internal Resolution\".</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer hur bilddumpar (videor) och skärmdumpar ska tas.<br>Om spel- eller "
|
|
"fönsterupplösningen ändras under en inspelning kan flera videofiler skapas."
|
|
"<br>Observera att färgkorrigering och beskärning alltid ignoreras av "
|
|
"inspelningarna.<br><br><b>Fönsterupplösning</b>: Använder "
|
|
"utmatningsfönstrets upplösning (utan svarta fält).<br>Detta är ett enkelt "
|
|
"dumpningsalternativ som fångar bilden mer eller mindre som du ser den."
|
|
"<br><b>Intern upplösning korrigerad för bildförhållande</b>: Använder den "
|
|
"interna upplösningen (XFB-storlek) och korrigerar den med målets "
|
|
"bildförhållande.<br>Detta alternativ kommer konsekvent att dumpa med den "
|
|
"angivna interna upplösningen oavsett hur bilden visas under inspelningen."
|
|
"<br><b>Rå intern upplösning</b>: Använder den interna upplösningen (XFB-"
|
|
"storlek) utan att korrigera den med målbildsförhållandet.<br>Detta ger en "
|
|
"ren dumpning utan någon korrigering av bildförhållandet så att användarna "
|
|
"får en så rå bild som möjligt för externa redigeringsprogram."
|
|
"<br><br><dolphin_emphasis>Om du är osäker, lämna detta alternativ på "
|
|
"\"Intern upplösning korrigerad för bildförhållande\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:345
|
|
msgid ""
|
|
"Encodes frame dumps using the Ut Video codec. If this option is unchecked, a "
|
|
"lossy Xvid codec will be used.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Kodar bilddumpar med hjälp av Ut Video-kodek. Om detta alternativ inte är "
|
|
"markerat kommer en Xvid-kodek med förlust att användas."
|
|
"<br><br><dolphin_emphasis>Om du är osäker lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:350
|
|
msgid ""
|
|
"Specifies the zlib compression level to use when saving PNG images (both for "
|
|
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
|
|
"this does not affect the image quality; instead, it is a trade-off between "
|
|
"file size and compression time.<br><br>A value of 0 uses no compression at "
|
|
"all. A value of 1 uses very little compression, while the maximum value of "
|
|
"9 applies a lot of compression. However, for PNG files, levels between 3 "
|
|
"and 6 are generally about as good as level 9 but finish in significantly "
|
|
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Anger vilken zlib-komprimeringsnivå som ska användas när PNG-bilder sparas "
|
|
"(både för skärmbilder och bildrutedumpar).<br><br>Eftersom PNG använder "
|
|
"förlustfri komprimering kommer detta inte att påverka bildkvaliteten; det är "
|
|
"istället en avvägning mellan filstorlek och komprimeringstid.<br><br>Värdet "
|
|
"0 använder ingen komprimering. 1 använder väldigt lite komprimering, medan "
|
|
"det maximala värdet 9 använder mycket komprimering. För PNG-filer är nivåer "
|
|
"mellan 3 och 6 i regel ungefär lika bra som nivå 9, men slutförs betydligt "
|
|
"snabbare.<br><br><dolphin_emphasis>Om du är osäker kan du använda nivå 6.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:360
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software. Most games "
|
|
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aktiverar progressive scan om det stöds av den emulerade programvaran. De "
|
|
"flesta spel har inga problem med detta.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:364
|
|
msgid ""
|
|
"Enables multithreaded command submission in backends where supported. "
|
|
"Enabling this option may result in a performance improvement on systems with "
|
|
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aktiverar flertrådad kommandoinskickning för backends som stöder det. Om det "
|
|
"här alternativet används kan prestandan förbättras på system med fler än två "
|
|
"CPU-kärnor. Just nu fungerar detta bara med Vulkan."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:369
|
|
msgid ""
|
|
"On backends that support both using the geometry shader and the vertex "
|
|
"shader for expanding points and lines, selects the vertex shader for the "
|
|
"job. May affect performance.<br><br>%1"
|
|
msgstr ""
|
|
"På backends som stöder både användning av geometri-shadern och vertex-"
|
|
"shadern för att expandera punkter och linjer, väljs vertex-shadern för "
|
|
"jobbet. Kan påverka prestandan.<br><br>%1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:374
|
|
msgid ""
|
|
"Cull vertices on the CPU to reduce the number of draw calls required. May "
|
|
"affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Filtrerar hörnpunkter på CPU:n för att minska antalet ritanrop som krävs. "
|
|
"Kan påverka prestanda och ritstatistik.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:378
|
|
msgid ""
|
|
"Defers invalidation of the EFB access cache until a GPU synchronization "
|
|
"command is executed. If disabled, the cache will be invalidated with every "
|
|
"draw call. <br><br>May improve performance in some games which rely on CPU "
|
|
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Fördröjer invalidering av EFB-åtkomstcachen tills dess att ett GPU-"
|
|
"synkroniseringskommando exekveras. Om detta stängs av kommer cachen "
|
|
"invalideras för varje ritanrop.<br><br>Kan förbättra prestandan i vissa spel "
|
|
"som använder EFB-åtkomst från CPU, men med möjliga stabilitetsproblem."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:384
|
|
msgid ""
|
|
"Use a manual implementation of texture sampling instead of the graphics "
|
|
"backend's built-in functionality.<br><br>This setting can fix graphical "
|
|
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
|
|
"In addition to this, enabling Manual Texture Sampling will allow for correct "
|
|
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
|
|
"disabled, and with custom textures disabled) and better emulates Level of "
|
|
"Detail calculation.<br><br>This comes at the cost of potentially worse "
|
|
"performance, especially at higher internal resolutions.<br><br>If this "
|
|
"setting is enabled, the Texture Filtering setting will be disabled."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Använd en manuell implementering av textursampling istället för "
|
|
"grafikbakändens inbyggda funktionalitet.<br><br>Denna inställning kan "
|
|
"åtgärda grafiska problem i vissa spel på vissa GPU:er, oftast vertikala "
|
|
"linjer i FMV:er. Dessutom möjliggör aktivering av manuell textursampling "
|
|
"korrekt emulering av specialfall för texturomslag (vid 1x IR eller när "
|
|
"skalad EFB är inaktiverad och med anpassade texturer inaktiverade) och "
|
|
"bättre emulering av beräkning av detaljnivå.<br><br>Detta sker till priset "
|
|
"av potentiellt sämre prestanda, särskilt vid högre interna upplösningar."
|
|
"<br><br>Om den här inställningen är aktiverad kommer inställningen "
|
|
"Texturfiltrering att inaktiveras.<br><br><dolphin_emphasis>Om du är osäker, "
|
|
"lämna den omarkerad</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:397
|
|
msgid ""
|
|
"Implements fullscreen mode with a borderless window spanning the whole "
|
|
"screen instead of using exclusive mode. Allows for faster transitions "
|
|
"between fullscreen and windowed mode, but slightly increases input latency, "
|
|
"makes movement less smooth and slightly decreases performance."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Implementerar helskärmsläget med ett kantlöst fönster som täcker hela "
|
|
"skärmen istället för att använda exklusivt helskärmsläge. Detta gör det "
|
|
"snabbare att växla mellan helskärm och fönster, men det ökar latensen för "
|
|
"knapptryckningar lite, gör rörelser mindre mjuka och sänker prestandan lite."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:406
|
|
msgid ""
|
|
"Crops the picture from its native aspect ratio (which rarely exactly matches "
|
|
"4:3 or 16:9, because it often includes overscan) to the specific user target "
|
|
"aspect ratio (e.g. 4:3 or 16:9).<br><br>This option was previously known as "
|
|
"Graphics/Advanced/Misc/Crop.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:412
|
|
msgid ""
|
|
"Enables options to crop the picture by discrete native pixels (independent "
|
|
"of the internal resolution setting) in order to attain a specific user "
|
|
"target aspect ratio. Useful to resolve letterboxing issues. "
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:417
|
|
msgid ""
|
|
"Crops the picture left side by discrete native pixels (independent of the "
|
|
"internal resolution setting) in order to attain a specific user target "
|
|
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:421
|
|
msgid ""
|
|
"Crops the picture top side by discrete native pixels (independent of the "
|
|
"internal resolution setting) in order to attain a specific user target "
|
|
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:425
|
|
msgid ""
|
|
"Crops the picture right side by discrete native pixels (independent of the "
|
|
"internal resolution setting) in order to attain a specific user target "
|
|
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:429
|
|
msgid ""
|
|
"Crops the picture bottom side by discrete native pixels (independent of the "
|
|
"internal resolution setting) in order to attain a specific user target "
|
|
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:434
|
|
msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"<dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:458
|
|
msgid "Forced on because %1 doesn't support geometry shaders."
|
|
msgstr "Kan inte stängas av eftersom %1 inte stöder geometrishaders."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:461
|
|
msgid "Forced off because %1 doesn't support VS expansion."
|
|
msgstr "Kan inte sättas på eftersom %1 inte stöder VS-expansion."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
|
|
msgid "Color Correction Configuration"
|
|
msgstr "Färgkorrigering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:31
|
|
msgid ""
|
|
"Converts the colors from the color spaces that GC/Wii were meant to work "
|
|
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
|
|
"space games were meant for, given there were multiple standards and most "
|
|
"games didn't acknowledge them, so it's not correct to assume a format from "
|
|
"the game disc region. Just pick the one that looks more natural to you, or "
|
|
"match it with the region the game was developed in.<br><br>HDR output is "
|
|
"required to show all the colors from the PAL and NTSC-J color spaces."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Omvandlar färger från färgrymderna GC/Wii gjordes för till sRGB/Rec.709."
|
|
"<br><br>Det går inte att veta exakt vilken färgrymd ett visst spel "
|
|
"designades för eftersom det fanns flera standarder och de flesta spel inte "
|
|
"tog hänsyn till dem, så det är inte korrekt att anta att ett spel använder "
|
|
"ett visst format för att spelskivan är för en viss region. Du kan helt "
|
|
"enkelt välja den som ser mer naturlig ut för dig, eller den som matchar "
|
|
"regionen där spelet utvecklades.<br><br>HDR-signal ut krävs för att visa "
|
|
"alla färger från PAL- och NTSC-J-färgrymderna.<br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:39
|
|
msgid ""
|
|
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
|
|
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
|
|
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
|
|
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"NTSC-M och NTSC-J har gamma ~2,2 som mål. PAL siktar på gamma ~2,8.<br>Ingen "
|
|
"av de två följdes nödvändigtvis av spel eller TV-apparater.<br>2,35 är ett "
|
|
"bra generiskt värde för alla regioner.<br><br>Om ett spel låter dig välja "
|
|
"ett gammavärde, matcha det här.<br><br><dolphin_emphasis>Om du är osäker, "
|
|
"låt detta vara 2,35.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:44
|
|
msgid ""
|
|
"Converts the gamma from what the game targeted to what your current SDR "
|
|
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Konverterar gamma från vad spelet riktade in sig på till vad din nuvarande "
|
|
"SDR-skärm riktar in sig på.<br>Monitorer riktar ofta in sig på sRGB. TV-"
|
|
"apparater har ofta 2.2 som mål.<br><br><dolphin_emphasis>Om du är osäker, "
|
|
"lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:48
|
|
msgid ""
|
|
"Controls the base luminance of a paper white surface in nits. Useful for "
|
|
"adjusting to different environmental lighting conditions when using a HDR "
|
|
"display.<br><br>HDR output is required for this setting to take effect."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Styr basluminansen för en pappersvit yta i nits. Användbar för att justera "
|
|
"till olika ljusförhållanden i omgivningen när du använder en HDR-skärm."
|
|
"<br><br>HDR-utmatning krävs för att den här inställningen ska gälla."
|
|
"<br><br><dolphin_emphasis>Om du är osäker, låt den stå kvar på 203.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:55
|
|
msgid "Color Space"
|
|
msgstr "Färgrymd"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:61
|
|
msgid "Correct Color Space"
|
|
msgstr "Korrigera färgrymd"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:66
|
|
msgid "NTSC-M (SMPTE 170M)"
|
|
msgstr "NTSC-M (SMPTE 170M)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:66
|
|
msgid "NTSC-J (ARIB TR-B9)"
|
|
msgstr "NTSC-J (ARIB TR-B9)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:67
|
|
msgid "PAL (EBU)"
|
|
msgstr "PAL (EBU)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
|
|
msgid "Game Color Space:"
|
|
msgstr "Spelets färgrymd:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:77
|
|
msgid "Gamma"
|
|
msgstr "Gamma"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
|
|
msgid "Game Gamma:"
|
|
msgstr "Spelets gamma:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:85
|
|
msgid "Game Gamma"
|
|
msgstr "Spelets gamma"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:90
|
|
msgid "Correct SDR Gamma"
|
|
msgstr "Korrigera SDR-gamma"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
|
|
msgid "SDR Display Gamma Target"
|
|
msgstr "Gammamål för SDR-skärm"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:98
|
|
msgid "sRGB"
|
|
msgstr "sRGB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:99
|
|
msgid "Custom:"
|
|
msgstr "Anpassad:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:127
|
|
msgid "HDR"
|
|
msgstr "HDR"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:134
|
|
msgid "HDR Paper White Nits:"
|
|
msgstr "HDR pappersvit cd/m²:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:136
|
|
msgid "HDR Paper White Nits"
|
|
msgstr "HDR pappersvit cd/m²"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:59
|
|
msgid "Enhancements"
|
|
msgstr "Förbättringar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Auto (multipel av 640x528)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
|
msgid "Native (640x528)"
|
|
msgstr "Ursprunglig (640x528)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
|
msgid "720p"
|
|
msgstr "720p"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
|
msgid "1080p"
|
|
msgstr "1080p"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
|
msgid "1440p"
|
|
msgstr "1440p"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
|
msgid "4K"
|
|
msgstr "4K"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
|
msgid "5K"
|
|
msgstr "5K"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
|
|
msgid "8K"
|
|
msgstr "8K"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
|
|
msgid "%1x Native (%2x%3)"
|
|
msgstr "%1x ursprunglig (%2x%3)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103
|
|
msgid "%1x Native (%2x%3) for %4"
|
|
msgstr "%1x ursprunglig (%2x%3) för %4"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:183
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:91
|
|
msgid "Default"
|
|
msgstr "Standard"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
|
|
msgid "1x Anisotropic"
|
|
msgstr "1x Anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
|
|
msgid "2x Anisotropic"
|
|
msgstr "2x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
|
|
msgid "4x Anisotropic"
|
|
msgstr "4x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
|
|
msgid "8x Anisotropic"
|
|
msgstr "8x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
|
|
msgid "16x Anisotropic"
|
|
msgstr "16x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
|
|
msgid "Force Nearest and 1x Anisotropic "
|
|
msgstr "Tvinga närmaste och 1x Anisotropic"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125
|
|
msgid "Force Linear and 1x Anisotropic"
|
|
msgstr "Tvinga linjär och 1x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
|
|
msgid "Force Linear and 2x Anisotropic"
|
|
msgstr "Tvinga linjär och 2x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127
|
|
msgid "Force Linear and 4x Anisotropic"
|
|
msgstr "Tvinga linjär och 4x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
|
|
msgid "Force Linear and 8x Anisotropic"
|
|
msgstr "Tvinga linjär och 8x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129
|
|
msgid "Force Linear and 16x Anisotropic"
|
|
msgstr "Tvinga linjär och 16x anisotropisk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
|
msgid "Bilinear"
|
|
msgstr "Bilinjär"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
|
msgid "Bicubic: B-Spline"
|
|
msgstr "Bikubisk: B-Spline"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
|
msgid "Bicubic: Mitchell-Netravali"
|
|
msgstr "Bikubisk: Mitchell-Netravali"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
|
msgid "Bicubic: Catmull-Rom"
|
|
msgstr "Bikubisk: Catmull-Rom"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
|
msgid "Sharp Bilinear"
|
|
msgstr "Skarp bilinjär"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
|
msgid "Area Sampling"
|
|
msgstr "Områdessampling"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "Skalad EFB-kopia"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Ljus per bildpunkt"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
|
|
msgid "Widescreen Hack"
|
|
msgstr "Bredbildshack"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:157
|
|
msgid "Disable Fog"
|
|
msgstr "Inaktivera dimma"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159
|
|
msgid "Force 24-Bit Color"
|
|
msgstr "24-bitars färg"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160
|
|
msgid "Disable Copy Filter"
|
|
msgstr "Inaktivera kopieringsfilter"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:163
|
|
msgid "Arbitrary Mipmap Detection"
|
|
msgstr "Upptäck godtyckliga mipmaps"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:165
|
|
msgid "HDR Post-Processing"
|
|
msgstr "HDR efterbehandling"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
|
|
msgid "Internal Resolution:"
|
|
msgstr "Intern upplösning:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Kantutjämning:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
|
|
msgid "Texture Filtering:"
|
|
msgstr "Texturfiltrering:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
|
|
msgid "Output Resampling:"
|
|
msgstr "Resampling:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184
|
|
msgid "Color Correction:"
|
|
msgstr "Färgkorrigering:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:188
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Efterbehandlingseffekt:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
|
msgid "Off"
|
|
msgstr "Av"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
|
msgid "Side-by-Side"
|
|
msgstr "Sida-vid-sida"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
|
msgid "Top-and-Bottom"
|
|
msgstr "Topp-och-botten"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
|
msgid "Anaglyph"
|
|
msgstr "Anaglyf"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:215
|
|
msgid "HDMI 3D"
|
|
msgstr "HDMI-3D"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:215
|
|
msgid "Passive"
|
|
msgstr "Passiv"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
|
|
msgid "Swap Eyes"
|
|
msgstr "Byt plats på ögon"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:227
|
|
msgid "Use Full Resolution Per Eye"
|
|
msgstr "Använd full upplösning per öga"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:229
|
|
msgid "Stereoscopic 3D Mode:"
|
|
msgstr "Läge för stereoskopisk 3D:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:231
|
|
msgid "Depth:"
|
|
msgstr "Djup:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306
|
|
msgid "(off)"
|
|
msgstr "(av)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:367
|
|
msgid "%1 doesn't support this feature."
|
|
msgstr "%1 stöder inte den här funktionen."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:419
|
|
#, c-format
|
|
msgid "%1x MSAA"
|
|
msgstr "%1x MSAA"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:427
|
|
#, c-format
|
|
msgid "%1x SSAA"
|
|
msgstr "%1x SSAA"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:445
|
|
msgid ""
|
|
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
|
|
"visual quality, but also greatly increases GPU load and can cause issues in "
|
|
"certain games. Generally speaking, the lower the internal resolution, the "
|
|
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
|
|
"Native.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Styr renderingsupplösningen.<br><br>En hög upplösning förbättrar den "
|
|
"visuella kvaliteten avsevärt, men ökar också användningen av "
|
|
"grafikprocessorn avsevärt och kan orsaka problem i vissa spel. I allmänhet "
|
|
"kan man säga att ju lägre intern upplösning, desto högre prestanda."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du välja Ursprunglig.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:451
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
|
|
"in smoother edges on objects. Increases GPU load and sometimes causes "
|
|
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
|
|
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
|
|
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
|
|
"unsure, select None.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Minskar ojämnheten som orsakas av rastreringen av 3D-grafik, så att objekt "
|
|
"får mjukare kanter. Höjer grafikprocessoranvändningen och kan ibland orsaka "
|
|
"grafikfel.<br><br>SSAA är mer krävande än MSAA, men ger avsevärt bättre "
|
|
"geometrikantutjämning och utjämnar även ljus, shadereffekter och texturer."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du välja Ingen.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:458
|
|
msgid ""
|
|
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
|
|
"quality of textures that are at oblique viewing angles. Force Nearest and "
|
|
"Force Linear override the texture scaling filter selected by the game."
|
|
"<br><br>Any option except 'Default' will alter the look of the game's "
|
|
"textures and might cause issues in a small number of games.<br><br>This "
|
|
"setting is disabled when Manual Texture Sampling is enabled."
|
|
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justera texturfiltreringen. Anisotropisk filtrering förbättrar den visuella "
|
|
"kvaliteten på texturer som befinner sig i sneda betraktningsvinklar. Force "
|
|
"Nearest och Force Linear åsidosätter filtret för texturskalning som spelet "
|
|
"har valt.<br><br>Alla alternativ utom \"Default\" ändrar utseendet på "
|
|
"spelets texturer och kan orsaka problem i ett litet antal spel.<br><br>Den "
|
|
"här inställningen är inaktiverad när Manual Texture Sampling är aktiverad."
|
|
"<br><br><dolphin_emphasis>Om du är osäker väljer du \"Default\".</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:465
|
|
msgid ""
|
|
"Affects how the game output is scaled to the window resolution.<br>The "
|
|
"performance mostly depends on the number of samples each method uses."
|
|
"<br>Compared to SSAA, resampling is useful in case the output "
|
|
"window<br>resolution isn't a multiplier of the native emulation resolution."
|
|
"<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
|
|
"not gamma corrected.<br>This setting might be ignored if gamma correction is "
|
|
"forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
|
|
"interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
|
|
"corrected cubic interpolation between pixels.<br>Good when rescaling between "
|
|
"close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
|
|
"<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
|
|
"Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
|
|
"Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
|
|
"b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
|
|
"look,<br>but also does some blending to avoid shimmering.<br>Works best with "
|
|
"2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
|
|
"samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
|
|
"corrected.<br>Best for downscaling by more than 2x."
|
|
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Påverkar hur spelets utdata skalas till fönsterupplösningen.<br>Prestandan "
|
|
"beror mest på antalet sampel som varje metod använder.<br>Jämfört med SSAA "
|
|
"är omsampling användbart om utdatafönstrets<br>upplösning inte är en "
|
|
"multiplikator av den ursprungliga emuleringsupplösningen."
|
|
"<br><br><b>Standard</b> - [snabbast]<br>Intern GPU bilineär sampler som inte "
|
|
"är gammakorrigerad.<br>Denna inställning kan ignoreras om gammakorrigering "
|
|
"tvingas på.<br><br><b>Bilinear</b> - [4 samplingar<br>Gammakorrigerad linjär "
|
|
"interpolering mellan pixlar.<br><br><b>Bicubic - [16 "
|
|
"samplingar]<br>Gammakorrigerad kubisk interpolering mellan pixlar.<br>Bra "
|
|
"vid omskalning mellan nära upplösningar, t.ex. 1080p och 1440p.<br>Finns i "
|
|
"olika varianter:<br><b> B-Spline</b>: Oskarp, men undviker alla "
|
|
"lobartefakter<br><b>Mitchell-Netravali</b>: Bra mellanting mellan oskarphet "
|
|
"och lobing<br><b>Catmull-Rom</b>: Skarpare, men kan orsaka "
|
|
"lobartefakter<br><br><b>Sharp Bilinear</b> - [1-4 samplingar]<br>Liknar "
|
|
"\"Nearest Neighbor\", den bibehåller ett skarpt utseende,<br>men gör också "
|
|
"viss blandning för att undvika skimmer.<br>Fungerar bäst med 2D-spel i låga "
|
|
"upplösningar.<br><br><b>Area Sampling</b> - [upp till 324 "
|
|
"samplingar]<br>Väger pixlar efter den procentandel av ytan de upptar. "
|
|
"Gammakorrigerad.<br>Bäst för nedskalning med mer än 2x."
|
|
"<br><br><dolphin_emphasis><dolphin_emphasis>Om du är osäker väljer du "
|
|
"\"Standard\"</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
|
|
msgid ""
|
|
"A group of features to make the colors more accurate, matching the color "
|
|
"space Wii and GC games were meant for."
|
|
msgstr ""
|
|
"En grupp funktioner som gör färgerna mer autentiska genom att matcha "
|
|
"färgrymden Wii- och GC-spel designades för."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:499
|
|
msgid ""
|
|
"Applies a post-processing effect after rendering a frame.<br><br /"
|
|
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Tillämpar en efterbehandlingseffekt när en bildruta har renderats.<br><br /"
|
|
"><dolphin_emphasis>Om du är osäker kan du välja (av).</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
|
|
msgid ""
|
|
"Greatly increases the quality of textures generated using render-to-texture "
|
|
"effects.<br><br>Slightly increases GPU load and causes relatively few "
|
|
"graphical issues. Raising the internal resolution will improve the effect of "
|
|
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Höjer kraftigt kvaliteten på texturer som genereras med "
|
|
"texturrenderingseffekter.<br><br>Sänker prestandan en aning och leder till "
|
|
"relativt få problem. Att höja den interna upplösningen förbättrar effekten "
|
|
"av den här inställningen.<br><br><dolphin_emphasis>Om du är osäker kan du "
|
|
"lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:507
|
|
msgid ""
|
|
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
|
"smoothing out the appearance of lit polygons and making individual triangles "
|
|
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Beräknar ljussättning av 3D-objekt per bildpunkt istället för per hörnpunkt, "
|
|
"vilket ger ett mjukare utseende på belysta polygoner och gör individuella "
|
|
"trianglar mindre märkbara.<br><br />Kan i vissa fall leda till "
|
|
"prestandaproblem eller grafiska problem.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:513
|
|
msgid ""
|
|
"Forces the game to output graphics at any aspect ratio by expanding the view "
|
|
"frustum without stretching the image.<br>This is a hack, and its results "
|
|
"will vary widely game to game (it often causes the UI to stretch).<br>Game-"
|
|
"specific AR/Gecko-code aspect ratio patches are preferable over this if "
|
|
"available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Tvingar spelet att mata ut grafik i olika bildförhållanden genom att utöka "
|
|
"visningsutrymmet utan att sträcka ut bilden.<br>Detta är ett hack, och dess "
|
|
"resultat varierar mycket från spel till spel (det gör ofta att "
|
|
"användargränssnittet sträcks ut).<br>Spelspecifika AR/Gecko-kodpatchar för "
|
|
"bildförhållande är att föredra framför detta om det finns tillgängligt."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:519
|
|
msgid ""
|
|
"Makes distant objects more visible by removing fog, thus increasing the "
|
|
"overall detail.<br><br>Disabling fog will break some games which rely on "
|
|
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Gör avlägsna objekt mer synliga genom att ta bort dimma, vilket leder till "
|
|
"en ökning av detaljnivån.<br><br>Om dimma inaktiveras kan det orsaka problem "
|
|
"i en del spel som förväntar sig korrekt emulering av dimma."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:524
|
|
msgid ""
|
|
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
|
|
"depth if the necessary hardware is present. Heavily decreases emulation "
|
|
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
|
|
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
|
|
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
|
|
"<br>Passive is another type of 3D used by some TVs."
|
|
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer stereoskopiskt 3D-läge. Stereoskopi låter dig få bättre djupkänsla om "
|
|
"du har den nödvändiga hårdvaran. Sänker emuleringshastigheten kraftigt och "
|
|
"kan ibland orsaka fel.<br><br>Sida-vid-sida och Topp-och-botten används av "
|
|
"de flesta 3D-TV-apparater.<br>Anaglyf används för röd- och turkosfärgade "
|
|
"glasögon.<br>HDMI-3D används när skärmen stöder 3D-visningsupplösningar."
|
|
"<br>Passiv är en annan typ av 3D som används av vissa TV-apparater."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du välja Av.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:531
|
|
msgid ""
|
|
"Controls the separation distance between the virtual cameras.<br><br>A "
|
|
"higher value creates a stronger feeling of depth while a lower value is more "
|
|
"comfortable."
|
|
msgstr ""
|
|
"Styr avståndet mellan de virtuella kamerorna.<br><br>Ett högre värde skapar "
|
|
"en starkare djupkänsla medan ett lägre värde är mer bekvämt."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:534
|
|
msgid ""
|
|
"Controls the distance of the convergence plane. This is the distance at "
|
|
"which virtual objects will appear to be in front of the screen.<br><br>A "
|
|
"higher value creates stronger out-of-screen effects while a lower value is "
|
|
"more comfortable."
|
|
msgstr ""
|
|
"Kontrollerar avståndet till konvergensplanet, det vill säga avståndet där "
|
|
"virtuella objekt ser ut att vara framför skärmen.<br><br>Ett högre värde "
|
|
"skapar starkare utanför-skärmen-effekter medan ett lägre värde är mer "
|
|
"bekvämt."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:538
|
|
msgid ""
|
|
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Byter plats på vänster och höger öga. Mest användbart för sida-vid-sida-"
|
|
"stereoskopiläget.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
|
|
"detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:541
|
|
msgid ""
|
|
"Whether each eye gets full or half image resolution when using side-by-side "
|
|
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Om varje öga får full eller halv bildupplösning vid användning av 3D sida "
|
|
"vid sida eller ovanför och under.<br><br><dolphin_emphasis>Om du är osäker "
|
|
"kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:545
|
|
msgid ""
|
|
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
|
"increasing quality by reducing color banding.<br><br>Has no impact on "
|
|
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Tvingar spelet att rendera RGB-färgkanalerna i 24 bitar, vilket ökar "
|
|
"kvaliteten genom att mjuka ut färgövergångar.<br><br>Påverkar inte "
|
|
"prestandan och orsakar få grafikproblem.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
|
|
msgid ""
|
|
"Disables the blending of adjacent rows when copying the EFB. This is known "
|
|
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
|
|
"filter has no effect on performance, but may result in a sharper image. "
|
|
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Inaktiverar sammanblandningen av intilliggande rader när EFB kopieras. I "
|
|
"vissa spel kallas detta för \"deflickering\" eller \"smoothing\".<br><br>Att "
|
|
"inaktivera filtret påverkar inte prestandan, men det kan göra bilden "
|
|
"skarpare. Orsakar få grafiska problem.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:556
|
|
msgid ""
|
|
"Enables detection of arbitrary mipmaps, which some games use for special "
|
|
"distance-based effects.<br><br>May have false positives that result in "
|
|
"blurry textures at increased internal resolution, such as in games that use "
|
|
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
|
|
"that frequently load new textures.<br><br>If this setting is enabled, GPU "
|
|
"Texture Decoding will be disabled.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
|
|
msgid ""
|
|
"Enables scRGB HDR output (if supported by your graphics backend and "
|
|
"monitor). Fullscreen might be required.<br><br>This gives post process "
|
|
"shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
|
|
"work, and allows to fully display the PAL and NTSC-J color spaces."
|
|
"<br><br>Note that games still render in SDR internally."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aktiverar scRGB-HDR-signal ut (om det stöds av din grafikbackend och skärm). "
|
|
"Det kan hända att helskärm krävs.<br><br>Detta ger efterbehandlingseffekter "
|
|
"mer utrymme att återskapa autentiska färger, gör det möjligt för \"AutoHDR\"-"
|
|
"efterbehandlingseffekter att fungera, och gör det möjligt att visa hela PAL- "
|
|
"och NTSC-J-färgrymderna.<br><br>Observera att spel fortfarande renderar med "
|
|
"SDR internt.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
|
|
msgid "Anti-Aliasing"
|
|
msgstr "Kantutjämning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:577
|
|
msgid "Texture Filtering"
|
|
msgstr "Texturfiltrering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:580
|
|
msgid "Output Resampling"
|
|
msgstr "Resampling"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
|
|
msgid "Color Correction"
|
|
msgstr "Färgkorrigering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
|
|
msgid "Post-Processing Effect"
|
|
msgstr "Efterbehandlingseffekt"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:605
|
|
msgid "Stereoscopic 3D Mode"
|
|
msgstr "Läge för stereoskopisk 3D"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:608
|
|
msgid "Depth"
|
|
msgstr "Djup"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
|
|
msgid "Convergence"
|
|
msgstr "Konvergens"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53
|
|
msgid "Basic"
|
|
msgstr "Grundläggande"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:59
|
|
msgid "Auto"
|
|
msgstr "Auto"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
|
msgid "Force 16:9"
|
|
msgstr "Tvinga 16:9"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
|
msgid "Force 4:3"
|
|
msgstr "Tvinga 4:3"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
|
msgid "Stretch to Window"
|
|
msgstr "Sträck ut till fönster"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
|
msgid "Custom (Stretch)"
|
|
msgstr "Anpassad (utsträckt)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:68
|
|
msgid "Custom Aspect Ratio:"
|
|
msgstr "Anpassat bildförhållande:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77
|
|
msgid "V-Sync"
|
|
msgstr "V-synk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79
|
|
msgid "Start in Fullscreen"
|
|
msgstr "Starta i helskärm"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:81
|
|
msgid "Backend:"
|
|
msgstr "Backend:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84
|
|
msgid "Adapter:"
|
|
msgstr "Adapter:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Bildförhållande:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:100
|
|
msgid "Precision Frame Timing"
|
|
msgstr "Precision bildrutetider"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102
|
|
msgid ""
|
|
"Uses high resolution timers and \"busy waiting\" for improved frame pacing."
|
|
"<br><br>This will marginally increase power usage."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Använder högupplösta timers och ”busy waiting” för förbättrad bildtakt. "
|
|
"<br><br>Detta ökar strömförbrukningen marginellt. "
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111
|
|
msgid "Auto-Adjust Window Size"
|
|
msgstr "Autojustera fönsterstorlek"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:114
|
|
msgid "Render to Main Window"
|
|
msgstr "Rendera till huvudfönstret"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:122
|
|
msgid "Shader Compilation"
|
|
msgstr "Shaderkompilering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126
|
|
msgid "Specialized (Default)"
|
|
msgstr "Specialiserad (standard)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
|
|
msgid "Exclusive Ubershaders"
|
|
msgstr "Exklusiva übershaders"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128
|
|
msgid "Hybrid Ubershaders"
|
|
msgstr "Hybridübershaders"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:129
|
|
msgid "Skip Drawing"
|
|
msgstr "Hoppa över att rita"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:138
|
|
msgid "Compile Shaders Before Starting"
|
|
msgstr "Kompilera shaders före start"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:196
|
|
msgid "Confirm backend change"
|
|
msgstr "Bekräfta byte av backend"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235
|
|
msgid ""
|
|
"Selects which graphics API to use internally.<br><br>The software renderer "
|
|
"is extremely slow and only useful for debugging, so any of the other "
|
|
"backends are recommended. Different games and different GPUs will behave "
|
|
"differently on each backend, so for the best emulation experience it is "
|
|
"recommended to try each and select the backend that is least problematic."
|
|
"<br><br><dolphin_emphasis>If unsure, select %1.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer vilket grafik-API som ska användas internt."
|
|
"<br><br>Mjukvarurenderingen är extremt långsam och endast användbar för "
|
|
"felsökning, så någon av de andra bakändarna rekommenderas. Olika spel och "
|
|
"olika GPU:er kommer att bete sig olika på varje bakände, så för bästa "
|
|
"emuleringsupplevelse rekommenderas att du provar alla och väljer den bakände "
|
|
"som är minst problematisk.<br><br><dolphin_emphasis>Om du är osäker väljer "
|
|
"du %1.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:242
|
|
msgid ""
|
|
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
|
|
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Använder hela skärmen för rendering.<br><br>Om detta är inaktiverat kommer "
|
|
"ett renderingsfönster att skapas istället.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:246
|
|
msgid ""
|
|
"Automatically adjusts the window size to the internal resolution."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justerar automatiskt fönsterstorleken till den interna upplösningen."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249
|
|
msgid ""
|
|
"Uses the main Dolphin window for rendering rather than a separate render "
|
|
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Använder Dolphins huvudfönster för rendering istället för ett separat "
|
|
"fönster.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
|
|
msgid ""
|
|
"Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
|
|
"ratio of the image sent out by the original consoles varied depending on the "
|
|
"game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
|
|
"off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
|
|
"default, Dolphin shows the whole image without distorting its proportions, "
|
|
"which means it's normal for the image to not entirely fill your display."
|
|
"<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
|
|
"depending on which type of TV the game seems to be targeting."
|
|
"<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
|
|
"<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
|
|
"<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
|
|
"This will usually distort the image's proportions.<br><br><b>Custom</b>: "
|
|
"Mimics a TV with the specified aspect ratio. This is mostly intended to be "
|
|
"used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
|
|
"to `Custom`, but stretches the image to the specified aspect ratio. This "
|
|
"will usually distort the image's proportions, and should not be used under "
|
|
"normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer vilket bildförhållande som ska användas för att visa spelet."
|
|
"<br><br>Bildförhållandet för den bild som skickades ut av de ursprungliga "
|
|
"konsolerna varierade beroende på spelet och överensstämde sällan exakt med "
|
|
"4:3 eller 16:9. En del av bilden skulle klippas av vid TV:ns kanter, eller "
|
|
"så skulle bilden inte fylla TV:n helt och hållet. Som standard visar Dolphin "
|
|
"hela bilden utan att förvränga dess proportioner, vilket innebär att det är "
|
|
"normalt att bilden inte fyller din skärm helt.<br><br><b>Auto</b>: Härmar en "
|
|
"TV med antingen ett bildförhållande på 4:3 eller 16:9, beroende på vilken "
|
|
"typ av TV som spelet verkar rikta in sig på.Tvinga 16:9<b>: Härmar en TV med "
|
|
"bildförhållandet 16:9 (bredbild).Tvinga 4:3:<b> Efterliknar en TV med "
|
|
"bildförhållandet 4:3.<br><br><b>Sträck ut till fönster</b>: Stretchar bilden "
|
|
"till fönstrets storlek. Detta kommer vanligtvis att förvränga bildens "
|
|
"proportioner.<br><br><b>Anpassad</b>: Efterliknar en TV med det angivna "
|
|
"bildförhållandet. Detta är mest avsett att användas med fusk/mods för "
|
|
"bildförhållande.<br><br><b>Anpassad (utsträckt)</b>: Liknar `Anpassad`, men "
|
|
"sträcker ut bilden till det angivna bildförhållandet. Detta kommer "
|
|
"vanligtvis att förvränga bildens proportioner och bör inte användas under "
|
|
"normala omständigheter.<br><br><dolphin_emphasis>Om du är osäker kan du "
|
|
"välja Auto.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272
|
|
msgid ""
|
|
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
|
|
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väntar på vertikal blankning för att reducera screen tearing.<br><br>Sänker "
|
|
"prestandan om emuleringshastigheten är under 100 %."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:277
|
|
msgid ""
|
|
"Ubershaders are never used. Stuttering will occur during shader compilation, "
|
|
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
|
|
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Übershaders används aldrig. Korta pauser kommer uppstå under "
|
|
"shaderkompilering, men GPU-kraven är låga.<br><br>Rekommenderas för mindre "
|
|
"kraftfull hårdvara.<br><br><dolphin_emphasis>Om du är osäker, välj det här "
|
|
"läget.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:282
|
|
msgid ""
|
|
"Ubershaders will always be used. Provides a near stutter-free experience at "
|
|
"the cost of very high GPU performance requirements."
|
|
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
|
|
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Übershaders används alltid. Det uppstår nästan inga pauser när spel körs, "
|
|
"men GPU-prestandakraven är höga.<br><br><dolphin_emphasis>Använd bara detta "
|
|
"om du upplever pauser med hybridübershaders och du har en väldigt kraftfull "
|
|
"grafikprocessor.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:287
|
|
msgid ""
|
|
"Ubershaders will be used to prevent stuttering during shader compilation, "
|
|
"but specialized shaders will be used when they will not cause stuttering."
|
|
"<br><br>In the best case it eliminates shader compilation stuttering while "
|
|
"having minimal performance impact, but results depend on video driver "
|
|
"behavior."
|
|
msgstr ""
|
|
"Übershaders används för att förhindra korta pauser medan shaders kompileras, "
|
|
"men specialiserade shaders används när de inte orsakar pauser.<br><br>I "
|
|
"bästa fall eliminerar detta korta pauser utan att ha någon märkbar "
|
|
"prestandapåverkan, men resultaten varierar beroende på grafikdrivrutinernas "
|
|
"beteende."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:292
|
|
msgid ""
|
|
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
|
|
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
|
|
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
|
|
"recommended, only use if the other options give poor results.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Förhindrar korta pauser medan shaders kompileras genom att inte rendera "
|
|
"väntande objekt. Kan fungera i scenarion där übershaders inte fungerar, men "
|
|
"det uppstår grafiska problem och trasiga effekter."
|
|
"<br><br><dolphin_emphasis>Rekommenderas inte. Använd bara detta om de andra "
|
|
"alternativen ger dåliga resultat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:297
|
|
msgid ""
|
|
"Waits for all shaders to finish compiling before starting a game. Enabling "
|
|
"this option may reduce stuttering or hitching for a short time after the "
|
|
"game is started, at the cost of a longer delay before the game starts. For "
|
|
"systems with two or fewer cores, it is recommended to enable this option, as "
|
|
"a large shader queue may reduce frame rates."
|
|
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väntar på att alla shaders kompileras färdigt före ett spel startas. Att slå "
|
|
"på det här alternativet kan få bort korta pauser som uppstår under en kort "
|
|
"tid efter att ett spel har startats, men i utbyte är det längre att vänta "
|
|
"före spelet startas. För system med två eller färre kärnor rekommenderas det "
|
|
"att ha det här alternativet påslaget eftersom en stor shaderkö kan försämra "
|
|
"prestandan.<br><br><dolphin_emphasis>I övriga fall kan du lämna detta "
|
|
"omarkerat om du är osäker.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304
|
|
msgid "Backend"
|
|
msgstr "Backend"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:309
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:191
|
|
msgid "Adapter"
|
|
msgstr "Adapter"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:311
|
|
msgid "Aspect Ratio"
|
|
msgstr "Bildförhållande"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:314
|
|
msgid "Custom Aspect Ratio Width"
|
|
msgstr "Bredd för anpassat bildförhållande"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:315
|
|
msgid "Custom Aspect Ratio Height"
|
|
msgstr "Höjd för anpassat bildförhållande"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:357
|
|
msgid ""
|
|
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
|
|
"select the first one.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer en hårdvaruadapter att använda.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du välja den första.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:360
|
|
msgid ""
|
|
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
|
|
"support this feature.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer en hårdvaruadapter att använda.<br><br><dolphin_emphasis>%1 stöder "
|
|
"inte den här funktionen.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:60
|
|
msgid "Hacks"
|
|
msgstr "Hack"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:61
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:139
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:204
|
|
msgid "Advanced"
|
|
msgstr "Avancerat"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:39
|
|
msgid "Embedded Frame Buffer (EFB)"
|
|
msgstr "Inbäddad bildrutebuffert (EFB)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:42
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "Hoppa över tillgång till EFB från processorn"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Ignorera formatändringar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
|
|
msgid "Store EFB Copies to Texture Only"
|
|
msgstr "Lagra EFB-kopior endast i texturer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
|
|
msgid "Defer EFB Copies to RAM"
|
|
msgstr "Fördröj EFB-kopior till RAM"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:57
|
|
msgid "Texture Cache"
|
|
msgstr "Texturcache"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63
|
|
msgid "GPU Texture Decoding"
|
|
msgstr "GPU-texturdekodning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:66
|
|
msgid "Safe"
|
|
msgstr "Säker"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
|
|
msgid "Accuracy:"
|
|
msgstr "Precision:"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
|
|
msgid "Fast"
|
|
msgstr "Snabb"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
|
|
msgid "External Frame Buffer (XFB)"
|
|
msgstr "Extern bildrutebuffert (XFB)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82
|
|
msgid "Store XFB Copies to Texture Only"
|
|
msgstr "Lagra XFB-kopior endast i texturer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:85
|
|
msgid "Immediately Present XFB"
|
|
msgstr "Presentera XFB omedelbart"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86
|
|
msgid "Skip Presenting Duplicate Frames"
|
|
msgstr "Hoppa över dubblettbildrutor"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99
|
|
msgid "Fast Depth Calculation"
|
|
msgstr "Snabb djupberäkning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101
|
|
msgid "Disable Bounding Box"
|
|
msgstr "Inaktivera Bounding Box"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
|
|
msgid "Vertex Rounding"
|
|
msgstr "Hörnpunktsavrundning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
|
|
msgid "Save Texture Cache to State"
|
|
msgstr "Spara texturcache i snabbsparningar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
|
|
msgid "VBI Skip"
|
|
msgstr "Hoppa över VBI"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134
|
|
msgid "%1 doesn't support this feature on your system."
|
|
msgstr "%1 stöder inte den här funktionen på ditt system."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:167
|
|
msgid ""
|
|
"Ignores any requests from the CPU to read from or write to the EFB. "
|
|
"<br><br>Improves performance in some games, but will disable all EFB-based "
|
|
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ignorerar alla förfrågningar från CPU om att läsa från eller skriva till "
|
|
"EFB. <br><br>Förbättrar prestandan i vissa spel, men inaktiverar alla EFB-"
|
|
"baserade grafiska effekter eller spelrelaterade funktioner."
|
|
"<br><br><dolphin_emphasis>Om du är osäker, lämna den här markerad</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:172
|
|
msgid ""
|
|
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
|
|
"games without any negative effect. Causes graphical defects in a small "
|
|
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ignorerar alla ändringar av EFB-format.<br><br>Förbättrar prestanda i många "
|
|
"spel utan några negativa effekter. Orsakar dock felaktigheter i grafiken i "
|
|
"ett litet antal andra spel.<br><br><dolphin_emphasis>Om du är osäker kan du "
|
|
"lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:177
|
|
msgid ""
|
|
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
|
|
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
|
|
"Texture<br>Disabled = EFB Copies to RAM (and "
|
|
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Lagrar EFB-kopior enbart på grafikprocessorn och kringgår systemminnet. "
|
|
"Orsakar grafikfel i ett litet antal spel.<br><br>Aktiverat = EFB-kopior till "
|
|
"texturer<br>Inaktiverat = EFB-kopior till RAM (och "
|
|
"texturer)<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:183
|
|
msgid ""
|
|
"Waits until the game synchronizes with the emulated GPU before writing the "
|
|
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
|
|
"copies, providing a performance boost in many games, at the risk of breaking "
|
|
"those which do not safely synchronize with the emulated GPU."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väntar tills spelet synkroniserar med den emulerade grafikprocessorn före "
|
|
"EFB-kopior skrivs till RAM.<br><br>Sänker prestandakostnaden för EFB-till-"
|
|
"RAM-kopior, men riskerar att ha sönder spel som inte synkroniserar med den "
|
|
"emulerade grafikprocessorn på ett säkert sätt.<br><br><dolphin_emphasis>Om "
|
|
"du är osäker kan du lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:190
|
|
msgid ""
|
|
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
|
|
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
|
|
"texture updates from RAM. Lower accuracies cause in-game text to appear "
|
|
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
|
|
"rightmost value.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justerar noggrannheten för hur ofta grafikprocessorn hämtar "
|
|
"texturuppdateringar från RAM.<br><br>Inställningen \"Säker\" eliminerar "
|
|
"sannolikheten att grafikprocessorn saknar texturuppdateringar från RAM. En "
|
|
"lägre noggrannhet får text i vissa spel att se förvrängd ut."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du välja värdet längst till "
|
|
"höger.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:196
|
|
msgid ""
|
|
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
|
|
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
|
|
"Texture<br>Disabled = XFB Copies to RAM (and "
|
|
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Lagrar XFB-kopior enbart på grafikprocessorn och kringgår systemminnet. "
|
|
"Orsakar grafikfel i ett litet antal spel.<br><br>Aktiverat = XFB-kopior till "
|
|
"texturer<br>Inaktiverat = XFB-kopior till RAM (och "
|
|
"texturer)<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:201
|
|
msgid ""
|
|
"Displays XFB copies as soon as they are created, instead of waiting for "
|
|
"scanout.<br><br>Can cause graphical defects in some games if the game "
|
|
"doesn't expect all XFB copies to be displayed. However, turning this setting "
|
|
"on reduces latency.<br><br>Enabling this also forces an effect equivalent to "
|
|
"the Skip Presenting Duplicate Frames setting.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar XFB-kopior så snart de skapas, istället för att vänta på scanout. "
|
|
"<br><br>Kan orsaka grafiska fel i vissa spel om spelet inte förväntar sig "
|
|
"att alla XFB-kopior ska visas. Att aktivera denna inställning minskar dock "
|
|
"latensen. <br><br>Att aktivera detta tvingar också fram en effekt som "
|
|
"motsvarar inställningen Hoppa över dubblettbildrutor. "
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:208
|
|
msgid ""
|
|
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
|
|
"This may improve performance on low-end devices, while making frame pacing "
|
|
"less consistent.<br><br>Disable this option for optimal frame pacing."
|
|
"<br><br>This setting is unavailable when Immediately Present XFB or VBI Skip "
|
|
"is enabled. In those cases, duplicate frames are never presented."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Hoppar över presentation av dubbla bildrutor (XFB-kopior) i spel med 25/30 "
|
|
"bilder/s. Detta kan förbättra prestandan på enklare enheter, men gör "
|
|
"bildrutornas hastighet mindre jämn. <br><br>Inaktivera detta alternativ för "
|
|
"optimal bildrutshastighet. <br><br>Denna inställning är inte tillgänglig när "
|
|
"Presentera XFB omedelbart eller Hoppa över VBI är aktiverat. I dessa fall "
|
|
"visas aldrig dubbla bildrutor. <br><br><dolphin_emphasis>Om du är osäker kan "
|
|
"du lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215
|
|
msgid ""
|
|
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
|
|
"result in performance gains in some scenarios, or on systems where the CPU "
|
|
"is the bottleneck.<br><br>This setting is disabled when Arbitrary Mipmap "
|
|
"Detection is enabled.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221
|
|
msgid ""
|
|
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
|
|
"issues in a few games, but can result in a decent speed increase depending "
|
|
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Använder en mindre exakt algoritm för att beräkna djupvärden.<br><br>Orsakar "
|
|
"fel i några spel, men kan ge en hyfsad prestandaökning beroende på spel och "
|
|
"grafikprocessor.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:225
|
|
msgid ""
|
|
"Disables bounding box emulation.<br><br>This may improve GPU performance "
|
|
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Inaktiverar emulering av bounding box.<br><br>Detta kan förbättra "
|
|
"grafikprocessorns prestanda avsevärt i ett antal spel, men vissa spel kommer "
|
|
"inte fungera rätt.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
|
|
"detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229
|
|
msgid ""
|
|
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
|
|
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
|
|
"when loading states at the cost of additional save/load time."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Inkluderar innehållet av den inbäddade bildrutebufferten (EFB) och "
|
|
"uppskalade EFB-kopior i snabbsparningar. Detta fixar saknade och/eller icke "
|
|
"uppskalade texturer/objekt vid snabbsparningsinläsning i utbyte mot att det "
|
|
"tar längre tid att ladda/spara.<br><br><dolphin_emphasis>Om du är osäker kan "
|
|
"du lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
|
|
msgid ""
|
|
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
|
|
"number.<br><br>Fixes graphical problems in some games at higher internal "
|
|
"resolutions. This setting has no effect when native internal resolution is "
|
|
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Avrundar 2D-hörnpunkter till hela bildpunkter och avrundar vystorleken till "
|
|
"heltal.<br><br>Åtgärdar grafiska problem i vissa spel vid högre interna "
|
|
"upplösningar. Inställningen har ingen effekt när ursprunglig intern "
|
|
"upplösning används.<br><br><dolphin_emphasis>Om du är osäker, lämna detta "
|
|
"avmarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
|
|
msgid ""
|
|
"Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
|
|
"audio playback when emulation speed is not 100%. <br><br>Enabling this also "
|
|
"forces the effect of the Skip Presenting Duplicate Frames setting."
|
|
"<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
|
|
"issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Hoppa över vertikala tomma avbrott när fördröjning upptäcks, vilket "
|
|
"möjliggör smidig ljuduppspelning när emuleringshastigheten inte är 100%."
|
|
"<br><br> Om du aktiverar detta tvingas också inställningen Hoppa över "
|
|
"dubblettbildrutor att aktiveras. <br><br><dolphin_emphasis>VARNING: Kan "
|
|
"orsaka frysningar och kompatibilitetsproblem. </"
|
|
"dolphin_emphasis><br><br><dolphin_emphasis>Om du är osäker kan du lämna "
|
|
"detta omarkerat."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251
|
|
msgid "Texture Cache Accuracy"
|
|
msgstr "Texturcachenoggrannhet"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:37
|
|
msgid "Open Directory..."
|
|
msgstr "Öppna mapp..."
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
|
|
msgid "&Refresh List"
|
|
msgstr "&Uppdatera lista"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:196
|
|
msgid "No graphics mod selected"
|
|
msgstr "Ingen grafikmodd vald"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:213
|
|
msgid "By: %1"
|
|
msgstr "Av: %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:220
|
|
msgid "Description: %1"
|
|
msgstr "Beskrivning: %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:49
|
|
msgid "Graphics mods are currently disabled."
|
|
msgstr "Grafikmoddar är avstängda."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:43
|
|
msgid "Post-Processing Shader Configuration"
|
|
msgstr "Efterbehandlingsshaderkonfiguration"
|
|
|
|
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:29
|
|
msgid "Only approved codes will be applied in hardcore mode."
|
|
msgstr "Endast godkända koder kommer att användas i hardcore-läget."
|
|
|
|
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:32
|
|
msgid "Achievement Settings"
|
|
msgstr "Prestationsinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:48
|
|
msgid "File Details"
|
|
msgstr "Fildetaljer"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:54
|
|
msgid "Path:"
|
|
msgstr "Sökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:60
|
|
msgid "File Size:"
|
|
msgstr "Filstorlek:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:67
|
|
msgid "File Format:"
|
|
msgstr "Filformat:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:71
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:206
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:191
|
|
msgid "No Compression"
|
|
msgstr "Ingen komprimering"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:72
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:63
|
|
msgid "Compression:"
|
|
msgstr "Komprimering:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:77
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
|
|
msgid "Block Size:"
|
|
msgstr "Blockstorlek:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:89
|
|
msgid "Game Details"
|
|
msgstr "Speldetaljer"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:101
|
|
msgid "%1 (Disc %2, Revision %3)"
|
|
msgstr "%1 (skiva %2, revision %3)"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:105
|
|
msgid "%1 (Revision %3)"
|
|
msgstr "%1 (revision %3)"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:125
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108
|
|
msgid "Game ID:"
|
|
msgstr "Spel-ID:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:126
|
|
msgid "Country:"
|
|
msgstr "Land:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:160
|
|
msgid "Maker:"
|
|
msgstr "Skapare:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:130
|
|
msgid "Apploader Date:"
|
|
msgstr "Apploader-datum:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:139
|
|
msgid "IOS Version:"
|
|
msgstr "IOS-version:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:149
|
|
msgid "Banner Details"
|
|
msgstr "Bannerdetaljer"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:155
|
|
msgid "Show Language:"
|
|
msgstr "Visa språk:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:173
|
|
msgid "Banner:"
|
|
msgstr "Banner:"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:188
|
|
msgid "Save as..."
|
|
msgstr "Spara som..."
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:199
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:210
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:240
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:809
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1514
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1526
|
|
msgid "Select a File"
|
|
msgstr "Välj en fil"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:200
|
|
msgid "PNG image file (*.png);; All Files (*)"
|
|
msgstr "PNG-bildfil (*.png);; Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
|
|
msgid "Log Configuration"
|
|
msgstr "Loggkonfiguration"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
|
|
msgid "Verbosity"
|
|
msgstr "Felsökningsnivå"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
|
|
msgid "Notice"
|
|
msgstr "Meddelande"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:92
|
|
msgid "Info"
|
|
msgstr "Info"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:99
|
|
msgid "Debug"
|
|
msgstr "Felsökning"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
|
|
msgid "Logger Outputs"
|
|
msgstr "Loggningsutdata"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
|
|
msgid "Write to File"
|
|
msgstr "Skriv till fil"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
|
|
msgid "Write to Console"
|
|
msgstr "Skriv till konsol"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:60
|
|
msgid "Write to Window"
|
|
msgstr "Skriv till fönster"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
|
|
msgid "Log Types"
|
|
msgstr "Loggtyper"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:65
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Slå på/av alla loggtyper"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:32
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:241
|
|
msgid "Log"
|
|
msgstr "Logg"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:133
|
|
msgid "Word Wrap"
|
|
msgstr "Radbrytning"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:135
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:182
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:182
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:94
|
|
msgid "Clear"
|
|
msgstr "Rensa"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
|
msgid "Default Font"
|
|
msgstr "Standardteckensnitt"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
|
msgid "Monospaced Font"
|
|
msgstr "Teckensnitt med fast teckenbredd"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
|
msgid "Selected Font"
|
|
msgstr "Valt teckensnitt"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27
|
|
msgid ""
|
|
"Note: motion input may require configuring alternate input sources before "
|
|
"use."
|
|
msgstr ""
|
|
"Obs: rörelseinmatning kan kräva konfiguration av alternativa "
|
|
"inmatningskällor innan de kan användas."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41
|
|
msgid "Incremental Rotation (rad/sec)"
|
|
msgstr "Inkrementell rotation (rad/sek)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:30
|
|
msgid ""
|
|
"You are configuring a \"Keyboard Controller\". This device is exclusively "
|
|
"for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
|
|
"now and configure a \"Standard Controller\"."
|
|
msgstr ""
|
|
"Du håller på att konfigurera en \"tangentbordskontroll\", som bara är till "
|
|
"för \"Phantasy Star Online Episode I & II\". Om du är osäker, vänd tillbaka "
|
|
"och byt till \"standardkontroll\"."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:27
|
|
msgid "GameCube Controller Adapter at Port %1"
|
|
msgstr "GameCube Controller Adapter i port %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:32
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:308
|
|
msgid "Enable Rumble"
|
|
msgstr "Vibration"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
|
|
msgid "Simulate DK Bongos"
|
|
msgstr "Simulera DK Bongos"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:66
|
|
msgid "Adapter Detected"
|
|
msgstr "Adapter upptäcktes"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:70
|
|
msgid "Error Opening Adapter: %1"
|
|
msgstr "Ett fel uppstod när adaptern skulle öppnas: %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:74
|
|
msgid "No Adapter Detected"
|
|
msgstr "Ingen adapter upptäcktes"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:81
|
|
msgid "Poll Rate: %1 Hz"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:479
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:255
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:42
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:233
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:492
|
|
msgid "Wii Remote %1"
|
|
msgstr "Wii-fjärrkontroll %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:426
|
|
msgid "Window Size"
|
|
msgstr "Fönsterstorlek"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:150
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
|
|
msgid "Save"
|
|
msgstr "Spara"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:149
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:184
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:118
|
|
msgid "Load"
|
|
msgstr "Läs in"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
|
|
msgid "Select Last State"
|
|
msgstr "Välj senaste snabbsparning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
|
|
msgid "USB Device Emulation"
|
|
msgstr "USB-enhetsemulering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
|
|
msgid "Configure Input"
|
|
msgstr "Konfigurera inmatning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
|
|
msgid "Configure Output"
|
|
msgstr "Konfigurera utmatning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
|
msgid "Insert Input"
|
|
msgstr "Infoga inmatning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
|
msgid "Insert Output"
|
|
msgstr "Infoga utmatning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
|
|
msgid "Detect Input"
|
|
msgstr "Upptäck inmatning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
|
|
msgid "Test Output"
|
|
msgstr "Testa utmatning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315
|
|
msgid "Operators"
|
|
msgstr "Operatörer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:319
|
|
msgid "! Not"
|
|
msgstr "! Icke"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:320
|
|
msgid "* Multiply"
|
|
msgstr "* Multiplicera"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:321
|
|
msgid "/ Divide"
|
|
msgstr "/ Dividera"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:322
|
|
msgid "% Modulo"
|
|
msgstr "% Modulo"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323
|
|
msgid "+ Add"
|
|
msgstr "+ Addera"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324
|
|
msgid "- Subtract"
|
|
msgstr "- Subtrahera"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:325
|
|
msgid "> Greater-than"
|
|
msgstr "> Större än"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:326
|
|
msgid "< Less-than"
|
|
msgstr "< Mindre än"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:327
|
|
msgid "& And"
|
|
msgstr "& Och"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
|
|
msgid "^ Xor"
|
|
msgstr "^ Exklusiv eller"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:329
|
|
msgid "? Conditional"
|
|
msgstr "? Villkorlig"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:331
|
|
msgid "| Or"
|
|
msgstr "| Eller"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:332
|
|
msgid "$ User Variable"
|
|
msgstr "$ Användarvariabel"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:335
|
|
msgid ", Comma"
|
|
msgstr ", Komma"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:339
|
|
msgid "Functions"
|
|
msgstr "Funktioner"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:365
|
|
msgid "User Variables"
|
|
msgstr "Användarvariabler"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:367
|
|
msgid ""
|
|
"User defined variables usable in the control expression.\n"
|
|
"You can use them to save or retrieve values between\n"
|
|
"inputs and outputs of the same parent controller."
|
|
msgstr ""
|
|
"Användardefinierade variabler som kan användas i kontrolluttryck.\n"
|
|
"Du kan använda dem för att spara eller hämta värden mellan\n"
|
|
"inmatningar och utmatningar på samma föräldrakontroller."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:370
|
|
msgid "Reset Values"
|
|
msgstr "Återställ värden"
|
|
|
|
#. i18n: Controller input values are multiplied by this percentage value.
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:379
|
|
msgid "Multiplier"
|
|
msgstr "Multiplikator"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:529
|
|
msgid "[ ... ]"
|
|
msgstr "[ ... ]"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:533
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingCommon.cpp:57
|
|
msgid "[ Press Now ]"
|
|
msgstr "[ Tryck nu ]"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649
|
|
msgid "The expression contains a syntax error."
|
|
msgstr "Uttrycket innehåller ett syntaxfel."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:722
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:742
|
|
msgid "default"
|
|
msgstr "förval"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:744
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:436
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125
|
|
msgid "disconnected"
|
|
msgstr "frånkopplad"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:796
|
|
msgid "Invalid Expression."
|
|
msgstr "Ogiltigt uttryck."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:75
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Vänsterklicka för att söka efter indata.\n"
|
|
"Mittenklicka för att rensa.\n"
|
|
"Högerklicka för fler alternativ."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:79
|
|
msgid ""
|
|
"Left/Right-click to configure output.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Vänster-/högerklicka för att konfigurera utdata.\n"
|
|
"Mittenklicka för att rensa."
|
|
|
|
#. i18n: A button to start the process of game controller analog stick mapping and calibration.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1072
|
|
msgid "Map and Calibrate"
|
|
msgstr "Mappa och kalibrera"
|
|
|
|
#. i18n: A button to start the process of game controller analog stick calibration.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1075
|
|
msgid "Calibrate"
|
|
msgstr "Kalibrera"
|
|
|
|
#. i18n: A button to calibrate the center and extremities of a game controller analog stick.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1078
|
|
msgid "Center and Calibrate"
|
|
msgstr "Centrera och kalibrera"
|
|
|
|
#. i18n: A button to reset game controller analog stick calibration.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1081
|
|
msgid "Reset Calibration"
|
|
msgstr "Återställ kalibrering"
|
|
|
|
#. i18n: A button to stop a game controller button mapping process.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1108
|
|
msgid "Cancel Mapping"
|
|
msgstr "Avbryt mappning"
|
|
|
|
#. i18n: A button to abort a game controller calibration process.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1134
|
|
msgid "Cancel Calibration"
|
|
msgstr "Avbryt kalibrering"
|
|
|
|
#. i18n: A button to finalize a game controller calibration process.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1138
|
|
msgid "Finish Calibration"
|
|
msgstr "Slutför kalibrering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:181
|
|
msgid "Use Mouse Controlled Pointing"
|
|
msgstr "Använd muskontrollerad pekning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:259
|
|
msgid "Advanced Settings"
|
|
msgstr "Avancerade inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:265
|
|
msgid "Reset All"
|
|
msgstr "Återställ alla"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:383
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:184
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
|
|
msgid "..."
|
|
msgstr "..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110
|
|
msgid "Device"
|
|
msgstr "Enhet"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:120
|
|
msgid "Create Mappings for Other Devices"
|
|
msgstr "Skapa mappningar för andra enheter"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123
|
|
msgid "Wait for Alternate Input Mappings"
|
|
msgstr "Vänta på alternativa inmatningsmappningar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:126
|
|
msgid "Enable Iterative Input Mapping"
|
|
msgstr "Aktivera iterativ mappning av inmatning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:147
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:158
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:589
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:602
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:29
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
|
|
msgid "Delete"
|
|
msgstr "Radera"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:159
|
|
msgid "Open Folder"
|
|
msgstr "Öppna mapp"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:288
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327
|
|
msgid "The profile '%1' does not exist"
|
|
msgstr "Profilen '%1' finns inte"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:296
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:271
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:394
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:682
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:848
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1022
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1844
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:137
|
|
msgid "Confirm"
|
|
msgstr "Bekräfta"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297
|
|
msgid "Are you sure that you want to delete '%1'?"
|
|
msgstr "Vill du verkligen radera '%1'?"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:298
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:850
|
|
msgid "This cannot be undone!"
|
|
msgstr "Det går inte att ångra detta!"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:315
|
|
msgid "Successfully deleted '%1'."
|
|
msgstr "Borttagningen av '%1' lyckades."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451
|
|
msgid "Game Boy Advance at Port %1"
|
|
msgstr "Game Boy Advance i uttag %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:510
|
|
msgid "Game Boy Advance"
|
|
msgstr "Game Boy Advance"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
|
|
msgid "GameCube Keyboard at Port %1"
|
|
msgstr "GameCube-tangentbord i uttag %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
|
|
msgid "GameCube Keyboard"
|
|
msgstr "GameCube-tangentbord"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:464
|
|
msgid "GameCube Controller at Port %1"
|
|
msgstr "GameCube-kontroll i uttag %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465
|
|
msgid "GameCube Controller"
|
|
msgstr "GameCube-kontroll"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:469
|
|
msgid "GameCube Microphone Slot %1"
|
|
msgstr "GameCube-mikrofon i plats %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:480
|
|
msgid "General and Options"
|
|
msgstr "Allmänt och alternativ"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:481
|
|
msgid "Motion Simulation"
|
|
msgstr "Rörelsesimulering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:482
|
|
msgid "Motion Input"
|
|
msgstr "Rörelseinmatning"
|
|
|
|
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
|
#. Frame advance is an example of a typical TAS tool.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:498
|
|
msgid "TAS Tools"
|
|
msgstr "TAS-verktyg"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:502
|
|
msgid "Wii and Wii Remote"
|
|
msgstr "Wii och Wii-fjärrkontroller"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:503
|
|
msgid "Controller Profile"
|
|
msgstr "Kontrollprofil"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:505
|
|
msgid "USB Emulation"
|
|
msgstr "USB-emulering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:508
|
|
msgid "Save and Load State"
|
|
msgstr "Spara och läs in snabbsparning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:509
|
|
msgid "Other State Management"
|
|
msgstr "Annan snabbsparningshantering"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:511
|
|
msgid "Hotkey Settings"
|
|
msgstr "Kortkommandoinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:518
|
|
msgid "Rotation"
|
|
msgstr "Rotation"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:519
|
|
msgid "Free Look Controller %1"
|
|
msgstr "Fri vy-kontroll %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:524
|
|
msgid "Triforce Baseboard at Port %1"
|
|
msgstr ""
|
|
|
|
#. i18n: "Stock" refers to input profiles included with Dolphin
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:562
|
|
msgid "%1 (Stock)"
|
|
msgstr "%1 (inbyggd)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:134
|
|
msgid "Extension Motion Input"
|
|
msgstr "Rörelseinmatning för extern kontroll"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:135
|
|
msgid "Extension Motion Simulation"
|
|
msgstr "Rörelsesimulering för extern kontroll"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
|
|
msgid "No extension selected."
|
|
msgstr "Ingen extern kontroll har valts."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
|
|
msgid "Shinkansen"
|
|
msgstr "Shinkansen"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
|
|
msgid ""
|
|
"These controls are designed to interface directly with motion sensor "
|
|
"hardware. They are not intended for mapping traditional buttons, triggers or "
|
|
"axes. You might need to configure alternate input sources before using these "
|
|
"controls."
|
|
msgstr ""
|
|
"Dessa kontroller är utformade för att anslutas direkt till "
|
|
"rörelsesensorhårdvara. De är inte avsedda för mappning av traditionella "
|
|
"knappar, avtryckare eller axlar. Du kan behöva konfigurera alternativa "
|
|
"inmatningskällor innan du använder dessa kontroller."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
|
|
msgid "Configure Extension"
|
|
msgstr "Konfigurera utökning"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
|
|
msgid ""
|
|
"The controls under Accelerometer and Gyroscope are designed to interface "
|
|
"directly with motion sensor hardware. They are not intended for mapping "
|
|
"traditional buttons, triggers or axes. You might need to configure alternate "
|
|
"input sources before using these controls."
|
|
msgstr ""
|
|
"Kontrollerna under Accelerometer och Gyroskop är utformade för att direkt "
|
|
"ansluta till rörelsesensorhårdvara. De är inte avsedda för att mappa "
|
|
"traditionella knappar, avtryckare eller axlar. Du kan behöva konfigurera "
|
|
"alternativa inmatningskällor innan du använder dessa kontroller."
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
|
|
msgid "Patch Editor"
|
|
msgstr "Patchredigerare"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:62
|
|
msgid "Patch name"
|
|
msgstr "Patchnamn"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:73
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:62
|
|
msgid "Add"
|
|
msgstr "Lägg till"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
|
msgid "Type"
|
|
msgstr "Typ"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:130
|
|
msgid "8-bit"
|
|
msgstr "8 bitar"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
|
|
msgid "16-bit"
|
|
msgstr "16 bitar"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
|
|
msgid "32-bit"
|
|
msgstr "32 bitar"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:149
|
|
msgid "Conditional"
|
|
msgstr "Villkor"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
|
|
msgid "Comparand:"
|
|
msgstr "Jämförare:"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:154
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:104
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:245
|
|
msgid "Address:"
|
|
msgstr "Adress:"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228
|
|
msgid "You have to enter a name."
|
|
msgstr "Du måste ange ett namn."
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
|
|
msgid ""
|
|
"Some values you provided are invalid.\n"
|
|
"Please check the highlighted values."
|
|
msgstr ""
|
|
"Vissa av de angivna värdena är ogiltiga.\n"
|
|
"Kontrollera de markerade värdena."
|
|
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:46
|
|
msgid "&Add..."
|
|
msgstr "&Lägg till..."
|
|
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
|
|
msgid "&Remove"
|
|
msgstr "&Ta bort"
|
|
|
|
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
|
|
#. a copy of it gets created with this name
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:118
|
|
msgid "%1 (Copy)"
|
|
msgstr "%1 (kopia)"
|
|
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:187
|
|
msgid "&Edit..."
|
|
msgstr "&Redigera..."
|
|
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:187
|
|
msgid "&Clone..."
|
|
msgstr "&Klona..."
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
|
|
msgid "Game Config"
|
|
msgstr "Spelkonfiguration"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62
|
|
msgid "Patches"
|
|
msgstr "Patchar"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63
|
|
msgid "AR Codes"
|
|
msgstr "AR-koder"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65
|
|
msgid "Graphics Mods"
|
|
msgstr "Grafikmoddar"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
|
|
msgid "Verify"
|
|
msgstr "Verifiera"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:78
|
|
msgid "Filesystem"
|
|
msgstr "Filsystem"
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:48
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129
|
|
msgid "Value"
|
|
msgstr "Värde"
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:85
|
|
msgid "Enable DirectInput Detection"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:87
|
|
msgid ""
|
|
"Controls whether SDL should use DirectInput for detecting controllers. "
|
|
"Enabling this fixes hotplug detection issues with DualSense controllers but "
|
|
"causes Dolphin to hang up on shutdown when using certain 8BitDo controllers."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:95
|
|
msgid "Use Joy-Con Pairs as a Single Controller"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:97
|
|
msgid ""
|
|
"Controls whether SDL should treat a pair of Joy-Con as a single controller "
|
|
"or as two separate controllers.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:104
|
|
msgid "Sideways Joy-Con"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:106
|
|
msgid ""
|
|
"Defines the default orientation for individual Joy-Con. This setting has no "
|
|
"effect when Use Joy-Con Pairs as a Single Controller is enabled."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:114
|
|
msgid "Enable DualSense Player LEDs"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:116
|
|
msgid ""
|
|
"Controls whether the player LEDs should be lit to indicate which player is "
|
|
"associated with a DualSense controller.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:138
|
|
msgid "Main"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:147
|
|
msgid "Dolphin must be restarted for these changes to take effect."
|
|
msgstr "Dolphin måste startas om för att dessa ändringar ska träda i kraft."
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:196
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:53
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:131
|
|
msgid "Controllers"
|
|
msgstr "Kontroller"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:197
|
|
msgid "Interface"
|
|
msgstr "Gränssnitt"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:198
|
|
msgid "On-Screen Display"
|
|
msgstr "Skärmvisning"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:199
|
|
msgid "Audio"
|
|
msgstr "Ljud"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:200
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:29
|
|
msgid "Paths"
|
|
msgstr "Sökvägar"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:201
|
|
msgid "GameCube"
|
|
msgstr "GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
|
|
msgid "Problem"
|
|
msgstr "Problem"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
|
|
msgid "Severity"
|
|
msgstr "Allvarlighet"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
|
|
msgid "CRC32:"
|
|
msgstr "CRC32:"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
|
|
msgid "MD5:"
|
|
msgstr "MD5:"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
|
|
msgid "SHA-1:"
|
|
msgstr "SHA-1:"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:87
|
|
msgid "Redump.info Status:"
|
|
msgstr "Redump.info-status:"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101
|
|
msgid "Verify Integrity"
|
|
msgstr "Verifiera integritet"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
|
|
msgid "Calculate"
|
|
msgstr "Beräkna"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:164
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:166
|
|
msgid "Verifying"
|
|
msgstr "Verifierar"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:205
|
|
msgid "Low"
|
|
msgstr "Låg"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:208
|
|
msgid "Medium"
|
|
msgstr "Medium"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:211
|
|
msgid "High"
|
|
msgstr "Hög"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:77
|
|
msgid "Scanning for adapters..."
|
|
msgstr "Letar efter adaptrar..."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
|
|
msgid "Automatic"
|
|
msgstr "Automatiskt"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
|
|
msgid "More Options..."
|
|
msgstr "Fler alternativ..."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:187
|
|
msgid "Wii Remotes"
|
|
msgstr "Wii-fjärrkontroller"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:190
|
|
msgid "Passthrough a Bluetooth adapter"
|
|
msgstr "Släpp igenom en Bluetoothadapter"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:194
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:210
|
|
msgid "Sync"
|
|
msgstr "Synka"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:221
|
|
msgid "Sync real Wii Remotes and pair them"
|
|
msgstr "Synka riktiga Wii-fjärrkontroller och para dem"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:222
|
|
msgid "Reset all saved Wii Remote pairings"
|
|
msgstr "Nollställ alla sparade Wii-fjärrkontrollparningar"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:223
|
|
msgid "Emulate the Wii's Bluetooth adapter"
|
|
msgstr "Emulera Wii:ns Bluetoothadapter"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:224
|
|
msgid "Continuous Scanning"
|
|
msgstr "Kontinuerlig skanning"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:225
|
|
msgid "Real Balance Board"
|
|
msgstr "Riktig balansbräda"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:226
|
|
msgid "Enable Speaker Data"
|
|
msgstr "Aktivera högtalardata"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:227
|
|
msgid "Connect Wii Remotes for Emulated Controllers"
|
|
msgstr "Anslut Wii-fjärrkontroller för emulerade kontroller"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
|
msgid "Emulated Wii Remote"
|
|
msgstr "Emulerad Wii-fjärrkontroll"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
|
msgid "Real Wii Remote"
|
|
msgstr "Riktig Wii-fjärrkontroll"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:346
|
|
msgid "Select a Bluetooth Device"
|
|
msgstr "Välj en Bluetooth-enhet"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:378
|
|
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
|
msgstr ""
|
|
"Sparade Wii-fjärrkontrollparningar kan bara nollställas när ett Wii-spel "
|
|
"körs."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:394
|
|
msgid "A sync can only be triggered when a Wii game is running."
|
|
msgstr "Det går bara att synka när ett Wii-spel körs."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:42
|
|
msgid "Convert"
|
|
msgstr "Konvertera"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:57
|
|
msgid "Format:"
|
|
msgstr "Format:"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:66
|
|
msgid "Compression Level:"
|
|
msgstr "Komprimeringsnivå:"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:69
|
|
msgid "Remove Junk Data (Irreversible):"
|
|
msgstr "Ta bort skräpdata (kan ej återställas):"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:71
|
|
msgid "Convert..."
|
|
msgstr "Konvertera..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:74
|
|
msgid ""
|
|
"ISO: A simple and robust format which is supported by many programs. It "
|
|
"takes up more space than any other format.\n"
|
|
"\n"
|
|
"GCZ: A basic compressed format which is compatible with most versions of "
|
|
"Dolphin and some other programs. It can't efficiently compress junk data "
|
|
"(unless removed) or encrypted Wii data.\n"
|
|
"\n"
|
|
"WIA: An advanced compressed format which is compatible with Dolphin "
|
|
"5.0-12188 and later, and a few other programs. It can efficiently compress "
|
|
"encrypted Wii data, but not junk data (unless removed).\n"
|
|
"\n"
|
|
"RVZ: An advanced compressed format which is compatible with Dolphin "
|
|
"5.0-12188 and later. It can efficiently compress both junk data and "
|
|
"encrypted Wii data."
|
|
msgstr ""
|
|
"ISO: Ett enkelt och robust format som stöds av många program. Det tar upp "
|
|
"mer utrymme än alla andra format.\n"
|
|
"\n"
|
|
"GCZ: Ett grundläggande komprimerat format som är kompatibelt med de flesta "
|
|
"versioner av Dolphin och några andra program. Det kan inte komprimera "
|
|
"skräpdata (om skräpdatan inte tas bort) eller krypterad Wii-data effektivt.\n"
|
|
"\n"
|
|
"WIA: Ett avancerat komprimerat format som är kompatibelt med Dolphin "
|
|
"5.0-12188 och senare, och några få andra program. Det kan komprimera "
|
|
"krypterad Wii-data effektivt, men inte skräpdata (om skräpdatan inte tas "
|
|
"bort).\n"
|
|
"\n"
|
|
"RVZ: Ett avancerat komprimerat format som är kompatibelt med Dolphin "
|
|
"5.0-12188 och senare. Det kan komprimera både skräpdata och krypterad Wii-"
|
|
"data effektivt."
|
|
|
|
#. i18n: %1 is the name of a compression method (e.g. LZMA)
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:204
|
|
msgid "%1 (slow)"
|
|
msgstr "%1 (långsamt)"
|
|
|
|
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:222
|
|
msgid "%1 (recommended)"
|
|
msgstr "%1 (rekommenderas)"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:272
|
|
msgid "Are you sure?"
|
|
msgstr "Är du säker?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:290
|
|
msgid ""
|
|
"Removing junk data does not save any space when converting to ISO (unless "
|
|
"you package the ISO file in a compressed file format such as ZIP "
|
|
"afterwards). Do you want to continue anyway?"
|
|
msgstr ""
|
|
"Att ta bort skräpdata sparar ingen plats vid konvertering till ISO (om du "
|
|
"inte sedan packar in ISO-filen i ett komprimerat filformat såsom ZIP). Vill "
|
|
"du fortsätta ändå?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:303
|
|
msgid ""
|
|
"Converting Wii disc images to GCZ without removing junk data does not save "
|
|
"any noticeable amount of space compared to converting to ISO. Do you want to "
|
|
"continue anyway?"
|
|
msgstr ""
|
|
"Att konvertera Wii-skivavbildningar till GCZ utan att ta bort skräpdata "
|
|
"sparar knappt någon plats jämfört med att konvertera till ISO. Vill du "
|
|
"fortsätta ändå?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:314
|
|
msgid ""
|
|
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
|
|
"in Dolphin will result in another NKit file.\n"
|
|
"\n"
|
|
"If you want to convert an NKit file to a non-NKit file, you can use the same "
|
|
"program as you originally used when converting the file to the NKit format.\n"
|
|
"\n"
|
|
"Do you want to continue anyway?"
|
|
msgstr ""
|
|
"Dolphin kan inte konvertera NKit-filer till icke-NKit-filer. Om du "
|
|
"konverterar en NKit-fil i Dolphin blir resultatet ännu en NKit-fil.\n"
|
|
"\n"
|
|
"Om du vill konvertera en NKit-fil till en icke-NKit-fil kan du använda samma "
|
|
"program som du använde för att konvertera filen till NKit-formatet till att "
|
|
"börja med.\n"
|
|
"\n"
|
|
"Vill du fortsätta ändå?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:332
|
|
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
|
|
msgstr "Okomprimerade GC/Wii-skivavbildningar (*.iso *.gcm)"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:336
|
|
msgid "GCZ GC/Wii images (*.gcz)"
|
|
msgstr "GCZ-GC/Wii-skivavbildningar (*.gcz)"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:340
|
|
msgid "WIA GC/Wii images (*.wia)"
|
|
msgstr "WIA-GC/Wii-skivavbildningar (*.wia)"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:344
|
|
msgid "RVZ GC/Wii images (*.rvz)"
|
|
msgstr "RVZ-GC/Wii-skivavbildningar (*.rvz)"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:357
|
|
msgid "Save Converted Images"
|
|
msgstr "Spara konverterade bilder"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:366
|
|
msgid "Save Converted Image"
|
|
msgstr "Spara konverterad bild"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:395
|
|
msgid ""
|
|
"The file %1 already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"Filen %1 finns redan.\n"
|
|
"Vill du byta ut den?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:413
|
|
msgid ""
|
|
"The destination file cannot be the same as the source file\n"
|
|
"\n"
|
|
"Please select another destination path for \"%1\""
|
|
msgstr ""
|
|
"Destinationsfilen kan inte vara samma som källfilen\n"
|
|
"\n"
|
|
"Välj en annan sökväg som destination för \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:420
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:236
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:260
|
|
msgid "Converting..."
|
|
msgstr "Konverterar..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:420
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
|
|
msgid "Abort"
|
|
msgstr "Avbryt"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:428
|
|
msgid ""
|
|
"Converting...\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Konverterar...\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:441
|
|
msgid ""
|
|
"Failed to remove junk data from file \"%1\".\n"
|
|
"\n"
|
|
"Would you like to convert it without removing junk data?"
|
|
msgstr ""
|
|
"Misslyckades att ta bort skräpdata från filen \"%1\".\n"
|
|
"\n"
|
|
"Vill du konvertera den utan att ta bort skräpdata?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:460
|
|
msgid "Failed to open the input file \"%1\"."
|
|
msgstr "Misslyckades att öppna indatafilen \"%1\"."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:514
|
|
msgid "Dolphin failed to complete the requested action."
|
|
msgstr "Dolphin kunde inte slutföra den begärda åtgärden."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:523
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Successfully converted %n image(s)."
|
|
msgstr "%n skivavbildning(ar) har konverterats."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
|
|
msgid ""
|
|
"<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
|
|
msgstr ""
|
|
"<span style=\"color: red; font-weight: bold\">Fel</span> på rad %1 kolumn %2"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:45
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
|
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:18
|
|
msgid "Instruction"
|
|
msgstr "Instruktion"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:58
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:106
|
|
msgid "No input"
|
|
msgstr "Ingen indata"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:120
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:637
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:57
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:122
|
|
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:58
|
|
msgid "Instruction: %1"
|
|
msgstr "Instruktion: %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
|
|
msgid "Assembler"
|
|
msgstr "Assembler"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
|
|
msgid "Unsaved Changes"
|
|
msgstr "Osparade ändringar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
|
|
msgid ""
|
|
"You have %1 unsaved assembly tabs open\n"
|
|
"\n"
|
|
"Do you want to save all and exit?"
|
|
msgstr ""
|
|
"Du har %1 osparade assemblerflikar öppna\n"
|
|
"\n"
|
|
"Vill du spara alla och avsluta?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:181
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
|
|
msgid "New"
|
|
msgstr "Ny"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
|
|
msgid "Assemble"
|
|
msgstr "Assemblera"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
|
|
msgid "Inject"
|
|
msgstr "Injicera"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
|
|
msgid "Raw"
|
|
msgstr "Rå"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
|
|
msgid "Gecko (04)"
|
|
msgstr "Gecko (04)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
|
|
msgid "Gecko (C0)"
|
|
msgstr "Gecko (C0)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
|
|
msgid "Gecko (C2)"
|
|
msgstr "Gecko (C2)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
|
|
msgid "Base Address"
|
|
msgstr "Basadress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1531
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1590
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1857
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1882
|
|
msgid "Input"
|
|
msgstr "Indata"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
|
|
msgid "Output"
|
|
msgstr "Utdata"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
|
|
msgid "Error Log"
|
|
msgstr "Fellogg"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
|
|
msgid ""
|
|
"<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
|
|
"defaulting to 0"
|
|
msgstr ""
|
|
"<span style=\"color:#ffcc00\">Varning</span> ogiltig basadress, använder 0"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
|
|
msgid "All Assembly files"
|
|
msgstr "Alla assemblerfiler"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:437
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:588
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:814
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:53
|
|
msgid "All Files"
|
|
msgstr "Alla filer"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
|
|
msgid "New File"
|
|
msgstr "Ny fil"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
|
|
msgid "New File (%1)"
|
|
msgstr "Ny fil (%1)"
|
|
|
|
#. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
|
|
#. changes
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
|
|
msgid "%1 *"
|
|
msgstr "%1 *"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
|
|
msgid "Failed to open file"
|
|
msgstr "Misslyckades att öppna fil"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
|
|
msgid ""
|
|
"Failed to read the contents of file:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Misslyckades med att läsa innehållet i filen:\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
|
|
msgid "Assembly File"
|
|
msgstr "Assemblerfil"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
|
|
msgid ""
|
|
"There are unsaved changes in \"%1\".\n"
|
|
"\n"
|
|
"Do you want to save before closing?"
|
|
msgstr ""
|
|
"Det finns osparade ändringar i \"%1\".\n"
|
|
"\n"
|
|
"Vill du spara före du stänger den?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:199
|
|
msgid "Branch Watch Tool"
|
|
msgstr "Grenbevakningsverktyg"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:249
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583
|
|
msgid "Start Branch Watch"
|
|
msgstr "Starta grenbevakning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:254
|
|
msgid "Clear Branch Watch"
|
|
msgstr "Rensa grenbevakning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:258
|
|
msgid "Code Path Was Taken"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263
|
|
msgid "Code Path Not Taken"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:274
|
|
msgid "Tool Controls"
|
|
msgstr "Verktygskontroller"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:303
|
|
msgid "Branch"
|
|
msgstr "Branch"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:304
|
|
msgid "Branch (LR saved)"
|
|
msgstr "Branch (LR sparad)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305
|
|
msgid "Branch Conditional"
|
|
msgstr "Branch Conditional"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306
|
|
msgid "Branch Conditional (LR saved)"
|
|
msgstr "Branch Conditional (LR sparad)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:307
|
|
msgid "Branch to Link Register"
|
|
msgstr "Branch to Link Register"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:308
|
|
msgid "Branch to Link Register (LR saved)"
|
|
msgstr "Branch to Link Register (LR sparad)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:309
|
|
msgid "Branch Conditional to Link Register"
|
|
msgstr "Branch Conditional to Link Register"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
|
|
msgid "Branch Conditional to Link Register (LR saved)"
|
|
msgstr "Branch Conditional to Link Register (LR sparad)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
|
|
msgid "Branch to Count Register"
|
|
msgstr "Branch to Count Register"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
|
|
msgid "Branch to Count Register (LR saved)"
|
|
msgstr "Branch to Count Register (LR sparad)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:313
|
|
msgid "Branch Conditional to Count Register"
|
|
msgstr "Branch Conditional to Count Register"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:314
|
|
msgid "Branch Conditional to Count Register (LR saved)"
|
|
msgstr "Branch Conditional to Count Register (LR sparad)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:317
|
|
msgid "Branch Type"
|
|
msgstr "Grentyp"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:341
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
|
msgid "Origin Symbol"
|
|
msgstr "Ursprungssymbol"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:342
|
|
msgid "Origin Min"
|
|
msgstr "Minursprung"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:343
|
|
msgid "Origin Max"
|
|
msgstr "Maxursprung"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:344
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
|
msgid "Destination Symbol"
|
|
msgstr "Destinationssymbol"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
|
|
msgid "Destination Min"
|
|
msgstr "Mindestination"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:346
|
|
msgid "Destination Max"
|
|
msgstr "Maxdestination"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:349
|
|
msgid "Origin and Destination"
|
|
msgstr "Ursprung och destination"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:372
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:322
|
|
msgid "true"
|
|
msgstr "true"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:373
|
|
msgid ""
|
|
"This will also filter unconditional branches.\n"
|
|
"To filter for or against unconditional branches,\n"
|
|
"use the Branch Type filter options."
|
|
msgstr ""
|
|
"Detta kommer också att filtrera ovillkorliga grenar.\n"
|
|
"För att filtrera för eller emot ovillkorliga grenar,\n"
|
|
"använder du filteralternativet Grentyp."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:320
|
|
msgid "false"
|
|
msgstr "false"
|
|
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
|
#. triggering the breakpoint.
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
|
|
#. for triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:155
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:274
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:286
|
|
msgid "Condition"
|
|
msgstr "Villkor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386
|
|
msgid "Branch Was Overwritten"
|
|
msgstr "Gren har skrivits över"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:391
|
|
msgid "Branch Not Overwritten"
|
|
msgstr "Gren har inte skrivits över"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:396
|
|
msgid "Wipe Recent Hits"
|
|
msgstr "Rensa tidigare träffar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:407
|
|
msgid "Misc. Controls"
|
|
msgstr "Diverse kontroller"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:415
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:109
|
|
msgid "&Delete"
|
|
msgstr "&Radera"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418
|
|
msgid "Invert &Condition"
|
|
msgstr "Invertera v&illkor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:422
|
|
msgid "Invert &Decrement Check"
|
|
msgstr "Invertera &minskningskontroll"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:426
|
|
msgid "Make &Unconditional"
|
|
msgstr "Gör &ovillkorlig"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:430
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:592
|
|
msgid "&Copy Address"
|
|
msgstr "&Kopiera adress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:433
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:619
|
|
msgid "Insert &NOP"
|
|
msgstr "Infoga &NOP"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:436
|
|
msgid "Insert &BLR"
|
|
msgstr "Infoga &BLR"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:439
|
|
msgid "Set Brea&kpoint"
|
|
msgstr "Ställ in br&ytpunkt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:441
|
|
msgid "&Break on Hit"
|
|
msgstr "&Bryt vid träff"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:442
|
|
msgid "&Log on Hit"
|
|
msgstr "&Logga vid träff"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:444
|
|
msgid "Break &and Log on Hit"
|
|
msgstr "Bryt &och logga vid träff"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
|
msgid "Origin"
|
|
msgstr "Ursprung"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
|
msgid "Destination"
|
|
msgstr "Destination"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
|
msgid "Recent Hits"
|
|
msgstr "Tidigare träffar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
|
msgid "Total Hits"
|
|
msgstr "Totalt antal träffar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:499
|
|
msgid "&Branch Type"
|
|
msgstr "&Grentyp"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:500
|
|
msgid "&Origin and Destination"
|
|
msgstr "&Ursprung och mål"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:501
|
|
msgid "&Condition"
|
|
msgstr "&Villkor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:502
|
|
msgid "&Misc. Controls"
|
|
msgstr "&Diverse kontroller"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:509
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:241
|
|
msgid "&File"
|
|
msgstr "&Arkiv"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:510
|
|
msgid "&Save Branch Watch"
|
|
msgstr "&Spara grenbevakning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:511
|
|
msgid "Save Branch Watch &As..."
|
|
msgstr "Spara grenbevakning &som..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:512
|
|
msgid "&Load Branch Watch"
|
|
msgstr "&Ladda grenbevakning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:513
|
|
msgid "Load Branch Watch &From..."
|
|
msgstr "Ladda grenbevakning &från..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:514
|
|
msgid "A&uto Save"
|
|
msgstr "A&utospara"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:519
|
|
msgid "&Tool"
|
|
msgstr "Ver&ktyg"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:521
|
|
msgid "Hide &Controls"
|
|
msgstr "Dölj &kontroller"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:523
|
|
msgid "Ignore &Apploader Branch Hits"
|
|
msgstr "Ignorera grenträffar i &apploader"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:525
|
|
msgid "This only applies to the initial boot of the emulated software."
|
|
msgstr "Detta gäller bara när den emulerade mjukvaran först startar."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:530
|
|
msgid "Column &Visibility"
|
|
msgstr "Kolumn&synlighet"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:531
|
|
msgid "&Toolbar Visibility"
|
|
msgstr "Synlighet för v&erktygsrad"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:532
|
|
msgid "Wipe &Inspection Data"
|
|
msgstr "Rensa &inspektionsdata"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:533
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:671
|
|
msgid "&Help"
|
|
msgstr "&Hjälp"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:577
|
|
msgid "Pause Branch Watch"
|
|
msgstr "Pausa grenbevakning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:611
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:622
|
|
msgid "There is nothing to save!"
|
|
msgstr "Det finns inget att spara!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:627
|
|
msgid "Save Branch Watch Snapshot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:629
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:646
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:809
|
|
msgid "Text file (*.txt);;All Files (*)"
|
|
msgstr "Textfil (*.txt);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:644
|
|
msgid "Load Branch Watch Snapshot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:730
|
|
msgid "Branch Watch Tool Help (1/4)"
|
|
msgstr "Hjälp för grenbevakningsverktyg (1/4)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:731
|
|
msgid ""
|
|
"Branch Watch is a code-searching tool that can isolate branches tracked by "
|
|
"the emulated CPU by testing candidate branches with simple criteria. If you "
|
|
"are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
|
|
"\n"
|
|
"Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
|
|
"Watch persists across emulation sessions, and a snapshot of your progress "
|
|
"can be saved to and loaded from the User Directory to persist after Dolphin "
|
|
"Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
|
|
"available, and auto-saving can be enabled to save a snapshot at every step "
|
|
"of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
|
|
"tracking further branch hits until it is told to resume. Press the \"Clear "
|
|
"Branch Watch\" button to clear all candidates and return to the blacklist "
|
|
"phase."
|
|
msgstr ""
|
|
"Branch Watch är ett kodsökningsverktyg som kan isolera grenar som spåras av "
|
|
"den emulerade processorn genom att testa kandidatgrenar med enkla kriterier. "
|
|
"Om du känner till Cheat Engine's Ultimap, liknar Branch Watch det.\n"
|
|
"\n"
|
|
"Tryck på knappen \"Start Branch Watch\" för att aktivera Branch Watch. "
|
|
"Branch Watch kvarstår över emuleringssessioner, och en ögonblicksbild av "
|
|
"dina framsteg kan sparas till och laddas från användarkatalogen för att "
|
|
"kvarstå efter att Dolphin Emulator har stängts. åtgärderna \"Spara som...\" "
|
|
"och \"Ladda från...\" är också tillgängliga, och automatisk sparning kan "
|
|
"aktiveras för att spara en ögonblicksbild vid varje steg i en sökning. "
|
|
"Knappen \"Pause Branch Watch\" stoppar Branch Watch från att spåra "
|
|
"ytterligare träffar på grenar tills den uppmanas att återuppta. Tryck på "
|
|
"knappen \"Clear Branch Watch\" för att rensa alla kandidater och återgå till "
|
|
"svartlistningsfasen."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:743
|
|
msgid "Branch Watch Tool Help (2/4)"
|
|
msgstr "Hjälp för grenbevakningsverktyg (2/4)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:744
|
|
msgid ""
|
|
"Branch Watch starts in the blacklist phase, meaning no candidates have been "
|
|
"chosen yet, but candidates found so far can be excluded from the candidacy "
|
|
"by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
|
|
"\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
|
|
"is pressed for the first time, Branch Watch will switch to the reduction "
|
|
"phase, and the table will populate with all eligible candidates."
|
|
msgstr ""
|
|
"Branch Watch startar i svartlistningsfasen, vilket innebär att inga "
|
|
"kandidater har valts ännu, men kandidater som hittats hittills kan uteslutas "
|
|
"från kandidaturen genom att trycka på knapparna \"Code Path Not Taken\", "
|
|
"\"Branch Was Overwritten\" och \"Branch Not Overwritten\". När knappen "
|
|
"\"Kodväg togs\" trycks in för första gången övergår Branch Watch till "
|
|
"reduktionsfasen och tabellen fylls på med alla valbara kandidater."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:751
|
|
msgid "Branch Watch Tool Help (3/4)"
|
|
msgstr "Hjälp för grenbevakningsverktyg (3/4)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:752
|
|
msgid ""
|
|
"Once in the reduction phase, it is time to start narrowing down the "
|
|
"candidates shown in the table. Further reduce the candidates by checking "
|
|
"whether a code path was or was not taken since the last time it was checked. "
|
|
"It is also possible to reduce the candidates by determining whether a branch "
|
|
"instruction has or has not been overwritten since it was first hit. Filter "
|
|
"the candidates by branch kind, branch condition, origin or destination "
|
|
"address, and origin or destination symbol name.\n"
|
|
"\n"
|
|
"After enough passes and experimentation, you may be able to find function "
|
|
"calls and conditional code paths that are only taken when an action is "
|
|
"performed in the emulated software."
|
|
msgstr ""
|
|
"När du väl befinner dig i reduktionsfasen är det dags att börja begränsa "
|
|
"kandidaterna i tabellen. Reducera kandidaterna ytterligare genom att "
|
|
"kontrollera om en kodväg har tagits eller inte tagits sedan förra gången den "
|
|
"kontrollerades. Det är också möjligt att reducera kandidaterna genom att "
|
|
"avgöra om en greninstruktion har skrivits över eller inte sedan den först "
|
|
"träffades. Filtrera kandidaterna efter förgreningstyp, förgreningsvillkor, "
|
|
"ursprungs- eller måladress och symbolnamn för ursprungs- eller målsymbol.\n"
|
|
"\n"
|
|
"Efter tillräckligt många passeringar och experiment kan du kanske hitta "
|
|
"funktionsanrop och villkorliga kodvägar som bara används när en åtgärd "
|
|
"utförs i den emulerade programvaran."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:763
|
|
msgid "Branch Watch Tool Help (4/4)"
|
|
msgstr "Hjälp för grenbevakningsverktyg (4/4)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:764
|
|
msgid ""
|
|
"Rows in the table can be left-clicked on the origin, destination, and symbol "
|
|
"columns to view the associated address in Code View. Right-clicking the "
|
|
"selected row(s) will bring up a context menu.\n"
|
|
"\n"
|
|
"If the origin, destination, or symbol columns are right-clicked, an action "
|
|
"copy the relevant address(es) to the clipboard will be available, and an "
|
|
"action to set a breakpoint at the relevant address(es) will be available. "
|
|
"Note that, for the origin / destination symbol columns, these actions will "
|
|
"only be enabled if every row in the selection has a symbol.\n"
|
|
"\n"
|
|
"If the instruction column of a row selection is right-clicked, an action to "
|
|
"invert the branch instruction's condition and an action to invert the branch "
|
|
"instruction's decrement check will be available, but only if the branch "
|
|
"instruction is a conditional one.\n"
|
|
"\n"
|
|
"If the condition column of a row selection is right-clicked, an action to "
|
|
"make the branch instruction unconditional will be available, but only if the "
|
|
"branch instruction is a conditional one.\n"
|
|
"\n"
|
|
"If the origin column of a row selection is right-clicked, an action to "
|
|
"replace the branch instruction at the origin(s) with a NOP instruction (No "
|
|
"Operation) will be available.\n"
|
|
"\n"
|
|
"If the destination column of a row selection is right-clicked, an action to "
|
|
"replace the instruction at the destination(s) with a BLR instruction (Branch "
|
|
"to Link Register) will be available, but will only be enabled if the branch "
|
|
"instruction at every origin updates the link register.\n"
|
|
"\n"
|
|
"If the origin / destination symbol column of a row selection is right-"
|
|
"clicked, an action to replace the instruction at the start of the symbol(s) "
|
|
"with a BLR instruction will be available, but will only be enabled if every "
|
|
"row in the selection has a symbol.\n"
|
|
"\n"
|
|
"All context menus have the action to delete the selected row(s) from the "
|
|
"candidates."
|
|
msgstr ""
|
|
"Raderna i tabellen kan vänsterklickas på kolumnerna för ursprung, "
|
|
"destination och symbol för att visa den tillhörande adressen i kodvyn. Om du "
|
|
"högerklickar på den eller de markerade raderna visas en snabbmeny.\n"
|
|
"\n"
|
|
"Om du högerklickar på kolumnerna för ursprung, destination eller symbol "
|
|
"finns det en åtgärd för att kopiera den eller de relevanta adresserna till "
|
|
"urklipp och en åtgärd för att sätta en brytpunkt på den eller de relevanta "
|
|
"adresserna. Observera att för symbolkolumnerna för ursprung/destination "
|
|
"kommer dessa åtgärder endast att aktiveras om varje rad i urvalet har en "
|
|
"symbol.\n"
|
|
"\n"
|
|
"Om du högerklickar på instruktionskolumnen i ett radval, kommer en åtgärd "
|
|
"för att invertera greninstruktionens villkor och en åtgärd för att invertera "
|
|
"greninstruktionens dekrementkontroll att vara tillgängliga, men endast om "
|
|
"greninstruktionen är en villkorlig instruktion.\n"
|
|
"\n"
|
|
"Om villkorskolumnen i ett radval högerklickas, kommer en åtgärd för att göra "
|
|
"greninstruktionen ovillkorlig att vara tillgänglig, men endast om "
|
|
"greninstruktionen är en villkorlig sådan.\n"
|
|
"\n"
|
|
"Om du högerklickar på kolumnen för ursprung i ett radval, kommer en åtgärd "
|
|
"för att ersätta förgreningsinstruktionen vid ursprunget/ursprungsställena "
|
|
"med en NOP-instruktion (No Operation) att vara tillgänglig.\n"
|
|
"\n"
|
|
"Om du högerklickar på destinationskolumnen i ett radval kommer en åtgärd att "
|
|
"finnas tillgänglig för att ersätta instruktionen vid destination(erna) med "
|
|
"en BLR-instruktion (Branch to Link Register), men den kommer bara att "
|
|
"aktiveras om förgreningsinstruktionen vid varje ursprung uppdaterar "
|
|
"länkregistret.\n"
|
|
"\n"
|
|
"Om kolumnen för start-/destinationssymbol i ett radval högerklickas, kommer "
|
|
"en åtgärd för att ersätta instruktionen i början av symbolen/symbolerna med "
|
|
"en BLR-instruktion att vara tillgänglig, men den kommer endast att aktiveras "
|
|
"om varje rad i valet har en symbol.\n"
|
|
"\n"
|
|
"Alla snabbmenyer har en åtgärd för att ta bort den/de valda raden/raderna "
|
|
"från kandidaterna."
|
|
|
|
#. i18n: If the user selects a file, Branch Watch will save to that file.
|
|
#. If the user presses Cancel, Branch Watch will save to a file in the user folder.
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:807
|
|
msgid ""
|
|
"Select Branch Watch Snapshot Auto-Save File (for user folder location, "
|
|
"cancel)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1050
|
|
msgid "Candidates: %1"
|
|
msgstr "Kandidater: %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1053
|
|
msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
|
|
msgstr "Kandidater: %1 | Exkluderade: %2 | Kvar: %3"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1064
|
|
msgid "Zero candidates remaining."
|
|
msgstr "Noll kandidater kvar."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1068
|
|
msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
|
|
msgstr "Kandidater: %1 | Filtrerade: %2 | Kvar: %3"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1090
|
|
msgid "Failed to save Branch Watch snapshot \"%1\""
|
|
msgstr "Misslyckades med att spara Branch Watch-ögonblicksbild \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1104
|
|
msgid "Failed to open Branch Watch snapshot \"%1\""
|
|
msgstr "Misslyckades att öppna grenbevakningsögonblicksbild \"%1\""
|
|
|
|
#. i18n: Short for "Instruction"
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
|
|
msgid "Instr."
|
|
msgstr "Instr."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46
|
|
msgid "Cond."
|
|
msgstr "Villkor."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:26
|
|
msgid "New Breakpoint"
|
|
msgstr "Ny brytpunkt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:37
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:56
|
|
msgid "Edit Breakpoint"
|
|
msgstr "Redigera brytpunkt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:97
|
|
msgid "Instruction Breakpoint"
|
|
msgstr "Instruktionsbrytpunkt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:115
|
|
msgid "Memory Breakpoint"
|
|
msgstr "Minnesbrytpunkt"
|
|
|
|
#. i18n: A range of memory addresses
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
|
|
msgid "Range"
|
|
msgstr "Räckvidd"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:128
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:126
|
|
msgid "To:"
|
|
msgstr "Till:"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:130
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
|
msgid "Read"
|
|
msgstr "Läs"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:286
|
|
msgid "Write"
|
|
msgstr "Skriv"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
|
|
msgid "Read or Write"
|
|
msgstr "Läs eller skriv"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:137
|
|
msgid "Write to Log"
|
|
msgstr "Skriv till logg"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:139
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
|
msgid "Break"
|
|
msgstr "Bryt"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
|
|
msgid "Write to Log and Break"
|
|
msgstr "Skriv till logg och bryt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:168
|
|
msgid "Action"
|
|
msgstr "Handling"
|
|
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
|
#. triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:174
|
|
msgid "Condition:"
|
|
msgstr "Villkor:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:245
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124
|
|
msgid "From:"
|
|
msgstr "Från:"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:252
|
|
msgid "Invalid input for the field \"%1\""
|
|
msgstr "Ogiltig indata för fältet \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:296
|
|
msgid "From"
|
|
msgstr "Från"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:305
|
|
msgid "To"
|
|
msgstr "Till"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:323
|
|
msgid ""
|
|
"Conditions:\n"
|
|
"Sets an expression that is evaluated when a breakpoint is hit. If the "
|
|
"expression is false or 0, the breakpoint is ignored until hit again. "
|
|
"Statements should be separated by a comma. Only the last statement will be "
|
|
"used to determine what to do.\n"
|
|
"\n"
|
|
"Registers that can be referenced:\n"
|
|
"GPRs : r0..r31\n"
|
|
"FPRs : f0..f31\n"
|
|
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
|
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, "
|
|
"dbat0l..dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, "
|
|
"dmal, ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, "
|
|
"mmcr1, pmc1..pmc4, thrm1..thrm3\n"
|
|
"Other : pc, msr\n"
|
|
"\n"
|
|
"Functions:\n"
|
|
"Set a register: r1 = 8\n"
|
|
"Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
|
|
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
|
"Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
|
|
"string constants.\n"
|
|
"Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
|
|
"f32, f64\n"
|
|
"Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
|
|
"*currently writing will always be triggered\n"
|
|
"\n"
|
|
"Operations:\n"
|
|
"Unary: -u, !u, ~u\n"
|
|
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
|
"Compare: <, <=, >, >=, ==, !=, &&, ||\n"
|
|
"Bitwise: &, |, ^\n"
|
|
"\n"
|
|
"Examples:\n"
|
|
"r4 == 1\n"
|
|
"f0 == 1.0 && f2 < 10.0\n"
|
|
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
|
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
|
"Write and break: r4 = 8, 1\n"
|
|
"Write and continue: f3 = f1 + f2, 0\n"
|
|
"The condition must always be last\n"
|
|
"\n"
|
|
"Strings should only be used in callstack() or streq() and \"quoted\". Do not "
|
|
"assign strings to a variable.\n"
|
|
"All variables will be printed in the Memory Interface log, if there's a hit "
|
|
"or a NaN result. To check for issues, assign a variable to your equation, so "
|
|
"it can be printed.\n"
|
|
"\n"
|
|
"Note: All values are internally converted to Doubles for calculations. It's "
|
|
"possible for them to go out of range or to become NaN. A warning will be "
|
|
"given if NaN is returned, and the var that became NaN will be logged."
|
|
msgstr ""
|
|
"Villkor:\n"
|
|
"Anger ett uttryck som evalueras när en brytpunkt aktiveras. Om uttrycket är "
|
|
"false eller 0 ignoreras brytpunkten tills nästa gång den aktiveras. Satser "
|
|
"separeras med komma. Bara den sista satsen används för att bestämma vad som "
|
|
"ska göras.\n"
|
|
"\n"
|
|
"Register som kan användas:\n"
|
|
"GPR : r0..r31\n"
|
|
"FPR : f0..f31\n"
|
|
"SPR : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
|
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, "
|
|
"dbat0l..dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, "
|
|
"dmal, ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, "
|
|
"mmcr1, pmc1..pmc4, thrm1..thrm3\n"
|
|
"Övriga: pc, msr\n"
|
|
"\n"
|
|
"Funktioner:\n"
|
|
"Skriv till ett register: r1 = 8\n"
|
|
"Typecast: s8(0xff). Tillgängliga: s8, u8, s16, u16, s32, u32\n"
|
|
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
|
"Strängjämförelse: streq(r3, \"abc\"). Båda parametrarna kan vara adresser "
|
|
"eller strängkonstanter.\n"
|
|
"Läs från minne: read_u32(0x80000000). Tillgängliga: u8, s8, u16, s16, u32, "
|
|
"s32, f32, f64\n"
|
|
"Skriv till minne: write_u32(r3, 0x80000000). Tillgängliga: u8, u16, u32, "
|
|
"f32, f64\n"
|
|
"*Just nu aktiveras skrivning alltid\n"
|
|
"\n"
|
|
"Operatörer:\n"
|
|
"Unära: -u, !u, ~u\n"
|
|
"Matematik: * / + -, exponent: **, modulo: %, bitskift: <<, >>\n"
|
|
"Jämförelse: <, <=, >, >=, ==, !=, &&, ||\n"
|
|
"Bitmatematik: &, |, ^\n"
|
|
"\n"
|
|
"Exempel:\n"
|
|
"r4 == 1\n"
|
|
"f0 == 1.0 && f2 < 10.0\n"
|
|
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
|
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
|
"Skriv och bryt: r4 = 8, 1\n"
|
|
"Skriv och fortsätt: f3 = f1 + f2, 0\n"
|
|
"Villkoret måste alltid vara sist\n"
|
|
"\n"
|
|
"Använd bara strängar i callstack() eller streq(), och skriv dem \"i "
|
|
"citattecken\". Tilldela inte strängar till en variabel. Alla variabler "
|
|
"loggas i Memory Interface-loggen ifall det sker en träff eller ett NaN-"
|
|
"resultat. För att leta efter problem, tilldela resultatet för ditt uttryck "
|
|
"till en variabel så att den kan loggas.\n"
|
|
"\n"
|
|
"OBS: Alla värden omvandlas internt till double för beräkning. Det är möjligt "
|
|
"för dem att gå till oändlighet eller NaN. Om NaN returneras sker en varning, "
|
|
"och variabeln som blev NaN loggas."
|
|
|
|
#. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
|
|
#. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:369
|
|
msgid "Conditional help"
|
|
msgstr "Hjälp för villkor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:98
|
|
msgid "Breakpoints"
|
|
msgstr "Brytpunkter"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:180
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:521
|
|
msgid "Disable"
|
|
msgstr "Inaktivera"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:249
|
|
msgid "Edit Conditional"
|
|
msgstr "Redigera villkor"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:249
|
|
msgid "Edit conditional expression"
|
|
msgstr "Redigera villkorsuttryck"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
|
msgid "Active"
|
|
msgstr "Aktiv"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
|
msgid "Function"
|
|
msgstr "Funktion"
|
|
|
|
#. i18n: The address where a breakpoint ends
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
|
msgid "End Addr"
|
|
msgstr "Slutadr"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:587
|
|
msgid "Show in Code"
|
|
msgstr "Visa i kod"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:588
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:601
|
|
msgid "Edit..."
|
|
msgstr "Redigera..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:600
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:358
|
|
msgid "Show in Memory"
|
|
msgstr "Visa i minne"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
|
|
msgid "Parameters"
|
|
msgstr "Parametrar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:156
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:158
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1068
|
|
msgid "Symbols"
|
|
msgstr "Symboler"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:157
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255
|
|
msgid "Notes"
|
|
msgstr "Anteckningar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:165
|
|
msgid "Branches"
|
|
msgstr "Grenar"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:393
|
|
msgid "--> %1"
|
|
msgstr "--> %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
|
|
msgid "Follow &Branch"
|
|
msgstr "Följ &gren"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594
|
|
msgid "Copy &Function"
|
|
msgstr "Kopiera &funktion"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:596
|
|
msgid "Copy Code &Line"
|
|
msgstr "Kopiera kod&rad"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
|
|
msgid "Copy &Hex"
|
|
msgstr "Kopiera &hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599
|
|
msgid "Show in &Memory"
|
|
msgstr "Visa i &minne"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601
|
|
msgid "Show Target in Memor&y"
|
|
msgstr "Visa mål i &minnet"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603
|
|
msgid "Copy Tar&get Address"
|
|
msgstr "Kopiera må&ladress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
|
|
msgid "&Add function symbol"
|
|
msgstr "&Lägg till funktionssymbol"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
|
|
msgid "&Edit function symbol"
|
|
msgstr "R&edigera funktionssymbol"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1212
|
|
msgid "Add Note"
|
|
msgstr "Lägg till anteckning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:612
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1214
|
|
msgid "Edit Note"
|
|
msgstr "Redigera anteckning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:616
|
|
msgid "Run &to Here"
|
|
msgstr "Kör &hit"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:617
|
|
msgid "PPC vs Host"
|
|
msgstr "PPC mot värd"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:618
|
|
msgid "&Insert BLR"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:621
|
|
msgid "Re&place Instruction"
|
|
msgstr "E&rsätt instruktion"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:623
|
|
msgid "Assemble Instruction"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:625
|
|
msgid "Restore Instruction"
|
|
msgstr "Återställ instruktion"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:650
|
|
msgid "Run Until (Ignoring Breakpoints)"
|
|
msgstr "Kör tills (ignorera brytpunkter)"
|
|
|
|
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:652
|
|
msgid "%1's value is hit"
|
|
msgstr "%1:s värde träffas"
|
|
|
|
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:655
|
|
msgid "%1's value is used"
|
|
msgstr "%1:s värde används"
|
|
|
|
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:658
|
|
msgid "%1's value is changed"
|
|
msgstr "%1:s värde ändras"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:700
|
|
msgid "Run Until"
|
|
msgstr "Kör tills"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:701
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:312
|
|
msgid "Keep Running"
|
|
msgstr "Fortsätt köra"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:720
|
|
msgid "Overwritten"
|
|
msgstr "Överskrivet"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:721
|
|
msgid ""
|
|
"Target value was overwritten by current instruction.\n"
|
|
"Instructions executed: %1"
|
|
msgstr ""
|
|
"Målvärdet skrevs över av den nuvarande instruktionen.\n"
|
|
"Instruktioner exekverade: %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:730
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:310
|
|
msgid ""
|
|
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
|
"irrelevant."
|
|
msgstr ""
|
|
"<font color='#ff0000'>Tiden tog slut för autostegning. Den nuvarande "
|
|
"instruktionen är irrelevant."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:734
|
|
msgid "Value tracked to current instruction."
|
|
msgstr "Värde spårat till nuvarande instruktion."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:760
|
|
msgid ""
|
|
"Instructions executed: %1\n"
|
|
"Value contained in:\n"
|
|
"Registers: %2\n"
|
|
"Memory: %3"
|
|
msgstr ""
|
|
"Instruktioner exekverade: %1\n"
|
|
"Värdet finns i:\n"
|
|
"Register: %2\n"
|
|
"Minne: %3"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:906
|
|
msgid "Add Function Symbol"
|
|
msgstr "Lägg till funktionssymbol"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:907
|
|
msgid "Force new function symbol to be made at %1?"
|
|
msgstr "Tvinga ny funktionssymbol att skapas vid %1?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:996
|
|
msgid "Delete Function Symbol"
|
|
msgstr "Ta bort funktionssymbol"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:997
|
|
msgid ""
|
|
"Delete function symbol: %1\n"
|
|
"at %2?"
|
|
msgstr ""
|
|
"Ta bort funktionssymbol: %1\n"
|
|
"vid %2?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1079
|
|
msgid "Delete Note"
|
|
msgstr "Ta bort anteckning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1080
|
|
msgid ""
|
|
"Delete Note: %1\n"
|
|
"at %2?"
|
|
msgstr ""
|
|
"Ta bort anteckning: %1\n"
|
|
"vid %2?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:46
|
|
msgid "Code"
|
|
msgstr "Kod"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113
|
|
msgid "Search Address"
|
|
msgstr "Sök adress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:119
|
|
msgid "When enabled, prevents automatic updates to the code view."
|
|
msgstr ""
|
|
"När denna funktion är aktiverad förhindras automatiska uppdateringar av "
|
|
"kodvyn."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120
|
|
msgid "Branch Watch"
|
|
msgstr "Grenbevakning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:150
|
|
msgid "Callstack"
|
|
msgstr "Anropsstack"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:162
|
|
msgid "Calls"
|
|
msgstr "Anrop"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:166
|
|
msgid "Callers"
|
|
msgstr "Anropare"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:400
|
|
msgid "Invalid callstack"
|
|
msgstr "Ogiltig anropsstack"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564
|
|
msgid "Step successful!"
|
|
msgstr "Stegning lyckades!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:589
|
|
msgid "Step over in progress..."
|
|
msgstr "Överstegning pågår..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:664
|
|
msgid "Breakpoint encountered! Step out aborted."
|
|
msgstr "Brytpunkt påträffades! Urstegning avbruten."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:666
|
|
msgid "Step out timed out!"
|
|
msgstr "Urstegningen gjorde timeout!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:668
|
|
msgid "Step out successful!"
|
|
msgstr "Urstegningen lyckades!"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20
|
|
msgid "Edit Symbol"
|
|
msgstr "Redigera symbol"
|
|
|
|
#. i18n: %1 is an address. %2 is a warning message.
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:33
|
|
msgid ""
|
|
"Editing symbol starting at: %1\n"
|
|
"%2"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:34
|
|
msgid ""
|
|
"Editing note starting at: %1\n"
|
|
"%2"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:36
|
|
msgid "Warning: Must save the symbol map for changes to be kept."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:38
|
|
msgid "Symbol name"
|
|
msgstr "Symbolnamn"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:38
|
|
msgid "Note name"
|
|
msgstr ""
|
|
|
|
#. i18n: The address where a symbol ends
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:42
|
|
msgid "End Address"
|
|
msgstr "Slutadress"
|
|
|
|
#. i18n: The number of lines of code
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:44
|
|
msgid "Lines"
|
|
msgstr "Rader"
|
|
|
|
#. i18n: There's a text field immediately to the right of this label where 8 hexadecimal digits
|
|
#. can be entered. The "0x" in this string acts as a prefix to the digits to indicate that they
|
|
#. are hexadecimal.
|
|
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:48
|
|
msgid "Size: 0x"
|
|
msgstr "Storlek: 0x"
|
|
|
|
#. i18n: PPC Feature Flags
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:389
|
|
msgid "PPC Feat. Flags"
|
|
msgstr "PPC-funktionsflaggor"
|
|
|
|
#. i18n: Effective Address
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:391
|
|
msgid "Eff. Address"
|
|
msgstr "Eff. adress"
|
|
|
|
#. i18n: Code Buffer Size
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:393
|
|
msgid "Code Buff. Size"
|
|
msgstr "Kodbuffert. Storlek"
|
|
|
|
#. i18n: Repeat Instructions
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:395
|
|
msgid "Repeat Instr."
|
|
msgstr "Upprepa instr."
|
|
|
|
#. i18n: Host Near Code Size
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:397
|
|
msgid "Host N. Size"
|
|
msgstr "Värdens N.-storlek"
|
|
|
|
#. i18n: Host Far Code Size
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:399
|
|
msgid "Host F. Size"
|
|
msgstr "Värdens F.-storlek"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:400
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:642
|
|
msgid "Run Count"
|
|
msgstr "Antal körningar"
|
|
|
|
#. i18n: "Cycles" means instruction cycles.
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:401
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:644
|
|
msgid "Cycles Spent"
|
|
msgstr "Cykler använda"
|
|
|
|
#. i18n: Cycles Average
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:403
|
|
msgid "Cycles Avg."
|
|
msgstr "Cykler genom."
|
|
|
|
#. i18n: Cycles Percent
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:405
|
|
msgid "Cycles %"
|
|
msgstr "Cykler %"
|
|
|
|
#. i18n: "ns" is an abbreviation of nanoseconds.
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:406
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:650
|
|
msgid "Time Spent (ns)"
|
|
msgstr "Tid spenderad (ns)"
|
|
|
|
#. i18n: Time Average (ns)
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:408
|
|
msgid "Time Avg. (ns)"
|
|
msgstr "Genomsnittlig tid (ns)"
|
|
|
|
#. i18n: Time Percent
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:410
|
|
msgid "Time %"
|
|
msgstr "Tid %"
|
|
|
|
#. i18n: "Symbol" means debugging symbol (its name in particular).
|
|
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:411
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:655
|
|
msgid "Symbol"
|
|
msgstr "Symbol"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:152
|
|
msgid "Stop Profiling"
|
|
msgstr "Stoppa profileringen"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:152
|
|
msgid "Start Profiling"
|
|
msgstr "Starta profilering"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:182
|
|
msgid "Free memory:"
|
|
msgstr "Ledigt minne:"
|
|
|
|
#. i18n: Of each memory region, %1 is its remaining size displayed in an appropriate scale
|
|
#. of bytes (e.g. MiB), %2 is its untranslated name, and %3 is its fragmentation percentage.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:188
|
|
msgid " %1 %2 (%3% fragmented)"
|
|
msgstr " %1 %2 (%3% fragmenterad)"
|
|
|
|
#. i18n: "near" and "far" refer to the near code cache and far code cache of Dolphin's JITs.
|
|
#. %1 and %2 are instruction counts from the near and far code caches, respectively. %3 is a
|
|
#. percentage calculated from how inefficient (in other words, "blown-up") a given JIT block's
|
|
#. recompilation was when considering the host instruction count vs the PPC instruction count.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:240
|
|
msgid "Host instruction count: %1 near %2 far (%3% blowup)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:369
|
|
msgid "Effective address %1 has no physical address translation."
|
|
msgstr "Effektiva adressen %1 har ingen fysisk adressöversättning."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:514
|
|
msgid "JIT Blocks"
|
|
msgstr "JIT-block"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:570
|
|
msgid "Min Effective Address"
|
|
msgstr "Min effektiv adress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:573
|
|
msgid "Max Effective Address"
|
|
msgstr "Max effektiv adress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:576
|
|
msgid "Recompiles Physical Address"
|
|
msgstr "Omkompilerar fysisk adress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:580
|
|
msgid "Symbol Name"
|
|
msgstr "Symbolnamn"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:589
|
|
msgid "Toggle software JIT block profiling (will clear the JIT cache)."
|
|
msgstr "Växla JIT-blockprofilering i programvara (rensar JIT-cachen)."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:594
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:950
|
|
msgid "Clear Cache"
|
|
msgstr "Rensa cache"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:598
|
|
msgid "Wipe Profiling"
|
|
msgstr "Rensa profilering"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:599
|
|
msgid "Re-initialize software JIT block profiling data."
|
|
msgstr "Återinitialisera programvarans JIT-blockprofileringsdata."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:610
|
|
msgid "PPC Instruction Coverage"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:612
|
|
msgid "Host Near Code Cache"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:613
|
|
msgid "Host Far Code Cache"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:624
|
|
msgid "View &Code"
|
|
msgstr "Visa &kod"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:625
|
|
msgid "&Erase Block(s)"
|
|
msgstr "&Radera block"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:632
|
|
msgid "PPC Feature Flags"
|
|
msgstr ""
|
|
|
|
#. i18n: "Effective" means this memory address might be translated within the MMU.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:634
|
|
msgid "Effective Address"
|
|
msgstr "Effektiv adress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:635
|
|
msgid "Code Buffer Size"
|
|
msgstr "Storlek för kodbuffert"
|
|
|
|
#. i18n: This means to say it is a count of PPC instructions recompiled more than once.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:637
|
|
msgid "Repeat Instructions"
|
|
msgstr "Upprepa instruktioner"
|
|
|
|
#. i18n: "Near Code" refers to the near code cache of Dolphin's JITs.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:639
|
|
msgid "Host Near Code Size"
|
|
msgstr ""
|
|
|
|
#. i18n: "Far Code" refers to the far code cache of Dolphin's JITs.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:641
|
|
msgid "Host Far Code Size"
|
|
msgstr ""
|
|
|
|
#. i18n: "Cycles" means instruction cycles.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:646
|
|
msgid "Cycles Average"
|
|
msgstr "Cykler genomsnitt"
|
|
|
|
#. i18n: "Cycles" means instruction cycles.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:648
|
|
msgid "Cycles Percent"
|
|
msgstr "Cykler procent"
|
|
|
|
#. i18n: "ns" is an abbreviation of nanoseconds.
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:652
|
|
msgid "Time Average (ns)"
|
|
msgstr "Genomsnittlig tid (ns)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:653
|
|
msgid "Time Percent"
|
|
msgstr "Tid i procent"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1199
|
|
msgid "Copy Address"
|
|
msgstr "Kopiera adress"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1201
|
|
msgid "Copy Hex"
|
|
msgstr "Kopiera hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1204
|
|
msgid "Copy Value"
|
|
msgstr "Kopiera värde"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1215
|
|
msgid "Add or edit region label"
|
|
msgstr "Lägg till eller redigera regionsetikett"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1226
|
|
msgid "Show in code"
|
|
msgstr "Visa i kod"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:45
|
|
msgid "Memory"
|
|
msgstr "Minne"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114
|
|
msgid "Offset"
|
|
msgstr "Förskjutning"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124
|
|
msgid "Hex"
|
|
msgstr "Hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125
|
|
msgid "Set &Value"
|
|
msgstr "Sätt &värde"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
|
|
msgid "Hex Byte String"
|
|
msgstr "Hexbytesträng"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:201
|
|
msgid "ASCII"
|
|
msgstr "ASCII"
|
|
|
|
#. i18n: A floating point number
|
|
#. i18n: Floating-point (non-integer) number
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:169
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
|
msgid "Float"
|
|
msgstr "Float"
|
|
|
|
#. i18n: A double precision floating point number
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:171
|
|
msgid "Double"
|
|
msgstr "Double"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
|
|
msgid "Unsigned 8"
|
|
msgstr "Osignerat 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
|
|
msgid "Unsigned 16"
|
|
msgstr "Osignerat 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
|
|
msgid "Unsigned 32"
|
|
msgstr "Osignerat 32"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
|
|
msgid "Signed 8"
|
|
msgstr "Signerat 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
|
|
msgid "Signed 16"
|
|
msgstr "Signerat 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
|
|
msgid "Signed 32"
|
|
msgstr "Signerat 32"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:615 Source/Core/DolphinQt/MenuBar.cpp:617
|
|
msgid "Search"
|
|
msgstr "Sök"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156
|
|
msgid "Find &Next"
|
|
msgstr "Hitta &nästa"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:157
|
|
msgid "Find &Previous"
|
|
msgstr "Hitta &föregående"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
|
|
#. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
|
|
msgid "Effective"
|
|
msgstr "Effektivt"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
|
|
#. (Auxiliary RAM).
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175
|
|
msgid "Auxiliary"
|
|
msgstr "ARAM"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Physical" is the address space that
|
|
#. reflects how devices (e.g. RAM) is physically wired up.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:178
|
|
msgid "Physical"
|
|
msgstr "Fysisk"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:186
|
|
msgid "Display Type"
|
|
msgstr "Visningstyp"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
|
|
msgid "Hex 8"
|
|
msgstr "Hex 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
|
|
msgid "Hex 16"
|
|
msgstr "Hex 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
|
|
msgid "Hex 32"
|
|
msgstr "Hex 32"
|
|
|
|
#. i18n: "Fixed" here means that the alignment is always the same
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:207
|
|
msgid "Fixed Alignment"
|
|
msgstr "Fast justering"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:208
|
|
msgid "Type-based Alignment"
|
|
msgstr "Typbaserad justering"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
|
|
msgid "No Alignment"
|
|
msgstr "Ingen justering"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:212
|
|
msgid "4 Bytes"
|
|
msgstr "4 byte"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:213
|
|
msgid "8 Bytes"
|
|
msgstr "8 byte"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
|
|
msgid "16 Bytes"
|
|
msgstr "16 byte"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:217
|
|
msgid "Dual View"
|
|
msgstr "Dubbel vy"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:225
|
|
msgid "Memory breakpoint options"
|
|
msgstr "Minnesbrytpunktsalternativ"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
|
#. The string is not a command to read and write something or to allow reading and writing.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:232
|
|
msgid "Read and write"
|
|
msgstr "Läs och skriv"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a read operation occurs.
|
|
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:236
|
|
msgid "Read only"
|
|
msgstr "Endast läs"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a write operation occurs.
|
|
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:240
|
|
msgid "Write only"
|
|
msgstr "Endast skriv"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:250
|
|
msgid "Labels"
|
|
msgstr "Etiketter"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:256
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
|
|
msgid "Data"
|
|
msgstr "Data"
|
|
|
|
#. i18n: Filter is a verb. Typing into this text box will filter the label list so that only
|
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#. labels containing the typed text are shown.
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:264
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msgid "Filter Label List"
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msgstr "Filtrera etikettlista"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:277
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#: Source/Core/DolphinQt/MenuBar.cpp:480
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msgid "&View"
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msgstr "&Visa"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:280
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msgid "&Import"
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msgstr "&Importera"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:281
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msgid "&Load file to current address"
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msgstr "&Ladda fil till nuvarande adress"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:287
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msgid "&Auto update memory values"
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msgstr "Uppdatera minnesvärden &automatiskt"
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#. i18n: Highlight is a verb (this is the label of a checkbox)
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:299
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msgid "&Highlight recently changed values"
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msgstr "&Markera senast ändrade värden"
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#. i18n: Highlight is a noun (clicking this lets you select a color)
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:305
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msgid "Highlight &color"
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msgstr "Markeringsfär&g"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:309
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msgid "&Show symbols and notes"
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msgstr "&Visa symboler och anteckningar"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:317
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msgid "&Export"
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msgstr "&Exportera"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:318
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msgid "Dump &MRAM"
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msgstr "Dumpa &MRAM"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:319
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msgid "Dump &ExRAM"
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msgstr "Dumpa &ExRAM"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:320
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msgid "Dump &ARAM"
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msgstr "Dumpa &ARAM"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:321
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msgid "Dump &FakeVMEM"
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msgstr "Dumpa &FakeVMEM"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:750
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:796
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1013
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msgid "Bad address provided."
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msgstr "Ogiltig adress angiven."
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:756
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:802
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1019
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msgid "Bad offset provided."
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msgstr "Dålig förskjutning angavs."
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:765
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msgid "Bad value provided."
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msgstr "Ogiltigt värde angivet."
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:777
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msgid "Target address range is invalid."
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msgstr "Måladressens intervall är ogiltigt."
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:806
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msgid "Select a file"
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msgstr "Välj en fil"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:807
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msgid "All files (*)"
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msgstr "Alla filer (*)"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:817
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msgid "Unable to open file."
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msgstr "Misslyckades att öppna fil."
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:825
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msgid "Unable to read file."
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msgstr "Misslyckades att läsa fil."
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:942
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msgid "Failed to dump %1: Can't open file"
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msgstr "Misslyckades att dumpa %1: Kan inte öppna filen"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:949
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msgid "Failed to dump %1: Failed to write to file"
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msgstr "Misslyckades att dumpa %1: Kunde inte skriva till filen"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1027
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msgid "Bad Value Given"
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msgstr "Dåligt värde gavs"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1049
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msgid "Match Found"
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msgstr "Sökträff hittades"
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#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1061
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msgid "No Match"
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msgstr "Ingen sökträff"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:92
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msgid "Connected"
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msgstr "Ansluten"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99
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msgid "Listening"
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msgstr "Lyssnar"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:100
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msgid "Unbound"
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msgstr "Obunden"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:108
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:241
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242
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msgid "Yes"
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msgstr "Ja"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:108
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:241
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242
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msgid "No"
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msgstr "Nej"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:194
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:182
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msgid "Network"
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msgstr "Nätverk"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:422
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msgid "Socket table"
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msgstr "Sockettabell"
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#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
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msgid "FD"
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msgstr "FD"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
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msgid "Domain"
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msgstr "Domän"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
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msgid "State"
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msgstr "Tillstånd"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
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msgid "Blocking"
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msgstr "Blockning"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
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msgid "Redirections"
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msgstr ""
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:446
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msgid "SSL context"
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msgstr "SSL-kontext"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
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#: Source/Core/DolphinQt/GameList/GameListModel.cpp:239
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msgid "ID"
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msgstr "ID"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
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msgid "Hostname"
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msgstr "Värdnamn"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:468
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msgid "Dump options"
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msgstr "Dumpalternativ"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:474
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msgid "Dump decrypted SSL reads"
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msgstr "Dumpa avkrypterade SSL-läsningar"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:475
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msgid "Dump decrypted SSL writes"
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msgstr "Dumpa avkrypterade SSL-skrivningar"
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#. i18n: CA stands for certificate authority
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:477
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msgid "Dump root CA certificates"
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msgstr "Dumpa rot-CA-certifikat"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:478
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msgid "Dump peer certificates"
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msgstr "Dumpa peer-certifikat"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:479
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msgid "Dump GameCube BBA traffic"
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msgstr "Dumpa GameCube-BBA-trafik"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:480
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msgid "Open dump folder"
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msgstr "Öppna dumpningsmap"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:483
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msgid "Network dump format:"
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msgstr "Format för nätverksdumpning:"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:507
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msgid "Security options"
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msgstr "Säkerhetsalternativ"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:511
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msgid "Verify certificates"
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msgstr "Verifiera certifikat"
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#. i18n: PCAP is a file format
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:524
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msgid "PCAP"
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msgstr "PCAP"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:525
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msgid "Binary SSL"
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msgstr "Binär SSL"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:526
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msgid "Binary SSL (read)"
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msgstr "Binär SSL (läs)"
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:527
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msgid "Binary SSL (write)"
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msgstr "Binär SSL (skriv)"
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#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:34
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msgid "New instruction:"
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msgstr "Ny instruktion:"
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#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
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msgid "Invalid input provided"
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msgstr "Ogiltig indata"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
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msgid "Registers"
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msgstr "Register"
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#. i18n: This kind of "watch" is used for watching emulated memory.
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#. It's not related to timekeeping devices.
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
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msgid "Add to &watch"
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msgstr "Lägg till &bevakning"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:153
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msgid "Add memory &breakpoint"
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msgstr "Lägg till minnes&brytpunkt"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:155
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
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msgid "View &memory"
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msgstr "Visa &minne"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:157
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
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msgid "View &code"
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msgstr "Visa &kod"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:165
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
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msgid "Hexadecimal"
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msgstr "Hexadecimal"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:166
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msgid "Signed Integer"
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msgstr "Signed int"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
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msgid "Unsigned Integer"
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msgstr "Unsigned int"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:175
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msgid "All Hexadecimal"
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msgstr "Alla hexadecimala"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:177
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msgid "All Signed Integer"
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msgstr "Alla int"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
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msgid "All Unsigned Integer"
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msgstr "Alla uint"
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#. i18n: A floating point number
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:182
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msgid "All Float"
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msgstr "Alla float"
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#. i18n: A double precision floating point number
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:185
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msgid "All Double"
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msgstr "Alla double"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:194
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msgid "Run until hit (ignoring breakpoints)"
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msgstr "Kör tills träff (och ignorera brytpunkter)"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:298
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:371
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msgid "Update"
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msgstr "Uppdatera"
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#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:309
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msgid "Timed Out"
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msgstr "Timeout"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
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msgid "Threads"
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msgstr "Trådar"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
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msgid "Add &breakpoint"
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msgstr "Lägg till &brytpunkt"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
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msgid "Add memory breakpoint"
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msgstr "Lägg till minnesbrytpunkt"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146
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msgid "Thread context"
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msgstr "Trådens kontext"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151
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msgid "Current context"
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msgstr "Aktuell kontext"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:154
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msgid "Current thread"
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msgstr "Aktuell tråd"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:157
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msgid "Default thread"
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msgstr "Förvald tråd"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166
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msgid "Active thread queue"
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msgstr "Aktiv trådkö"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
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msgid "Head"
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msgstr "Huvud"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:174
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msgid "Tail"
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msgstr "Svans"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
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msgid "Active threads"
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msgstr "Aktiva trådar"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
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msgid "Detached"
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msgstr "Frikopplad"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
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msgid "Suspended"
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msgstr "Vilande"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
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msgid "Base priority"
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msgstr "Basprioritet"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
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msgid "Effective priority"
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msgstr "Faktisk prioritet"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193
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msgid "Stack end"
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msgstr "Stackslut"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193
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msgid "Stack start"
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msgstr "Stackstart"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:194
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msgid "errno"
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msgstr "errno"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:195
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msgid "Specific"
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msgstr "Specifik"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:213
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msgid "Selected thread context"
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msgstr "Markerad tråds kontext"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:235
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msgid "Selected thread callstack"
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msgstr "Markerad tråds anropsstack"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
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msgid "Back Chain"
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msgstr "Bakåtkedja"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
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msgid "LR Save"
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msgstr "LR Save"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
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msgid "READY"
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msgstr "KLAR"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
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msgid "RUNNING"
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msgstr "KÖR"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
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msgid "WAITING"
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msgstr "VÄNTAR"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
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msgid "MORIBUND"
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msgstr "MORIBUND"
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#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:300
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msgid "UNKNOWN"
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msgstr "OKÄND"
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#. i18n: This kind of "watch" is used for watching emulated memory.
|
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#. It's not related to timekeeping devices.
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
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msgid "Watch"
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msgstr "Bevakning"
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
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msgid "Label"
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msgstr "Etikett"
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#. i18n: The base 10 numeral system. Not related to non-integer numbers
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
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msgid "Decimal"
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msgstr "Decimal"
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#. i18n: Data type used in computing
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
|
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msgid "String"
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msgstr "Sträng"
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
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msgid "Enter address to watch:"
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msgstr "Ange adress att bevaka:"
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
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msgid "Invalid watch address: %1"
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msgstr "Ogiltig bevakningsadress: %1"
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#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:340
|
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msgid "&Delete Watches"
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msgstr "&Ta bort bevakningar"
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#. i18n: This kind of "watch" is used for watching emulated memory.
|
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#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:343
|
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msgid "&Lock Watches"
|
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msgstr "&Lås bevakningar"
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|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:346
|
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msgid "&Unlock Watches"
|
|
msgstr "Lås &upp bevakningar"
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|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
|
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msgid "&Delete Watch"
|
|
msgstr "&Ta bort bevakning"
|
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|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:362
|
|
msgid "&Add Memory Breakpoint"
|
|
msgstr "&Lägg till minnesbrytpunkt"
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|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
|
|
msgid "Request to Join Your Party"
|
|
msgstr "Förfrågan att vara med i din grupp"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:52
|
|
msgid "✔ Invite"
|
|
msgstr "✔ Bjud in"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
|
|
msgid "✖ Decline"
|
|
msgstr "✖ Neka"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
|
|
msgid "Ignore"
|
|
msgstr "Ignorera"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:57
|
|
msgid ""
|
|
"%1\n"
|
|
"wants to join your party."
|
|
msgstr ""
|
|
"%1\n"
|
|
"vill vara med i din grupp."
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:28
|
|
msgid "Logitech USB Microphone Manager"
|
|
msgstr "Hanterare för Logitech USB-mikrofon"
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:46
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:49
|
|
msgid "Some settings cannot be changed when emulation is running."
|
|
msgstr "Vissa inställningar kan inte ändras när emuleringen körs."
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:65
|
|
msgid "Emulate Logitech USB Mic %1"
|
|
msgstr "Emulera Logitech USB-mikrofon %1"
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:75
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:62
|
|
msgid "Microphone Configuration"
|
|
msgstr "Mikrofonkonfiguration"
|
|
|
|
#. i18n: %1 is a number from 1 to 4.
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:81
|
|
msgid "Microphone %1 Configuration"
|
|
msgstr "Konfiguration för mikrofon %1"
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:84
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:65
|
|
msgid "Mute"
|
|
msgstr "Tyst"
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:95
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:98
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:80
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:83
|
|
#, c-format
|
|
msgid "Volume modifier (value: %1dB)"
|
|
msgstr "Volymmodifierare (värde: %1dB)"
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:118
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:101
|
|
msgid "Audio backend unsupported"
|
|
msgstr "Ljudbakänden stöds inte"
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:121
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:104
|
|
msgid "Autodetect preferred microphone"
|
|
msgstr "Autodetektera föredragen mikrofon"
|
|
|
|
#. i18n: Window for managing the Wii Speak microphone
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:29
|
|
msgid "Wii Speak Manager"
|
|
msgstr "Wii Speak-hanterare"
|
|
|
|
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:55
|
|
msgid "Emulate Wii Speak"
|
|
msgstr "Emulera Wii Speak"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82
|
|
msgid "Search Current Object"
|
|
msgstr "Sök aktuellt objekt"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
|
|
msgid "Next Match"
|
|
msgstr "Nästa matchning"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
|
|
msgid "Previous Match"
|
|
msgstr "Föregående matchning"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140
|
|
msgid "No recording loaded."
|
|
msgstr "Ingen inspelning laddad."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:144
|
|
msgid "Recording"
|
|
msgstr "Inspelning"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:154
|
|
msgid "Frame %1"
|
|
msgstr "Bildruta %1"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:173
|
|
msgid "Object %1"
|
|
msgstr "Objekt %1"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175
|
|
msgid "EFB copy %1"
|
|
msgstr "EFB-kopia %1"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:289
|
|
msgid "Call display list at %1 with size %2"
|
|
msgstr "Anropa visningslista på adress %1 med storlek %2"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:390
|
|
msgid "Invalid search parameters (no object selected)"
|
|
msgstr "Ogiltiga sökparametrar (inget objekt markerat)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:400
|
|
msgid "Invalid search string (only even string lengths supported)"
|
|
msgstr "Ogiltig söksträng (endast jämna stränglängder stöds)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:417
|
|
msgid "Invalid search string (couldn't convert to number)"
|
|
msgstr "Ogiltig söksträng (kunde inte konvertera till siffror)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:463
|
|
msgid "Found %1 results for \"%2\""
|
|
msgstr "Hittade %1 resultat för \"%2\""
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:530
|
|
msgid "BP register "
|
|
msgstr "BP-register"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:535
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:552
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:567
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:721
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:724
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:727
|
|
msgid "No description available"
|
|
msgstr "Ingen beskrivning tillgänglig"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:547
|
|
msgid "CP register "
|
|
msgstr "CP-register"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:562
|
|
msgid "XF register "
|
|
msgstr "XF-register "
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:582
|
|
msgid "Usually used for position matrices"
|
|
msgstr "Används i vanliga fall för positionsmatriser"
|
|
|
|
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
|
|
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
|
|
#. surface".
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588
|
|
msgid "Usually used for normal matrices"
|
|
msgstr "Används i vanliga fall för normalmatriser"
|
|
|
|
#. i18n: Tex coord is short for texture coordinate
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:592
|
|
msgid "Usually used for tex coord matrices"
|
|
msgstr "Används i vanliga fall för texturkoordinatmatriser"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
|
|
msgid "Usually used for light objects"
|
|
msgstr "Används i vanliga fall för ljusobjekt"
|
|
|
|
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
|
|
#. Do not translate the word primitive as if it was an adjective.
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:612
|
|
msgid "Primitive %1"
|
|
msgstr "Primitiv %1"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:38
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:285
|
|
msgid "FIFO Player"
|
|
msgstr "FIFO-spelare"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:95
|
|
msgid "File Info"
|
|
msgstr "Filinformation"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105
|
|
msgid "Object Range"
|
|
msgstr "Räckvidd för objekt"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120
|
|
msgid "Frame Range"
|
|
msgstr "Räckvidd för bildrutor"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
|
|
msgid "Playback Options"
|
|
msgstr "Uppspelningsalternativ"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137
|
|
msgid "Early Memory Updates"
|
|
msgstr "Tidiga minnesuppdateringar"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
|
|
msgid "Loop"
|
|
msgstr "Slinga"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147
|
|
msgid "Recording Options"
|
|
msgstr "Inspelningsalternativ"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150
|
|
msgid "Frames to Record:"
|
|
msgstr "Bildrutor att spela in:"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:163
|
|
msgid "Load..."
|
|
msgstr "Ladda..."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:164
|
|
msgid "Save..."
|
|
msgstr "Spara..."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165
|
|
msgid "Record"
|
|
msgstr "Spela in"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:181
|
|
msgid "Play / Record"
|
|
msgstr "Spela / spela in"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:182
|
|
msgid "Analyze"
|
|
msgstr "Analysera"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219
|
|
msgid ""
|
|
"If enabled, then all memory updates happen at once before the first frame."
|
|
"<br><br>Causes issues with many fifologs, but can be useful for testing."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Om detta aktiveras kommer alla minnesuppdateringar ske samtidigt innan den "
|
|
"första bildrutan.<br><br>Orsakar problem med många fifo-loggar, men kan "
|
|
"hjälpa vid tester.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
|
|
"detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:223
|
|
msgid ""
|
|
"If unchecked, then playback of the fifolog stops after the final frame."
|
|
"<br><br>This is generally only useful when a frame-dumping option is enabled."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Om detta är avaktiverat kommer uppspelning av fifo-loggen stoppas efter den "
|
|
"sista bildrutan.<br><br>Detta är i allmänhet bara användbart när ett "
|
|
"bildrutedumpningsalternativ har aktiverats.<br><br><dolphin_emphasis>Om du "
|
|
"är osäker kan du lämna detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:233
|
|
msgid "Open FIFO Log"
|
|
msgstr "Öppna FIFO-logg"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:234
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:245
|
|
msgid "Dolphin FIFO Log (*.dff)"
|
|
msgstr "Dolphin-FIFO-logg (*.dff)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
|
|
msgid "Save FIFO Log"
|
|
msgstr "Spara FIFO-logg"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:256
|
|
msgid "Failed to save FIFO log."
|
|
msgstr "Misslyckades att spara FIFO-logg."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:307
|
|
msgid ""
|
|
"%1 frame(s)\n"
|
|
"%2 object(s)\n"
|
|
"Current Frame: %3"
|
|
msgstr ""
|
|
"%1 bildrutor\n"
|
|
"%2 objekt\n"
|
|
"Nuvarande bildruta: %3"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:327
|
|
msgid ""
|
|
"%1 FIFO bytes\n"
|
|
"%2 memory bytes\n"
|
|
"%3 frames"
|
|
msgstr ""
|
|
"%1 FIFO-byte\n"
|
|
"%2 minnesbyte\n"
|
|
"%3 bildrutor"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:335
|
|
msgid "Recording..."
|
|
msgstr "Spelar in..."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:339
|
|
msgid "No file loaded / recorded."
|
|
msgstr "Ingen fil inläst/inspelad."
|
|
|
|
#: Source/Core/DolphinQt/GameCount.cpp:24
|
|
msgid "%1 game(s) in your collection (%2 visible, %3 filtered)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/GameCount.cpp:31
|
|
msgid "%1 game(s) in your collection"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:308
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:195
|
|
msgid "Refreshing..."
|
|
msgstr "Uppdaterar..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:309
|
|
msgid ""
|
|
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
|
|
"Double-click here to set a games directory..."
|
|
msgstr ""
|
|
"Dolphin kunde inte hitta några ISO/WAD-filer för GameCube/Wii.\n"
|
|
"Dubbelklicka här för att ställa in en spelmapp…"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:321
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:41
|
|
msgid "Select a Directory"
|
|
msgstr "Välj en mapp"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:411
|
|
msgid "Convert Selected Files..."
|
|
msgstr "Konvertera valda filer..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:418
|
|
msgid "Export Wii Saves"
|
|
msgstr "Exportera Wii-sparningar"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:422
|
|
msgid "Delete Selected Files..."
|
|
msgstr "Radera valda filer..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:429
|
|
msgid "&Properties"
|
|
msgstr "&Egenskaper"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:432
|
|
msgid "&Wiki"
|
|
msgstr "&Wiki"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:439
|
|
msgid "Start with Riivolution Patches..."
|
|
msgstr "Starta med Riivolution-moddar..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
|
|
msgid "Set as &Default ISO"
|
|
msgstr "Ange som &standard-ISO"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:447
|
|
msgid "Convert File..."
|
|
msgstr "Konvertera fil..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:449
|
|
msgid "Change &Disc"
|
|
msgstr "Byt &skiva"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:460
|
|
msgid "Perform System Update"
|
|
msgstr "Uppdatera systemmjukvaran"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
|
|
msgid "Install to the NAND"
|
|
msgstr "Installera till NAND-minnet"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:473
|
|
msgid "Uninstall from the NAND"
|
|
msgstr "Avinstallera från NAND-minnet"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:500
|
|
msgid "Open Wii &Save Folder"
|
|
msgstr "Öppna &sparningsmappen för Wii"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:502
|
|
msgid "Export Wii Save"
|
|
msgstr "Exportera Wii-sparning"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:512
|
|
msgid "Open GameCube &Save Folder"
|
|
msgstr "Öppna &sparningsmappen för GameCube"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:516
|
|
msgid "Open &Containing Folder"
|
|
msgstr "Öppna &innehållande mapp"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:517
|
|
msgid "Delete File..."
|
|
msgstr "Radera fil..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:519
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:522
|
|
msgid "Add Shortcut to Desktop"
|
|
msgstr "Skapa genväg på skrivbordet"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:523
|
|
msgid "There was an issue adding a shortcut to the desktop"
|
|
msgstr "Ett problem uppstod med att skapa en genväg på skrivbordet"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:530
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1026
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:261
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:741
|
|
msgid "Tags"
|
|
msgstr "Etiketter"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:551
|
|
msgid "New Tag..."
|
|
msgstr "Ny etikett..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:552
|
|
msgid "Remove Tag..."
|
|
msgstr "Ta bort etikett..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:556
|
|
msgid "Host with NetPlay"
|
|
msgstr "Starta nätspel som värd"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:605
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1344
|
|
msgid "Select Export Directory"
|
|
msgstr "Välj exporteringskatalog"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:625
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:630
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1350
|
|
msgid "Save Export"
|
|
msgstr "Sparfilsexportering"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:626
|
|
msgid "Failed to export the following save files:"
|
|
msgstr "Misslyckades att exportera följande sparfiler:"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:630
|
|
msgid "Successfully exported save files"
|
|
msgstr "Exporteringen av sparfiler lyckades"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:667
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:695
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:872
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1202
|
|
msgid "Failure"
|
|
msgstr "Misslyckades"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:668
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1198
|
|
msgid "Successfully installed this title to the NAND."
|
|
msgstr "Titeln har installerats i NAND-minnet."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:669
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1202
|
|
msgid "Failed to install this title to the NAND."
|
|
msgstr "Misslyckades att installera denna titel till NAND-minnet."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:683
|
|
msgid ""
|
|
"Uninstalling the WAD will remove the currently installed version of this "
|
|
"title from the NAND without deleting its save data. Continue?"
|
|
msgstr ""
|
|
"Att avinstallera WAD-filen gör att den för tillfället installerade versionen "
|
|
"av denna titel tas bort från NAND-minnet utan att dess spardata tas bort. "
|
|
"Vill du fortsätta?"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:696
|
|
msgid "Successfully removed this title from the NAND."
|
|
msgstr "Titeln har tagits bort från NAND-minnet."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:697
|
|
msgid "Failed to remove this title from the NAND."
|
|
msgstr "Kunde inte ta bort denna titel från NAND-minnet."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:738
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:799
|
|
msgid "No save data found."
|
|
msgstr "Ingen spardata hittades."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:849
|
|
msgid "Are you sure you want to delete this file?"
|
|
msgstr "Vill du verkligen radera den här filen?"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:873
|
|
msgid "Failed to delete the selected file."
|
|
msgstr "Misslyckades att radera den valda filen."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:874
|
|
msgid ""
|
|
"Check whether you have the permissions required to delete the file or "
|
|
"whether it's still in use."
|
|
msgstr ""
|
|
"Kontrollera om du har rättigheterna som krävs för att radera filen eller om "
|
|
"filen fortfarande används."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1012
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:727
|
|
msgid "Platform"
|
|
msgstr "Plattform"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1013
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:241
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:728
|
|
msgid "Banner"
|
|
msgstr "Banner"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1014
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:237
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:729
|
|
msgid "Title"
|
|
msgstr "Titel"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1016
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:245
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:731
|
|
msgid "Maker"
|
|
msgstr "Skapare"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1017
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:247
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:732
|
|
msgid "File Name"
|
|
msgstr "Filnamn"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1018
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:249
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:733
|
|
msgid "File Path"
|
|
msgstr "Sökväg"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1019
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:734
|
|
msgid "Game ID"
|
|
msgstr "Spel-ID"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1020
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:735
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
|
msgid "Region"
|
|
msgstr "Region"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1021
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:736
|
|
msgid "File Size"
|
|
msgstr "Filstorlek"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1022
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:253
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:737
|
|
msgid "File Format"
|
|
msgstr "Filformat"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1023
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:255
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:738
|
|
msgid "Block Size"
|
|
msgstr "Blockstorlek"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1024
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:257
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:739
|
|
msgid "Compression"
|
|
msgstr "Komprimering"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1025
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:259
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:740
|
|
msgid "Time Played"
|
|
msgstr "Tid spelat"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1137
|
|
msgid "New tag"
|
|
msgstr "Ny etikett"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1137
|
|
msgid "Name for a new tag:"
|
|
msgstr "Namn för ny etikett:"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1149
|
|
msgid "Remove tag"
|
|
msgstr "Ta bort etikett"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1149
|
|
msgid "Name of the tag to remove:"
|
|
msgstr "Namn på etiketten att ta bort:"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:106
|
|
msgid " (Disc %1)"
|
|
msgstr " (skiva %1)"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:204
|
|
msgid "%1h %2m"
|
|
msgstr "%1h %2m"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:188
|
|
msgid "Select e-Reader Cards"
|
|
msgstr "Välj e-Readerkort"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:188
|
|
msgid "e-Reader Cards (*.raw);;All Files (*)"
|
|
msgstr "e-Readerkort (*.raw);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:211
|
|
msgid ""
|
|
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 "
|
|
"*.ss9);;All Files (*)"
|
|
msgstr ""
|
|
"mGBA-snabbsparningar (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 "
|
|
"*.ss9);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:241
|
|
msgid "Save Game Files (*.sav);;All Files (*)"
|
|
msgstr "Sparfiler (*.sav);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:381
|
|
msgid "Dis&connected"
|
|
msgstr "&Frånkopplad"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:381
|
|
msgid "&Connected"
|
|
msgstr "&Inkopplad"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:387
|
|
msgid "L&oad ROM..."
|
|
msgstr "&Ladda in ROM..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:391
|
|
msgid "&Unload ROM"
|
|
msgstr "Ladda &ur ROM"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:395
|
|
msgid "&Scan e-Reader Card(s)..."
|
|
msgstr "&Skanna e-Readerkort..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:399
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:392
|
|
msgid "&Reset"
|
|
msgstr "&Återställ"
|
|
|
|
#. i18n: Noun (i.e. the data saved by the game)
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:404
|
|
msgid "Save Game"
|
|
msgstr "Sparfil"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:405
|
|
msgid "&Import Save Game..."
|
|
msgstr "&Importera sparfil..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:408
|
|
msgid "&Export Save Game..."
|
|
msgstr "&Exportera sparfil..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:413
|
|
msgid "&Import State..."
|
|
msgstr "&Importera snabbsparning..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:416
|
|
msgid "&Export State..."
|
|
msgstr "&Exportera snabbsparning..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:419
|
|
msgid "&Mute"
|
|
msgstr "&Tyst"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:427
|
|
msgid "&1x"
|
|
msgstr "&1x"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:429
|
|
msgid "&2x"
|
|
msgstr "&2x"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:431
|
|
msgid "&3x"
|
|
msgstr "&3x"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:433
|
|
msgid "&4x"
|
|
msgstr "&4x"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:436
|
|
msgid "&Borderless Window"
|
|
msgstr "&Kantlöst fönster"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:441
|
|
msgid "Always on &Top"
|
|
msgstr "&Alltid längst upp"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:446
|
|
msgid "&Interframe Blending"
|
|
msgstr "Tidsut&jämning"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:571
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1823
|
|
#: Source/Core/DolphinQt/RenderWidget.cpp:121
|
|
msgid "Failed to open '%1'"
|
|
msgstr "Misslyckades att öppna '%1'"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:25
|
|
msgid "4 Mbit (59 blocks)"
|
|
msgstr "4 Mbit (59 block)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
|
|
msgid "8 Mbit (123 blocks)"
|
|
msgstr "8 Mbit (123 block)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
|
|
msgid "16 Mbit (251 blocks)"
|
|
msgstr "16 Mbit (251 block)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
|
|
msgid "32 Mbit (507 blocks)"
|
|
msgstr "32 Mbit (507 block)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
|
|
msgid "64 Mbit (1019 blocks)"
|
|
msgstr "64 Mbit (1019 block)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
|
|
msgid "128 Mbit (2043 blocks)"
|
|
msgstr "128 Mbit (2043 block)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:33
|
|
msgid "Western (Windows-1252)"
|
|
msgstr "Västerländsk (Windows-1252)"
|
|
|
|
#. i18n: The translation of this string should be consistent with the translation of the
|
|
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
|
|
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:37
|
|
msgid "Japanese (Shift-JIS)"
|
|
msgstr "Japansk (Shift-JIS)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:40
|
|
msgid "Card Size"
|
|
msgstr "Kortstorlek"
|
|
|
|
#. i18n: Character encoding
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:42
|
|
msgid "Encoding"
|
|
msgstr "Teckenkodning"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:44
|
|
msgid "Create..."
|
|
msgstr "Skapa..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:61
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:72
|
|
msgid "Create New Memory Card"
|
|
msgstr "Skapa nytt minneskort"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:442
|
|
msgid "GameCube Memory Cards (*.raw *.gcp)"
|
|
msgstr "GameCube-minneskort (*.raw *.gcp)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:694
|
|
msgid "All Files (*)"
|
|
msgstr "Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:97
|
|
msgid "GameCube Memory Card Manager"
|
|
msgstr "GameCube-minneskorthanterare"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:113
|
|
msgid "&Export as .gci..."
|
|
msgstr "&Exportera som .gci..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:114
|
|
msgid "Export as .&gcs..."
|
|
msgstr "Exportera som .&gcs..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:115
|
|
msgid "Export as .&sav..."
|
|
msgstr "Exportera som .&sav..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:123
|
|
msgid "&Import..."
|
|
msgstr "&Importera..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:124
|
|
msgid "Fix Checksums"
|
|
msgstr "Fixa kontrollsummor"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:130
|
|
msgid "Slot A"
|
|
msgstr "Plats A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:130
|
|
msgid "Slot B"
|
|
msgstr "Plats B"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:132
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:243 Source/Core/DolphinQt/MenuBar.cpp:245
|
|
msgid "&Open..."
|
|
msgstr "&Öppna..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:133
|
|
msgid "&Create..."
|
|
msgstr "&Skapa..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:148
|
|
msgid "Filename"
|
|
msgstr "Filnamn"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
|
|
msgid "Icon"
|
|
msgstr "Ikon"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
|
|
msgid "Blocks"
|
|
msgstr "Block"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
|
|
msgid "Switch to B"
|
|
msgstr "Byt till B"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
|
|
msgid "Switch to A"
|
|
msgstr "Byt till A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:242
|
|
msgid "Copy to B"
|
|
msgstr "Kopiera till B"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:242
|
|
msgid "Copy to A"
|
|
msgstr "Kopiera till A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:309
|
|
msgid "Free Blocks: %1"
|
|
msgstr "Lediga block: %1"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:310
|
|
msgid "Free Files: %1"
|
|
msgstr "Lediga filer: %1"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:345
|
|
msgid ""
|
|
"Failed opening memory card:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Misslyckades att öppna minneskortet:\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:356
|
|
msgid "Set Memory Card File for Slot A"
|
|
msgstr "Ange minneskortsfil för kortplats A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:357
|
|
msgid "Set Memory Card File for Slot B"
|
|
msgstr "Ange minneskortsfil för kortplats B"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
|
msgid "GameCube Memory Cards"
|
|
msgstr "GameCude-minneskort"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:375
|
|
msgid "Data inconsistency in GCMemcardManager, aborting action."
|
|
msgstr "Datainkonsekvens i GCMemcardManager, avbryter åtgärd."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:396
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
|
|
msgid "Native GCI File"
|
|
msgstr "Vanlig GCI-fil"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:398
|
|
msgid "MadCatz Gameshark files"
|
|
msgstr "MadCatz Gameshark-filer"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:400
|
|
msgid "Datel MaxDrive/Pro files"
|
|
msgstr "Datel MaxDrive/Pro-filer"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:420
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:445
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:490
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
|
|
msgid "Export Failed"
|
|
msgstr "Exportering misslyckades"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:421
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:639
|
|
msgid "Failed to read selected savefile(s) from memory card."
|
|
msgstr "Kunde inte läsa vald(a) sparfil(er) från minneskort."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:435
|
|
msgid "Export Save File"
|
|
msgstr "Exportera sparfil"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:445
|
|
msgid "Failed to write savefile to disk."
|
|
msgstr "Kunde inte skriva sparfil till disk."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:452
|
|
msgid "Export Save Files"
|
|
msgstr "Exportera sparfiler"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:486
|
|
msgctxt ""
|
|
msgid "Failed to export %n out of %1 save file(s)."
|
|
msgstr "Misslyckades med att exportera %n av %1 sparfil(er)."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:494
|
|
msgctxt ""
|
|
msgid "Successfully exported %n out of %1 save file(s)."
|
|
msgstr "Exporterade %n av %1 sparfil(er)."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:519
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid ""
|
|
"Not enough free files on the target memory card. At least %n free file(s) "
|
|
"required."
|
|
msgstr ""
|
|
"För få lediga filer på destinationsminneskortet. Minst %n ledig(a) fil(er) "
|
|
"krävs."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:526
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid ""
|
|
"Not enough free blocks on the target memory card. At least %n free block(s) "
|
|
"required."
|
|
msgstr ""
|
|
"För få lediga block på destinationsminneskortet. Minst %n lediga block krävs."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:533
|
|
msgid ""
|
|
"At least two of the selected save files have the same internal filename."
|
|
msgstr "Åtminstone två av de markerade sparfilerna har samma interna filnamn."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:541
|
|
msgid "The target memory card already contains a file \"%1\"."
|
|
msgstr "Destinationsminneskortet innehåller redan en fil med namnet \"%1\"."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:548
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:562
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:570
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:612
|
|
msgid "Import Failed"
|
|
msgstr "Importering misslyckades"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:563
|
|
msgid "Failed to import \"%1\"."
|
|
msgstr "Misslyckades att importera \"%1\"."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:571
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:674
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:689
|
|
msgid "Failed to write modified memory card to disk."
|
|
msgstr "Kunde inte skriva ändrat minneskort till disk."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:584
|
|
msgid "Import Save File(s)"
|
|
msgstr "Importera sparfil(er)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:586
|
|
msgid "Supported file formats"
|
|
msgstr "Filformat som stöds"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:603
|
|
msgid "%1: %2"
|
|
msgstr "%1: %2"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:613
|
|
msgid ""
|
|
"Encountered the following errors while opening save files:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Aborting import."
|
|
msgstr ""
|
|
"Påträffade följande fel när sparfiler öppnades:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Avbryter import."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:638
|
|
msgid "Copy Failed"
|
|
msgstr "Kopiering misslyckades"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:656
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Do you want to delete the %n selected save file(s)?"
|
|
msgstr "Vill du radera denna/dessa %n markerade sparfil(er)?"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:666
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:673
|
|
msgid "Remove Failed"
|
|
msgstr "Borttagning misslyckades"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:666
|
|
msgid "Failed to remove file."
|
|
msgstr "Kunde inte ta bort fil."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:688
|
|
msgid "Fix Checksums Failed"
|
|
msgstr "Kunde inte laga kontrollsummor"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:825
|
|
msgid "Couldn't open file."
|
|
msgstr "Kunde inte öppna filen."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:828
|
|
msgid "Couldn't read file."
|
|
msgstr "Kunde inte läsa in filen."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:831
|
|
msgid "Filesize does not match any known GameCube Memory Card size."
|
|
msgstr "Filstorleken matchar inte någon känd storlek för GameCube-minneskort."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:834
|
|
msgid "Filesize in header mismatches actual card size."
|
|
msgstr "Filstorleken i headern matchar inte minneskortets faktiska storlek."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:837
|
|
msgid "Invalid checksums."
|
|
msgstr "Ogiltiga kontrollsummor."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:840
|
|
msgid "Mismatch between free block count in header and actually unused blocks."
|
|
msgstr ""
|
|
"Antalet fria block i headern matchar inte det faktiska antalet fria block."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:843
|
|
msgid "Mismatch between internal data structures."
|
|
msgstr "De interna datastrukturerna matchar inte."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:846
|
|
msgid "Data in area of file that should be unused."
|
|
msgstr "Det finns data i ett område av filen som borde vara oanvänt."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:849
|
|
msgid "No errors."
|
|
msgstr "Inga fel."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:859
|
|
msgid "Failed to open file."
|
|
msgstr "Kunde inte öppna fil."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:861
|
|
msgid "Failed to read from file."
|
|
msgstr "Kunde inte läsa från fil."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
|
|
msgid "Data in unrecognized format or corrupted."
|
|
msgstr "Data i okänt format eller trasig."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
|
|
msgid "Unknown error."
|
|
msgstr "Okänt fel."
|
|
|
|
#. i18n: Window for managing Disney Infinity figures
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41
|
|
msgid "Infinity Manager"
|
|
msgstr "Infinityhanterare"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:65
|
|
msgid "Emulate Infinity Base"
|
|
msgstr "Emulera Infinitybas"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:79
|
|
msgid "Active Infinity Figures:"
|
|
msgstr "Aktiva Infinityfigurer:"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:83
|
|
msgid "Play Set/Power Disc"
|
|
msgstr "Play Set/Power Disc"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:85
|
|
msgid "Power Disc Two"
|
|
msgstr "Power Disc 2"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:87
|
|
msgid "Power Disc Three"
|
|
msgstr "Power Disc 3"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:89
|
|
msgid "Player One"
|
|
msgstr "Spelare ett"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:91
|
|
msgid "Player One Ability One"
|
|
msgstr "Spelare ett förmåga ett"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:93
|
|
msgid "Player One Ability Two"
|
|
msgstr "Spelare ett förmåga två"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:95
|
|
msgid "Player Two"
|
|
msgstr "Spelare två"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:97
|
|
msgid "Player Two Ability One"
|
|
msgstr "Spelare två förmåga ett"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:99
|
|
msgid "Player Two Ability Two"
|
|
msgstr "Spelare två förmåga två"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:117
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:257
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:589
|
|
msgid "Create"
|
|
msgstr "Skapa"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:147
|
|
msgid "Select Figure File"
|
|
msgstr "Välj figurfil"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174
|
|
msgid "Failed to open the Infinity file!"
|
|
msgstr "Misslyckades att öppna Infinityfilen!"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:175
|
|
msgid ""
|
|
"Failed to open the Infinity file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The file may already be in use on the base."
|
|
msgstr ""
|
|
"Misslyckades med att öppna Infinity-filen:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Filen kan redan vara i bruk på plattan."
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184
|
|
msgid "Failed to read the Infinity file!"
|
|
msgstr "Misslyckades att läsa Infinityfilen!"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:185
|
|
msgid ""
|
|
"Failed to read the Infinity file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The file was too small."
|
|
msgstr ""
|
|
"Misslyckades att läsa Infinityfilen:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Filen var för liten."
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:199
|
|
msgid "Infinity Figure Creator"
|
|
msgstr "Infinityfigurskapare"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:230
|
|
msgid "--Unknown--"
|
|
msgstr "--Okänd--"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:248
|
|
msgid "Figure Number:"
|
|
msgstr "Figurnummer:"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606
|
|
msgid "Error converting value"
|
|
msgstr "Misslyckades att konvertera värde"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275
|
|
msgid "Character entered is invalid!"
|
|
msgstr "Den angivna karaktären är ogiltig!"
|
|
|
|
#. i18n: This is used to create a file name. The string must end in ".bin".
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:291
|
|
msgid "Unknown(%1).bin"
|
|
msgstr "Okänd(%1).bin"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295
|
|
msgid "Create Infinity File"
|
|
msgstr "Skapa Infinityfil"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:296
|
|
msgid "Infinity Object (*.bin);;"
|
|
msgstr "Infinityobjekt (*.bin);;"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305
|
|
msgid "Failed to create Infinity file"
|
|
msgstr "Misslyckades att skapa Infinityfil"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:306
|
|
msgid ""
|
|
"Blank figure creation failed at:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Try again with a different character."
|
|
msgstr ""
|
|
"Misslyckades att skapa blank figur i:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Prova igen med en annan karaktär."
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:81
|
|
msgid "Ignore for this session"
|
|
msgstr "Ignorera för den här sessionen"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:223
|
|
msgid "Invalid title ID."
|
|
msgstr "Ogiltigt titel-ID."
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:240
|
|
msgid "A save state cannot be loaded without specifying a game to launch."
|
|
msgstr "En snabbsparning kan inte laddas utan att ange ett spel att starta."
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:247
|
|
msgid "Batch mode cannot be used without specifying a game to launch."
|
|
msgstr "Batchläget kan inte användas utan att ange ett spel att starta."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:312
|
|
msgid "Error occurred while loading some texture packs"
|
|
msgstr "Ett fel uppstod när vissa texturpaket laddades"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:320
|
|
msgid "Invalid Pack %1 provided: %2"
|
|
msgstr "Ogiltigt paket %1: %2"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:813
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:52
|
|
msgid "All GC/Wii files"
|
|
msgstr "Alla GC/Wii-filer"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1007
|
|
msgid ""
|
|
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
|
"current emulation before it completes. Force stop?"
|
|
msgstr ""
|
|
"En nedstängning har redan påbörjats. Osparad data kan gå förlorad om du "
|
|
"avslutar emuleringen innan den slutförs. Vill du tvinga emuleringen att "
|
|
"avslutas?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1015
|
|
msgid ""
|
|
"Do you want to stop the current emulation? Unsaved achievement modifications "
|
|
"detected."
|
|
msgstr ""
|
|
"Vill du stoppa den aktuella emuleringen? Osparade ändringar av prestationer "
|
|
"har upptäckts."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1020
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Vill du stoppa emuleringen?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1192
|
|
msgid ""
|
|
"Non-Triforce games cannot be booted with Triforce hardware attached.\n"
|
|
"Please remove the Triforce Baseboard from SP1."
|
|
msgstr ""
|
|
"Spel som inte är Triforce-kompatibla kan inte startas med Triforce-hårdvara "
|
|
"ansluten.\n"
|
|
"Ta bort Triforce-baskortet från SP1."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1199
|
|
msgid ""
|
|
"Non-Triforce games cannot be booted with Triforce hardware attached.\n"
|
|
"Please remove the Triforce Baseboard from Port 1."
|
|
msgstr ""
|
|
"Spel som inte är Triforce-kompatibla kan inte startas med Triforce-hårdvara "
|
|
"ansluten.\n"
|
|
"Ta bort Triforce-baskortet från port 1."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1224
|
|
msgid "Failed to init core"
|
|
msgstr "Misslyckades att initialisera kärnan"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1514
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1526
|
|
msgid "All Save States (*.sav *.s??);; All Files (*)"
|
|
msgstr "Alla sparade tillstånd (*.sav *.s??);; Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1644
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1711
|
|
msgid "Can't start a NetPlay Session while a game is still running!"
|
|
msgstr ""
|
|
"Det går inte att starta en nätspelssession medan ett spel fortfarande körs!"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1651
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1718
|
|
msgid "A NetPlay Session is already in progress!"
|
|
msgstr "En nätspelssession pågår redan!"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1744
|
|
msgid "Failed to open server"
|
|
msgstr "Misslyckades att öppna servern"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1745
|
|
msgid ""
|
|
"Failed to listen on port %1. Is another instance of the NetPlay server "
|
|
"running?"
|
|
msgstr "Misslyckades att lyssna på port %1. Körs nätspelsservern redan?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1845
|
|
msgid "Do you want to add \"%1\" to the list of Game Paths?"
|
|
msgstr "Vill du lägga till \"%1\" i listan av spelsökvägar?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1868
|
|
msgid ""
|
|
"Merging a new NAND over your currently selected NAND will overwrite any "
|
|
"channels and savegames that already exist. This process is not reversible, "
|
|
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
|
"want to continue?"
|
|
msgstr ""
|
|
"Om du importerar ett nytt NAND över ditt nuvarande NAND kommer kanaler och "
|
|
"sparfiler som redan finns att skrivas över. Detta går inte att ångra, så det "
|
|
"rekommenderas att du har säkerhetskopior av båda NAND-minnena. Är du säker "
|
|
"på att du vill fortsätta?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1877
|
|
msgid "Select NAND Backup"
|
|
msgstr "Välj NAND-säkerhetskopia"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1878
|
|
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
|
|
msgstr "BootMii-NAND-kopia (*bin);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1885
|
|
msgid "Importing NAND backup"
|
|
msgstr "Importerar NAND-kopia"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1894
|
|
msgid "Loading NAND..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1897
|
|
msgid "Extracting NAND..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1907
|
|
msgid "Select Keys File (OTP/SEEPROM Dump)"
|
|
msgstr "Välj nyckelfil (OTP/SEEPROM-dump)"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1908
|
|
msgid "BootMii keys file (*.bin);;All Files (*)"
|
|
msgstr "BootMii-nyckelfil (*bin);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1932
|
|
msgid ""
|
|
"Playback of input recordings is disabled in RetroAchievements hardcore mode."
|
|
msgstr ""
|
|
"Uppspelning av inmatningsinspelningar är inaktiverade i RetroAchievements "
|
|
"hardcore-läge."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1937
|
|
msgid "Select the Recording File to Play"
|
|
msgstr "Välj inspelning att spela upp"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1937
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:2015
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Dolphin-TAS-filmer (*.dtm)"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:2015
|
|
msgid "Save Recording File As"
|
|
msgstr "Spara inspelning som"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
|
msgid "Dolphin Signature File"
|
|
msgstr "Dolphin-signaturfil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
|
msgid "Dolphin Signature CSV File"
|
|
msgstr "Dolphin-signatur-CSV-fil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:80
|
|
msgid "WiiTools Signature MEGA File"
|
|
msgstr "WiiTools-signaturmegafil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:224
|
|
msgid "Failed to open \"%1\" for writing."
|
|
msgstr "Misslyckades att öppna \"%1\" för att skriva."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:232
|
|
msgid "Wrote to \"%1\"."
|
|
msgstr "Skrev till \"%1\"."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:250
|
|
msgid "Change &Disc..."
|
|
msgstr "Byt s&kiva..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:251
|
|
msgid "&Eject Disc"
|
|
msgstr "&Mata ut skiva"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:256
|
|
msgid "Open &User Folder"
|
|
msgstr "Öppna &användarmapp"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:262
|
|
msgid "Open &Config Folder"
|
|
msgstr "Öppna &konfigurationsmapp"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:267
|
|
msgid "Open C&ache Folder"
|
|
msgstr "Öppna c&achemapp"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:272
|
|
msgid "E&xit"
|
|
msgstr "A&vsluta"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:278
|
|
msgid "&Tools"
|
|
msgstr "Ver&ktyg"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:280
|
|
msgid "&Resource Pack Manager"
|
|
msgstr "&Resurspaketshanterare"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:283
|
|
msgid "&Cheats Manager"
|
|
msgstr "&Fuskhanterare"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:287
|
|
msgid "Emulated USB Devices"
|
|
msgstr "Emulerade USB-enheter"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:288
|
|
msgid "&Skylanders Portal"
|
|
msgstr "&Skylandersportal"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:289
|
|
msgid "&Infinity Base"
|
|
msgstr "&Infinitybas"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:290
|
|
msgid "&Wii Speak"
|
|
msgstr "&Wii Speak"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:291
|
|
msgid "&Logitech USB Microphone"
|
|
msgstr "&Logitech USB-mikrofon"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:296
|
|
msgid "Start &NetPlay..."
|
|
msgstr "Starta &nätspel..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:297
|
|
msgid "Browse &NetPlay Sessions...."
|
|
msgstr "Bläddra bland &nätspelssessioner..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:305
|
|
msgid "RetroAchievements Development"
|
|
msgstr "RetroAchievements-utveckling"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:313
|
|
msgid "Load GameCube Main Menu"
|
|
msgstr "Ladda GameCube-huvudmeny"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:325
|
|
msgid "Memory Card Manager"
|
|
msgstr "Minneskorthanterare"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:331
|
|
msgid "Install WAD..."
|
|
msgstr "Installera WAD…"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:332
|
|
msgid "Manage NAND"
|
|
msgstr "Hantera NAND"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:333
|
|
msgid "Import BootMii NAND Backup..."
|
|
msgstr "Importera BootMii-NAND-kopia..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:335
|
|
msgid "Check NAND..."
|
|
msgstr "Kontrollera NAND-minne..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:336
|
|
msgid "Extract Certificates from NAND"
|
|
msgstr "Extrahera certifikat från NAND-minne"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:344
|
|
msgid "Perform Online System Update"
|
|
msgstr "Uppdatera systemmjukvaran via internet"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:346
|
|
msgid "Current Region"
|
|
msgstr "Nuvarande region"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:354
|
|
msgid "United States"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:360
|
|
msgid "Import Wii Save..."
|
|
msgstr "Importera Wii-sparning…"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:362
|
|
msgid "Import Wii Saves..."
|
|
msgstr "Importera Wii-sparningar..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:364
|
|
msgid "Export All Wii Saves"
|
|
msgstr "Exportera alla Wii-sparningar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:367
|
|
msgid "Connect Wii Remotes"
|
|
msgstr "Anslut Wii-fjärrkontroller"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:375
|
|
msgid "Connect Wii Remote %1"
|
|
msgstr "Anslut Wii-fjärrkontroll %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:388
|
|
msgid "&Emulation"
|
|
msgstr "&Emulering"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:389
|
|
msgid "&Play"
|
|
msgstr "&Spela"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:390
|
|
msgid "&Pause"
|
|
msgstr "&Pausa"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:391
|
|
msgid "&Stop"
|
|
msgstr "S&toppa"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:393
|
|
msgid "Toggle &Fullscreen"
|
|
msgstr "&Helskärm"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:394
|
|
msgid "&Frame Advance"
|
|
msgstr "Gå fram en &bildruta"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:411
|
|
msgid "&Load State"
|
|
msgstr "L&äs in snabbsparning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:412
|
|
msgid "Load State from File"
|
|
msgstr "Läs in snabbsparning från fil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:413
|
|
msgid "Load State from Selected Slot"
|
|
msgstr "Läs in snabbsparning från vald plats"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:414
|
|
msgid "Load State from Slot"
|
|
msgstr "Läs in snabbsparning från plats"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:427
|
|
msgid "Sa&ve State"
|
|
msgstr "Spa&ra snabbsparning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:428
|
|
msgid "Save State to File"
|
|
msgstr "Spara snabbsparning till fil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:429
|
|
msgid "Save State to Selected Slot"
|
|
msgstr "Snabbspara på vald plats"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:430
|
|
msgid "Save State to Oldest Slot"
|
|
msgstr "Spara snabbsparning på äldsta platsen"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:431
|
|
msgid "Save State to Slot"
|
|
msgstr "Spara snabbsparning på plats"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:444
|
|
msgid "Select State Slot"
|
|
msgstr "Välj snabbsparningsplats"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:472
|
|
msgid "Load from Slot %1 - %2"
|
|
msgstr "Läs in från plats %1 - %2"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:473
|
|
msgid "Save to Slot %1 - %2"
|
|
msgstr "Spara på plats %1 - %2"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:474
|
|
msgid "Select Slot %1 - %2"
|
|
msgstr "Välj plats %1 - %2"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:482
|
|
msgid "Show &Log"
|
|
msgstr "Visa &logg"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:488
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Visa logg&konfiguration"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:495
|
|
msgid "Show &Toolbar"
|
|
msgstr "Visa &verktygsfält"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:507
|
|
msgid "&Lock Widgets In Place"
|
|
msgstr "&Lås fast gränssnittselement"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:515
|
|
msgid "&Code"
|
|
msgstr "&Kod"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:523
|
|
msgid "&Registers"
|
|
msgstr "&Register"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:532
|
|
msgid "&Threads"
|
|
msgstr "&Trådar"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:542
|
|
msgid "&Watch"
|
|
msgstr "&Bevakning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:550
|
|
msgid "&Breakpoints"
|
|
msgstr "&Brytpunkter"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:559
|
|
msgid "&Memory"
|
|
msgstr "&Minne"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:567
|
|
msgid "&Network"
|
|
msgstr "&Nätverk"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:575
|
|
msgid "&JIT"
|
|
msgstr "&JIT"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:581
|
|
msgid "&Assembler"
|
|
msgstr "&Assembler"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:599
|
|
msgid "Show Game Count"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:607
|
|
msgid "Purge Game List Cache"
|
|
msgstr "Töm cache för spellista"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:623
|
|
msgid "&Options"
|
|
msgstr "A<ernativ"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:626 Source/Core/DolphinQt/MenuBar.cpp:629
|
|
msgid "Co&nfiguration"
|
|
msgstr "Ko&nfiguration"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:633
|
|
msgid "&Graphics Settings"
|
|
msgstr "G&rafikinställningar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:634
|
|
msgid "&Audio Settings"
|
|
msgstr "&Ljudinställningar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:636
|
|
msgid "&Controller Settings"
|
|
msgstr "&Kontrollinställningar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:637
|
|
msgid "&Hotkey Settings"
|
|
msgstr "&Kortkommandoinställningar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:638
|
|
msgid "&Free Look Settings"
|
|
msgstr "&Fri vy-inställningar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:643
|
|
msgid "Boot to Pause"
|
|
msgstr "Pausa vid start"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:650
|
|
msgid "Reset Ignore Panic Handler"
|
|
msgstr "Nollställ ignorera panikhanterare"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:656
|
|
msgid "&Font..."
|
|
msgstr "&Teckensnitt…"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:673
|
|
msgid "&Website"
|
|
msgstr "&Webbplats"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:676
|
|
msgid "Online &Documentation"
|
|
msgstr "&Dokumentation online"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:680
|
|
msgid "&GitHub Repository"
|
|
msgstr "Källkoden på &GitHub"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:684
|
|
msgid "&Bug Tracker"
|
|
msgstr "&Bugghanterare"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:694
|
|
msgid "&Check for Updates..."
|
|
msgstr "&Leta efter uppdateringar..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:701
|
|
msgid "&About"
|
|
msgstr "&Om"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:706
|
|
msgid "List View"
|
|
msgstr "Listvy"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:709
|
|
msgid "Grid View"
|
|
msgstr "Rutnätsvy"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:744
|
|
msgid "List Columns"
|
|
msgstr "Listkolumner"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:764
|
|
msgid "Show Wii"
|
|
msgstr "Visa Wii"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:765
|
|
msgid "Show GameCube"
|
|
msgstr "Visa GameCube"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:766
|
|
msgid "Show Triforce"
|
|
msgstr "Visa Triforce"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:767
|
|
msgid "Show WAD"
|
|
msgstr "Visa WAD"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:768
|
|
msgid "Show ELF/DOL"
|
|
msgstr "Visa ELF/DOL"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:771
|
|
msgid "Show Platforms"
|
|
msgstr "Visa plattformar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:791
|
|
msgid "Show JPN"
|
|
msgstr "Visa JPN"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:792
|
|
msgid "Show PAL"
|
|
msgstr "Visa PAL"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:793
|
|
msgid "Show USA"
|
|
msgstr "Visa USA"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:794
|
|
msgid "Show Australia"
|
|
msgstr "Visa Australien"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:795
|
|
msgid "Show France"
|
|
msgstr "Visa Frankrike"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:796
|
|
msgid "Show Germany"
|
|
msgstr "Visa Tyskland"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:797
|
|
msgid "Show Italy"
|
|
msgstr "Visa Italien"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:798
|
|
msgid "Show Korea"
|
|
msgstr "Visa Korea"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:799
|
|
msgid "Show Netherlands"
|
|
msgstr "Visa Nederländerna"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:800
|
|
msgid "Show Russia"
|
|
msgstr "Visa Ryssland"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:801
|
|
msgid "Show Spain"
|
|
msgstr "Visa Spanien"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:802
|
|
msgid "Show Taiwan"
|
|
msgstr "Visa Taiwan"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:803
|
|
msgid "Show World"
|
|
msgstr "Visa världen"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:804
|
|
msgid "Show Unknown"
|
|
msgstr "Visa okänd"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:806
|
|
msgid "Show Regions"
|
|
msgstr "Visa regioner"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:808
|
|
msgid "Show All"
|
|
msgstr "Visa alla"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:809
|
|
msgid "Hide All"
|
|
msgstr "Dölj alla"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:835
|
|
msgid "&Movie"
|
|
msgstr "&Inspelning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:838
|
|
msgid "Start Re&cording Input"
|
|
msgstr "Starta &inspelning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:840
|
|
msgid "P&lay Input Recording..."
|
|
msgstr "Spe&la upp inspelning..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:841
|
|
msgid "Stop Playing/Recording Input"
|
|
msgstr "Avbryt uppspelning/inspelning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:844
|
|
msgid "Export Recording..."
|
|
msgstr "Exportera inspelning..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:851
|
|
msgid "&Read-Only Mode"
|
|
msgstr "S&krivskyddat läge"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:857
|
|
msgid "TAS Input"
|
|
msgstr "TAS-inmatning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:861
|
|
msgid "Pause at End of Movie"
|
|
msgstr "Pausa vid slutet av inspelningar"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:867
|
|
msgid "Enable Movie Window"
|
|
msgstr "Aktivera filmfönster"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:873
|
|
msgid "Customize Movie Window"
|
|
msgstr "Anpassa filmfönster"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:877
|
|
msgid "Dump Frames"
|
|
msgstr "Dumpa bildrutor"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:883
|
|
msgid "Dump Audio"
|
|
msgstr "Dumpa ljud"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:892
|
|
msgid "JIT"
|
|
msgstr "JIT"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:895
|
|
msgid "Interpreter Core"
|
|
msgstr "Interpreterarkärna"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:907
|
|
msgid "JIT Block Linking Off"
|
|
msgstr "JIT-blocklänkning av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:915
|
|
msgid "Disable JIT Cache"
|
|
msgstr "Inaktivera JIT-cache"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:923
|
|
msgid "Disable Fastmem"
|
|
msgstr "Inaktivera fastmem"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:929
|
|
msgid "Disable Page Table Fastmem"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:936
|
|
msgid "Disable Fastmem Arena"
|
|
msgstr "Inaktivera fastmemarena"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:942
|
|
msgid "Disable Large Entry Points Map"
|
|
msgstr "Inaktivera stor ingångspunktstabell"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:955
|
|
msgid "Log JIT Instruction Coverage"
|
|
msgstr "Logga JIT-instruktionstäckning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:957
|
|
msgid "Search for an Instruction"
|
|
msgstr "Sök efter en instruktion"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:961
|
|
msgid "Enable JIT Block Profiling"
|
|
msgstr "Aktivera JIT-blockprofilering"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:967
|
|
msgid "Wipe JIT Block Profiling Data"
|
|
msgstr "Rensa profileringsdata för JIT-block"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:970
|
|
msgid "Write JIT Block Log Dump"
|
|
msgstr "Skriv JIT-blockloggdump"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:974
|
|
msgid "JIT Off (JIT Core)"
|
|
msgstr "JIT av (JIT-kärna)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:980
|
|
msgid "JIT LoadStore Off"
|
|
msgstr "JIT LoadStore av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:987
|
|
msgid "JIT LoadStore lbzx Off"
|
|
msgstr "JIT LoadStore lbzx av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:994
|
|
msgid "JIT LoadStore lXz Off"
|
|
msgstr "JIT LoadStore lXz av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1001
|
|
msgid "JIT LoadStore lwz Off"
|
|
msgstr "JIT LoadStore lwz av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1008
|
|
msgid "JIT LoadStore Floating Off"
|
|
msgstr "JIT LoadStore Floating av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1016
|
|
msgid "JIT LoadStore Paired Off"
|
|
msgstr "JIT LoadStore Paired av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1023
|
|
msgid "JIT FloatingPoint Off"
|
|
msgstr "JIT FloatingPoint av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1030
|
|
msgid "JIT Integer Off"
|
|
msgstr "JIT Integer av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1037
|
|
msgid "JIT Paired Off"
|
|
msgstr "JIT Paired av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1044
|
|
msgid "JIT SystemRegisters Off"
|
|
msgstr "JIT SystemRegisters av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1051
|
|
msgid "JIT Branch Off"
|
|
msgstr "JIT Branch av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1058
|
|
msgid "JIT Register Cache Off"
|
|
msgstr "JIT Register Cache av"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1070
|
|
msgid "&Clear Symbols"
|
|
msgstr "&Rensa symboler"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1072
|
|
msgid "&Generate Symbols From"
|
|
msgstr "&Generera symboler från"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1074
|
|
msgid "Signature Database"
|
|
msgstr "Signaturdatabas"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1075
|
|
msgid "RSO Modules"
|
|
msgstr "RSO-moduler"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1078
|
|
msgid "&Load Symbol Map"
|
|
msgstr "&Ladda symbol-map"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1079
|
|
msgid "&Save Symbol Map"
|
|
msgstr "&Spara symbol-map"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1082
|
|
msgid "Load &Other Map File..."
|
|
msgstr "Ladda &annan map-fil..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1083
|
|
msgid "Load &Bad Map File..."
|
|
msgstr "Ladda &felaktig map-fil..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1084
|
|
msgid "Save Symbol Map &As..."
|
|
msgstr "Spara symbol-map so&m..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1087
|
|
msgid "Sa&ve Code"
|
|
msgstr "&Spara kod"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1090
|
|
msgid "C&reate Signature File..."
|
|
msgstr "S&kapa signaturfil..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1091
|
|
msgid "Append to &Existing Signature File..."
|
|
msgstr "Lägg till i &existerande signaturfil..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1093
|
|
msgid "Combine &Two Signature Files..."
|
|
msgstr "Kombinera &två signaturfiler..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1095
|
|
msgid "Appl&y Signature File..."
|
|
msgstr "Appli&cera signaturfil..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1098
|
|
msgid "&Patch HLE Functions"
|
|
msgstr "&Patcha HLE-funktioner"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1129
|
|
msgid "Load vWii System Menu %1"
|
|
msgstr "Starta vWii-systemmeny %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1130
|
|
msgid "Load Wii System Menu %1"
|
|
msgstr "Starta Wii-systemmeny %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1188
|
|
msgid "Select Title to Install to NAND"
|
|
msgstr "Välj titel för att installera på NAND"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1189
|
|
msgid "WAD files (*.wad)"
|
|
msgstr "WAD-filer (*.wad)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1209
|
|
msgid "Select Save File"
|
|
msgstr "Välj sparad fil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1210
|
|
msgid "Wii save files (*.bin);;All Files (*)"
|
|
msgstr "Wii-sparfiler (*.bin);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1218
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1228
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1231
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1237
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1244
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1279
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1333
|
|
msgid "Save Import"
|
|
msgstr "Sparfilsimportering"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1219
|
|
msgid ""
|
|
"Save data for this title already exists in the NAND. Consider backing up the "
|
|
"current data before overwriting.\n"
|
|
"\n"
|
|
"Overwrite existing save data?"
|
|
msgstr ""
|
|
"Data för denna titel finns redan i NAND-minnet. Överväg att säkerhetskopiera "
|
|
"befintliga data innan du skriver över dem.\n"
|
|
"\n"
|
|
"Skriv över befintliga sparade data?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1228
|
|
msgid "Successfully imported save file."
|
|
msgstr "Importeringen av sparfilen lyckades."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1232
|
|
msgid ""
|
|
"Failed to import save file. The given file appears to be corrupted or is not "
|
|
"a valid Wii save."
|
|
msgstr ""
|
|
"Misslyckades att importera sparfil. Den givna filen verkar vara skadad eller "
|
|
"är inte en giltig Wii-sparfil."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1238
|
|
msgid ""
|
|
"Failed to import save file. Please launch the game once, then try again."
|
|
msgstr ""
|
|
"Misslyckades att importera sparfil. Starta spelet en gång och prova sedan "
|
|
"igen."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1245
|
|
msgid ""
|
|
"Failed to import save file. Your NAND may be corrupt, or something is "
|
|
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
|
"Manage NAND -> Check NAND...), then import the save again."
|
|
msgstr ""
|
|
"Misslyckades att importera sparfil. Ditt NAND-minne kan vara korrupt, eller "
|
|
"så hindrar något åtkomsten till filerna i det. Prova att reparera NAND-"
|
|
"minnet (Verktyg -> Hantera NAND -> Kontrollera NAND-minne...) och importera "
|
|
"sedan sparfilen igen."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1255
|
|
msgid "Select Save Folder"
|
|
msgstr "Välj sparningsmapp"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1280
|
|
msgid ""
|
|
"%1: Save data for this title already exists in the NAND. Consider backing up "
|
|
"the current data before overwriting.\n"
|
|
"\n"
|
|
"Overwrite existing save data?"
|
|
msgstr ""
|
|
"%1: Data för denna titel finns redan i NAND-minnet. Överväg att "
|
|
"säkerhetskopiera aktuella data innan du skriver över dem.\n"
|
|
"\n"
|
|
"Skriv över befintliga sparade data?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1307
|
|
msgid ""
|
|
"%1: Failed to import save file. The given file appears to be corrupted or is "
|
|
"not a valid Wii save."
|
|
msgstr ""
|
|
"%1: Det gick inte att importera den sparade filen. Den angivna filen verkar "
|
|
"vara skadad eller är inte en giltig Wii-sparfil."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1314
|
|
msgid ""
|
|
"%1: Failed to import save file. Please launch the game once, then try again."
|
|
msgstr ""
|
|
"%1: Det gick inte att importera den sparade filen. Starta spelet en gång och "
|
|
"försök sedan igen."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1322
|
|
msgid ""
|
|
"%1: Failed to import save file. Your NAND may be corrupt, or something is "
|
|
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
|
"Manage NAND -> Check NAND...), then import the save again."
|
|
msgstr ""
|
|
"%1: Det gick inte att importera sparade filer. Din NAND kan vara skadad "
|
|
"eller något hindrar åtkomst till filerna i den. Försök reparera din NAND "
|
|
"(Verktyg -> Hantera NAND -> Kontrollera NAND...) och importera sedan sparade "
|
|
"filer igen."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1334
|
|
msgid "Successfully imported %1 save file(s) with %2 failure(s)"
|
|
msgstr "%1 sparade fil(er) importerades men med %2 fel"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1351
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Exported %n save(s)"
|
|
msgstr "Exporterade %n sparfil(er)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1363
|
|
msgid ""
|
|
"The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
|
|
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
|
msgstr ""
|
|
"Den användartillgängliga delen av NAND-minnet innehåller %1 block (%2 KiB) "
|
|
"data. Maxgränsen är %3 block (%4 KiB)."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1371
|
|
msgid ""
|
|
"The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
|
|
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
|
msgstr ""
|
|
"Den systemreserverade delen av NAND-minnet innehåller %1 block (%2 KiB) "
|
|
"data. Maxgränsen är %3 block (%4 KiB)."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1381
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1390
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1407
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1411
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
|
|
msgid "NAND Check"
|
|
msgstr "NAND-minneskontroll"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1383
|
|
msgid ""
|
|
"Your NAND contains more data than allowed. Wii software may behave "
|
|
"incorrectly or not allow saving."
|
|
msgstr ""
|
|
"NAND-minnet innehåller mer data än vad som är tillåtet. Wii-mjukvara kanske "
|
|
"beter sig inkorrekt eller inte låter dig spara."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1392
|
|
msgid "No issues have been detected."
|
|
msgstr "Inga problem upptäcktes."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1407
|
|
msgid "The NAND has been repaired."
|
|
msgstr "NAND-minnet har reparerats."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1412
|
|
msgid ""
|
|
"The NAND could not be repaired. It is recommended to back up your current "
|
|
"data and start over with a fresh NAND."
|
|
msgstr ""
|
|
"NAND-minnet kunde inte repareras. Det rekommenderas att du gör en "
|
|
"säkerhetskopia av ditt nuvarande NAND-minne och sedan börjar om med ett "
|
|
"nyskapat NAND-minne."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1421
|
|
msgid "Successfully extracted certificates from NAND"
|
|
msgstr "Certifikaten har extraherats från NAND-minnet"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1425
|
|
msgid "Failed to extract certificates from NAND"
|
|
msgstr "Misslyckades att extrahera certifikat från NAND-minnet"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1461
|
|
msgid "Pick a debug font"
|
|
msgstr "Välj ett teckensnitt för felsökning"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1469
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:495
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
|
|
msgid "Confirmation"
|
|
msgstr "Bekräftelse"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1470
|
|
msgid "Do you want to clear the list of symbol names?"
|
|
msgstr "Vill du tömma symbolnamnlistan?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1509
|
|
msgid "Generated symbol names from '%1'"
|
|
msgstr "Genererade symbolnamn från '%1'"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1516
|
|
msgid "'%1' not found, no symbol names generated"
|
|
msgstr "'%1' hittades inte, inga symbolnamn genererade"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1526
|
|
msgid "RSO auto-detection"
|
|
msgstr "RSO auto-upptäckt"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1526
|
|
msgid "Auto-detect RSO modules?"
|
|
msgstr "Upptäck RSO-moduler automatiskt?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1531
|
|
msgid "Enter the RSO module address:"
|
|
msgstr "Ange RSO-moduladressen:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1538
|
|
msgid "Invalid RSO module address: %1"
|
|
msgstr "Ogiltig RSO-moduladress: %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1553
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1609
|
|
msgid "Failed to load RSO module at %1"
|
|
msgstr "Misslyckades att ladda RSO-model vid %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1559
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1709
|
|
msgid "Modules found: %1"
|
|
msgstr "Moduler hittade: %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1560
|
|
msgid "Detecting RSO Modules"
|
|
msgstr "Upptäcker RSO-moduler"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1584
|
|
msgid "Unable to auto-detect RSO module"
|
|
msgstr "Kunde inte upptäcka RSO-modul automatiskt"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1590
|
|
msgid "Select the RSO module address:"
|
|
msgstr "Välj RSO-modulens adress:"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1740
|
|
msgid "'%1' not found, scanning for common functions instead"
|
|
msgstr "'%1' hittades inte, skannar efter vanliga funktioner istället"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1751
|
|
msgid "Loaded symbols from '%1'"
|
|
msgstr "Laddade symboler från '%1'"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1769
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1786
|
|
msgid "Load Map File"
|
|
msgstr "Läs in mappningsfil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1770
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1787
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1806
|
|
msgid "Dolphin Map File (*.map)"
|
|
msgstr "Dolphin-map-fil (*.map)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1804
|
|
msgid "Save Map File"
|
|
msgstr "Spara map-fil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1827
|
|
msgid "Failed to save code map to path '%1'"
|
|
msgstr "Misslyckades att spara kod-map till sökvägen \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1838
|
|
msgid "Failed to load map file '%1'"
|
|
msgstr "Misslyckades att läsa map-filen \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1851
|
|
msgid "Failed to save symbol map to path '%1'"
|
|
msgstr "Misslyckades att spara symbol-map till sökvägen \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1857
|
|
msgid ""
|
|
"Only export symbols with prefix:\n"
|
|
"(Blank for all symbols)"
|
|
msgstr ""
|
|
"Exportera endast symboler med prefix:\n"
|
|
"(Lämna tomt för att exportera alla symboler)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1860
|
|
msgid "Save Signature File"
|
|
msgstr "Spara signaturfil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1872
|
|
msgid "Failed to save signature file '%1'"
|
|
msgstr "Misslyckades att spara signaturfilen \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1882
|
|
msgid ""
|
|
"Only append symbols with prefix:\n"
|
|
"(Blank for all symbols)"
|
|
msgstr ""
|
|
"Lägg endast till symboler med prefix:\n"
|
|
"(Lämna tomt för att exportera alla symboler)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1885
|
|
msgid "Append Signature To"
|
|
msgstr "Lägg till signatur till"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1899
|
|
msgid "Failed to append to signature file '%1'"
|
|
msgstr "Misslyckades att lägga till i signaturfilen \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1908
|
|
msgid "Apply Signature File"
|
|
msgstr "Tillämpa signaturfil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1928
|
|
msgid "Choose Priority Input File"
|
|
msgstr "Välj prioriterad inmatningsfil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1933
|
|
msgid "Choose Secondary Input File"
|
|
msgstr "Välj sekundär inmatningsfil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1938
|
|
msgid "Save Combined Output File As"
|
|
msgstr "Spara kombinerad utdatafil som"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1951
|
|
msgid "Failed to save to signature file '%1'"
|
|
msgstr "Misslyckades att spara till signaturfilen \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1979
|
|
msgid "Search instruction"
|
|
msgstr "Sök efter en instruktion"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1979
|
|
msgid "Instruction:"
|
|
msgstr "Instruktion:"
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:35
|
|
msgid ""
|
|
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
|
|
"Shop Channel may not work correctly."
|
|
msgstr ""
|
|
"Det emulerade NAND-minnet är skadat. Systemtitlar som Wii-menyn och Wii Shop "
|
|
"Channel kommer kanske inte fungera korrekt."
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:43
|
|
msgid ""
|
|
"WARNING: Fixing this NAND requires the deletion of titles that have "
|
|
"incomplete data on the NAND, including all associated save data. By "
|
|
"continuing, the following title(s) will be removed:"
|
|
msgstr ""
|
|
"VARNING: För att fixa det här NAND-minnet måste titlar som har ofullständig "
|
|
"data på NAND-minnet tas bort, inklusive tillhörande spardata. Om du "
|
|
"fortsätter kommer följande titlar tas bort:"
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:80
|
|
msgid "Launching these titles may also fix the issues."
|
|
msgstr "Det är möjligt att problemen också kan fixas av att starta titlarna."
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:85
|
|
msgid "Do you want to try to repair the NAND?"
|
|
msgstr "Vill du försöka reparera NAND-minnet?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:25
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
|
|
msgid "Invalid Player ID"
|
|
msgstr "Ogiltigt spelar-ID"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:45
|
|
msgid "Data Transfer"
|
|
msgstr "Dataöverföring"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:133
|
|
msgid "%1[%2]: %3/%4 MiB"
|
|
msgstr "%1[%2]: %3/%4 MiB"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
|
|
msgid "SHA1 Digest"
|
|
msgstr "SHA1-kontrollsumma"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
|
|
msgid "%1[%2]: %3 %"
|
|
msgstr "%1[%2]: %3 %"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
|
|
msgid "%1[%2]: %3"
|
|
msgstr "%1[%2]: %3"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:150
|
|
msgid "The hashes match!"
|
|
msgstr "Kontrollsummorna stämmer!"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:154
|
|
msgid "The hashes do not match!"
|
|
msgstr "Kontrollsummorna stämmer inte!"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17
|
|
msgid "Select a game"
|
|
msgstr "Välj ett spel"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32
|
|
msgid "NetPlay Session Browser"
|
|
msgstr "Nätspelssessionlista"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:73
|
|
msgid "Any Region"
|
|
msgstr "Valfri region"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
|
|
msgid "Hide Incompatible Sessions"
|
|
msgstr "Dölj inkompatibla sessioner"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90
|
|
msgid "Hide In-Game Sessions"
|
|
msgstr "Dölj sessioner som har startat"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:94
|
|
msgid "Private and Public"
|
|
msgstr "Privat och offentlig"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95
|
|
msgid "Private"
|
|
msgstr "Privat"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
|
|
msgid "Public"
|
|
msgstr "Offentlig"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:100
|
|
msgid "Filters"
|
|
msgstr "Filter"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:104
|
|
msgid "Region:"
|
|
msgstr "Region:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:207
|
|
msgid "Error obtaining session list: %1"
|
|
msgstr "Ett fel uppstod när sessionslistan skulle hämtas: %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
|
msgid "Password?"
|
|
msgstr "Lösenord?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
|
msgid "In-Game?"
|
|
msgstr "Spelar?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:242
|
|
msgid "Game"
|
|
msgstr "Spel"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:288
|
|
msgid "Players"
|
|
msgstr "Spelare"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
|
msgid "Version"
|
|
msgstr "Version"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:262
|
|
msgid "%1 session found"
|
|
msgstr "%1 session hittades"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:262
|
|
msgid "%1 sessions found"
|
|
msgstr "%1 sessioner hittades"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:297
|
|
msgid "Enter password"
|
|
msgstr "Ange lösenord"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:298
|
|
msgid "This session requires a password:"
|
|
msgstr "Den här sessionen kräver ett lösenord:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311
|
|
msgid "Invalid password provided."
|
|
msgstr "Ogiltigt lösenord angivet."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
|
|
msgid "NetPlay"
|
|
msgstr "Nätspel"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959
|
|
msgid "Buffer:"
|
|
msgstr "Buffert:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
|
|
msgid "Quit"
|
|
msgstr "Avsluta"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
|
|
msgid "No Save Data"
|
|
msgstr "Ingen spardata"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143
|
|
msgid ""
|
|
"Netplay will start without any save data, and any created save data will be "
|
|
"discarded at the end of the Netplay session."
|
|
msgstr ""
|
|
"Nätspel startar utan någon spardata, och all spardata som skapas slängs när "
|
|
"nätspelssessionen tar slut."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
|
|
msgid "Load Host's Save Data Only"
|
|
msgstr "Ladda bara värdens spardata"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148
|
|
msgid ""
|
|
"Netplay will start using the Host's save data, but any save data created or "
|
|
"modified during the Netplay session will be discarded at the end of the "
|
|
"session."
|
|
msgstr ""
|
|
"Nätspel startar med värdens spardata, men spardata som skapas eller "
|
|
"förändras under nätspelssessionen slängs när sessionen tar slut."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
|
|
msgid "Load and Write Host's Save Data"
|
|
msgstr "Ladda och skriv värdens spardata"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153
|
|
msgid ""
|
|
"Netplay will start using the Host's save data, and any save data created or "
|
|
"modified during the Netplay session will remain in the Host's local saves."
|
|
msgstr ""
|
|
"Nätspel startar med värdens spardata, och spardata som skapas eller "
|
|
"förändras under nätspelssessionen sparas bland värdens lokala spardata."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165
|
|
msgid "Use All Wii Save Data"
|
|
msgstr "Använd all Wii-spardata"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
|
|
msgid ""
|
|
"If checked, all Wii saves will be used instead of only the save of the game "
|
|
"being started. Useful when switching games mid-session. Has no effect if No "
|
|
"Save Data is selected."
|
|
msgstr ""
|
|
"Om du markerar detta används alla Wii-sparfiler, inte bara sparfilen för "
|
|
"spelet som startas. Användbart om du vill byta spel mitt i en session. Har "
|
|
"ingen effekt om du väljer \"Ingen spardata\"."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173
|
|
msgid "Sync AR/Gecko Codes"
|
|
msgstr "Synka AR/Gecko-koder"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175
|
|
msgid "Strict Settings Sync"
|
|
msgstr "Strikt inställningssynkronisering"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177
|
|
msgid ""
|
|
"This will sync additional graphics settings, and force everyone to the same "
|
|
"internal resolution.\n"
|
|
"May prevent desync in some games that use EFB reads. Please ensure everyone "
|
|
"uses the same video backend."
|
|
msgstr ""
|
|
"Detta kommer att synkronisera ytterligare grafikinställningar och tvinga att "
|
|
"alla använder samma interna upplösning.\n"
|
|
"Detta kan förhindra desynkronisering i vissa spel som läser från EFB. Se "
|
|
"till att alla använder samma videobackend."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:184
|
|
msgid "Fair Input Delay"
|
|
msgstr "Rättvis latens"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:186
|
|
msgid ""
|
|
"Each player sends their own inputs to the game, with equal buffer size for "
|
|
"all players, configured by the host.\n"
|
|
"Suitable for competitive games where fairness and minimal latency are most "
|
|
"important."
|
|
msgstr ""
|
|
"Varje spelare skickar sina egna inmatningar till spelet, med likadana "
|
|
"buffertstorlekar för alla spelare, som konfigureras av värden.\n"
|
|
"Lämpligt för tävlingar där neutralitet och minimal latens är som mest "
|
|
"viktigt."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:190
|
|
msgid "Host Input Authority"
|
|
msgstr "Värdauktoritet för indata"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:192
|
|
msgid ""
|
|
"Host has control of sending all inputs to the game, as received from other "
|
|
"players, giving the host zero latency but increasing latency for others.\n"
|
|
"Suitable for casual games with 3+ players, possibly on unstable or high "
|
|
"latency connections."
|
|
msgstr ""
|
|
"Värden har kontroll över att skicka alla inmatningar till spelet, som de "
|
|
"mottagits från andra spelare, vilket ger värden noll latens men ökar "
|
|
"latensen för andra.\n"
|
|
"Lämplig för casual spel med 3+ spelare, eventuellt på instabila eller höga "
|
|
"latensanslutningar."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196
|
|
msgid "Golf Mode"
|
|
msgstr "Golfläge"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:198
|
|
msgid ""
|
|
"Identical to Host Input Authority, except the \"Host\" (who has zero "
|
|
"latency) can be switched at any time.\n"
|
|
"Suitable for turn-based games with timing-sensitive controls, such as golf."
|
|
msgstr ""
|
|
"Identisk med Värdauktoritet för indata, förutom att \"Värden\" (som har noll "
|
|
"latens) kan ändras när som helst.\n"
|
|
"Lämplig för turbaserade spel med tidskänsliga kontroller, till exempel golf."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210
|
|
msgid "Checksum"
|
|
msgstr "Kontrollsumma"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:211
|
|
msgid "Current game"
|
|
msgstr "Nuvarande spel"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
|
|
msgid "Other game..."
|
|
msgstr "Annat spel..."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:222
|
|
msgid "SD Card"
|
|
msgstr "SD-kort"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:228
|
|
msgid "Record Inputs"
|
|
msgstr "Spela in inmatningar"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:230
|
|
msgid "Show Golf Mode Overlay"
|
|
msgstr "Visa överlägg för golfläge"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
|
|
msgid "Hide Remote GBAs"
|
|
msgstr "Dölj andras GBA-fönster"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:265
|
|
msgid "Chat"
|
|
msgstr "Chatt"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:268
|
|
msgid "Send"
|
|
msgstr "Skicka"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:291
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:761
|
|
msgid "Copy"
|
|
msgstr "Kopiera"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:293
|
|
msgid "Kick Player"
|
|
msgstr "Sparka ut spelare"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:294
|
|
msgid "Assign Controller Ports"
|
|
msgstr "Tilldela kontrolluttag"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406
|
|
msgid "Stopped game"
|
|
msgstr "Stoppade spelet"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:452
|
|
msgid "Successfully added to the NetPlay index"
|
|
msgstr "Lades till i nätspelindex"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:453
|
|
msgid "Failed to add this session to the NetPlay index: %1"
|
|
msgstr "Misslyckades att lägga till denna session i nätspelsindex: %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469
|
|
msgid "Not all players have the game. Do you really want to start?"
|
|
msgstr "Vissa spelare har inte detta spel. Vill du verkligen starta?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:477
|
|
msgid ""
|
|
"Auto internal resolution is not allowed in strict sync mode, as it depends "
|
|
"on window size.\n"
|
|
"\n"
|
|
"Please select a specific internal resolution."
|
|
msgstr ""
|
|
"Automatisk intern upplösning är inte tillåtet när strikt "
|
|
"inställningssynkronisering används eftersom det är beroende av "
|
|
"fönsterstorleken.\n"
|
|
"\n"
|
|
"Välj en specifik intern upplösning."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:496
|
|
msgid "Are you sure you want to quit NetPlay?"
|
|
msgstr "Är du säker på att du vill avsluta nätspelssessionen?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:518
|
|
msgid "Room ID"
|
|
msgstr "Rum-ID"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:519
|
|
msgid "External"
|
|
msgstr "Extern"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
|
|
msgid "Local"
|
|
msgstr "Lokalt"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
|
msgid "Player"
|
|
msgstr "Spelare"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
|
msgid "Game Status"
|
|
msgstr "Spelstatus"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
|
msgid "Ping"
|
|
msgstr "Ping"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
|
msgid "Mapping"
|
|
msgstr "Mappning"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
|
msgid "Revision"
|
|
msgstr "Revision"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:639
|
|
msgid "Wrong hash"
|
|
msgstr "Fel hash"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640
|
|
msgid ""
|
|
"Game file has a different hash; right-click it, select Properties, switch to "
|
|
"the Verify tab, and select Verify Integrity to check the hash"
|
|
msgstr ""
|
|
"Spelfilen har en annan hash; högerklicka på spelet, välj Egenskaper, gå till "
|
|
"Verifiera-fliken och välj Verifiera integritet för att kontrollera hashen"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
|
msgid "Wrong disc number"
|
|
msgstr "Fel skivnummer"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
|
msgid "Game has a different disc number"
|
|
msgstr "Spelet har ett annat skivnummer"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
|
msgid "Wrong revision"
|
|
msgstr "Fel revision"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
|
msgid "Game has a different revision"
|
|
msgstr "Spelet har en annan revision"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647
|
|
msgid "Wrong region"
|
|
msgstr "Fel region"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647
|
|
msgid "Game region does not match"
|
|
msgstr "Spelets region matchar inte"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
|
msgid "Not found"
|
|
msgstr "Hittades inte"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
|
msgid "No matching game was found"
|
|
msgstr "Inget matchande spel hittades"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:712
|
|
msgid "Connecting"
|
|
msgstr "Ansluter"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:739
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
|
|
msgid "Retry"
|
|
msgstr "Försök igen"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:828
|
|
msgid "Game changed to \"%1\""
|
|
msgstr "Bytte spel till \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:836
|
|
msgid "GBA%1 ROM changed to \"%2\""
|
|
msgstr "GBA%1:s ROM ändrad till \"%2\""
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841
|
|
msgid "GBA%1 ROM disabled"
|
|
msgstr "GBA%1:s ROM borttagen"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873
|
|
msgid "Started game"
|
|
msgstr "Startade spelet"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:913
|
|
msgid "%1 has joined"
|
|
msgstr "%1 har gått med"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:918
|
|
msgid "%1 has left"
|
|
msgstr "%1 har gått ut"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:927
|
|
msgid "Max buffer size changed to %1"
|
|
msgstr "Buffertstorleken ändrades till %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928
|
|
msgid "Buffer size changed to %1"
|
|
msgstr "Buffertstorleken ändrades till %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:937
|
|
msgid "Host input authority enabled"
|
|
msgstr "Värdauktoritet för indata påslaget"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:937
|
|
msgid "Host input authority disabled"
|
|
msgstr "Värdauktoritet för indata avstängt"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959
|
|
msgid "Max Buffer:"
|
|
msgstr "Maxbuffert:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:970
|
|
msgid "Possible desync detected: %1 might have desynced at frame %2"
|
|
msgstr ""
|
|
"Möjlig desynkronisation upptäcktes: %1 kan ha desynkroniserat under bildruta "
|
|
"%2"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:977
|
|
msgid "Lost connection to NetPlay server..."
|
|
msgstr "Tappade anslutningen till nätspelsservern..."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:984
|
|
msgid "Failed to connect to server: %1"
|
|
msgstr "Misslyckades att ansluta till server: %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:994
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
|
|
msgid "Traversal Error"
|
|
msgstr "Traverseringsfel"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:994
|
|
msgid "Couldn't look up central server"
|
|
msgstr "Kunde inte slå upp centralserver"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:999
|
|
msgid "Dolphin is too old for traversal server"
|
|
msgstr "Dolphin är för gammal för traverseringsservern"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1040
|
|
msgid "%1 is now golfing"
|
|
msgstr "%1 golfar nu"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1045
|
|
msgid "Using TTL %1 for probe packet"
|
|
msgstr "Använder TTL %1 för prövopaket"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
|
|
#, c++-format
|
|
msgid ""
|
|
"Mismatched ROMs\n"
|
|
"Selected: {0}\n"
|
|
"- Title: {1}\n"
|
|
"- Hash: {2:02X}\n"
|
|
"Expected:\n"
|
|
"- Title: {3}\n"
|
|
"- Hash: {4:02X}"
|
|
msgstr ""
|
|
"ROM-filerna matchar inte\n"
|
|
"Vald: {0}\n"
|
|
"- Titel: {1}\n"
|
|
"- Hash: {2:02X}\n"
|
|
"Förväntad:\n"
|
|
"- Titel: {3}\n"
|
|
"- Hash: {4:02X}"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116
|
|
msgid "%1 is not a valid ROM"
|
|
msgstr "%1 är inte en giltig ROM"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
|
|
msgid "NetPlay Setup"
|
|
msgstr "Nätspelsinställningar"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90
|
|
msgid "Reset Traversal Settings"
|
|
msgstr "Återställ traverseringsinställningar"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136
|
|
msgid "Port:"
|
|
msgstr "Port:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:204
|
|
msgid "Connect"
|
|
msgstr "Anslut"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:113
|
|
msgid ""
|
|
"ALERT:\n"
|
|
"\n"
|
|
"All players must use the same Dolphin version.\n"
|
|
"If enabled, SD cards must be identical between players.\n"
|
|
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
|
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
|
|
"Dual Core.\n"
|
|
"If connecting directly, the host must have the chosen UDP port open/"
|
|
"forwarded!\n"
|
|
"\n"
|
|
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
|
"Use at your own risk.\n"
|
|
msgstr ""
|
|
"OBS:\n"
|
|
"\n"
|
|
"Alla spelare måste använda samma version av Dolphin.\n"
|
|
"Om SD-kort används måste de vara identiska mellan spelarna.\n"
|
|
"Om DSP LLE används måste DSP-ROM-filerna vara identiska mellan spelarna.\n"
|
|
"Om ett spel hänger sig vid start stöder spelet kanske inte nätspel med "
|
|
"dubbla kärnor. Stäng av dubbla kärnor.\n"
|
|
"Om du ansluter direkt måste värden ha den valda UDP-porten öppen/"
|
|
"vidarebefordrad.\n"
|
|
"\n"
|
|
"Wii-fjärrkontroller i nätspel är experimentellt och fungerar inte "
|
|
"nödvändigtvis korrekt.\n"
|
|
"Använd det på egen risk.\n"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
|
|
msgid "Force Listen Port:"
|
|
msgstr "Lyssna på port:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:140
|
|
msgid "Limit Chunked Upload Speed:"
|
|
msgstr "Begränsa segmentuppladdningshastighet:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:142
|
|
msgid "Show in server browser"
|
|
msgstr "Visa i serverlistan"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148
|
|
msgid "Forward port (UPnP)"
|
|
msgstr "Vidaresänd port (UPnP)"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:151
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
|
|
msgid "Host"
|
|
msgstr "Värd"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
|
|
msgid ""
|
|
"This will limit the speed of chunked uploading per client, which is used for "
|
|
"save sync."
|
|
msgstr ""
|
|
"Detta begränsar hastigheten av uppladdning i segment per klient, vilket "
|
|
"används för sparningssynkronisering."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162
|
|
msgid "Name of your session shown in the server browser"
|
|
msgstr "Namnet på din session som visas i serverlistan"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
|
|
msgid "Password for joining your game (leave empty for none)"
|
|
msgstr "Lösenord för att ansluta till ditt spel (lämna tomt för inget)"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192
|
|
msgid "Direct Connection"
|
|
msgstr "Direkt anslutning"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
|
|
msgid "Traversal Server"
|
|
msgstr "Traverseringsserver"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
|
|
msgid "Connection Type:"
|
|
msgstr "Anslutningstyp:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:198
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:134
|
|
msgid "Nickname:"
|
|
msgstr "Smeknamn:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314
|
|
msgid "IP Address:"
|
|
msgstr "IP-adress:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314
|
|
msgid "Host Code:"
|
|
msgstr "Värdkod:"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
|
|
msgid "You must select a game to host!"
|
|
msgstr "Du måste välja ett spel!"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345
|
|
msgid "You must provide a name for your session!"
|
|
msgstr "Du måste ange ett namn för din session!"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:353
|
|
msgid "You must provide a region for your session!"
|
|
msgstr "Du måste ange en region för din session!"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:394
|
|
msgid "Reset Traversal Server"
|
|
msgstr "Återställ traverseringsserver"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:395
|
|
msgid "Reset Traversal Server to %1:%2"
|
|
msgstr "Återställ traverseringsserver till %1:%2"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:20
|
|
msgid "Assign Controllers"
|
|
msgstr "Tilldela kontroller"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:34
|
|
msgid "GBA Port %1"
|
|
msgstr "GBA i uttag %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
|
|
msgid "GC Port %1"
|
|
msgstr "GC-uttag %1"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:30
|
|
msgid "NKit Warning"
|
|
msgstr "NKit-varning"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:36
|
|
msgid ""
|
|
"You are about to run an NKit disc image. NKit disc images cause problems "
|
|
"that don't happen with normal disc images. These problems include:\n"
|
|
"\n"
|
|
"• The emulated loading times are longer\n"
|
|
"• You can't use NetPlay with people who have normal disc images\n"
|
|
"• Input recordings are not compatible between NKit disc images and normal "
|
|
"disc images\n"
|
|
"• Savestates are not compatible between NKit disc images and normal disc "
|
|
"images\n"
|
|
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
|
|
"Twin Snakes\n"
|
|
"• Wii games don't work at all in older versions of Dolphin and in many other "
|
|
"programs\n"
|
|
"\n"
|
|
"Are you sure you want to continue anyway?"
|
|
msgstr ""
|
|
"Du håller på att starta en NKit-skivavbildning. NKit-skivavbildningar "
|
|
"orsakar problem som inte uppstår med vanliga skivavbildningar. Problemen "
|
|
"inkluderar:\n"
|
|
"\n"
|
|
"• De emulerade laddningstiderna är längre\n"
|
|
"• Du kan inte använda nätspel tillsammans med folk som har vanliga "
|
|
"skivavbildningar\n"
|
|
"• Indatainspelningar är inte kompatibla mellan NKit-skivavbildningar och "
|
|
"vanliga skivavbildningar\n"
|
|
"• Snabbsparningar är inte kompatibla mellan NKit-skivavbildningar och "
|
|
"vanliga skivavbildningar\n"
|
|
"• Vissa spel kan krascha, som Super Paper Mario och Metal Gear Solid: The "
|
|
"Twin Snakes\n"
|
|
"• Wii-spel fungerar inte alls i äldre versioner av Dolphin och i många andra "
|
|
"program\n"
|
|
"\n"
|
|
"Är du säker på att du vill fortsätta ändå?"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:50
|
|
msgid "I am aware of the risks and want to continue"
|
|
msgstr "Jag är medveten om riskerna och vill fortsätta"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
|
|
msgid "Don't show this again"
|
|
msgstr "Visa inte detta igen"
|
|
|
|
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:21
|
|
msgid "Allow Usage Statistics Reporting"
|
|
msgstr "Tillåt rapportering av användningsstatistik"
|
|
|
|
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:23
|
|
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
|
|
msgstr ""
|
|
"Godkänner du att Dolphin rapporterar information till Dolphins utvecklare?"
|
|
|
|
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:25
|
|
msgid ""
|
|
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
|
"and configuration, as well as data on your system's hardware and operating "
|
|
"system.\n"
|
|
"\n"
|
|
"No private data is ever collected. This data helps us understand how people "
|
|
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
|
"identify rare configurations that are causing bugs, performance and "
|
|
"stability issues.\n"
|
|
"This authorization can be revoked at any time through Dolphin's settings."
|
|
msgstr ""
|
|
"Om du godkänner det kan Dolphin skicka data om prestanda, användning av "
|
|
"funktioner, konfiguration, och även vilken hårdvara och vilket "
|
|
"operativsystem som används.\n"
|
|
"\n"
|
|
"Ingen privat data samlas någonsin in. Datan hjälper oss att förstå hur folk "
|
|
"och emulerade spel använder Dolphin, så att vi kan prioritera vårt arbete "
|
|
"bättre. Den hjälper oss också att upptäcka sällsynta konfigurationer som "
|
|
"leder till buggar och prestanda- och stabilitetsproblem.\n"
|
|
"Du kan dra tillbaka detta godkännande när som helst genom Dolphins "
|
|
"inställningar."
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
|
|
msgid "Resource Pack Manager"
|
|
msgstr "Resurspaketshanterare"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
|
|
msgid "Install"
|
|
msgstr "Installera"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
|
msgid "Author"
|
|
msgstr "Skapare"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
|
msgid "Website"
|
|
msgstr "Webbplats"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:118
|
|
msgid "Unknown author"
|
|
msgstr "Okänd författare"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
|
|
msgid "Failed to install pack: %1"
|
|
msgstr "Misslyckades att installera paket: %1"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
|
|
msgid "Failed to uninstall pack: %1"
|
|
msgstr "Misslyckades att avinstallera paket: %1"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
|
|
msgid "Are you sure you want to delete this pack?"
|
|
msgstr "Är du säker på att du vill radera det här paketet?"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
|
|
msgid "Uninstall"
|
|
msgstr "Avinstallera"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
|
|
msgid "Start with Riivolution Patches"
|
|
msgstr "Starta med Riivolution-moddar"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:64
|
|
msgid "Open Riivolution XML..."
|
|
msgstr "Öppna Riivolution-XML..."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:67
|
|
msgid "Save as Preset..."
|
|
msgstr "Spara som förinställningar..."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:137
|
|
msgid "Select Riivolution XML file"
|
|
msgstr "Välj Riivolution-XML-fil"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
|
msgid "Riivolution XML files"
|
|
msgstr "Riivolution-XML-filer"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:149
|
|
msgid "Failed loading XML."
|
|
msgstr "Misslyckades att ladda XML."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
|
|
msgid "Did not recognize %1 as a valid Riivolution XML file."
|
|
msgstr "%1 verkar inte vara en giltig Riivolution-XML-fil."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:157
|
|
msgid "Invalid game."
|
|
msgstr "Ogiltigt spel."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
|
|
msgid "The patches in %1 are not for the selected game or game revision."
|
|
msgstr ""
|
|
"Moddarna i %1 är inte för det valda spelet eller den valda spelrevisionen."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
|
|
msgid "SD Root:"
|
|
msgstr "SD-rot:"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:191
|
|
msgid "Select the Virtual SD Card Root"
|
|
msgstr "Välj rot för virtuellt SD-kort"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:213
|
|
msgid "Disabled"
|
|
msgstr "Avstängd"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:341
|
|
msgid "Save Preset"
|
|
msgstr "Spara förinställningar"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:343
|
|
msgid "Dolphin Game Mod Preset"
|
|
msgstr "Förinställd Dolphin-spelmod"
|
|
|
|
#: Source/Core/DolphinQt/SearchBar.cpp:27
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
|
|
msgid "Close"
|
|
msgstr "Stäng"
|
|
|
|
#: Source/Core/DolphinQt/SearchBar.cpp:29
|
|
msgid "Search games..."
|
|
msgstr "Sök efter spel..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44
|
|
msgid "Interpreter (slowest)"
|
|
msgstr "Interpreterare (långsammast)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:45
|
|
msgid "Cached Interpreter (slower)"
|
|
msgstr "Interpreterare med cache (långsammare)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:46
|
|
msgid "JIT Recompiler for x86-64 (recommended)"
|
|
msgstr "JIT-omkompilerare för x86-64 (rekommenderas)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:47
|
|
msgid "JIT Recompiler for ARM64 (recommended)"
|
|
msgstr "JIT-omkompilerare för ARM64 (rekommenderas)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:65
|
|
msgid "CPU Options"
|
|
msgstr "Processoralternativ"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:80
|
|
msgid "CPU Emulation Engine:"
|
|
msgstr "CPU-emuleringsmotor:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:84
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aktiverar minneshanteringsenheten, som behövs för vissa spel. (ON = "
|
|
"Kompatibel, OFF = Snabb)<br><br><dolphin_emphasis>Om du är osäker, lämna "
|
|
"detta omarkerat</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:88
|
|
msgid "Pause on Panic"
|
|
msgstr "Pausa vid panik"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:90
|
|
msgid ""
|
|
"Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
|
|
"<br>Enabling will affect performance.<br>The performance impact is the same "
|
|
"as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Pausar emuleringen om det uppstår panik vid läsning/skrivning eller okänd "
|
|
"instruktion.<br>Om du aktiverar detta kommer prestandan att påverkas."
|
|
"<br>Prestandapåverkan är densamma som om du har Aktivera MMU påslaget."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96
|
|
msgid "Enable Write-Back Cache (slow)"
|
|
msgstr "Aktivera cache för skrivningar (långsamt)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:98
|
|
msgid ""
|
|
"Enables emulation of the CPU write-back cache.<br>Enabling will have a "
|
|
"significant impact on performance.<br>This should be left disabled unless "
|
|
"absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aktiverar emulering av CPU:ns write-back cache.<br>Om du aktiverar detta "
|
|
"kommer det att ha en betydande inverkan på prestandan.<br>Detta bör vara "
|
|
"inaktiverat om det inte är absolut nödvändigt.<br><br><dolphin_emphasis>Om "
|
|
"du är osäker, lämna detta omarkerat</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103
|
|
msgid "Timing"
|
|
msgstr "Timing"
|
|
|
|
#. i18n: Correct is a verb
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:108
|
|
msgid "Correct Time Drift"
|
|
msgstr "Korrekt tidsavvikelse"
|
|
|
|
#. i18n: Internet play refers to services like Wiimmfi, not the NetPlay feature in Dolphin
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:111
|
|
msgid ""
|
|
"Allow the emulated console to run fast after stutters,<br>pursuing accurate "
|
|
"overall elapsed time unless paused or speed-adjusted.<br><br>This may be "
|
|
"useful for internet play.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Låt den emulerade konsolen köras snabbt efter hackningar, <br>och sträva "
|
|
"efter korrekt total förfluten tid såvida inte den är pausad eller "
|
|
"hastighetsjustering har valts. <br><br>Detta kan vara användbart vid "
|
|
"spelande över internet. <br><br><dolphin_emphasis>Om du är osäker kan du "
|
|
"lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#. i18n: "Rush" is a verb
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:119
|
|
msgid "Rush Frame Presentation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:121
|
|
msgid ""
|
|
"Limits throttling between input and frame output, speeding through emulation "
|
|
"to reach presentation, displaying sooner, and thus reducing input latency."
|
|
"<br><br>This will generally make frame pacing worse.<br>This setting can "
|
|
"work either with or without Immediately Present XFB.<br>An Audio Buffer Size "
|
|
"of at least 80 ms is recommended to ensure full effect."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Begränsar strypningen mellan inmatning och bildruteutmatning, påskyndar "
|
|
"emuleringen för att nå presentationen, visar snabbare och minskar därmed "
|
|
"inmatningsfördröjningen.<br><br> Detta försämrar i allmänhet bildtakten.<br> "
|
|
"Denna inställning kan fungera både med och utan Immediately Present XFB.<br> "
|
|
"En ljudbuffertstorlek på minst 80 ms rekommenderas för att säkerställa full "
|
|
"effekt.<br><br><dolphin_emphasis> Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#. i18n: "Smooth" is a verb
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132
|
|
msgid "Smooth Early Presentation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:134
|
|
msgid ""
|
|
"Adaptively adjusts the timing of early frame presentation.<br><br>This can "
|
|
"improve frame pacing with Immediately Present XFB and/or Rush Frame "
|
|
"Presentation, while still maintaining most of the input latency benefits."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justerar tiden för tidig bildpresentation adaptivt.<br><br> Detta kan "
|
|
"förbättra bildtakten med Immediately Present XFB och/eller Rush Frame "
|
|
"Presentation, samtidigt som de flesta fördelarna med ingångsfördröjningen "
|
|
"bibehålls.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:145
|
|
msgid "Clock Override"
|
|
msgstr "Hastighetsåsidosättning"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151
|
|
msgid "Enable Emulated CPU Clock Override"
|
|
msgstr "Åsidosätt den emulerade CPU:ns hastighet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:173
|
|
msgid "%1% (%2 MHz)"
|
|
msgstr "%1% (%2 MHz)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:180
|
|
msgid ""
|
|
"Adjusts the emulated CPU's clock rate.<br><br>On games that have an unstable "
|
|
"frame rate despite full emulation speed, higher values can improve their "
|
|
"performance, requiring a powerful device. Lower values reduce the emulated "
|
|
"console's performance, but improve the emulation speed.<br><br>WARNING: "
|
|
"Changing this from the default (100%) can and will break games and cause "
|
|
"glitches. Do so at your own risk. Please do not report bugs that occur with "
|
|
"a non-default clock.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justerar den emulerade CPU:ns klockfrekvens. <br><br>I spel som har en "
|
|
"instabil bildrutfrekvens trots full emuleringshastighet kan högre värden "
|
|
"förbättra prestandan, vilket kräver en kraftfull enhet. Lägre värden minskar "
|
|
"den emulerade konsolens prestanda, men förbättrar emuleringshastigheten. "
|
|
"<br><br>VARNING: Att ändra detta från standardinställningen (100 %) kan och "
|
|
"kommer att förstöra spel och orsaka fel. Gör detta på egen risk. Rapportera "
|
|
"inte buggar som uppstår med en icke-standardklockfrekvens. "
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:190
|
|
msgid "VBI Frequency Override"
|
|
msgstr "Åsidosätt VBI-frekvens"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:196
|
|
msgid "Enable VBI Frequency Override"
|
|
msgstr "Aktivera åsidosättning av VBI-frekvens"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:219
|
|
msgid "%1% (%2 VPS)"
|
|
msgstr "%1% (%2 VPS)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:226
|
|
msgid ""
|
|
"Adjusts the VBI frequency. Also adjusts the emulated CPU's clock rate, to "
|
|
"keep it relatively the same.<br><br>Makes games run at a different frame "
|
|
"rate, making the emulation less demanding when lowered, or improving "
|
|
"smoothness when increased. This may affect gameplay speed, as it is often "
|
|
"tied to the frame rate.<br><br>WARNING: Changing this from the default "
|
|
"(100%) can and will break games and cause glitches. Do so at your own risk. "
|
|
"Please do not report bugs that occur with a non-default frequency."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justerar VBI-frekvensen. Justerar även den emulerade CPU:ns klockfrekvens, "
|
|
"för att hålla den relativt oförändrad. <br><br>Gör att spel körs med en "
|
|
"annan bildrutfrekvens, vilket gör emuleringen mindre krävande när den sänks, "
|
|
"eller förbättrar smidigheten när den höjs. Detta kan påverka "
|
|
"spelhastigheten, eftersom den ofta är kopplad till bildrutfrekvensen. "
|
|
"<br><br>VARNING: Att ändra detta från standardinställningen (100%) kan och "
|
|
"kommer att förstöra spel och orsaka fel. Gör det på egen risk. Rapportera "
|
|
"inte buggar som uppstår med en icke-standardfrekvens. "
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:236
|
|
msgid "Memory Override"
|
|
msgstr "Minnesåsidosättning"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:242
|
|
msgid "Enable Emulated Memory Size Override"
|
|
msgstr "Åsidosätt den emulerade minnesstorleken"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:254
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:259
|
|
msgid "%1 MB (MEM1)"
|
|
msgstr "%1 MB (MEM1)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:270
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:275
|
|
msgid "%1 MB (MEM2)"
|
|
msgstr "%1 MB (MEM2)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:279
|
|
msgid ""
|
|
"Adjusts the amount of RAM in the emulated console.<br><br><b>WARNING</b>: "
|
|
"Enabling this will completely break many games.<br>Only a small number of "
|
|
"games can benefit from this.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justerar mängden RAM i den emulerade konsolen. <br><br><b>VARNING</b>: Om du "
|
|
"aktiverar detta kommer många spel att sluta fungera. <br>Endast ett fåtal "
|
|
"spel kan dra nytta av detta. <br><br><dolphin_emphasis>Om du är osäker kan "
|
|
"du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285
|
|
msgid "Custom RTC Options"
|
|
msgstr "Alternativ för egen realtidsklocka"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:289
|
|
msgid "Enable Custom RTC"
|
|
msgstr "Aktivera egen realtidsklocka"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:315
|
|
msgid ""
|
|
"This setting allows you to set a custom real time clock (RTC) separate from "
|
|
"your current system time.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Med den här inställningen kan du ställa in en anpassad realtidsklocka (RTC) "
|
|
"separat från din aktuella systemtid. <br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:319
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:405
|
|
msgid "Reset Dolphin Settings"
|
|
msgstr "Återställ Dolphins inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:323
|
|
msgid "Reset All Settings"
|
|
msgstr "Återställ alla inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:406
|
|
msgid ""
|
|
"Are you sure you want to restore all Dolphin settings to their default "
|
|
"values? This action cannot be undone!\n"
|
|
"All customizations or changes you have made will be lost.\n"
|
|
"\n"
|
|
"Do you want to proceed?"
|
|
msgstr ""
|
|
"Är du säker på att du vill återställa alla Dolphin-inställningar till "
|
|
"standardvärden? Denna åtgärd kan inte ångras!\n"
|
|
"Alla anpassningar eller ändringar du har gjort kommer att gå förlorade.\n"
|
|
"\n"
|
|
"Vill du fortsätta?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:42
|
|
msgid "%1%"
|
|
msgstr "%1%"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:62
|
|
msgid "DSP Options"
|
|
msgstr "DSP-alternativ"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:66
|
|
msgid "DSP Emulation Engine:"
|
|
msgstr "DSP-emuleringsmotor:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:68
|
|
msgid "HLE (recommended)"
|
|
msgstr "HLE (rekommenderas)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:69
|
|
msgid "LLE Recompiler (slow)"
|
|
msgstr "LLE-omkompilator (långsam)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:70
|
|
msgid "LLE Interpreter (very slow)"
|
|
msgstr "LLE-tolk (mycket långsam)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:103
|
|
msgid "Backend Settings"
|
|
msgstr "Backendinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:106
|
|
msgid "Audio Backend:"
|
|
msgstr "Ljudbackend:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:119
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
|
|
msgid "Dolby Pro Logic II Decoder"
|
|
msgstr "Dolby Pro Logic II-dekoder"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:120
|
|
msgid "Decoding Quality:"
|
|
msgstr "Dekodningskvalitet:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:122
|
|
msgid "Lowest (Latency ~10 ms)"
|
|
msgstr "Lägsta (Latens ~10 ms)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:122
|
|
msgid "Low (Latency ~20 ms)"
|
|
msgstr "Låg (Latens ~20 ms)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:123
|
|
msgid "High (Latency ~40 ms)"
|
|
msgstr "Hög (Latens ~40 ms)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:123
|
|
msgid "Highest (Latency ~80 ms)"
|
|
msgstr "Högsta (Latens ~80 ms)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:135
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:223
|
|
msgid "Default Device"
|
|
msgstr "Standardenhet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
|
|
msgid "Output Device:"
|
|
msgstr "Utmatningsenhet:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:273
|
|
msgid "Latency: %1 ms"
|
|
msgstr "Latens: %1 ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:154
|
|
msgid "Latency: 000 ms"
|
|
msgstr "Latens: 000 ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:164
|
|
msgid "Audio Playback Settings"
|
|
msgstr "Inställningar för ljuduppspelning"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:175
|
|
msgid ""
|
|
"Controls the number of audio samples buffered. Lower values reduce latency "
|
|
"but may cause more crackling or stuttering.<br><br><dolphin_emphasis>If "
|
|
"unsure, set this to 80 ms.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Styr antalet ljudsamplingar som buffras. Lägre värden minskar latensen men "
|
|
"kan orsaka mer sprakande eller hackande.<br><br><dolphin_emphasis> Om du är "
|
|
"osäker kan du ställa in detta på 80 ms.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:183
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:187
|
|
msgid "%1 ms"
|
|
msgstr "%1 ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:188
|
|
msgid " 000 ms"
|
|
msgstr " 000 ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:190
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:464
|
|
msgid "Fill Audio Gaps"
|
|
msgstr "Fyll i ljudluckor"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:193
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:467
|
|
msgid "Preserve Audio Pitch"
|
|
msgstr "Bevara ljudtonhöjd"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:195
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:461
|
|
msgid "Mute When Disabling Speed Limit"
|
|
msgstr "Inget ljud när hastighetsgräns inaktiverats"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:200
|
|
msgid "Audio Buffer Size:"
|
|
msgstr "Storlek för ljudbuffert:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:213
|
|
msgid "Wii Remote Audio Routing"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:217
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:487
|
|
msgid "Enable Wii Remote Audio Routing"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:395
|
|
msgid ""
|
|
"Selects how the Digital Signal Processor (DSP) is emulated. Determines how "
|
|
"the audio is processed and what system features are available."
|
|
"<br><br><b>HLE</b> - High Level Emulation of the DSP. Fast, but not always "
|
|
"accurate. Lacks Dolby Pro Logic II decoding.<br><br><b>LLE Recompiler</b> - "
|
|
"Low Level Emulation of the DSP, via a recompiler. Slower, but more accurate. "
|
|
"Enables Dolby Pro Logic II decoding on certain audio backends.<br><br><b>LLE "
|
|
"Interpreter</b> - Low Level Emulation of the DSP, via an interpreter. "
|
|
"Slowest, for debugging purposes only. Not recommended."
|
|
"<br><br><dolphin_emphasis>If unsure, select HLE.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer hur den digitala signalprocessorn (DSP) emuleras. Avgör hur ljudet "
|
|
"bearbetas och vilka systemfunktioner som är tillgängliga.<br><br><b> HLE </"
|
|
"b>- High Level Emulation av DSP. Snabb, men inte alltid exakt. Saknar Dolby "
|
|
"Pro Logic II-avkodning. <br><br><b>LLE-omkompilator</b> - lågnivåemulering "
|
|
"av DSP:n via en omkompilator. Långsammare, men mer exakt. Aktiverar Dolby "
|
|
"Pro Logic II-avkodning på vissa ljudbackends. <br><br><b>LLE-tolk </b>- "
|
|
"lågnivåemulering av DSP:n via en tolk. Långsammast, endast för felsökning. "
|
|
"Rekommenderas inte. Om du är osäker kan du välja HLE.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:405
|
|
msgid ""
|
|
"Selects which audio API to use internally.<br><br><dolphin_emphasis>If "
|
|
"unsure, select %1.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer vilket ljud-API som ska användas internt. "
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du välja %1.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:408
|
|
msgid ""
|
|
"Sets the audio latency in milliseconds. Higher values may reduce audio "
|
|
"crackling. Certain backends only.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this at 20 ms.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ställer in ljudfördröjningen i millisekunder. Högre värden kan minska "
|
|
"sprakande ljud. Endast vissa backends.<br><br><dolphin_emphasis> Om du är "
|
|
"osäker kan du låta detta vara 20 ms.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:411
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
|
"only. <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aktiverar Dolby Pro Logic II-emulering med 5.1 surround. Endast vissa "
|
|
"backends. <br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:414
|
|
msgid ""
|
|
"Adjusts the quality setting of the Dolby Pro Logic II decoder. Higher "
|
|
"presets increases audio latency.<br><br><dolphin_emphasis>If unsure, select "
|
|
"High.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justerar kvalitetsinställningen för Dolby Pro Logic II-avkodaren. Högre "
|
|
"förval ökar ljudfördröjningen. <br><br><dolphin_emphasis>Om du är osäker kan "
|
|
"du välja Hög."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:417
|
|
msgid ""
|
|
"Adjusts audio output volume.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"at 100%.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Justerar ljudutgångsvolymen.<br><br><dolphin_emphasis> Om du är osäker kan "
|
|
"du lämna den på 100%.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:420
|
|
msgid ""
|
|
"Repeat existing audio during lag spikes to prevent stuttering."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Upprepa befintligt ljud under fördröjningstoppar för att förhindra hackande "
|
|
"ljud.<br><br><dolphin_emphasis> Om du är osäker kan du lämna detta markerat."
|
|
"</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
|
|
msgid ""
|
|
"Keeps audio at normal pitch when changing emulation speed. Without this, "
|
|
"audio pitch changes proportionally with speed.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Håller ljudet på normal tonhöjd när emuleringshastigheten ändras. Utan detta "
|
|
"ändras ljudets tonhöjd proportionellt med hastigheten."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:427
|
|
msgid ""
|
|
"Mutes the audio when overriding the emulation speed limit (default hotkey: "
|
|
"Tab). <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Stäng av ljudet när du åsidosätter emuleringens hastighetsgräns "
|
|
"(snabbtangent: Tabb). <br><br><dolphin_emphasis>Om du är osäker kan du lämna "
|
|
"detta omarkerat."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:430
|
|
msgid "DSP Emulation Engine"
|
|
msgstr "DSP-emuleringsmotor"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:433
|
|
msgid "Audio Backend"
|
|
msgstr "Ljudbakände"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:441
|
|
msgid "Decoding Quality"
|
|
msgstr "Avkodningskvalitet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:446
|
|
msgid ""
|
|
"Selects an output device to use.<br><br><dolphin_emphasis>If unsure, select "
|
|
"Default Device.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer en utmatningsenhet att använda.<br><br><dolphin_emphasis> Om du är "
|
|
"osäker kan du välja Standardenhet.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:448
|
|
msgid "Output Device"
|
|
msgstr "Utmatningsenhet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:457
|
|
msgid "Latency"
|
|
msgstr "Latens"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:472
|
|
msgid ""
|
|
"Routes each Wii Remote's speaker audio to a separate audio output device. "
|
|
"This setting cannot be changed while emulation is active.<br><br>This "
|
|
"setting is disabled when Enable Speaker Data is disabled, Passthrough a "
|
|
"Bluetooth adapter is selected, or an audio backend other than Cubeb is "
|
|
"selected.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:479
|
|
msgid ""
|
|
"Enables routing this Wii Remote's speaker audio to a separate output device."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:481
|
|
msgid ""
|
|
"Selects the audio output device for this Wii Remote's speaker audio."
|
|
"<br><br>This setting is disabled when this Wii Remote is not set to Emulated "
|
|
"Wii Remote."
|
|
msgstr ""
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
|
|
msgid "Enter new Broadband Adapter MAC address:"
|
|
msgstr "Ange ny MAC-adress för bredbandsadaptern:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
|
|
msgid ""
|
|
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=Broadband_Adapter\">refer to this page</a>."
|
|
msgstr ""
|
|
"För instruktioner, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=Broadband_Adapter\">se den här sidan</a>."
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
|
|
msgid "Broadband Adapter MAC Address"
|
|
msgstr "Bredbandsadapterns MAC-adress"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
|
|
msgid "Destination (address:port):"
|
|
msgstr "Destination (adress:port):"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
|
|
msgid ""
|
|
"Enter the IP address and port of the tapserver instance you want to connect "
|
|
"to."
|
|
msgstr ""
|
|
"Ange IP-adress och port för den tapserver-instans som du vill ansluta till."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
|
|
msgid "Destination (UNIX socket path or address:port):"
|
|
msgstr "Destination (UNIX-socketsökväg eller adress:port):"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
|
|
msgid ""
|
|
"The default value \"%1\" will work with a local tapserver and newserv. You "
|
|
"can also enter a network location (address:port) to connect to a remote "
|
|
"tapserver."
|
|
msgstr ""
|
|
"Standardvärdet \"%1\" fungerar med lokal tapserver och newserv. Du kan också "
|
|
"ange en nätverksplats (adress:port) för att ansluta till en tapserver på "
|
|
"internet."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
|
|
msgid "BBA destination address"
|
|
msgstr "BBA-destinationsadress"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
|
|
msgid "Enter the DNS server to use:"
|
|
msgstr "Ange DNS-server:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
|
|
msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
|
|
msgstr "Ange 8.8.8.8 för vanlig DNS, eller ange en egen"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
|
|
msgid "Broadband Adapter DNS setting"
|
|
msgstr "DNS-inställning för bredbandsadapter"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
|
|
msgid "Enter IP address of device running the XLink Kai Client:"
|
|
msgstr "Ange IP-adress för enheten som kör XLink Kai-klienten:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
|
|
msgid ""
|
|
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/"
|
|
"Dolphin\">refer to this page</a>."
|
|
msgstr ""
|
|
"För instruktioner, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin\">se "
|
|
"den här sidan</a>."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
|
|
msgid "XLink Kai BBA Destination Address"
|
|
msgstr "XLink Kai BBA-destinationsadress"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:133
|
|
msgid "Broadband Adapter Error"
|
|
msgstr "Fel i bredbandsadapter"
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:136
|
|
msgid "The entered MAC address is invalid."
|
|
msgstr "Den angivna MAC-adressen är ogiltig."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75
|
|
msgid "IPL Settings"
|
|
msgstr "IPL-inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:79
|
|
msgid "Skip Main Menu"
|
|
msgstr "Hoppa över huvudmeny"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
|
|
msgid "System Language:"
|
|
msgstr "Systemspråk:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
|
|
msgid "Device Settings"
|
|
msgstr "Enhetsinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
|
|
msgid "Memory Card Path:"
|
|
msgstr "Minneskortssökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
|
|
msgid "GBA Cartridge Path:"
|
|
msgstr "GBA-kassettsökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
|
|
msgid "GCI Folder Path:"
|
|
msgstr "GCI-mappsökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
|
|
msgid ""
|
|
"Warning: A GCI folder override path is currently configured for this slot. "
|
|
"Adjusting the GCI path here will have no effect."
|
|
msgstr ""
|
|
"Varning: En åsidosättning för GCI-mappssökvägen är konfigurerad för den här "
|
|
"minneskortsplatsen. Att ändra GCI-sökvägen här kommer inte ha någon effekt."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:167
|
|
msgid "Slot A:"
|
|
msgstr "Plats A:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:181
|
|
msgid "Slot B:"
|
|
msgstr "Plats B:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:195
|
|
msgid "SP1:"
|
|
msgstr "SP1:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:202
|
|
msgid "GBA Settings"
|
|
msgstr "GBA-inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
|
|
msgid "BIOS:"
|
|
msgstr "BIOS:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219
|
|
msgid "Game Boy Player ROM:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:220
|
|
msgid "Port %1 ROM:"
|
|
msgstr "ROM i uttag %1:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:228
|
|
msgid "Save in Same Directory as the ROM"
|
|
msgstr "Spara i samma katalog som ROM-filen"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:234
|
|
msgid "Saves:"
|
|
msgstr "Sparfiler:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:440
|
|
msgid "Choose a File to Open or Create"
|
|
msgstr "Välj en fil att öppna eller skapa"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:452
|
|
msgid "Cannot set memory card to an empty path."
|
|
msgstr "Minneskortet kan inte vara en tom sökväg."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:472
|
|
msgid ""
|
|
"The filename %1 does not conform to Dolphin's region code format for memory "
|
|
"cards. Please rename this file to either %2, %3, %4, or %5, matching the "
|
|
"region of the save files that are on it."
|
|
msgstr ""
|
|
"Filnamnet %1 överensstämmer inte med Dolphins regionkodsformat för "
|
|
"minneskort. Byt namn på filen till antingen %2, %3, %4 eller %5, så att det "
|
|
"stämmer överens med regionen för de sparade filerna som finns på kortet."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:494
|
|
msgid ""
|
|
"The file\n"
|
|
"%1\n"
|
|
"is either corrupted or not a GameCube memory card file.\n"
|
|
"%2"
|
|
msgstr ""
|
|
"Filen\n"
|
|
"%1\n"
|
|
"är antingen korrupt eller inte en GameCube-minneskortsfil.\n"
|
|
"%2"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:515
|
|
msgid ""
|
|
"The same file can't be used in multiple slots; it is already used by %1."
|
|
msgstr "Samma fil kan inte användas på flera platser; den används redan av %1."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:548
|
|
msgid "Choose GCI Base Folder"
|
|
msgstr "Välj GCI-basmapp"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:558
|
|
msgid "Cannot set GCI folder to an empty path."
|
|
msgstr "GCI-mappen kan inte vara en tom sökväg."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:599
|
|
msgid ""
|
|
"The folder %1 does not conform to Dolphin's region code format for GCI "
|
|
"folders. Please rename this folder to either %2, %3, %4, or %5, matching the "
|
|
"region of the save files that are in it."
|
|
msgstr ""
|
|
"Mappen %1 överensstämmer inte med Dolphins regionkodsformat för GCI-mappar. "
|
|
"Byt namn på mappen till antingen %2, %3, %4 eller %5, beroende på vilken "
|
|
"region som sparade filer i mappen tillhör."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:623
|
|
msgid ""
|
|
"The same folder can't be used in multiple slots; it is already used by %1."
|
|
msgstr ""
|
|
"Samma mapp kan inte användas på flera platser; den används redan av %1."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:658
|
|
msgid "Choose a File to Open"
|
|
msgstr "Välj en fil att öppna"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:659
|
|
msgid "Game Boy Advance Carts (*.gba)"
|
|
msgstr "Game Boy Advance-kassetter (*.gba)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:693
|
|
msgid "Select GBA BIOS"
|
|
msgstr "Välj GBA-BIOS"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:715
|
|
msgid "Select GBA Saves Path"
|
|
msgstr "Välj GBA-sparfilssökväg"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:742
|
|
msgid "Put IPL ROMs in User/GC/<region>."
|
|
msgstr "Lägg IPL-ROM-filer i User/GC/<region>."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:801
|
|
msgid "Select GBA ROM"
|
|
msgstr "Välj GBA-ROM"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:807
|
|
msgid ""
|
|
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom "
|
|
"*.bin);;All Files (*)"
|
|
msgstr ""
|
|
"Game Boy Advance-ROM-filer (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom "
|
|
"*.bin);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138
|
|
msgid "Basic Settings"
|
|
msgstr "Grundläggande inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143
|
|
msgid "Enable Dual Core (speedhack)"
|
|
msgstr "Aktivera Dual Core (speedhack)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146
|
|
msgid "Enable Cheats"
|
|
msgstr "Aktivera fusk"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150
|
|
msgid "Load Whole Game Into Memory"
|
|
msgstr "Läs in hela spelet i minne"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:153
|
|
msgid ""
|
|
"Loads the running game into memory in the background.<br><br>This may "
|
|
"improve performance with slow or high-latency storage.<br>System memory "
|
|
"requirements will be much higher with this setting enabled."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Läser in det körande spelet i minnet i bakgrunden.<br><br>Detta kan "
|
|
"förbättra prestandan med långsam lagring eller lagring med hög latens."
|
|
"<br>Systemets minneskrav blir mycket högre när denna inställning är "
|
|
"aktiverad.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
|
|
msgid "Allow Mismatched Region Settings"
|
|
msgstr "Tillåt regionsinställningar som inte matchar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163
|
|
msgid "Change Discs Automatically"
|
|
msgstr "Byt skivor automatiskt"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167
|
|
msgid "Show Current Game on Discord"
|
|
msgstr "Visa nuvarande spel på Discord"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178
|
|
msgid "Unlimited"
|
|
msgstr "Obegränsad"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185
|
|
msgid "%1% (Normal Speed)"
|
|
msgstr "%1% (normal hastighet)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
|
|
msgid "&Speed Limit:"
|
|
msgstr "&Hastighetsbegränsning:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195
|
|
msgid "Auto Update Settings"
|
|
msgstr "Automatiska uppdateringar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:205
|
|
msgid "&Auto Update:"
|
|
msgstr "&Uppdatera automatiskt:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:208
|
|
msgid "Don't Update"
|
|
msgstr "Uppdatera inte"
|
|
|
|
#. i18n: Releases is a noun.
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
|
msgid "Releases (every few months)"
|
|
msgstr "Släppta versioner (några månaders mellanrum)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
|
msgid "Dev (multiple times a day)"
|
|
msgstr "Utvecklingsversioner (flera gånger om dagen)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:461
|
|
msgid "Fallback Region"
|
|
msgstr "Region"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:229
|
|
msgid "Fallback Region:"
|
|
msgstr "Region:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:238
|
|
msgid "Usage Statistics Reporting Settings"
|
|
msgstr "Statistikrapporteringsinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:243
|
|
msgid "Enable Usage Statistics Reporting"
|
|
msgstr "Aktivera statistikrapportering"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:244
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:467
|
|
msgid "Generate a New Statistics Identity"
|
|
msgstr "Generera en ny statistikidentitet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:368
|
|
msgid "Identity Generation"
|
|
msgstr "Identitetsgenerering"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:369
|
|
msgid "New identity generated."
|
|
msgstr "En ny identitet har genererats."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:377
|
|
msgid ""
|
|
"Separates CPU and GPU emulation work to separate threads. Reduces single-"
|
|
"thread burden by spreading Dolphin's heaviest load across two cores, which "
|
|
"usually improves performance. However, it can result in glitches and crashes."
|
|
"<br><br>This setting cannot be changed while emulation is active."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Separerar CPU- och GPU-emulering för att separera trådar. Minskar "
|
|
"belastningen på en enskild tråd genom att fördela Dolphins tyngsta "
|
|
"belastning över två kärnor, vilket vanligtvis förbättrar prestandan. Det kan "
|
|
"dock leda till buggar och krascher.<br><br>Denna inställning kan inte ändras "
|
|
"medan emuleringen är aktiv.<br><br><dolphin_emphasis>Om du är osäker kan du "
|
|
"lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:383
|
|
msgid ""
|
|
"Enables the use of AR and Gecko cheat codes which can be used to modify "
|
|
"games' behavior. These codes can be configured with the Cheats Manager in "
|
|
"the Tools menu.<br><br>This setting cannot be changed while emulation is "
|
|
"active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Aktiverar användning av AR- och Gecko-fuskkoder som kan användas för att "
|
|
"ändra spelets beteende. Dessa koder kan konfigureras med Fuskhanteraren i "
|
|
"Verktyg-menyn.<br><br>Denna inställning kan inte ändras när emuleringen är "
|
|
"aktiv.<br><br><dolphin_emphasis>Om du är osäker, lämna detta omarkerat</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:388
|
|
msgid ""
|
|
"Lets you use languages and other region-related settings that the game may "
|
|
"not be designed for. May cause various crashes and bugs.<br><br>This setting "
|
|
"cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Låter dig använda språk och andra regionrelaterade inställningar som spelet "
|
|
"kanske inte är utformat för. Kan orsaka olika krascher och buggar."
|
|
"<br><br>Den här inställningen kan inte ändras när emulering är aktiv."
|
|
"<br><br><dolphin_emphasis>Om du är osäker, lämna den omarkerad</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:393
|
|
msgid ""
|
|
"Automatically changes the game disc when requested by games with two discs. "
|
|
"This feature requires the game to be launched in one of the following ways:"
|
|
"<br>- From the game list, with both discs being present in the game list."
|
|
"<br>- With File > Open or the command line interface, with the paths to both "
|
|
"discs being provided.<br>- By launching an M3U file with File > Open or the "
|
|
"command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Byter automatiskt spelskiva när så begärs av spel med två skivor. Denna "
|
|
"funktion kräver att spelet startas på något av följande sätt:<br>- Från "
|
|
"spellistan, med båda skivorna närvarande i spellistan.<br>- Med Arkiv > "
|
|
"Öppna eller kommandoradsgränssnittet, med sökvägarna till båda skivorna "
|
|
"angivna.<br> - Genom att starta en M3U-fil med Arkiv > Öppna eller "
|
|
"kommandoradsgränssnittet. <br><br><dolphin_emphasis>Om du är osäker, lämna "
|
|
"detta omarkerat</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:402
|
|
msgid ""
|
|
"Shows which game is active and the duration of your current play session in "
|
|
"your Discord status.<br><br>This setting cannot be changed while emulation "
|
|
"is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar vilket spel som är aktivt och varaktigheten för din aktuella "
|
|
"spelsession i din Discord-status.<br><br>Den här inställningen kan inte "
|
|
"ändras när emuleringen är aktiv.<br><br><dolphin_emphasis>Om du är osäker, "
|
|
"låt den vara markerad</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:408
|
|
msgid ""
|
|
"Selects which update track Dolphin uses when checking for updates at "
|
|
"startup. If a new update is available, Dolphin will show a list of changes "
|
|
"made since your current version and ask you if you want to update."
|
|
"<br><br>The Dev track has the latest version of Dolphin which often updates "
|
|
"multiple times per day. Select this track if you want the newest features "
|
|
"and fixes.<br><br>The Releases track has an update every few months. Some "
|
|
"reasons you might prefer to use this track:<br>- You prefer using versions "
|
|
"that have had additional testing.<br>- NetPlay requires players to have the "
|
|
"same Dolphin version, and the latest Release version will have the most "
|
|
"players to match with.<br>- You frequently use Dolphin's savestate system, "
|
|
"which doesn't guarantee backward compatibility of savestates between Dolphin "
|
|
"versions. If this applies to you, make sure you make an in-game save before "
|
|
"updating (i.e. save your game in the same way you would on a physical "
|
|
"GameCube or Wii), then load the in-game save after updating Dolphin and "
|
|
"before making any new savestates.<br><br>Selecting \"Don't Update\" will "
|
|
"prevent Dolphin from automatically checking for updates."
|
|
"<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Väljer vilket uppdateringsspår Dolphin använder när den söker efter "
|
|
"uppdateringar vid start. Om en ny uppdatering är tillgänglig kommer Dolphin "
|
|
"att visa en lista över ändringar som gjorts sedan din nuvarande version och "
|
|
"fråga dig om du vill uppdatera.<br><br>Dev-spåret har den senaste versionen "
|
|
"av Dolphin som ofta uppdateras flera gånger per dag. Välj det här spåret om "
|
|
"du vill ha de senaste funktionerna och korrigeringarna.<br><br>Releases-"
|
|
"spåret har en uppdatering med några månaders mellanrum. Några anledningar "
|
|
"till att du kanske föredrar att använda det här spåret:<br>- Du föredrar att "
|
|
"använda versioner som har testats ytterligare.<br>- NetPlay kräver att "
|
|
"spelarna har samma Dolphin-version, och den senaste Release-versionen har "
|
|
"flest spelare att matcha med.<br>- Du använder ofta Dolphins savestate-"
|
|
"system, som inte garanterar bakåtkompatibilitet för savestates mellan "
|
|
"Dolphin-versioner. Om detta gäller dig, se till att du gör en in-game save "
|
|
"innan du uppdaterar (dvs. spara ditt spel på samma sätt som du skulle göra "
|
|
"på en fysisk GameCube eller Wii), ladda sedan in-game save efter uppdatering "
|
|
"av Dolphin och innan du gör några nya savestates.<br><br>Om du väljer "
|
|
"\"Uppdatera inte\" kommer Dolphin inte att automatiskt kontrollera om det "
|
|
"finns uppdateringar.<br><br><dolphin_emphasis>Om du är osäker, välj Releases."
|
|
"</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:427
|
|
msgid ""
|
|
"Sets the region used for titles whose region cannot be determined "
|
|
"automatically.<br><br>This setting cannot be changed while emulation is "
|
|
"active."
|
|
msgstr ""
|
|
"Ställer in den region som används för titlar vars region inte kan bestämmas "
|
|
"automatiskt.<br><br>Denna inställning kan inte ändras när emulering är aktiv."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:431
|
|
msgid ""
|
|
"If selected, Dolphin can collect data on its performance, feature usage, "
|
|
"emulated games, and configuration, as well as data on your system's hardware "
|
|
"and operating system.<br><br>No private data is ever collected. This data "
|
|
"helps us understand how people and emulated games use Dolphin and prioritize "
|
|
"our efforts. It also helps us identify rare configurations that are causing "
|
|
"bugs, performance and stability issues."
|
|
msgstr ""
|
|
"Om detta väljs kan Dolphin samla in data om prestanda, användning av "
|
|
"funktioner, emulerade spel och konfiguration, samt data om ditt systems "
|
|
"hårdvara och operativsystem.<br><br>Inga privata uppgifter samlas någonsin "
|
|
"in. Dessa data hjälper oss att förstå hur människor och emulerade spel "
|
|
"använder Dolphin och prioritera våra ansträngningar. Det hjälper oss också "
|
|
"att identifiera sällsynta konfigurationer som orsakar buggar, prestanda- och "
|
|
"stabilitetsproblem."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:437
|
|
msgid ""
|
|
"Generate a new anonymous ID for your usage statistics. This will cause any "
|
|
"future statistics to be unassociated with your previous statistics."
|
|
msgstr ""
|
|
"Generera ett nytt anonymt id för din användningsstatistik. Detta kommer att "
|
|
"leda till att all framtida statistik inte kopplas till din tidigare "
|
|
"statistik."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:453
|
|
msgid "Speed Limit"
|
|
msgstr "Hastighetsgräns"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:457
|
|
msgid "Auto Update"
|
|
msgstr "Auto uppdatering"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:477
|
|
msgid ""
|
|
"Controls how fast emulation runs relative to the original hardware."
|
|
"<br><br>Values higher than 100% will emulate faster than the original "
|
|
"hardware can run, if your hardware is able to keep up. Values lower than "
|
|
"100% will slow emulation instead. Unlimited will emulate as fast as your "
|
|
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Styr hur snabbt emuleringen körs i förhållande till den ursprungliga "
|
|
"maskinvaran.<br><br>Värden högre än 100% gör att emuleringen körs snabbare "
|
|
"än den ursprungliga maskinvaran kan göra, om maskinvaran kan hänga med. "
|
|
"Värden lägre än 100% gör emuleringen långsammare istället. Obegränsat "
|
|
"emulerar så snabbt som maskinvaran klarar av.<br><br><dolphin_emphasis>Om du "
|
|
"är osäker väljer du 100%.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:483
|
|
msgid ""
|
|
"<dolphin_emphasis>When Hardcore Mode is enabled, Speed Limit values less "
|
|
"than 100% will be treated as 100%.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"<dolphin_emphasis>När Hardcore-läget är aktiverat kommer värden för "
|
|
"hastighetsbegränsning under 100% att behandlas som 100%.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:489
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:284
|
|
msgid "%1<br><br>%2"
|
|
msgstr "%1<br><br>%2"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:40
|
|
msgid "<System Language>"
|
|
msgstr "<Systemspråk>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
|
|
msgid "User Interface"
|
|
msgstr "Användargränssnitt"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129
|
|
msgid "&Language:"
|
|
msgstr "&Språk:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:140
|
|
msgid "&Theme:"
|
|
msgstr "&Tema:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
|
|
msgid "Style:"
|
|
msgstr "Stil:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
|
|
msgid "(System)"
|
|
msgstr "(System)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153
|
|
msgid "(Light)"
|
|
msgstr "(Ljus)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154
|
|
msgid "(Dark)"
|
|
msgstr "(Mörk)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:157
|
|
msgid "(Fusion Light)"
|
|
msgstr "(Fusion ljus)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:159
|
|
msgid "(Fusion Dark Gray)"
|
|
msgstr "(Fusion mörkgrå)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
|
|
msgid "(Fusion Dark)"
|
|
msgstr "(Fusion mörk)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
|
|
msgid "Use Built-In Database of Game Names"
|
|
msgstr "Använd inbyggd databas för spelnamn"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
|
|
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
|
|
msgstr "Ladda ned spelomslag från GameTDB.com att använda i rutnätsläget"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176
|
|
msgid "Enable Debugging UI"
|
|
msgstr "Aktivera felsökningsgränssnitt"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:178
|
|
msgid "Hotkeys Require Window Focus"
|
|
msgstr "Snabbtangenter kräver fönsterfokus"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180
|
|
msgid "Inhibit Screensaver During Emulation"
|
|
msgstr "Blockera skärmsläckare under emulering"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182
|
|
msgid "Enable Play Time Tracking"
|
|
msgstr "Aktivera kontroll av speltid"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194
|
|
msgid "Render Window"
|
|
msgstr "Renderingsfönster"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:199
|
|
msgid "Keep Window on Top"
|
|
msgstr "Visa alltid fönster överst"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:200
|
|
msgid "Confirm on Stop"
|
|
msgstr "Bekräfta vid stopp"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:202
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Använd panikhanterare"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:204
|
|
msgid "Show Active Title in Window Title"
|
|
msgstr "Visa aktiv titel i fönstertitel"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:206
|
|
msgid "Pause on Focus Loss"
|
|
msgstr "Pausa när fokus förloras"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:208
|
|
msgid "Mouse Cursor Visibility"
|
|
msgstr "Muspekarsynlighet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:213
|
|
msgid "On Movement"
|
|
msgstr "Vid rörelse"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:215
|
|
msgid "Never"
|
|
msgstr "Aldrig"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:218
|
|
msgid "Always"
|
|
msgstr "Alltid"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:224
|
|
msgid "Lock Mouse Cursor"
|
|
msgstr "Lås muspekare"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
|
|
msgid ""
|
|
"Shows Dolphin's debugging user interface. This lets you view and modify a "
|
|
"game's code and memory contents, set debugging breakpoints, examine network "
|
|
"requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar Dolphins användargränssnitt för felsökning. Här kan du se och ändra "
|
|
"ett spels kod och minnesinnehåll, ställa in brytpunkter för felsökning, "
|
|
"undersöka nätverksförfrågningar med mera.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker, lämna detta omarkerat</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:278
|
|
msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
|
|
msgstr "<dolphin_emphasis>Inte tillgängligt i hardcoreläge.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322
|
|
msgid "Restart Required"
|
|
msgstr "Omstart krävs"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:323
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "Du måste starta om Dolphin för att ändringarna ska börja gälla."
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:335
|
|
msgid ""
|
|
"Uses Dolphin's database of properly formatted names in the game list's Title "
|
|
"column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Använder Dolphins databas med korrekt formaterade namn i spellistans kolumn "
|
|
"Titel.<br><br><dolphin_emphasis>Om du är osäker, lämna detta markerat</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:338
|
|
msgid ""
|
|
"Changes the appearance and color of Dolphin's buttons."
|
|
"<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Förändrar hur Dolphins knappar ser ut.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du välja Clean.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:341
|
|
msgid ""
|
|
"Forces the render window to stay on top of other windows and applications."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Tvingar renderfönstret att ligga ovanpå andra fönster och program."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>."
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:344
|
|
msgid ""
|
|
"Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
|
|
"this setting only take effect once Dolphin is restarted."
|
|
"<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ställer in det språk som visas i Dolphins användargränssnitt."
|
|
"<br><br>Ändringar av denna inställning träder i kraft först när Dolphin "
|
|
"startas om<dolphin_emphasis>.</dolphin_emphasis><br><br><dolphin_emphasis>Om "
|
|
"du är osäker, välj <Systemspråk></dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:348
|
|
msgid ""
|
|
"Requires the render window to be focused for hotkeys to take effect."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Kräver att renderingsfönstret är fokuserat för att snabbtangenterna ska få "
|
|
"effekt.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat."
|
|
"</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:351
|
|
msgid ""
|
|
"Downloads full game covers from GameTDB.com to display in the game list's "
|
|
"Grid View. If this setting is unchecked, the game list displays a banner "
|
|
"from the game's save data, and if the game has no save file, displays a "
|
|
"generic banner instead.<br><br>List View will always use the save file "
|
|
"banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Hämtar fullständiga spelomslag från GameTDB.com för att visa i spellistans "
|
|
"rutnätsvy. Om den här inställningen är avmarkerad visar spellistan en banner "
|
|
"från spelets sparfiler, och om spelet inte har någon sparfil visas istället "
|
|
"en generisk banner.<br><br>Listvyn använder alltid sparfilsbanners."
|
|
"<br><br><dolphin_emphasis>Om du är osäker, låt den här</dolphin_emphasis> "
|
|
"inställningen vara markerad"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:358
|
|
msgid ""
|
|
"Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Hindrar skärmsläckaren från att visas medan ett spel kör."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:361
|
|
msgid ""
|
|
"Tracks the time you spend playing games and shows it in the List View (as "
|
|
"hours/minutes).<br><br>This setting cannot be changed while emulation is "
|
|
"active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Spårar den tid du tillbringar med att spela spel och visar den i listvyn "
|
|
"(som timmar/minuter). <br><br>Denna inställning kan inte ändras när "
|
|
"emulering är aktiv. <br><br><dolphin_emphasis>Om du är osäker kan du lämna "
|
|
"detta markerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:365
|
|
msgid ""
|
|
"Prompts you to confirm that you want to end emulation when you press Stop."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ber dig att bekräfta att du vill avsluta emulering när du trycker på Stoppa."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:368
|
|
msgid ""
|
|
"In the event of an error, Dolphin will halt to inform you of the error and "
|
|
"present choices on how to proceed. With this option disabled, Dolphin will "
|
|
"\"ignore\" all errors. Emulation will not be halted and you will not be "
|
|
"notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"I händelse av ett fel kommer Dolphin att stanna för att informera dig om "
|
|
"felet och presentera val om hur du ska fortsätta. Med detta alternativ "
|
|
"avaktiverat kommer Dolphin att \"ignorera\" alla fel. Emuleringen stoppas "
|
|
"inte och du får inget meddelande.<br><br><dolphin_emphasis>Om du är osäker, "
|
|
"låt detta alternativ vara markerat</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:373
|
|
msgid ""
|
|
"Shows the active game title in the render window's title bar."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar den aktiva speltiteln i renderfönstrets titelfält."
|
|
"<br><br><dolphin_emphasis>Om du är osäker, låt denna vara markerad</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:376
|
|
msgid ""
|
|
"Pauses the game whenever the render window isn't focused."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Pausar spelet när renderingsfönstret inte är i fokus."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:379
|
|
msgid ""
|
|
"Locks the mouse cursor to the Render Widget as long as it has focus. You can "
|
|
"set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Låser muspekaren till renderingswidgeten så länge den har fokus. Du kan "
|
|
"ställa in en snabbtangent för att låsa upp den.<br><br><dolphin_emphasis>Om "
|
|
"du är osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:383
|
|
msgid ""
|
|
"Shows the mouse cursor briefly whenever it has recently moved, then hides it."
|
|
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar muspekaren en kort stund när den nyligen har flyttats och döljer den "
|
|
"sedan.<br><br><dolphin_emphasis>Välj detta läge om du är osäker</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:386
|
|
msgid ""
|
|
"Hides the mouse cursor whenever it is inside the render window and the "
|
|
"render window is focused.<br><br><dolphin_emphasis>If unsure, select "
|
|
""On Movement".</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Döljer muspekaren när den befinner sig i renderingsfönstret och "
|
|
"renderingsfönstret är fokuserat.<br><br><dolphin_emphasis>Om du är osäker "
|
|
"kan du välja "Vid rörelse".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:390
|
|
msgid ""
|
|
"Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
|
|
"select "On Movement".</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar muspekaren hela tiden.<br><br><dolphin_emphasis>Om du är osäker, välj "
|
|
""On Movement".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:393
|
|
msgid ""
|
|
"Sets the style of Dolphin's user interface. Any custom styles that you have "
|
|
"added will be presented here, allowing you to switch to them."
|
|
"<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ställer in stilen för Dolphins användargränssnitt. Alla egna stilar som du "
|
|
"har lagt till kommer att visas här, så att du kan växla till dem."
|
|
"<br><br><dolphin_emphasis>Om du är osäker, välj (System).</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:399
|
|
msgid "Theme"
|
|
msgstr "Tema"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:404
|
|
msgid "Language"
|
|
msgstr "Språk"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:431
|
|
msgid "Style"
|
|
msgstr "Stil"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:32
|
|
msgid "Show Messages"
|
|
msgstr "Visa meddelanden"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:36
|
|
msgid "Font Size:"
|
|
msgstr "Typsnittsstorlek:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:37
|
|
msgid "Font Size"
|
|
msgstr "Typsnittsstorlek"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:41
|
|
msgid "Performance Statistics"
|
|
msgstr "Prestandastatistik"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:45
|
|
msgid "Show FPS"
|
|
msgstr "Visa bildfrekvens"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:47
|
|
msgid "Show Internal Resolution"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:48
|
|
msgid "Show Frame Times"
|
|
msgstr "Visa bildrutetider"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:49
|
|
msgid "Show VPS"
|
|
msgstr "Visa VPS"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:50
|
|
msgid "Show VBlank Times"
|
|
msgstr "Visa vblank-tider"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:51
|
|
msgid "Show % Speed"
|
|
msgstr "Visa %-hastighet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:52
|
|
msgid "Show Performance Graphs"
|
|
msgstr "Visa prestandagrafer"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:53
|
|
msgid "Show Speed Colors"
|
|
msgstr "Visa hastighetsfärger"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:63
|
|
msgid "Performance Sample Window (ms):"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:64
|
|
msgid "Performance Sample Window (ms)"
|
|
msgstr "Prestandasampelfönster (ms)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:68
|
|
msgid "Movie Window"
|
|
msgstr "Filmfönster"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:72
|
|
msgid "Show Movie Window"
|
|
msgstr "Visa filmfönster"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:74
|
|
msgid "Show Rerecord Counter"
|
|
msgstr "Visa ominspelningsräknare"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:75
|
|
msgid "Show Lag Counter"
|
|
msgstr "Visa laggräknare"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:76
|
|
msgid "Show Frame Counter"
|
|
msgstr "Visa bildruteräknare"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:77
|
|
msgid "Show Input Display"
|
|
msgstr "Visa indata"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:78
|
|
msgid "Show System Clock"
|
|
msgstr "Visa systemklocka"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:88
|
|
msgid "Netplay"
|
|
msgstr "Netplay"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:92
|
|
msgid "Show NetPlay Ping"
|
|
msgstr "Visa nätspelsping"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:93
|
|
msgid "Show NetPlay Chat"
|
|
msgstr "Visa NetPlay Chat"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:103
|
|
msgid "Show Statistics"
|
|
msgstr "Visa statistik"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:105
|
|
msgid "Show Projection Statistics"
|
|
msgstr "Visa projektionsstatistik"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:142
|
|
msgid ""
|
|
"Shows on-screen display messages over the render window. These messages "
|
|
"disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar skärmmeddelanden över renderingsfönstret. Dessa meddelanden försvinner "
|
|
"efter några sekunder.<br><br><dolphin_emphasis>Om du är osäker, låt denna "
|
|
"vara markerad</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:146
|
|
msgid ""
|
|
"Changes the font size of the On-Screen Display. Affects features such as "
|
|
"performance statistics, frame counter, and netplay chat.<br><br>The font can "
|
|
"be changed by placing a TTF font file into Dolphin's User/Load folder, and "
|
|
"renaming it OSD_Font.ttf.<br><br><dolphin_emphasis>If unsure, leave this at "
|
|
"13.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ändrar teckenstorleken på skärmen. Påverkar funktioner som "
|
|
"prestandastatistik, bildräknare och netplay-chatt.<br><br>Typsnittet kan "
|
|
"ändras genom att placera en TTF-typsnittsfil i Dolphins mapp User/Load och "
|
|
"döpa om den till OSD_Font.ttf.<br><br><dolphin_emphasis>Om du är osäker kan "
|
|
"du lämna detta på 13.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:153
|
|
msgid ""
|
|
"Shows the number of distinct frames rendered per second as a measure of "
|
|
"visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar antalet distinkta bildrutor som återges per sekund som ett mått på "
|
|
"visuell jämnhet.<br><br><dolphin_emphasis>Om du är osäker, lämna den här "
|
|
"markeringen omarkerad</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:158
|
|
msgid ""
|
|
"Shows the internal resolution in pixels, as a product of width and height. "
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:162
|
|
msgid ""
|
|
"Shows the average time in ms between each distinct rendered frame alongside "
|
|
"the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar den genomsnittliga tiden i ms mellan varje separat renderad bild "
|
|
"tillsammans med standardavvikelsen.<br><br><dolphin_emphasis>Om du är "
|
|
"osäker, lämna den här markeringen omarkerad</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:166
|
|
msgid ""
|
|
"Shows the number of frames rendered per second as a measure of emulation "
|
|
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visa antalet renderade bildrutor per sekund som ett mått på "
|
|
"emuleringshastigeten.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
|
|
"detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:170
|
|
msgid ""
|
|
"Shows the average time in ms between each rendered frame alongside the "
|
|
"standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar den genomsnittliga tiden i ms mellan varje renderad bild tillsammans "
|
|
"med standardavvikelsen.<br><br><dolphin_emphasis>Om du är osäker, lämna den "
|
|
"här markeringen omarkerad</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:174
|
|
msgid ""
|
|
"Shows frametime graph along with statistics as a representation of emulation "
|
|
"performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar frametimediagram tillsammans med statistik som en representation av "
|
|
"emuleringsprestanda.<br><br><dolphin_emphasis>Om du är osäker, lämna detta "
|
|
"omarkerat</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:178
|
|
msgid ""
|
|
"Shows the % speed of emulation compared to full speed."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar % semuleringens hastighet jämfört med full hastighet."
|
|
"<br><br><dolphin_emphasis>Om du är osäker, lämna den här markeringen "
|
|
"omarkerad</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:182
|
|
msgid ""
|
|
"Changes the color of the FPS counter depending on emulation speed."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Byter färg på FPS-räknaren baserat på emuleringshastigheten."
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:186
|
|
msgid ""
|
|
"The amount of time the FPS and VPS counters will sample over.<br><br>The "
|
|
"higher the value, the more stable the FPS/VPS counter will be, but the "
|
|
"slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"at 1000ms.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Mängden tid FPS- och VPS-räknarna ska sampla över.<br><br>Ju högre värde, "
|
|
"desto mer stabila blir FPS- och VPS-räknarna, men desto långsammare reagerar "
|
|
"de på förändringar.<br><br><dolphin_emphasis>Om du är osäker kan du låta "
|
|
"detta vara 1000 ms.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:193
|
|
msgid ""
|
|
"Shows the player's maximum ping while playing on NetPlay."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar spelarens maximala ping under nätspel.<br><br><dolphin_emphasis>Om du "
|
|
"är osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:196
|
|
msgid ""
|
|
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar chattmeddelanden, buffertändringar och desynkroniseringsvarningar "
|
|
"under nätspel.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:201
|
|
msgid ""
|
|
"Shows a window that can be filled with information related to movie "
|
|
"recordings. The other options in this group determine what appears in the "
|
|
"window. <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar ett fönster som kan fyllas med information relaterad till "
|
|
"filminspelningar. De andra alternativen i denna grupp avgör vad som visas i "
|
|
"fönstret. <br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
|
|
"omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:205
|
|
msgid ""
|
|
"Shows how many times the input recording has been overwritten by using "
|
|
"savestates.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar hur många gånger inmatningsinspelningen har skrivits över med hjälp av "
|
|
"sparade tillstånd.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
|
|
"detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:209
|
|
msgid ""
|
|
"Shows how many frames have occurred without controller inputs being checked. "
|
|
"Resets to 1 when inputs are processed. <br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar hur många bildrutor som har passerat utan att styrenhetens ingångar "
|
|
"har kontrollerats. Återställs till 1 när ingångarna har bearbetats. "
|
|
"<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:213
|
|
msgid ""
|
|
"Shows how many frames have passed. <br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar hur många bildrutor som har passerat. <br><br><dolphin_emphasis>Om du "
|
|
"är osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:216
|
|
msgid ""
|
|
"Shows the controls currently being input.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar kontrollerna som matas in just nu. <br><br><dolphin_emphasis>Om du är "
|
|
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:219
|
|
msgid ""
|
|
"Shows current system time.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar aktuell systemtid.<br><br><dolphin_emphasis>Om du är osäker kan du "
|
|
"lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:223
|
|
msgid ""
|
|
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar diverse renderingsstatistik.<br><br><dolphin_emphasis>Om du är osäker "
|
|
"kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:226
|
|
msgid ""
|
|
"Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Visar diverse projektionsstatistik.<br><br><dolphin_emphasis>Om du är osäker "
|
|
"kan du lämna detta omarkerat.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:49
|
|
msgid "Select a Game"
|
|
msgstr "Välj ett spel"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:62
|
|
msgid "Select Wii NAND Root"
|
|
msgstr "Välj Wii-NAND-rot"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:70
|
|
msgid "Select Dump Path"
|
|
msgstr "Välj dump-sökväg"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
|
|
msgid "Select Load Path"
|
|
msgstr "Välj laddningssökväg"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:89
|
|
msgid "Select Resource Pack Path"
|
|
msgstr "Välj resurspaketssökväg"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:101
|
|
msgid "Select WFS Path"
|
|
msgstr "Välj WFS-sökväg"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:111
|
|
msgid "Game Folders"
|
|
msgstr "Spelmappar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:138
|
|
msgid "Search Subfolders"
|
|
msgstr "Sök undermappar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:140
|
|
msgid "Check for Game List Changes in the Background"
|
|
msgstr "Leta efter ändringar i spellistan i bakgrunden"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:172
|
|
msgid "Default ISO:"
|
|
msgstr "Standard-ISO:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:179
|
|
msgid "Wii NAND Root:"
|
|
msgstr "Wii-NAND-rot:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:186
|
|
msgid "Dump Path:"
|
|
msgstr "Dump-sökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:193
|
|
msgid "Load Path:"
|
|
msgstr "Laddningssökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:200
|
|
msgid "Resource Pack Path:"
|
|
msgstr "Resurspaketssökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:207
|
|
msgid "WFS Path:"
|
|
msgstr "WFS-sökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:68
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:87
|
|
msgid "IP Address Redirections"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
|
msgid "Emulated"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
|
msgid "Real"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:51
|
|
msgid "Select"
|
|
msgstr "Välj"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:60
|
|
msgid "Enter USB device ID"
|
|
msgstr "Ange ID för en USB-enhet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:82
|
|
msgid "or select a device"
|
|
msgstr "eller välj en enhet"
|
|
|
|
#. i18n: VID means Vendor ID (in the context of a USB device)
|
|
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:101
|
|
msgid "Device VID"
|
|
msgstr "Enhets-VID"
|
|
|
|
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
|
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:103
|
|
msgid "Device PID"
|
|
msgstr "Enhets-PID"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:60
|
|
msgid "64 MiB"
|
|
msgstr "64 MiB"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:61
|
|
msgid "128 MiB"
|
|
msgstr "128 MiB"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:62
|
|
msgid "256 MiB"
|
|
msgstr "256 MiB"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:63
|
|
msgid "512 MiB"
|
|
msgstr "512 MiB"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:64
|
|
msgid "1 GiB"
|
|
msgstr "1 GiB"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:65
|
|
msgid "2 GiB"
|
|
msgstr "2 GiB"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:66
|
|
msgid "4 GiB (SDHC)"
|
|
msgstr "4 GiB (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:67
|
|
msgid "8 GiB (SDHC)"
|
|
msgstr "8 GiB (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:68
|
|
msgid "16 GiB (SDHC)"
|
|
msgstr "16 GiB (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:69
|
|
msgid "32 GiB (SDHC)"
|
|
msgstr "32 GiB (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
|
|
msgid "Misc Settings"
|
|
msgstr "Övriga inställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
|
|
msgid "Use PAL60 Mode (EuRGB60)"
|
|
msgstr "Använd PAL60-läge (EuRGB60)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Aktivera skärmsläckare"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
|
|
msgid "Enable WiiConnect24 via WiiLink"
|
|
msgstr "Aktivera WiiConnect24 via WiiLink"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "Anslut USB-tangentbord"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
|
|
msgid "4:3"
|
|
msgstr "4:3"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
|
|
msgid "16:9"
|
|
msgstr "16:9"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:131
|
|
msgid "Sound:"
|
|
msgstr "Ljud:"
|
|
|
|
#. i18n: Mono audio
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:134
|
|
msgid "Mono"
|
|
msgstr "Mono"
|
|
|
|
#. i18n: Stereo audio
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:136
|
|
msgid "Stereo"
|
|
msgstr "Stereo"
|
|
|
|
#. i18n: Surround audio (Dolby Pro Logic II)
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:138
|
|
msgid "Surround"
|
|
msgstr "Surround"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:142
|
|
msgid ""
|
|
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
|
"games.\n"
|
|
"May not work for all games."
|
|
msgstr ""
|
|
"Sätter Wii-bildläget till 60Hz (480i) istället för 50Hz (576i) för PAL-spel. "
|
|
"Vissa spel stöder inte detta."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
|
|
msgid "Dims the screen after five minutes of inactivity."
|
|
msgstr "Gör skärmen mörkare efter fem minuters inaktivitet."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:146
|
|
msgid ""
|
|
"Enables the WiiLink service for WiiConnect24 channels.\n"
|
|
"WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
|
|
"such as the Forecast and Nintendo Channels\n"
|
|
"Read the Terms of Service at: https://www.wiilink24.com/tos"
|
|
msgstr ""
|
|
"Aktiverar WiiLink-tjänsten för WiiConnect24-kanaler.\n"
|
|
"WiiLink är en alternativ operatör för nedstängda WiiConnect24-kanaler som "
|
|
"Forecast Channel och Nintendo Channel.\n"
|
|
"Läs användarvillkoren på: https://www.wiilink24.com/tos"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:149
|
|
msgid "Sets the Wii system language."
|
|
msgstr "Ställer in Wii-systemspråk."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:151
|
|
msgid "May cause slow down in Wii Menu and some games."
|
|
msgstr "Kan leda till prestandaproblem i Wii-menyn och vissa spel."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
|
|
msgid "SD Card Settings"
|
|
msgstr "SD-kortsinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
|
|
msgid "Insert SD Card"
|
|
msgstr "Sätt in SD-kort"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
|
|
msgid "Supports SD and SDHC. Default size is 128 MB."
|
|
msgstr "Stöder SD och SDHC. Standardstorleken är 128 MB."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
|
|
msgid "Allow Writes to SD Card"
|
|
msgstr "Tillåt ändringar på SD-kort"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
|
|
msgid "SD Card Path:"
|
|
msgstr "SD-kortssökväg:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:194
|
|
msgid "Automatically Sync with Folder"
|
|
msgstr "Synkronisera med mapp automatiskt"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:197
|
|
msgid ""
|
|
"Synchronizes the SD Card with the SD Sync Folder when starting and ending "
|
|
"emulation."
|
|
msgstr ""
|
|
"Synkroniserar SD-kortet med SD-synkmappen när emulering påbörjas och "
|
|
"avslutas."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:207
|
|
msgid "SD Sync Folder:"
|
|
msgstr "SD-synkmapp:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:220
|
|
msgid "SD Card File Size:"
|
|
msgstr "Filstorlek för SD-kort:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:229
|
|
msgid ""
|
|
"You are about to pack the content of the folder at %1 into the file at %2. "
|
|
"All current content of the file will be deleted. Are you sure you want to "
|
|
"continue?"
|
|
msgstr ""
|
|
"Du håller på att packa innehållet i mappen på %1 till filen på %2. Allt "
|
|
"aktuellt innehåll i filen kommer att raderas. Är du säker på att du vill "
|
|
"fortsätta?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:247
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:271
|
|
msgid "Conversion failed."
|
|
msgstr "Konvertering misslyckades."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:253
|
|
msgid ""
|
|
"You are about to unpack the content of the file at %2 into the folder at %1. "
|
|
"All current content of the folder will be deleted. Are you sure you want to "
|
|
"continue?"
|
|
msgstr ""
|
|
"Du håller på att packa upp innehållet i filen %2 till mappen %1. Allt "
|
|
"aktuellt innehåll i mappen kommer att raderas. Är du säker på att du vill "
|
|
"fortsätta?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:296
|
|
msgid "Whitelisted USB Passthrough Devices"
|
|
msgstr "Enheter godkända för USB-genomsläpp"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:304
|
|
msgid "Wii Remote Settings"
|
|
msgstr "Wii-fjärrkontrollinställningar"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:310
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Position för Sensor Bar:"
|
|
|
|
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:316
|
|
msgid "IR Sensitivity:"
|
|
msgstr "IR-känslighet:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:321
|
|
msgid "Speaker Volume:"
|
|
msgstr "Högtalarvolym:"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:359
|
|
msgid "Add New USB Device"
|
|
msgstr "Lägg till ny USB-enhet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:366
|
|
msgid "USB Whitelist Error"
|
|
msgstr "Ogiltig USB-enhet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:367
|
|
msgid "This USB device is already whitelisted."
|
|
msgstr "Den här enheten används redan med USB-genomsläppning."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:407
|
|
msgid "Select SD Card Image"
|
|
msgstr "Välj SD-kortavbildning"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:409
|
|
msgid "SD Card Image (*.raw);;All Files (*)"
|
|
msgstr "SD-kortsavbildning (*.raw);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:418
|
|
msgid "Select a Folder to Sync with the SD Card Image"
|
|
msgstr "Välj en mapp som ska synkroniseras med SD-kortavbildningen"
|
|
|
|
#. i18n: "Var" is short for "variant"
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:855
|
|
msgid "Unknown (Id:%1 Var:%2)"
|
|
msgstr "Okänd (Id:%1 Var:%2)"
|
|
|
|
#. i18n: %1 is a name
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62
|
|
msgid "Modifying Skylander: %1"
|
|
msgstr "Modifierar Skylander: %1"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84
|
|
msgid "No data to modify!"
|
|
msgstr "Ingen data att modifiera!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
|
|
msgid "The type of this Skylander does not have any data that can be modified!"
|
|
msgstr "Den här Skylandertypen har ingen data att modifiera!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91
|
|
msgid "Unknown Skylander type!"
|
|
msgstr "Okänd Skylandertyp!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
|
|
msgid "The type of this Skylander is unknown!"
|
|
msgstr "Typen för den här Skylandern är okänd!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98
|
|
msgid "Unable to modify Skylander!"
|
|
msgstr "Det gick inte att modifiera Skylandern!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
|
|
msgid ""
|
|
"The type of this Skylander is unknown, or can't be modified at this time!"
|
|
msgstr ""
|
|
"Typen för den här Skylandern är okänd, eller kan inte modifieras för "
|
|
"tillfället!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101
|
|
msgid "Can't be modified yet!"
|
|
msgstr "Kan inte modifieras än!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
|
|
msgid "This Skylander type can't be modified yet!"
|
|
msgstr "Den här Skylandertypen kan inte modifieras än!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:119
|
|
msgid "Toy code:"
|
|
msgstr "Leksakskod:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:124
|
|
msgid "Money:"
|
|
msgstr "Pengar:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:128
|
|
msgid "Hero level:"
|
|
msgstr "Hjältenivå:"
|
|
|
|
#. i18n: The total amount of time the Skylander has been used for
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:140
|
|
msgid "Playtime:"
|
|
msgstr "Speltid:"
|
|
|
|
#. i18n: A timestamp for when the Skylander was most recently reset
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:146
|
|
msgid "Last reset:"
|
|
msgstr "Senast nollställd:"
|
|
|
|
#. i18n: A timestamp for when the Skylander was most recently used
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:156
|
|
msgid "Last placed:"
|
|
msgstr "Senast placerad:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:173
|
|
msgid "The toy code for this figure. Only available for real figures."
|
|
msgstr ""
|
|
"Leksakskoden för den här figuren. Bara tillgängligt för riktiga figurer."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174
|
|
msgid "The amount of money this Skylander has. Between 0 and 65000"
|
|
msgstr "Mängden pengar den här Skylandern har. Mellan 0 och 65000"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175
|
|
msgid ""
|
|
"The hero level of this Skylander. Only seen in Skylanders: Spyro's "
|
|
"Adventures. Between 0 and 100"
|
|
msgstr ""
|
|
"Hjältesnivån för den här Skylandern. Används bara i Skylanders: Spyro's "
|
|
"Adventures. Mellan 0 och 100"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:177
|
|
msgid "The nickname for this Skylander. Limited to 15 characters"
|
|
msgstr "Smeknamnet för den här Skylandern. Max 15 tecken"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:179
|
|
msgid "The total time this figure has been used inside a game in seconds"
|
|
msgstr "Hur länge den här figuren har använts i spel totalt, i sekunder"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
|
|
msgid ""
|
|
"The last time the figure has been reset. If the figure has never been reset, "
|
|
"the first time the figure was placed on a portal"
|
|
msgstr ""
|
|
"Senaste gången figuren nollställdes. Om figuren aldrig har nollställts, "
|
|
"första gången figuren placerades på en portal"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:182
|
|
msgid "The last time the figure has been placed on a portal"
|
|
msgstr "Senaste gången figuren placerades på en portal"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:216
|
|
msgid "Incorrect money value!"
|
|
msgstr "Inkorrekt pengavärde!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217
|
|
msgid "Make sure that the money value is between 0 and 65000!"
|
|
msgstr "Se till att pengavärdet är mellan 0 och 65000!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:222
|
|
msgid "Incorrect hero level value!"
|
|
msgstr "Inkorrekt hjältenivåvärde!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223
|
|
msgid "Make sure that the hero level value is between 0 and 100!"
|
|
msgstr "Se till att hjältenivåvärdet är mellan 0 och 100!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:228
|
|
msgid "Incorrect nickname!"
|
|
msgstr "Inkorrekt smeknamn!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229
|
|
msgid "Make sure that the nickname is between 0 and 15 characters long!"
|
|
msgstr "Se till att smeknamnet är mellan 0 och 15 tecken långt!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:234
|
|
msgid "Incorrect playtime value!"
|
|
msgstr "Inkorrekt speltidsvärde!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235
|
|
msgid "Make sure that the playtime value is valid!"
|
|
msgstr "Se till att speltiden är giltig!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:239
|
|
msgid "Incorrect last reset time!"
|
|
msgstr "Inkorrekt senast nollställd-tid!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240
|
|
msgid "Make sure that the last reset datetime value is valid!"
|
|
msgstr "Se till att datum och tid för \"Senast nollställd\" är giltiga!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:245
|
|
msgid "Incorrect last placed time!"
|
|
msgstr "Inkorrekt senast placerad-tid!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246
|
|
msgid "Make sure that the last placed datetime value is valid!"
|
|
msgstr "Se till att datum och tid för \"Senast placerad\" är giltiga!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:277
|
|
msgid "Could not save your changes!"
|
|
msgstr "Det gick inte att spara ändringarna!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278
|
|
msgid ""
|
|
"The file associated to this file was closed! Did you clear the slot before "
|
|
"saving?"
|
|
msgstr ""
|
|
"Filen som är associerad med den här filen stängdes! Rensade du platsen före "
|
|
"du sparade?"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:295
|
|
msgid "Can't edit villains for this trophy!"
|
|
msgstr "Det går inte att redigera skurkar för den här trofén!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296
|
|
msgid ""
|
|
"Kaos is the only villain for this trophy and is always unlocked. No need to "
|
|
"edit anything!"
|
|
msgstr ""
|
|
"Kaos är den enda skurken för den här trofén och är alltid upplåst. Det finns "
|
|
"inget att redigera!"
|
|
|
|
#. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
|
|
#. villain was just captured
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:318
|
|
msgid "Captured villain %1:"
|
|
msgstr "Fångad skurk %1:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:44
|
|
msgid "Skylanders Manager"
|
|
msgstr "Skylandershanterare"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:49
|
|
msgid "Only Show Collection"
|
|
msgstr "Visa bara samling"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:111
|
|
msgid "Customize"
|
|
msgstr "Anpassa"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
|
|
msgid "Load File"
|
|
msgstr "Ladda fil"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
|
|
msgid "Clear Slot"
|
|
msgstr "Rensa plats"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
|
|
msgid "Load Slot"
|
|
msgstr "Ladda plats"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
|
|
msgid "Modify Slot"
|
|
msgstr "Modifiera plats"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:143
|
|
msgid "Emulate Skylander Portal"
|
|
msgstr "Emulera Skylanderportal"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:160
|
|
msgid "Portal Slots"
|
|
msgstr "Portalplatser"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:174
|
|
msgid "Skylander %1"
|
|
msgstr "Skylander %1"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:214
|
|
msgid "Skylander Collection Path:"
|
|
msgstr "Sökväg för Skylandersamling:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:217
|
|
msgid "Choose"
|
|
msgstr "Välj"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:233
|
|
msgid "Search:"
|
|
msgstr "Sök:"
|
|
|
|
#. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
|
|
#. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:261
|
|
msgid "Spyro's Adventure"
|
|
msgstr "Spyro's Adventure"
|
|
|
|
#. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:264
|
|
msgid "Giants"
|
|
msgstr "Giants"
|
|
|
|
#. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:267
|
|
msgid "Swap Force"
|
|
msgstr "Swap Force"
|
|
|
|
#. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:270
|
|
msgid "Trap Team"
|
|
msgstr "Trap Team"
|
|
|
|
#. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
|
|
#. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
|
|
#. all countries they were released in. They were not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:274
|
|
msgid "SuperChargers"
|
|
msgstr "SuperChargers"
|
|
|
|
#. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
|
|
#. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:286
|
|
msgid "Element"
|
|
msgstr "Element"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:322
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:400
|
|
msgid "All"
|
|
msgstr "Alla"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:326
|
|
msgid "Magic"
|
|
msgstr "Magi"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:329
|
|
msgid "Water"
|
|
msgstr "Vatten"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:332
|
|
msgid "Tech"
|
|
msgstr "Teknologi"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:335
|
|
msgid "Fire"
|
|
msgstr "Eld"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:338
|
|
msgid "Earth"
|
|
msgstr "Jord"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:341
|
|
msgid "Life"
|
|
msgstr "Liv"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:344
|
|
msgid "Air"
|
|
msgstr "Luft"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
|
|
#. translations in other languages, check the SuperChargers manual at
|
|
#. https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:348
|
|
msgid "Undead"
|
|
msgstr "Odöd"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:351
|
|
msgid "Dark"
|
|
msgstr "Mörker"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:366
|
|
msgid "Figure type"
|
|
msgstr "Figurtyp"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:402
|
|
msgid "Skylander"
|
|
msgstr "Skylander"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:404
|
|
msgid "Giant"
|
|
msgstr "Jätte"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:406
|
|
msgid "Swapper"
|
|
msgstr "Swapper"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:408
|
|
msgid "Trap Master"
|
|
msgstr "Trap Master"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:410
|
|
msgid "Mini"
|
|
msgstr "Mini"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:412
|
|
msgid "Item"
|
|
msgstr "Föremål"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:414
|
|
msgid "Trophy"
|
|
msgstr "Trofé"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:417
|
|
msgid "Vehicle"
|
|
msgstr "Farkost"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:419
|
|
msgid "Trap"
|
|
msgstr "Trap"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:483
|
|
msgid "Select Skylander Collection"
|
|
msgstr "Välj Skylandersamling"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:520
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625
|
|
msgid "Create Skylander File"
|
|
msgstr "Skapa Skylanderfil"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
|
|
msgid "Skylander not found in this collection. Create new file?"
|
|
msgstr "Skylandern hittades inte i den här samlingen. Vill du skapa en ny fil?"
|
|
|
|
#. i18n: This is used to create a file name. The string must end in ".sky".
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:536
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:620
|
|
msgid "Unknown(%1 %2).sky"
|
|
msgstr "Okänd(%1 %2).sky"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:555
|
|
msgid "Select Skylander File"
|
|
msgstr "Välj Skylanderfil"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
|
|
msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
|
|
msgstr "Skylander (*.sky *.bin *.dmp *.dump);;Alla filer (*)"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:575
|
|
msgid "ID:"
|
|
msgstr "ID:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
|
|
msgid "Variant:"
|
|
msgstr "Variant:"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
|
|
msgid "0"
|
|
msgstr "0"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599
|
|
msgid "ID entered is invalid!"
|
|
msgstr "Det angivna ID-numret är ogiltigt!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606
|
|
msgid "Variant entered is invalid!"
|
|
msgstr "Den angivna varianten är ogiltig!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625
|
|
msgid "Skylander (*.sky);;All Files (*)"
|
|
msgstr "Skylander (*.sky);;Alla filer(*)"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:649
|
|
msgid "Failed to modify Skylander!"
|
|
msgstr "Misslyckades att modifiera Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:650
|
|
msgid "Make sure there is a Skylander in slot %1!"
|
|
msgstr "Se till att det finns en Skylander på plats %1!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:662
|
|
msgid "Failed to clear Skylander!"
|
|
msgstr "Misslyckades att rensa Skylander!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:663
|
|
msgid "Failed to clear the Skylander from slot %1!"
|
|
msgstr "Misslyckades med att ta bort Skylander från plats %1!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:786
|
|
msgid "Failed to create Skylander file!"
|
|
msgstr "Misslyckades att skapa Skylanderfil!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:787
|
|
msgid ""
|
|
"Failed to create Skylander file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The Skylander may already be on the portal."
|
|
msgstr ""
|
|
"Misslyckades med att skapa Skylander-filen:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Skylandern kanske redan finns på portalen."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805
|
|
msgid "Failed to open the Skylander file!"
|
|
msgstr "Misslyckades att öppna Skylanderfilen!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:806
|
|
msgid ""
|
|
"Failed to open the Skylander file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The file may already be in use on the portal."
|
|
msgstr ""
|
|
"Misslyckades med att öppna filen Skylander:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Filen kan redan vara i bruk på portalen."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816
|
|
msgid "Failed to read the Skylander file!"
|
|
msgstr "Misslyckades att läsa Skylanderfilen!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:817
|
|
msgid ""
|
|
"Failed to read the Skylander file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The file was too small."
|
|
msgstr ""
|
|
"Misslyckades med att läsa filen Skylander:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Filen var för liten."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:830
|
|
msgid "Failed to load the Skylander file!"
|
|
msgstr "Misslyckades att ladda Skylanderfilen!"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:831
|
|
msgid ""
|
|
"Failed to load the Skylander file:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Misslyckades med att ladda Skylander-filen:\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:26
|
|
msgid "GBA TAS Input %1"
|
|
msgstr "GBA-TAS-inmatning %1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:28
|
|
msgid "GameCube TAS Input %1"
|
|
msgstr "GameCube-TAS-inmatning %1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30
|
|
msgid "Main Stick"
|
|
msgstr "Huvudspak"
|
|
|
|
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
|
|
msgid ""
|
|
"Left click to set the IR value.\n"
|
|
"Right click to re-center it."
|
|
msgstr ""
|
|
"Vänsterklicka för att välja ett IR-värde.\n"
|
|
"Högerklicka för att återcentrera."
|
|
|
|
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
|
|
msgid ""
|
|
"Left click to set the stick value.\n"
|
|
"Right click to re-center it."
|
|
msgstr ""
|
|
"Vänsterklicka för att välja ett spakvärde.\n"
|
|
"Högerklicka för att återcentrera."
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52
|
|
msgid "Enable Controller Inpu&t"
|
|
msgstr "Aktivera kontrollerinma&tning"
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53
|
|
msgid ""
|
|
"Warning: Analog inputs may reset to controller values at random. In some "
|
|
"cases this can be fixed by adding a deadzone."
|
|
msgstr ""
|
|
"Varning: Analoga inmatningar kan slumpmässigt återställas till kontrollens "
|
|
"värden. I vissa fall kan detta åtgärdas genom att lägga till en dödzon."
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
|
|
msgid "Duration of Turbo Button Press (frames):"
|
|
msgstr "Varaktighet för turboknapptryckning (bildrutor):"
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:63
|
|
msgid "Duration of Turbo Button Release (frames):"
|
|
msgstr "Varaktighet för turboknappsläppning (bildrutor):"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
|
|
msgid "IR"
|
|
msgstr "IR"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87
|
|
msgid "Nunchuk Stick"
|
|
msgstr "Nunchuk-spak"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:107
|
|
msgid "Wii Remote Accelerometer"
|
|
msgstr "Wii-fjärrkontrollaccelerometer"
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:184
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:127
|
|
msgid "X"
|
|
msgstr "X"
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
|
|
msgid "Y"
|
|
msgstr "Y"
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
|
|
msgid "Z"
|
|
msgstr "Z"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:140
|
|
msgid "Wii Remote Gyroscope"
|
|
msgstr "Wii-fjärrkontrollgyroskop"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:180
|
|
msgid "Nunchuk Accelerometer"
|
|
msgstr "Nunchuk-accelerometer"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:265
|
|
msgid "Wii Remote Buttons"
|
|
msgstr "Wii-fjärrkontrollknappar"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:273
|
|
msgid "Nunchuk Buttons"
|
|
msgstr "Nunchuk-knappar"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:329
|
|
msgid "Classic Buttons"
|
|
msgstr "Classic-knappar"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:431
|
|
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
|
|
msgstr "Wii-TAS-inmatning %1 - Wii-fjärrkontroll + Nunchuk"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:446
|
|
msgid "Wii TAS Input %1 - Classic Controller"
|
|
msgstr "Wii-TAS-inmatning %1 - Classic Controller"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:461
|
|
msgid "Wii TAS Input %1 - Wii Remote"
|
|
msgstr "Wii-TAS-inmatning %1 - Wii-fjärrkontroll"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:28
|
|
msgid "Toolbar"
|
|
msgstr "Verktygsfält"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:102
|
|
msgid "Step"
|
|
msgstr "Stega"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:165
|
|
msgid "Play"
|
|
msgstr "Spela"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:124
|
|
msgid "FullScr"
|
|
msgstr "Helskärm"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:125
|
|
msgid "ScrShot"
|
|
msgstr "Skärmdump"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:129
|
|
msgid "Config"
|
|
msgstr "Konfig."
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:158
|
|
msgid "Pause"
|
|
msgstr "Pausa"
|
|
|
|
#: Source/Core/DolphinQt/Translation.cpp:321
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr ""
|
|
"Fel uppstod när valt språk skulle läsas in. Byter tillbaka till "
|
|
"systemstandard."
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:60
|
|
msgid "Update available"
|
|
msgstr "Uppdatering tillgänglig"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:63
|
|
msgid ""
|
|
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
|
|
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
|
|
"Notes:</h4>"
|
|
msgstr ""
|
|
"<h2>En ny version av Dolphin är tillgänglig!</h2>Dolphin %1 är tillgänglig "
|
|
"för nedladdning. Du använder %2.<br> Vill du uppdatera?"
|
|
"<br><h4>Uppdateringsbeskrivning:</h4>"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:76
|
|
msgid "Update after closing Dolphin"
|
|
msgstr "Uppdatera efter Dolphin stängs"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:83
|
|
msgid "Never Auto-Update"
|
|
msgstr "Uppdatera aldrig automatiskt"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:84
|
|
msgid "Remind Me Later"
|
|
msgstr "Påminn mig senare"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:85
|
|
msgid "Install Update"
|
|
msgstr "Installera uppdatering"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:30
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:35
|
|
msgid "Update completed"
|
|
msgstr "Uppdateringen är klar"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:31
|
|
msgid "The emulated Wii console has been updated."
|
|
msgstr "Den emulerade Wii-konsolen har uppdaterats."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:36
|
|
msgid "The emulated Wii console is already up-to-date."
|
|
msgstr "Den emulerade Wii-konsolen har redan den nyaste systemmjukvaran."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:40
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:45
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:50
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:62
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:69
|
|
msgid "Update failed"
|
|
msgstr "Uppdateringen misslyckades"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:41
|
|
msgid ""
|
|
"Could not download update information from Nintendo. Please check your "
|
|
"Internet connection and try again."
|
|
msgstr ""
|
|
"Kunde inte ladda ner uppdateringsinformation från Nintendo. Kontrollera "
|
|
"internetanslutningen och försök igen."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:46
|
|
msgid ""
|
|
"Could not download update files from Nintendo. Please check your Internet "
|
|
"connection and try again."
|
|
msgstr ""
|
|
"Kunde inte ladda ner uppdateringsfiler från Nintendo. Kontrollera "
|
|
"internetanslutningen och försök igen."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:51
|
|
msgid ""
|
|
"Could not install an update to the Wii system memory. Please refer to logs "
|
|
"for more information."
|
|
msgstr ""
|
|
"En uppdatering kunde inte installeras till Wii-systemminnet. Läs loggen för "
|
|
"mer information."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:56
|
|
msgid "Update cancelled"
|
|
msgstr "Uppdateringen avbröts"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:57
|
|
msgid ""
|
|
"The update has been cancelled. It is strongly recommended to finish it in "
|
|
"order to avoid inconsistent system software versions."
|
|
msgstr ""
|
|
"Uppdateringen har avbrutits. Det rekommenderas starkt att du slutför den så "
|
|
"att det inte finns inkonsistenta versioner av systemmjukvara."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:63
|
|
msgid ""
|
|
"The game's region does not match your console's. To avoid issues with the "
|
|
"system menu, it is not possible to update the emulated console using this "
|
|
"disc."
|
|
msgstr ""
|
|
"Spelets region matchar inte konsolens region. För att undvika problem med "
|
|
"systemmenyn kommer du inte kunna uppdatera den emulerade konsolen med den "
|
|
"här skivan."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:70
|
|
msgid "The game disc does not contain any usable update information."
|
|
msgstr ""
|
|
"Spelskivan innehåller inte någon uppdateringsinformation som går att använda."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
|
|
msgid ""
|
|
"Preparing to update...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Förbereder uppdateringen...\n"
|
|
"Detta kan ta ett tag."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:95
|
|
msgid "Updating"
|
|
msgstr "Uppdaterar"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:101
|
|
msgid "&Cancel"
|
|
msgstr "&Avbryt"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:106
|
|
msgid ""
|
|
"Finishing the update...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Färdigställer uppdateringen...\n"
|
|
"Detta kan ta ett tag."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:120
|
|
msgid ""
|
|
"Updating title %1...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Uppdaterar titel %1...\n"
|
|
"Detta kan ta ett tag."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
|
|
msgid "Connect to the Internet and perform an online system update?"
|
|
msgstr "Vill du ansluta till internet och uppdatera Wii-systemmjukvaran?"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:29
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
|
msgid "Modifier"
|
|
msgstr "Redigerare"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:91
|
|
msgid "Gate Size"
|
|
msgstr ""
|
|
|
|
#. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:95
|
|
msgid "Adjusts target radius of simulated stick gate."
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:30
|
|
msgid "Enabled"
|
|
msgstr "Aktiverad"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:38
|
|
msgid "Virtual Notches"
|
|
msgstr "Virtuella jack"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40
|
|
msgid "Snap the thumbstick position to the nearest octagonal axis."
|
|
msgstr "Avrundar spakens position till den närmsta åttahörningsaxeln."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:48
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:36
|
|
msgid "Dead Zone"
|
|
msgstr "Död zon"
|
|
|
|
#. i18n: Refers to the dead-zone setting of gamepad inputs.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:52
|
|
msgid "Input strength to ignore and remap."
|
|
msgstr "Inmatningsstyrka att ignorera samt skala med."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
|
|
msgid "Hide"
|
|
msgstr "Göm"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:26
|
|
msgid "Recenter"
|
|
msgstr "Återställ"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
|
|
msgid "Relative Input Hold"
|
|
msgstr "Relativ Inmatning Håll"
|
|
|
|
#. i18n: Refers to a positional offset applied to an emulated wiimote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
|
|
msgid "Vertical Offset"
|
|
msgstr "Vertikal förskjutning"
|
|
|
|
#. i18n: The symbol/abbreviation for centimeters.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
|
|
msgid "cm"
|
|
msgstr "cm"
|
|
|
|
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:45
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32
|
|
msgid "Total Yaw"
|
|
msgstr "Total horisontal rotation"
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:49
|
|
msgid "Total rotation about the yaw axis."
|
|
msgstr "Total rotation längst den horisontala planen."
|
|
|
|
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:54
|
|
msgid "Total Pitch"
|
|
msgstr "Total vertikal rotation"
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:58
|
|
msgid "Total rotation about the pitch axis."
|
|
msgstr "Total rotation längst den vertikala planen."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61
|
|
msgid "Relative Input"
|
|
msgstr "Relativ Inmatning"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
|
|
msgid "Auto-Hide"
|
|
msgstr "Dölj automatiskt"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
|
|
msgid "Distance"
|
|
msgstr "Avstånd"
|
|
|
|
#. i18n: Referring to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
|
|
msgid "Distance of travel from neutral position."
|
|
msgstr "Förflyttningsavstånd från neutral position."
|
|
|
|
#. i18n: The symbol/abbreviation for meters per second.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
|
|
msgid "m/s"
|
|
msgstr "m/s"
|
|
|
|
#. i18n: Referring to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
|
|
msgid "Peak velocity of outward swing movements."
|
|
msgstr "Topphastigheten för svingande utåt."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:49
|
|
msgid "Return Speed"
|
|
msgstr "Returhastighet"
|
|
|
|
#. i18n: Referring to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
|
|
msgid "Peak velocity of movements to neutral position."
|
|
msgstr "Topphastigheten för rörelser mot neutral position."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:57
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26
|
|
msgid "Angle"
|
|
msgstr "Vinkel"
|
|
|
|
#. i18n: Referring to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
|
|
msgid "Rotation applied at extremities of swing."
|
|
msgstr "Mängden rotation vid svängningens ändpunkter."
|
|
|
|
#. i18n: Refers to the intensity of shaking an emulated wiimote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:139
|
|
msgid "Intensity"
|
|
msgstr "Intensitet"
|
|
|
|
#. i18n: Referring to emulated wii remote movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
|
|
msgid "Total travel distance."
|
|
msgstr "Totalt förflyttningsavstånd."
|
|
|
|
#. i18n: Refers to a number of actions per second in Hz.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:149
|
|
msgid "Frequency"
|
|
msgstr "Frekvens"
|
|
|
|
#. i18n: The symbol/abbreviation for hertz (cycles per second).
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
|
|
msgid "Hz"
|
|
msgstr "Hz"
|
|
|
|
#. i18n: Referring to emulated wii remote movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
|
|
msgid "Number of shakes per second."
|
|
msgstr "Antal skakningar per sekund."
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:36
|
|
msgid "Clamping of rotation about the yaw axis."
|
|
msgstr "Begränsning av horisontal rotation."
|
|
|
|
#. i18n: Percentage value of accelerometer data (complementary filter coefficient).
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:41
|
|
msgid "Accelerometer Influence"
|
|
msgstr "Accelerometerpåverkan"
|
|
|
|
#. i18n: Refers to a setting controling the influence of accelerometer data.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:45
|
|
msgid ""
|
|
"Influence of accelerometer data on pitch and roll. Higher values will reduce "
|
|
"drift at the cost of noise. Consider values between 1% and 3%."
|
|
msgstr ""
|
|
"Hur mycket accelerometern ska påverka stigning och rullning. Högre värden "
|
|
"motverkar drift men ökar brus. Värden mellan 1 % och 3 % kan vara lagom."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:28
|
|
msgid "Pitch Up"
|
|
msgstr "Luta uppåt"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
|
|
msgid "Pitch Down"
|
|
msgstr "Luta nedåt"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
|
|
msgid "Roll Left"
|
|
msgstr "Rulla vänster"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
|
|
msgid "Roll Right"
|
|
msgstr "Rulla höger"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
|
|
msgid "Yaw Left"
|
|
msgstr "Gira vänster"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
|
|
msgid "Yaw Right"
|
|
msgstr "Gira höger"
|
|
|
|
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38
|
|
msgid "°/s"
|
|
msgstr "°/s"
|
|
|
|
#. i18n: Refers to the dead-zone setting of gyroscope input.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40
|
|
msgid "Angular velocity to ignore and remap."
|
|
msgstr "Vinkelhastighet att ignorera samt skala med."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:44
|
|
msgid "Calibration Period"
|
|
msgstr "Kalibreringstid"
|
|
|
|
#. i18n: "s" is the symbol for seconds.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46
|
|
msgid "s"
|
|
msgstr "s"
|
|
|
|
#. i18n: Refers to the "Calibration" setting of gyroscope input.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48
|
|
msgid "Time period of stable input to trigger calibration. (zero to disable)"
|
|
msgstr ""
|
|
"Hur lång tid indatan ska vara stabil för att kalibrering ska ske. (noll för "
|
|
"att stänga av)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:19
|
|
msgid "Object 1 X"
|
|
msgstr "Objekt 1 X"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:20
|
|
msgid "Object 1 Y"
|
|
msgstr "Objekt 1 Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:21
|
|
msgid "Object 1 Size"
|
|
msgstr "Objekt 1 storlek"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
|
|
msgid "Object 2 X"
|
|
msgstr "Objekt 2 X"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
|
|
msgid "Object 2 Y"
|
|
msgstr "Objekt 2 Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
|
|
msgid "Object 2 Size"
|
|
msgstr "Objekt 2 storlek"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
|
|
msgid "Object 3 X"
|
|
msgstr "Objekt 3 X"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
|
|
msgid "Object 3 Y"
|
|
msgstr "Objekt 3 Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
|
|
msgid "Object 3 Size"
|
|
msgstr "Objekt 3 storlek"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
|
|
msgid "Object 4 X"
|
|
msgstr "Objekt 4 X"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
|
|
msgid "Object 4 Y"
|
|
msgstr "Objekt 4 Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
|
|
msgid "Object 4 Size"
|
|
msgstr "Objekt 4 storlek"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:24
|
|
msgid "Threshold"
|
|
msgstr "Tröskel"
|
|
|
|
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
|
|
msgid "Input strength required for activation."
|
|
msgstr "Inmatningsstyrka som krävs för att aktiveras."
|
|
|
|
#. i18n: Refers to tilting an emulated Wii Remote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
|
|
msgid "Maximum tilt angle."
|
|
msgstr "Maximal lutningsvinkel."
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:34
|
|
msgid "Velocity"
|
|
msgstr "Hastighet"
|
|
|
|
#. i18n: Refers to tilting an emulated Wii Remote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
|
|
msgid "Peak angular velocity (measured in turns per second)."
|
|
msgstr "Maximal vinkelhastighet (mätt i varv per sekund)."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:527
|
|
msgid "Invalid literal."
|
|
msgstr "Ogiltig literal."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:767
|
|
msgid "Expected end of expression."
|
|
msgstr "Slut av uttryck förväntades."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:840
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1043
|
|
msgid "Expected closing paren."
|
|
msgstr "Slutparentes förväntades."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:855
|
|
#, c++-format
|
|
msgid "Expected arguments: {0}"
|
|
msgstr "Förväntade argument: {0}"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:896
|
|
msgid "Expected variable name."
|
|
msgstr "Variabelnamn förväntades."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
|
|
msgid "Expected start of expression."
|
|
msgstr "Början av uttryck förväntades."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1011
|
|
msgid "Expected colon."
|
|
msgstr "Förväntade kolon."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1053
|
|
msgid "Expected opening paren."
|
|
msgstr "Startparentes förväntades."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1062
|
|
msgid "Expected name of input."
|
|
msgstr "Namn på indata förväntades."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1076
|
|
msgid "Expected + or closing paren."
|
|
msgstr "Slutparentes eller + förväntades."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1097
|
|
msgid "Tokenizing failed."
|
|
msgstr "Tokenisering misslyckades."
|
|
|
|
#: Source/Core/InputCommon/InputConfig.cpp:58
|
|
#, c++-format
|
|
msgid "No profiles found for game setting '{0}'"
|
|
msgstr "Inga profiler hittades för spelinställningen \"{0}\""
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:203
|
|
msgid "A Dolphin update is already scheduled for the next time it closes."
|
|
msgstr ""
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:227
|
|
msgid "Unable to contact update server."
|
|
msgstr "Kunde inte kontakta uppdateringsservern."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:237
|
|
#, c++-format
|
|
msgid "Invalid JSON received from auto-update service : {0}"
|
|
msgstr "Tog emot ogiltig JSON från autouppdateringstjänsten: {0}"
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:245
|
|
msgid "You are running the latest version available on this update track."
|
|
msgstr ""
|
|
"Du använder den senaste versionen som är tillgänglig på det här "
|
|
"uppdateringsspåret."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:298
|
|
msgid "Unable to create updater copy."
|
|
msgstr "Kunde inte skapa en kopia av uppdateraren."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:303
|
|
msgid "Unable to set permissions on updater copy."
|
|
msgstr "Kunde inte ställa in rättigheter för kopia av uppdateraren."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:326
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:332
|
|
#, c++-format
|
|
msgid "Could not start updater process: {0}"
|
|
msgstr "Kunde inte starta uppdaterarprocessen: {0}"
|
|
|
|
#: Source/Core/UICommon/DBusUtils.cpp:56 Source/Core/UICommon/DBusUtils.cpp:77
|
|
#: Source/Core/UICommon/DBusUtils.cpp:97 Source/Core/UICommon/DBusUtils.cpp:120
|
|
msgid "Playing a game"
|
|
msgstr "Spelar ett spel"
|
|
|
|
#: Source/Core/UICommon/GameFile.cpp:837
|
|
#, c++-format
|
|
msgid "{0} (NKit)"
|
|
msgstr "{0} (NKit)"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
|
msgid "East Asia"
|
|
msgstr "Östasien"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
|
msgid "China"
|
|
msgstr "Kina"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "North America"
|
|
msgstr "Nordamerika"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "South America"
|
|
msgstr "Sydamerika"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "Oceania"
|
|
msgstr "Oceanien"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
|
msgid "Africa"
|
|
msgstr "Afrika"
|
|
|
|
#. i18n: The symbol for the unit "bytes"
|
|
#: Source/Core/UICommon/UICommon.cpp:542
|
|
msgid "B"
|
|
msgstr "B"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:542
|
|
msgid "KiB"
|
|
msgstr "KiB"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:542
|
|
msgid "MiB"
|
|
msgstr "MiB"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:542
|
|
msgid "GiB"
|
|
msgstr "GiB"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:543
|
|
msgid "TiB"
|
|
msgstr "TiB"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:543
|
|
msgid "PiB"
|
|
msgstr "PiB"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:543
|
|
msgid "EiB"
|
|
msgstr "EiB"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
|
|
msgid "d3d12.dll could not be loaded."
|
|
msgstr "d3d12.dll kunde inte läsas in."
|
|
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
|
|
msgid "Failed to create D3D12 context"
|
|
msgstr "Misslyckades att skapa D3D12-kontext"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
|
|
msgid "Failed to create D3D12 global resources"
|
|
msgstr "Misslyckades att skapa globala resurser för D3D12"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
|
|
msgid "Failed to create D3D swap chain"
|
|
msgstr "Misslyckades att skapa D3D-swapchain"
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
|
|
msgid "Failed to load dxgi.dll"
|
|
msgstr "Misslyckades att ladda dxgi.dll"
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
|
|
#, c++-format
|
|
msgid ""
|
|
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
|
|
"update package."
|
|
msgstr ""
|
|
"Misslyckades att läsa in {0}. Om du använder Windows 7, prova att installera "
|
|
"uppdateringspaketet KB4019990."
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
|
|
msgid "Failed to find one or more D3D symbols"
|
|
msgstr "Misslyckades att hitta en eller flera D3D-symboler"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
|
|
msgid "Failed to load d3d11.dll"
|
|
msgstr "Misslyckades att ladda d3d11.dll"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
|
|
msgid "Failed to create DXGI factory"
|
|
msgstr "Misslyckades att skapa DXGI-fabrik"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
|
|
#, c++-format
|
|
msgid ""
|
|
"Failed to initialize Direct3D.\n"
|
|
"Make sure your video card supports at least D3D 10.0\n"
|
|
"{0}"
|
|
msgstr ""
|
|
"Kunde inte initiera Direct3D.\n"
|
|
"Kontrollera att ditt grafikkort stödjer minst D3D 10.0\n"
|
|
"{0}"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
|
|
msgid "Direct3D 11"
|
|
msgstr "Direct3D 11"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
|
|
msgid ""
|
|
"The Direct3D 11 renderer requires support for features not supported by your "
|
|
"system configuration. You may still use this backend, but you will encounter "
|
|
"graphical artifacts in certain games.\n"
|
|
"\n"
|
|
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
|
|
msgstr ""
|
|
"Direct3D 11-renderaren kräver stöd för funktioner som inte stöds av din "
|
|
"systemkonfiguration. Du kan använda Direct3D 11-renderaren ändå, men det "
|
|
"kommer uppstå grafiska problem i vissa spel.\n"
|
|
"\n"
|
|
"Vill du verkligen byta till Direct3D 11? Om du är osäker, välj 'Nej'."
|
|
|
|
#. i18n: Null is referring to the null video backend, which renders nothing
|
|
#: Source/Core/VideoBackends/Null/NullBackend.cpp:83
|
|
msgid "Null"
|
|
msgstr "Null"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:232
|
|
msgid ""
|
|
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU: FEL: Behöver GL_ARB_framebuffer_object för multipla render targets.\n"
|
|
"GPU: Stöder ditt grafikkort OpenGL 3.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:241
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU: OGL-FEL: Behöver GL_ARB_vertex_array_object.\n"
|
|
"GPU: Stöder ditt grafikkort OpenGL 3.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:250
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU: OGL-FEL: Behöver GL_ARB_map_buffer_range.\n"
|
|
"GPU: Stöder ditt grafikkort OpenGL 3.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:259
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
|
"GPU: Does your video card support OpenGL 3.1?"
|
|
msgstr ""
|
|
"GPU: OGL-FEL: Behöver GL_ARB_uniform_buffer_object.\n"
|
|
"GPU: Stöder ditt grafikkort OpenGL 3.1?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:266
|
|
msgid ""
|
|
"Buggy GPU driver detected.\n"
|
|
"Please either install the closed-source GPU driver or update your Mesa 3D "
|
|
"version."
|
|
msgstr ""
|
|
"Buggig GPU-drivrutin upptäcktes.\n"
|
|
"Installera antingen den proprietära GPU-drivrutinen eller uppdatera din Mesa "
|
|
"3D-version."
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:275
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
|
"GPU: Does your video card support OpenGL 3.3?"
|
|
msgstr ""
|
|
"GPU: OGL-FEL: Behöver GL_ARB_sampler_objects.\n"
|
|
"GPU: Stöder ditt grafikkort OpenGL 3.3?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:462
|
|
#, c++-format
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
|
"GPU: Does your video card support OpenGL 3.0?\n"
|
|
"GPU: Your driver supports GLSL {0}"
|
|
msgstr ""
|
|
"GPU: OGL-FEL: Behöver minst GLSL 1.30\n"
|
|
"GPU: Stöder ditt grafikkort OpenGL 3.0?\n"
|
|
"GPU: Din drivrutin stöder GLSL {0}"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:710
|
|
#, c++-format
|
|
msgid ""
|
|
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
|
|
"to turn this off in the graphics driver's settings in order for Dolphin to "
|
|
"work.\n"
|
|
"\n"
|
|
"(MSAA with {0} samples found on default framebuffer)"
|
|
msgstr ""
|
|
"Grafikdrivrutinen tvingar Dolphin att använda anti-aliasing. Du måste stänga "
|
|
"av detta i grafikdrivrutinens inställningar för att Dolphin ska fungera.\n"
|
|
"\n"
|
|
"(MSAA med {0} samples hittades på default framebuffer)"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:71
|
|
msgid "OpenGL ES"
|
|
msgstr "OpenGL ES"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:73
|
|
msgid "OpenGL"
|
|
msgstr "OpenGL"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:95
|
|
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
|
|
msgstr "GPU: OGL-FEL: Stöder ditt grafikkort OpenGL 2.0?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:102
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
|
"GPU: Does your video card support OpenGL 3?"
|
|
msgstr ""
|
|
"GPU: OGL-FEL: Behöver OpenGL version 3.\n"
|
|
"GPU: Stöder ditt grafikkort OpenGL 3?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:168
|
|
#, c++-format
|
|
msgid ""
|
|
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
|
"GPU: Does your video card support OpenGL 2.x?"
|
|
msgstr ""
|
|
"GPU: OGL-FEL: Antal attribut {0} otillräckligt.\n"
|
|
"GPU: Stöder ditt grafikkort OpenGL 2.x?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:180
|
|
#, c++-format
|
|
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
|
msgstr "GL_MAX_TEXTURE_SIZE är {0} - måste vara minst 1024."
|
|
|
|
#: Source/Core/VideoBackends/Software/SWmain.cpp:47
|
|
msgid "Software Renderer"
|
|
msgstr "Programvarurenderare"
|
|
|
|
#: Source/Core/VideoBackends/Software/SWmain.cpp:52
|
|
msgid ""
|
|
"The software renderer is significantly slower than other backends and is "
|
|
"only recommended for debugging purposes.\n"
|
|
"\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
"Programvarurendering är betydligt långsammare än andra backends och "
|
|
"rekommenderas endast för felsökningssyften.\n"
|
|
"\n"
|
|
"Vill du verkligen aktivera programvarurendering? Om du är osäker kan du "
|
|
"välja 'Nej'."
|
|
|
|
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
|
|
msgid "Vulkan"
|
|
msgstr "Vulkan"
|
|
|
|
#: Source/Core/VideoBackends/Vulkan/VulkanContext.cpp:530
|
|
msgid ""
|
|
"You are attempting to use the Vulkan backend on an unsupported operating "
|
|
"system. To prevent visual glitches and artifacts, please use the Metal "
|
|
"backend or update to macOS Sonoma 14 or newer."
|
|
msgstr ""
|
|
|
|
#. i18n: Please leave SyncOnSkipIdle and True untranslated.
|
|
#. The user needs to enter these terms as-is in an INI file.
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:688
|
|
msgid ""
|
|
"Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
|
|
"disabled, which makes this problem very likely to happen."
|
|
msgstr ""
|
|
"Ändra inställningen \"SyncOnSkipIdle\" till \"True\"! Den är just nu "
|
|
"avstängd, vilket leder till väldigt stor risk för det här problemet att "
|
|
"inträffa."
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:695
|
|
msgid ""
|
|
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
|
"CPU. Turn off the \"Dual Core\" setting to avoid this."
|
|
msgstr ""
|
|
"Det här felet orsakas oftast av att den emulerade GPU:n desynkroniseras med "
|
|
"den emulerade CPU:n. Stäng av inställningen \"dubbla kärnor\" för att "
|
|
"åtgärda detta."
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:702
|
|
msgid ""
|
|
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
|
"CPU, but your current settings make this unlikely to happen. The error may "
|
|
"also be caused by a game bug."
|
|
msgstr ""
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:707
|
|
#, c++-format
|
|
msgid ""
|
|
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
|
"\n"
|
|
"{3}\n"
|
|
"\n"
|
|
"Further errors will be sent to the Video Backend log and Dolphin will now "
|
|
"likely crash or hang."
|
|
msgstr ""
|
|
"Grafik-FIFO: Okänd opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
|
"\n"
|
|
"{3}\n"
|
|
"\n"
|
|
"Vidare fel kommer skickas till Video Backend-loggen, och Dolphin kommer nu "
|
|
"antagligen krascha eller frysa."
|
|
|
|
#: Source/Core/VideoCommon/FrameDumper.cpp:327
|
|
#, c++-format
|
|
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
|
|
msgstr "Bildrutedumpfilen \"{0}\" finns redan. Vill du skriva över?"
|
|
|
|
#: Source/Core/VideoCommon/ShaderCache.cpp:180
|
|
msgid "Compiling Shaders"
|
|
msgstr "Kompilerar shaders"
|
|
|
|
#: Source/Core/VideoCommon/VideoBackendBase.cpp:168
|
|
msgid ""
|
|
"This game requires bounding box emulation to run properly but your graphics "
|
|
"card or its drivers do not support it. As a result you will experience bugs "
|
|
"or freezes while running this game."
|
|
msgstr ""
|
|
"Detta spel kräver emulering av bounding box för att fungera rätt, men ditt "
|
|
"grafikkort eller dess drivrutiner stöder inte det. På grund av detta kommer "
|
|
"spelet vara buggigt eller frysa."
|
|
|
|
#: Source/Core/VideoCommon/VideoBackendBase.cpp:339
|
|
msgid "Failed to initialize renderer classes"
|
|
msgstr "Misslyckades att initialisera renderarklasser"
|
|
|
|
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
|
|
msgctxt ""
|
|
"Translate this string to the string 'LTR' in left-to-right languages or to "
|
|
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
|
|
"widget layout."
|
|
msgid "QT_LAYOUT_DIRECTION"
|
|
msgstr "LTR"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
|
|
msgid "Save All"
|
|
msgstr "Spara alla"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
|
|
msgid "&Yes"
|
|
msgstr "&Ja"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
|
|
msgid "Yes to &All"
|
|
msgstr "Ja till &alla"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
|
|
msgid "&No"
|
|
msgstr "&Nej"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
|
|
msgid "N&o to All"
|
|
msgstr "N&ej till alla"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
|
|
msgid "Discard"
|
|
msgstr "Kasta"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
|
|
msgid "Help"
|
|
msgstr "Hjälp"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
|
|
msgid "Restore Defaults"
|
|
msgstr "Återställ förval"
|