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16ff21b0d543fbf4e89e43faf9b48acdbf6e84b7
dolphin
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Source
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Shawn Hoffman
16ff21b0d5
display fprs in the registerview as hex, and allow editing of the values
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6287
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-19 13:35:25 +00:00
..
Core
display fprs in the registerview as hex, and allow editing of the values
2010-10-19 13:35:25 +00:00
DSPSpy
fixes for my previous commits
2010-08-14 09:07:28 +00:00
DSPTool
Build but don't install the dsptool/tester/MemcardManager tools
2010-07-22 03:38:32 +00:00
Plugins
Allow building without bluetooth support.
2010-10-12 23:39:16 +00:00
PluginSpecs
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
Build but don't install the dsptool/tester/MemcardManager tools
2010-07-22 03:38:32 +00:00
Dolphin.sln
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00