This website requires JavaScript.
Explore
Help
Sign In
Yaya48
/
dolphin
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
16ff21b0d543fbf4e89e43faf9b48acdbf6e84b7
dolphin
/
Source
/
Core
T
History
Shawn Hoffman
16ff21b0d5
display fprs in the registerview as hex, and allow editing of the values
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6287
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-19 13:35:25 +00:00
..
AudioCommon
Core/DSPCore: Make JIT work on 64 bit hosts
2010-10-01 23:23:13 +00:00
Common
Allow building without bluetooth support.
2010-10-12 23:39:16 +00:00
Core
Quick FIFO fix to get NBA JAM working.
2010-10-16 10:16:05 +00:00
DebuggerUICommon
Debugger enhancements:
2010-08-08 06:00:22 +00:00
DebuggerWX
display fprs in the registerview as hex, and allow editing of the values
2010-10-19 13:35:25 +00:00
DiscIO
Added support for PAL-R (Russia) ISO detection. Fixes issue 2575.
2010-10-03 06:10:14 +00:00
DolphinWX
Don't store Render window size when the window is minimized (Fixes Issue 2940)
2010-10-17 12:42:04 +00:00
DSPCore
Core/DSPCore: Jit: only end emitting the current block when hitting an
2010-10-14 13:17:38 +00:00
InputCommon
Temporarily re-enable SDL pad input on OS X.
2010-10-12 22:26:30 +00:00
InputUICommon
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
VideoCommon
a little bugfix and a small optimization.
2010-10-10 14:35:31 +00:00