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e1eb51a01034348f3eeb94f2e951a1665b5c641b
dolphin
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Sonicadvance1
e1eb51a010
Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@809
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 08:51:57 +00:00
..
Plugin_DSP_HLE
Fixed the chipmunks-like sound in Soul Calibur 2 movies and perhaps RE4 movies. This problem originated from the Baten fix in rev 609. Apparently all pb.src_type = 2 sounds don’t need this fix.
2008-10-09 05:41:02 +00:00
Plugin_DSP_LLE
Notice: This version is for testing only. It may cause unwanted side effects for the sound in many games. It adds preliminary support for volume control. I think high delta values (often close to 0x10000) mean that volume should be lowered, and vice versa. But I'm unsure how big the volume steps should be, and where the volume should go to. The current guess is that pb.mixer_control also tell us what the new volume level should be, but I'm not sure about that. The current settings seems to work okay in games like Paper Mario and Fire Emblem when sounds are faded in to begin or faded out to stop. But it worked less well for the sequenced music in Skies of Arcadia where some blocks would get a to high volume.
2008-10-09 04:00:47 +00:00
Plugin_DSP_NULL
warning fixes
2008-10-01 20:54:16 +00:00
Plugin_nJoy_SDL
most lame update ever, falcon4ever really wanted this to be changed, blame him
2008-10-07 22:45:48 +00:00
Plugin_PadSimple
improved the new way of doing aboutboxes
2008-10-07 19:17:15 +00:00
Plugin_VideoDX9
Bunch of fix for DC mode (Metroid starts now,etc.). Look stable now but need to be seriously tested. CriticalSection shouldn't be needed anymore. TODO: linux and fix that High/LowWaterMark problem (CPU waste is time waiting for an empty fifo for now)
2008-10-07 21:39:50 +00:00
Plugin_VideoOGL
Bunch of fix for DC mode (Metroid starts now,etc.). Look stable now but need to be seriously tested. CriticalSection shouldn't be needed anymore. TODO: linux and fix that High/LowWaterMark problem (CPU waste is time waiting for an empty fifo for now)
2008-10-07 21:39:50 +00:00
Plugin_Wiimote_Test
Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
2008-10-09 08:51:57 +00:00