Commit Graph
100 Commits
Author SHA1 Message Date
Lioncash 51cfeb8c7d JitBase: Ensure JitOptions and JitState instances are consistently initialized
Ensures that upon construction of a JitBase instance, that all
underlying members within the option and state structs are guaranteed
to be initialized.

This prevents potentially using a member uninitialized in some form.
2018-03-19 15:58:32 -04:00
Lioncash 14b204a9bb JitInterface: Remove a downcast within InitJitCore
This isn't necessary as JitBase is already within the type hierarchy that
CPUCoreBase is.
2018-03-19 03:13:16 -04:00
Lioncash a0164e14bc BreakPoints: Avoid direct use of the JIT global
Trims the direct usages of the global by making the code go through the
JIT interface (where it should have been going in the first place).

This also removes direct JIT header dependencies from the breakpoints as
well. Now, no code uses the JIT global other than JIT code itself, and
the unit tests.
2018-03-19 03:08:57 -04:00
Lioncash b4cd11c7c9 BreakPoints: Invert if statements where reasonable
Puts the early-exit condition first, unindenting code that doesn't need
to be.
2018-03-19 03:08:53 -04:00
Lioncash 3137d4f75f BreakPoints: Use std algorithms where applicable 2018-03-19 03:08:17 -04:00
Lioncash eea99de118 Interpreter_SystemRegisters: Handle mffs, mtfsb0, mtfsb1, mtfsf, and mtfsfi with the record bit set
All of these with the record bit set update condition register 1 with the
contents of the FPSCR's FX, FEX, VX and OX bits.

Helper_UpdateCR1() does exactly that, so we use it here to perform this
for us.
2018-03-19 00:05:00 -04:00
Lioncash 6ae8a2b5f8 JitArm64_RegCache: Remove using namespace declaration from header
Dumping a namespace in a header file should be avoided since it can
cause random name and type clashing in unexpected ways.
2018-03-18 19:39:58 -04:00
Lioncash 6428cee939 PPCTables: Make the op type enum an enum class
Reduces the amount of identifiers dropped into the global namespace when
the PPCTables header is included.
2018-03-18 18:53:58 -04:00
Lioncash 975ba4abf0 x64Emitter: Make FloatOp and NormalOp enum classes
Reduces the amount of identifiers placed in the Gen namespace internally.
2018-03-18 18:04:54 -04:00
Lioncash c22a6f4551 x64Emitter: Move FloatOp and NormalOp enums to the cpp file
These are only used internally. This also allows us to eliminate some
symbols that get dumped into the exposed Gen namespace.

By extension this also hides the Write[X] functions from OpArg's public
interface. This is only used internally by XEmitter, so they shouldn't
be usable by anything else.
2018-03-18 18:04:48 -04:00
Lioncash b21a00d290 DataReader: Provide a const qualified variant of GetPointer()
This wouldn't be much of a data reader if it can't access the
read-only data pointer in read-only contexts. Especially if it
can get a writable equivalent in contexts that aren't read-only.
2018-03-18 16:53:04 -04:00
Lioncash ce29c1c42f DataReader: Correct return type of operator=
It's questionable to not return a reference to the instance being
assigned to. It's also quite misleading in terms of expected behavior
relative to everything else. This fixes it to make it consistent with
other classes.
2018-03-18 16:50:59 -04:00
Lioncash ffade65c55 DataReader: Remove __forceinline from trivial functions 2018-03-18 16:49:50 -04:00
Lioncash 4c2ec39199 DataReader: In-class initialize member variables where applicable
Allows the default constructor to be defaulted and ensures the default
values are associated with the member variables directly.

Also corrects a prefixed underscore in the two parameter constructor.
2018-03-18 16:34:51 -04:00
Lioncash fd956f6c69 DataReader: Make size() and Peek() const member functions
These don't modify class state, so they can be const qualified.
2018-03-18 16:33:14 -04:00
Lioncash 2b3b1e8d09 VertexShaderGen: Convert defines to an enum
Unlike defines, these will actually obey namespacing (should one be
added), and also provide a symbol when debugging, as opposed to a magic
value.
2018-03-18 15:45:20 -04:00
Lioncash b68e8b872e VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp
Given that this only contains functions from the VideoBackendBase class,
it makes more sense to move these to the relevant cpp file to keep them
all together.
2018-03-18 15:33:59 -04:00
Lioncash 13ed716419 MainBase: Remove effectively unused s_FifoShuttingDown variable
This is only ever set and cleared, which is fine, however nothing else
ever actually reads its state to perform differing behavior.
2018-03-17 18:10:43 -04:00
Lioncash 826c11ba3b MainBase: Remove unused s_beginFieldArgs struct
This is only ever memset to zero and never used again.

This also gets rid of an instance of undefined behavior considering the
draft standard for C++17 (N4659) states at [dcl.type.cv] paragraph 5:

"
The semantics of an access through a volatile glvalue are implementation-defined.
If an attempt is made to access an object defined with a volatile-qualified type
through the use of a non-volatile glvalue, the behavior is undefined.
"
2018-03-17 18:07:08 -04:00
Lioncash 882d1c1256 OGLShader: Ensure m_id and m_compute_program_id are always initialized
Depending on which constructor is invoked, m_id or m_compute_program_id
can end up in an uninitialized state. We should ensure that the object
is completely initialized to something deterministic regardless of the
constructor taken.
2018-03-16 17:49:34 -04:00
Lioncash 83f17ac59f OGLShader: Fix mismatched assignment in compute shader constructor
This shouldn't be assigning to the regular ID.
2018-03-16 17:44:23 -04:00
Lioncash 293d84b9be DolphinQt2: Fix project loading in VS
These headers are already specified in the QtMoc item section, so these
are seen as a duplicate definition of the file, causing a project load
error.
2018-03-16 15:07:44 -04:00
Lioncash 7926a0c814 Use __func__ instead of __FUNCTION__ where applicable
This replaces usages of the non-standard __FUNCTION__ macro with the standard
mandated __func__ identifier.

__FUNCTION__ is a preprocessor definition that is provided as an
extension by compilers. This was the only convenient option to rely on
pre-C++11. However, C++11 and greater mandate the predefined identifier
__func__, which lets us accomplish the same thing.

The difference between the two, however, is that __func__ isn't a
preprocessor macro, it's an actual identifier that exists at function
scope. The C++17 draft standard (N4659) at section [dcl.fct.def.general]
paragraph 8 states:

"
The function-local predefined variable __func__ is defined as if a
definition of the form

static const char __func__[] = "function-name ";

had been provided, where function-name is an implementation-defined
string. It is unspecified whether such
a variable has an address distinct from that of any other object in the
program.
"

Thankfully, we don't do any macro or string concatenation with __FUNCTION__
that can't be modified to use __func__.
2018-03-16 13:41:53 -04:00
Lioncash 75f5fcdfee Assert: Remove unused parameter from DEBUG_ASSERT
This brings the macro in line with the regular ASSERT macro, which only has one
macro parameter.
2018-03-16 13:01:11 -04:00
Mat M 328585ef17 Merge pull request #6445 from lioncash/assert-guard
Assert: Wrap assertion macro bodies in do {} while (0)
2018-03-16 12:42:56 -04:00
Lioncash f44e2dc425 Assert: Wrap assertion macro bodies in do {} while (0)
Enforces the termination of the macro with a semicolon. Aside from that
requirement, behavior remains the same.
2018-03-16 12:35:23 -04:00
Mat M 9f4d5122a2 Merge pull request #6438 from lioncash/assert
Assert: Uppercase assertion macros
2018-03-16 11:59:14 -04:00
Lioncash 50a476c371 Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
2018-03-14 22:03:12 -04:00
Lioncash 9f2a46b08d DSPCore: Use nested namespace specifiers for the x64 JIT
Slims down the amount of lines needed for namespacing.
2018-03-13 18:57:25 -04:00
Lioncash b3fd79b45a DSPCore: Rename namespace to match moved x64 JIT files
Maintains consistency between location and code
2018-03-13 18:48:16 -04:00
Lioncash ab5b90bf15 DSPCore: Move x64 JIT source files into an x64 subdirectory
While the code is namespaced out properly, the files weren't separated
into their own directory. This moves the files so that introducing a general
interface is easier in the future for supporting other architectures.
2018-03-13 18:26:26 -04:00
Mat M bf825e6354 Merge pull request #6404 from hubslave/patch-1
Include <endian.h> for byte swap macros on OpenBSD
2018-02-27 23:28:22 -05:00
Mat M f2891418da Merge pull request #6410 from leoetlino/timing-groundwork
IOS: Change devices to always return IPCCommandResult
2018-02-27 23:26:11 -05:00
Lioncash abfaff8ca9 Qt: Remove unnecessary <iostream> includes
<iostream> injects a static constructor into the translation units that
it's included into. This is trivially avoidable in these cases.
2018-02-21 16:38:08 -05:00
Mat M dff7837715 Merge pull request #6378 from stenzek/vulkan-redundant-converter
Vulkan: Remove redundant YUYV conversion shaders
2018-02-14 02:45:33 -05:00
Mat M bb805bdd9f Merge pull request #6360 from spycrab/qt_mbp_delete
Qt/BreakpointWidget: Fix MBP delete
2018-02-07 01:29:45 -05:00
Mat M 32360e23e0 Merge pull request #6356 from spycrab/qt_mapping_nsaving
Qt/MappingButton: Save settings when a mapping is changed
2018-02-04 18:53:00 -05:00
Mat M f3826b4e92 Merge pull request #6337 from spycrab/qt_fix_debugger
Qt/RegisterColumn: Fix value columns not being editable
2018-01-28 16:42:46 -05:00
Lioncash e88c457276 DolphinWX: Resolve missing declaration warnings
Without the include, the prototypes of the functions can't be found
2017-12-07 18:58:20 -05:00
Lioncash ed2be3b8e3 DolphinWX/Main: Fix shader compilation dialog translations
Fixes issue 10685
2017-12-04 04:33:49 -05:00
Lioncash de82330a74 GekkoDisassembler: Correct disassembly of fabs, fnabs, and fneg
These three instructions use the B field (bits 16-20 of the opcode)
to determine what the operand register is. However, the code was
using the path that uses the C field (bits 21-25).

This amends the code to use the B field (and also fixes the 64-bit PPC
opcodes, because why not?).

Fixes issue 10683.
2017-12-04 00:02:35 -05:00
Lioncash 050440fd5b OGL/TextureConverter: Remove unnecessary using declaration 2017-12-03 18:51:22 -05:00
Lioncash 93e85f9a7c OGL/TextureConverter: Resolve -Wmissing-variable-declaration warnings 2017-12-03 18:51:17 -05:00
Lioncash 666af4605e WiiSaveBanner: Resolve a -Wreorder warning 2017-12-03 18:34:49 -05:00
Lioncash 6ca85dbf0a VKTexture: Add missing override specifier to the other ScaleRectangeFromTexture() prototype 2017-12-02 20:20:13 -05:00
Lioncash c7bc16811c VKTexture: Remove unimplemented ScaleRectangleFromTexture() prototype 2017-12-02 20:15:32 -05:00
Lioncash b0fadbb5de D3D/VertexManager: Add missing includes
Gets rid of reliance on indirect includes
2017-12-02 20:09:33 -05:00
Lioncash 1e7096dd27 D3DBase: Mark file-scope variables as internally linked where applicable 2017-11-30 23:46:46 -05:00
Lioncash d6f10fdc15 D3DUtil: Remove unused defines 2017-11-19 12:14:18 -05:00
Lioncash 01a92af014 D3DUtil: Make file-scope variables internally linked where applicable
All file scope variables are able to be made internally linked.

CD3DFont is essentially used as an extension to the utility interface, so
this is able to be made internal as well, removing a global from
external view.
2017-11-19 12:12:39 -05:00
Lioncash 518f6a3624 VideoCommon: Resolve -Wmissing-brace warnings
Resolves around 5 -Wmissing-brace warnings on macOS.
2017-11-19 01:49:39 -05:00
Lioncash 2bd88bdb9f AbstractTexture: Remove a redundant constructor initializer list entry
This is already initialized in the class definition. This would
previously cause a -Wreorder warning on macOS, as m_config is
defined after m_currently_mapped.
2017-11-19 01:25:55 -05:00
Lioncash 16a0a58b91 VolumeGC: Correct printf specifier in LoadBannerFile()
Gets rid of a warning when compiling on macOS.
2017-11-19 00:54:47 -05:00
Lioncash 364eaadfe5 VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
Just some inclusions that weren't removed in the initial Hybrid XFB PR.
2017-11-19 00:53:10 -05:00
Lioncash 05d0d184d7 DolphinQt2: Fix incorrect description string for the immediate XFB option 2017-11-19 00:40:46 -05:00
Lioncash 2ef8ded8ce D3D: Remove non-existent files from CMakeLists.txt
Just a leftover that was missed in the Hybrid XFB PR.
2017-11-19 00:29:23 -05:00
Lioncash 5337e58284 VideoConfig: Make StereoMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Lioncash 10697bcbe3 VideoConfig: Make AspectMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:17:56 -05:00
Mat M d800b0f798 Merge pull request #6196 from Helios747/remove_displayres_ui
[UI] Remove fullscreen resolution UI.
2017-11-18 18:55:18 -05:00
Lioncash 2a782b8f16 D3D/main: Remove unused variable in InitBackendInfo() 2017-11-12 13:24:02 -05:00
Lioncash 3dbd6a53cc D3DUtil: Remove unused file-scope variables
These used to be used when the drawShadedTexSubQuad() function existed,
but since it's been removed they now have no use.
2017-11-11 18:56:44 -05:00
Lioncash 8e654528fc VideoConfig: Add const specifier to IsVSync() member function
This member function doesn't alter VideoConfig's state.
2017-11-10 22:23:15 -05:00
Mat M 224996d652 Merge pull request #6150 from MerryMage/macos-wx-underscore-macros
wxWidgets3: Fix compilation due to change in assert macros in macOS 10.13 SDK
2017-10-30 21:04:11 -04:00
Mat M 78d5dbe032 Merge pull request #6127 from mbc07/android-codestyle-fix
[Android] Don't install Genymotion plugin when importing Code Style preferences file
2017-10-21 18:50:31 -04:00
Mat M bf71d1497e Merge pull request #6123 from hackbar/input-fix
Android: refactor and bugfix for input settings
2017-10-21 18:48:54 -04:00
Lioncash c8af9e5f7b TextureConfig: Specialize std::hash for TextureConfig
This allows the hashing for TextureConfig instances to automatically be resolved instead of needing to directly specify it all the time.
2017-10-08 23:55:14 -04:00
Lioncash 6c326e7215 InputConfigDiag: Fix building DolphinWX on the latest MSVC
const char[1] and wxString() can both be converted to multiple common
types, so this results in an ambiguous conditional expression
compilation error (C2445)
2017-09-17 02:38:12 -04:00
Lioncash dbd9aeb210 OGL/TextureCache: use std::array for the palette shader array 2017-09-17 02:34:02 -04:00
Lioncash 6d9ed9dc32 OGL/TextureCache: Move file statics to the TextureCache class
These rely on instance state, or are used within instance-based class
member functions, so they should belong to the instance itself instead
of being file statics.
2017-09-17 02:33:56 -04:00
Mat M 5576af061b Merge pull request #5798 from ligfx/qttranslation
Qt: use translations
2017-09-14 20:19:09 -04:00
Lioncash 343bde2712 Software/TextureSampler: const correctness 2017-09-11 20:13:47 -04:00
Mat M a9b339fb65 Merge pull request #6048 from spycrab/qt_fix_tools
Qt: Fix "Load Wii System Menu" being in the wrong place
2017-09-10 02:18:13 -04:00
Lioncash 696e1b40b5 Common: Move version strings to their own header
Ideally Common.h wouldn't be a header in the Common library, and instead be renamed to something else, like PlatformCompatibility.h or something, but even then, there's still some things in the header that don't really fall under that label

This moves the version strings out to their own version header that doesn't dump a bunch of other unrelated things into scope, like what Common.h was doing.

This also places them into the Common namespace, as opposed to letting them sit in the global namespace.
2017-09-09 19:28:10 -04:00
Lioncash 46579fe41c SWVertexLoader: Make SWVertexLoader a final class
It doesn't make sense to allow extending this class based off the way
the VertexLoader API is set up.
2017-09-09 15:33:30 -04:00
Lioncash dd8b41326c SWVertexLoader: Make SetFormat() and ResetBuffer() private
SetFormat() is only ever used internally. ResetBuffer() is only
used to implement the VertexManagerBase class interface, so
there's no need to make it protected.
2017-09-09 15:33:30 -04:00
Lioncash 29a362be43 SWVertexLoader: Remove GetIndexBuffer()
It's only ever used in one place internally and is arguably unnecessary.
2017-09-09 15:33:22 -04:00
Lioncash 4d2a4924cb SWVertexLoader: Normalize class variable names
Follows our coding style.
2017-09-09 15:32:41 -04:00
Mat M e86713ca67 Merge pull request #6044 from JonnyH/WIP/x11-buildfix
Buildfix for X11 where HAVE_XRANDR is disabled
2017-09-09 14:59:40 -04:00
Mat M 3e47baa40c Merge pull request #6022 from spycrab/qt_sw_dialog
Qt/SettingsWindow: Fix window not being detected as a dialog
2017-09-04 14:06:13 -04:00
Lioncash baee3a9c74 Software/Tev: const correctness 2017-09-03 14:15:21 -04:00
Mat M edf4bfaf5f Merge pull request #5989 from lioncash/constantmgr
ConstantManager: Use std::array where applicable
2017-09-03 13:18:10 -04:00
Lioncash 36e299ca80 D3DTexture: Remove unused bindflags D3DTexture2D member variable 2017-09-03 13:12:26 -04:00
Lioncash 52099d1b0a D3DTexture: in-class initialize class members where applicable 2017-09-03 13:08:06 -04:00
Lioncash 2237a6a04c OGL/VertexManager: Make vertex and index buffer handles private
These are only ever read, but not written to outside of the VertexManager class.
2017-09-02 20:51:54 -04:00
Lioncash 2d45204f12 VideoBackends: Add the explicit keyword to WorkItem-derived class constructors
Prevents implicit conversions
2017-09-02 17:35:20 -04:00
Lioncash 5059332d95 OGL/ProgramShaderCache: Remove unnecessary virtual keyword
This is superfluous, considering the override keyword is present.
2017-09-02 17:27:19 -04:00
Mat M 657195fad5 Merge pull request #6006 from JonnyH/WIP/parse-imgtec-gl_version-string
Parse IMGTEC's GL_VERSION string format
2017-09-02 17:10:59 -04:00
Lioncash 64de8a9d0b D3D: Eliminate redundant ID3D11DeviceChild* casts 2017-09-02 14:45:14 -04:00
Lioncash 6f97e3faa6 AsyncShaderCompiler: use std::make_unique in CreateWorkItem()
Same behavior, simpler code.
2017-09-02 14:08:00 -04:00
Lioncash 62615c601e AsyncShaderCompiler: Forward arguments to the specified type's constructor in CreateWorkItem()
As this just hands off the arguments to another type's constructor,
perfect forwarding should be used here to preserve any potential move semantics.
2017-09-02 14:06:48 -04:00
Lioncash f6e3a39c0e CommandProcessor: Remove unnecessary include
Gets rid of some indirect inclusion.
2017-09-02 13:34:21 -04:00
Mat M b073db51e5 Merge pull request #6000 from spycrab/qt_fix_older
Qt: Fix building on <= 5.7.x
2017-09-01 22:02:18 -04:00
Lioncash 9c1f9c1c00 ConstantManager: Use std::array where applicable
Modernizes the arrays and makes future simplifications possible (e.g. usages within the software renderer).

It also makes cases where we use array->pointer decay explicit.
2017-08-27 15:41:36 -04:00
Lioncash bc57ab3923 Clipper: Copy both color sequences in CopyVertex as opposed to one
This is likely an oversight.
2017-08-22 22:45:28 -04:00
Lioncash ffaa9a3bea SW NativeVertexFormat: Utilize std::array where applicable
Gets rid of some hardcoded looping bounds, and also simplifies code in
some places, sometimes allowing for removal of a loop altogether.
2017-08-22 22:39:28 -04:00
Mat M 5aed9a67ef Merge pull request #5904 from leoetlino/indirect-include
PowerPC: Fix indirect includes for GDBStub
2017-08-20 19:59:53 -04:00
Lioncash 7a5577498b CommonTypes: Qualify standard integral types in typedefs with std::
Given a relatively recent proposal (P0657R0), which calls for deprecation of putting stuff into the global namespace when using C++ headers, this just futureproofs our code a little more.

Technically this is what we should have been doing initially, since an
implementation is allowed to not provide these types in the global
namespace and still be compliant.
2017-08-20 19:34:52 -04:00
Lioncash 745f92b4e5 TransformUnit: Get rid of pointer casting in TransformColor() where applicable
The casts to u32* are technically undefined behavior. The u8* cast is
left, as char/unsigned char is exempted from this rule to allow for
bvtewise inspection of objects (and this is what s8/u8 are typedefs of
on platforms we support).
2017-08-06 19:04:31 -04:00
Lioncash 4d35a3105e TransformUnit: Make LightColor()'s chan parameter const
Also marks references/pointers const where applicable
2017-08-06 18:15:05 -04:00
Lioncash 2363be4c63 ElidedButton: Make constructor explicit
Prevents implicit conversions to ElidedButton.
2017-08-06 17:31:29 -04:00